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тьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачатьСкачать
ВЕРСИИ (2122)
beta
26.3.0.0.15 for NeoForge 26.3
26.3.0.0.1514 окт. 2026 г.6,7 тыс.Minecraft: 26.3neoforge
Что нового
```
Update nn_no.json (#2493)
Updated to 26.3 using en_us.json as template.
beta
26.3.0.0.15 for Fabric 26.3
26.3.0.0.1514 окт. 2026 г.44,6 тыс.Minecraft: 26.3fabric
Что нового
```
Update nn_no.json (#2493)
Updated to 26.3 using en_us.json as template.
beta
26.3.0.0.15 for Forge 26.3
26.3.0.0.1514 окт. 2026 г.3,7 тыс.Minecraft: 26.3forge
Что нового
```
Update nn_no.json (#2493)
Updated to 26.3 using en_us.json as template.
beta
26.3.0.0.14 for Fabric 26.3
26.3.0.0.1412 окт. 2026 г.8,5 тыс.Minecraft: 26.3fabric
Что нового
```
Fixed rose quartz hitbox sizes (Closes #2477)
beta
26.3.0.0.14 for NeoForge 26.3
26.3.0.0.1412 окт. 2026 г.960Minecraft: 26.3neoforge
Что нового
```
Fixed rose quartz hitbox sizes (Closes #2477)
beta
26.3.0.0.14 for Forge 26.3
26.3.0.0.1412 окт. 2026 г.668Minecraft: 26.3forge
Что нового
```
Fixed rose quartz hitbox sizes (Closes #2477)
beta
26.3.0.0.13 for Forge 26.3
26.3.0.0.132 окт. 2026 г.3,6 тыс.Minecraft: 26.3forge
Что нового
```
Fixed wolf variants for BOP biomes
beta
26.3.0.0.13 for NeoForge 26.3
26.3.0.0.132 окт. 2026 г.3,1 тыс.Minecraft: 26.3neoforge
Что нового
```
Fixed wolf variants for BOP biomes
beta
26.3.0.0.13 for Fabric 26.3
26.3.0.0.132 окт. 2026 г.33,5 тыс.Minecraft: 26.3fabric
Что нового
```
Fixed wolf variants for BOP biomes
beta
26.3.0.0.12 for Fabric 26.3
26.3.0.0.121 окт. 2026 г.5 тыс.Minecraft: 26.3fabric
Что нового
```
Fixed various recipes being broken (Closes #2489)
beta
26.3.0.0.12 for Forge 26.3
26.3.0.0.121 окт. 2026 г.420Minecraft: 26.3forge
Что нового
```
Fixed various recipes being broken (Closes #2489)
beta
26.3.0.0.12 for NeoForge 26.3
26.3.0.0.121 окт. 2026 г.509Minecraft: 26.3neoforge
Что нового
```
Fixed various recipes being broken (Closes #2489)
beta
26.3.0.0.11 for Fabric 26.3
26.3.0.0.1128 сент. 2026 г.4,7 тыс.Minecraft: 26.3fabric
Что нового
```
Update zh_cn.json (#2488)
Fixed a few translations still missing
beta
26.3.0.0.11 for Forge 26.3
26.3.0.0.1128 сент. 2026 г.420Minecraft: 26.3forge
Что нового
```
Update zh_cn.json (#2488)
Fixed a few translations still missing
beta
26.3.0.0.11 for NeoForge 26.3
26.3.0.0.1128 сент. 2026 г.545Minecraft: 26.3neoforge
Что нового
```
Update zh_cn.json (#2488)
Fixed a few translations still missing
beta
26.3.0.0.10 for NeoForge 26.3
26.3.0.0.1028 сент. 2026 г.156Minecraft: 26.3neoforge
Что нового
```
Changed various biome music selections
beta
26.3.0.0.10 for Forge 26.3
26.3.0.0.1028 сент. 2026 г.78Minecraft: 26.3forge
Что нового
```
Changed various biome music selections
beta
26.3.0.0.10 for Fabric 26.3
26.3.0.0.1028 сент. 2026 г.647Minecraft: 26.3fabric
Что нового
```
Changed various biome music selections
beta
26.3.0.0.9 for Forge 26.3
26.3.0.0.927 сент. 2026 г.70Minecraft: 26.3forge
Что нового
```
Update zh_cn.json (#2487)
* Update zh_cn.json
Adding missing translations and delete some outdated (deleted) ones.
* Update zh_cn.json
beta
26.3.0.0.9 for Fabric 26.3
26.3.0.0.927 сент. 2026 г.680Minecraft: 26.3fabric
Что нового
```
Update zh_cn.json (#2487)
* Update zh_cn.json
Adding missing translations and delete some outdated (deleted) ones.
* Update zh_cn.json
beta
26.3.0.0.9 for NeoForge 26.3
26.3.0.0.927 сент. 2026 г.74Minecraft: 26.3neoforge
Что нового
```
Update zh_cn.json (#2487)
* Update zh_cn.json
Adding missing translations and delete some outdated (deleted) ones.
* Update zh_cn.json
beta
26.3.0.0.8 for NeoForge 26.3
26.3.0.0.826 сент. 2026 г.630Minecraft: 26.3neoforge
Что нового
```
Fix various BOP blocks not being usable as furnace fuel (Closes #2483)
beta
26.3.0.0.8 for Fabric 26.3
26.3.0.0.826 сент. 2026 г.4,3 тыс.Minecraft: 26.3fabric
Что нового
```
Fix various BOP blocks not being usable as furnace fuel (Closes #2483)
beta
26.3.0.0.8 for Forge 26.3
26.3.0.0.826 сент. 2026 г.456Minecraft: 26.3forge
Что нового
```
Fix various BOP blocks not being usable as furnace fuel (Closes #2483)
release
26.3.0.0.7 for Fabric 26.3
26.3.0.0.725 сент. 2026 г.28,9 тыс.Minecraft: 26.3fabric
Что нового
```
Gave maple trees a more unique shape, improved the Seasonal Forest and Fir Clearing
release
26.3.0.0.7 for NeoForge 26.3
26.3.0.0.725 сент. 2026 г.2,3 тыс.Minecraft: 26.3neoforge
Что нового
```
Gave maple trees a more unique shape, improved the Seasonal Forest and Fir Clearing
release
26.3.0.0.7 for Forge 26.3
26.3.0.0.725 сент. 2026 г.3,1 тыс.Minecraft: 26.3forge
Что нового
```
Gave maple trees a more unique shape, improved the Seasonal Forest and Fir Clearing
beta
26.3.0.0.6 for Forge 26.3
26.3.0.0.624 сент. 2026 г.332Minecraft: 26.3forge
Что нового
```
Tweaks to various biomes
beta
26.3.0.0.6 for NeoForge 26.3
26.3.0.0.624 сент. 2026 г.278Minecraft: 26.3neoforge
Что нового
```
Tweaks to various biomes
beta
26.3.0.0.6 for Fabric 26.3
26.3.0.0.624 сент. 2026 г.2 тыс.Minecraft: 26.3fabric
Что нового
```
Tweaks to various biomes
beta
26.3.0.0.5 for Forge 26.3
26.3.0.0.523 сент. 2026 г.370Minecraft: 26.3forge
Что нового
```
Update TerraBlender
beta
26.3.0.0.5 for Fabric 26.3
26.3.0.0.523 сент. 2026 г.2,2 тыс.Minecraft: 26.3fabric
Что нового
```
Update TerraBlender
beta
26.3.0.0.5 for NeoForge 26.3
26.3.0.0.523 сент. 2026 г.379Minecraft: 26.3neoforge
Что нового
```
Update TerraBlender
beta
26.3.0.0.4 for Fabric 26.3
26.3.0.0.422 сент. 2026 г.922Minecraft: 26.3fabric
Что нового
```
Added shelf mushrooms to fallen fir logs, removed dense fog from the Volcanic Plains
beta
26.3.0.0.4 for Forge 26.3
26.3.0.0.422 сент. 2026 г.82Minecraft: 26.3forge
Что нового
```
Added shelf mushrooms to fallen fir logs, removed dense fog from the Volcanic Plains
beta
26.3.0.0.4 for NeoForge 26.3
26.3.0.0.422 сент. 2026 г.118Minecraft: 26.3neoforge
Что нового
```
Added shelf mushrooms to fallen fir logs, removed dense fog from the Volcanic Plains
beta
26.3.0.0.3 for NeoForge 26.3
26.3.0.0.322 сент. 2026 г.221Minecraft: 26.3neoforge
Что нового
```
Fixed maple leaf litter recipe
beta
26.3.0.0.3 for Forge 26.3
26.3.0.0.322 сент. 2026 г.178Minecraft: 26.3forge
Что нового
```
Fixed maple leaf litter recipe
beta
26.3.0.0.3 for Fabric 26.3
26.3.0.0.322 сент. 2026 г.1 тыс.Minecraft: 26.3fabric
Что нового
```
Fixed maple leaf litter recipe
release
26.3.0.0.2 for NeoForge 26.3
26.3.0.0.221 сент. 2026 г.462Minecraft: 26.3neoforge
Что нового
```
Fix Forge builds on CurseForge
release
26.3.0.0.2 for Fabric 26.3
26.3.0.0.221 сент. 2026 г.3,7 тыс.Minecraft: 26.3fabric
Что нового
```
Fix Forge builds on CurseForge
release
26.3.0.0.2 for Forge 26.3
26.3.0.0.221 сент. 2026 г.384Minecraft: 26.3forge
Что нового
```
Fix Forge builds on CurseForge
beta
26.3.0.0.1 for NeoForge 26.3
26.3.0.0.121 сент. 2026 г.64Minecraft: 26.3neoforge
Что нового
```
Added smooth basalt/tuff to the Volcanic Plains
beta
26.3.0.0.1 for Fabric 26.3
26.3.0.0.121 сент. 2026 г.258Minecraft: 26.3fabric
Что нового
```
Added smooth basalt/tuff to the Volcanic Plains
beta
26.3.0.0.1 for Forge 26.3
26.3.0.0.121 сент. 2026 г.60Minecraft: 26.3forge
Что нового
```
Added smooth basalt/tuff to the Volcanic Plains
beta
26.2.0.0.28 for Forge 26.2
26.2.0.0.287 сент. 2026 г.6,8 тыс.Minecraft: 26.2forge
Что нового
```
Allowed dead branches to be placed on any log blocks
beta
26.2.0.0.28 for Fabric 26.2
26.2.0.0.287 сент. 2026 г.72,2 тыс.Minecraft: 26.2fabric
Что нового
```
Allowed dead branches to be placed on any log blocks
beta
26.2.0.0.28 for NeoForge 26.2
26.2.0.0.287 сент. 2026 г.8,8 тыс.Minecraft: 26.2neoforge
Что нового
```
Allowed dead branches to be placed on any log blocks
beta
26.2.0.0.27 for Fabric 26.2
26.2.0.0.278 авг. 2026 г.80,3 тыс.Minecraft: 26.2fabric
Что нового
```
Added small pine trees to the Forested Field
beta
26.2.0.0.27 for NeoForge 26.2
26.2.0.0.278 авг. 2026 г.10,5 тыс.Minecraft: 26.2neoforge
Что нового
```
Added small pine trees to the Forested Field
beta
26.2.0.0.27 for Forge 26.2
26.2.0.0.278 авг. 2026 г.9,9 тыс.Minecraft: 26.2forge
Что нового
```
Added small pine trees to the Forested Field
beta
26.2.0.0.26 for NeoForge 26.2
26.2.0.0.2621 июл. 2026 г.8,3 тыс.Minecraft: 26.2neoforge
Что нового
```
Improved fallen log generation
beta
26.2.0.0.26 for Fabric 26.2
26.2.0.0.2621 июл. 2026 г.50,3 тыс.Minecraft: 26.2fabric
Что нового
```
Improved fallen log generation
beta
26.2.0.0.26 for Forge 26.2
26.2.0.0.2621 июл. 2026 г.6,6 тыс.Minecraft: 26.2forge
Что нового
```
Improved fallen log generation
beta
26.2.0.0.25 for Forge 26.2
26.2.0.0.2520 июл. 2026 г.680Minecraft: 26.2forge
Что нового
```
Improvements to the Muskeg, added small Pine tree variant
beta
26.2.0.0.25 for NeoForge 26.2
26.2.0.0.2520 июл. 2026 г.415Minecraft: 26.2neoforge
Что нового
```
Improvements to the Muskeg, added small Pine tree variant
beta
26.2.0.0.25 for Fabric 26.2
26.2.0.0.2520 июл. 2026 г.3 тыс.Minecraft: 26.2fabric
Что нового
```
Improvements to the Muskeg, added small Pine tree variant
beta
26.2.0.0.24 for Forge 26.2
26.2.0.0.2415 июл. 2026 г.2 тыс.Minecraft: 26.2forge
Что нового
```
Fixing hanging signs not placing correctly
beta
26.2.0.0.24 for NeoForge 26.2
26.2.0.0.2415 июл. 2026 г.1,3 тыс.Minecraft: 26.2neoforge
Что нового
```
Fixing hanging signs not placing correctly
beta
26.2.0.0.24 for Fabric 26.2
26.2.0.0.2415 июл. 2026 г.11,1 тыс.Minecraft: 26.2fabric
Что нового
```
Fixing hanging signs not placing correctly
beta
26.2.0.0.23 for Forge 26.2
26.2.0.0.2315 июл. 2026 г.57Minecraft: 26.2forge
Что нового
```
Fix crash in peaceful difficulty (#2469)
beta
26.2.0.0.23 for Fabric 26.2
26.2.0.0.2315 июл. 2026 г.477Minecraft: 26.2fabric
Что нового
```
Fix crash in peaceful difficulty (#2469)
beta
26.2.0.0.23 for NeoForge 26.2
26.2.0.0.2315 июл. 2026 г.73Minecraft: 26.2neoforge
Что нового
```
Fix crash in peaceful difficulty (#2469)
beta
26.1.2.0.45 for Forge 26.2
26.1.2.0.4514 июл. 2026 г.877Minecraft: 26.2forge
Что нового
```
Fixed glowworm silk trim text color
beta
26.1.2.0.45 for NeoForge 26.2
26.1.2.0.4514 июл. 2026 г.635Minecraft: 26.2neoforge
Что нового
```
Fixed glowworm silk trim text color
beta
26.1.2.0.45 for Fabric 26.2
26.1.2.0.4514 июл. 2026 г.4,3 тыс.Minecraft: 26.2fabric
Что нового
```
Fixed glowworm silk trim text color
beta
26.1.2.0.44 for NeoForge 26.2
26.1.2.0.4414 июл. 2026 г.97Minecraft: 26.2neoforge
Что нового
```
Update gradle dependency listings
beta
26.1.2.0.44 for Fabric 26.2
26.1.2.0.4414 июл. 2026 г.105Minecraft: 26.2fabric
Что нового
```
Update gradle dependency listings
beta
26.1.2.0.44 for Forge 26.2
26.1.2.0.4414 июл. 2026 г.42Minecraft: 26.2forge
Что нового
```
Update gradle dependency listings
beta
26.1.2.0.43 for Fabric 26.2
26.1.2.0.4314 июл. 2026 г.80Minecraft: 26.2fabric
Что нового
```
Added trim material datagen
beta
26.1.2.0.43 for NeoForge 26.2
26.1.2.0.4314 июл. 2026 г.58Minecraft: 26.2neoforge
Что нового
```
Added trim material datagen
beta
26.1.2.0.43 for Forge 26.2
26.1.2.0.4314 июл. 2026 г.67Minecraft: 26.2forge
Что нового
```
Added trim material datagen
beta
26.1.2.0.42 for Fabric 26.2
26.1.2.0.427 июл. 2026 г.14,2 тыс.Minecraft: 26.2fabric
Что нового
```
Removed torchflowers from the Subtropics, but made blue hydrangeas more common
beta
26.1.2.0.42 for Forge 26.2
26.1.2.0.427 июл. 2026 г.2 тыс.Minecraft: 26.2forge
Что нового
```
Removed torchflowers from the Subtropics, but made blue hydrangeas more common
beta
26.1.2.0.42 for NeoForge 26.2
26.1.2.0.427 июл. 2026 г.1,7 тыс.Minecraft: 26.2neoforge
Что нового
```
Removed torchflowers from the Subtropics, but made blue hydrangeas more common
beta
26.1.2.0.41 for Fabric 26.2
26.1.2.0.416 июл. 2026 г.590Minecraft: 26.2fabric
Что нового
```
Made Orpiment Fumaroles produce steam particles instead of smoke, allowed fire to generate on Orpiment in the Erupting Inferno
beta
26.1.2.0.41 for Forge 26.2
26.1.2.0.416 июл. 2026 г.110Minecraft: 26.2forge
Что нового
```
Made Orpiment Fumaroles produce steam particles instead of smoke, allowed fire to generate on Orpiment in the Erupting Inferno
beta
26.1.2.0.41 for NeoForge 26.2
26.1.2.0.416 июл. 2026 г.80Minecraft: 26.2neoforge
Что нового
```
Made Orpiment Fumaroles produce steam particles instead of smoke, allowed fire to generate on Orpiment in the Erupting Inferno
release
26.1.2.0.40 for NeoForge 26.2
26.1.2.0.405 июл. 2026 г.4,7 тыс.Minecraft: 26.2neoforge
Что нового
```
Re-enable builds
release
26.1.2.0.40 for Forge 26.2
26.1.2.0.405 июл. 2026 г.6,8 тыс.Minecraft: 26.2forge
Что нового
```
Re-enable builds
release
26.1.2.0.40 for Fabric 26.2
26.1.2.0.405 июл. 2026 г.54 тыс.Minecraft: 26.2fabric
Что нового
```
Re-enable builds
beta
21.1.0.14 for Fabric 1.21.1
21.1.0.1420 июн. 2026 г.1,5 млнMinecraft: 1.21.1fabric
Что нового
```
Reworked de_de.json (#2462)
beta
21.1.0.14 for NeoForge 1.21.1
21.1.0.1420 июн. 2026 г.627,7 тыс.Minecraft: 1.21.1neoforge
Что нового
```
Reworked de_de.json (#2462)
beta
21.1.0.14 for Forge 1.21.1
21.1.0.1420 июн. 2026 г.25,1 тыс.Minecraft: 1.21.1forge
Что нового
```
Reworked de_de.json (#2462)
release
26.1.2.0.22 for Fabric 26.1.2
26.1.2.0.2220 июн. 2026 г.91,2 тыс.Minecraft: 26.1.2fabric
Что нового
```
Fixed liquid null fluid crash (Closes #2460)
release
26.1.2.0.22 for Forge 26.1.2
26.1.2.0.2220 июн. 2026 г.11,2 тыс.Minecraft: 26.1.2forge
Что нового
```
Fixed liquid null fluid crash (Closes #2460)
release
26.1.2.0.22 for NeoForge 26.1.2
26.1.2.0.2220 июн. 2026 г.19,5 тыс.Minecraft: 26.1.2neoforge
Что нового
```
Fixed liquid null fluid crash (Closes #2460)
beta
26.1.2.0.21 for Forge 26.1.2
26.1.2.0.2113 июн. 2026 г.2,5 тыс.Minecraft: 26.1.2forge
Что нового
```
Added dependency on changelog creation
beta
26.1.2.0.21 for NeoForge 26.1.2
26.1.2.0.2113 июн. 2026 г.2,9 тыс.Minecraft: 26.1.2neoforge
Что нового
```
Added dependency on changelog creation
beta
26.1.2.0.21 for Fabric 26.1.2
26.1.2.0.2113 июн. 2026 г.16,2 тыс.Minecraft: 26.1.2fabric
Что нового
```
Added dependency on changelog creation
beta
26.1.2.0.20 for NeoForge 26.1.2
26.1.2.0.2012 июн. 2026 г.382Minecraft: 26.1.2neoforge
Что нового
No changelog was specified.
beta
26.1.2.0.20 for Fabric 26.1.2
26.1.2.0.2012 июн. 2026 г.1,8 тыс.Minecraft: 26.1.2fabric
Что нового
No changelog was specified.
beta
26.1.2.0.20 for Forge 26.1.2
26.1.2.0.2012 июн. 2026 г.292Minecraft: 26.1.2forge
Что нового
No changelog was specified.
beta
26.1.2.0.17 for Fabric 26.1.2
26.1.2.0.1712 июн. 2026 г.158Minecraft: 26.1.2fabric
Что нового
No changelog was specified.
beta
26.1.2.0.17 for NeoForge 26.1.2
26.1.2.0.1712 июн. 2026 г.105Minecraft: 26.1.2neoforge
Что нового
No changelog was specified.
beta
26.1.2.0.17 for Forge 26.1.2
26.1.2.0.1712 июн. 2026 г.70Minecraft: 26.1.2forge
Что нового
No changelog was specified.
release
26.1.2.0.16 for Fabric 26.1.2
26.1.2.0.166 июн. 2026 г.22 тыс.Minecraft: 26.1.2fabric
Что нового
No changelog was specified.
release
26.1.2.0.16 for NeoForge 26.1.2
26.1.2.0.166 июн. 2026 г.3,1 тыс.Minecraft: 26.1.2neoforge
Что нового
No changelog was specified.
release
26.1.2.0.16 for Forge 26.1.2
26.1.2.0.166 июн. 2026 г.2,5 тыс.Minecraft: 26.1.2forge
Что нового
No changelog was specified.
beta
26.1.2.0.15 for Forge 26.1.2
26.1.2.0.155 июн. 2026 г.268Minecraft: 26.1.2forge
Что нового
No changelog was specified.
beta
26.1.2.0.15 for NeoForge 26.1.2
26.1.2.0.155 июн. 2026 г.361Minecraft: 26.1.2neoforge
Что нового
No changelog was specified.
beta
26.1.2.0.15 for Fabric 26.1.2
26.1.2.0.155 июн. 2026 г.2 тыс.Minecraft: 26.1.2fabric
Что нового
No changelog was specified.
beta
26.1.2.0.14 for Fabric 26.1.2
26.1.2.0.144 июн. 2026 г.2,8 тыс.Minecraft: 26.1.2fabric
Что нового
No changelog was specified.
beta
26.1.2.0.14 for Forge 26.1.2
26.1.2.0.144 июн. 2026 г.282Minecraft: 26.1.2forge
Что нового
No changelog was specified.
beta
26.1.2.0.14 for NeoForge 26.1.2
26.1.2.0.144 июн. 2026 г.332Minecraft: 26.1.2neoforge
Что нового
No changelog was specified.
release
26.1.2.0.13 for Fabric 26.1.2
26.1.2.0.1331 мая 2026 г.12,6 тыс.Minecraft: 26.1.2fabric
Что нового
No changelog was specified.
release
26.1.2.0.13 for Forge 26.1.2
26.1.2.0.1331 мая 2026 г.1,3 тыс.Minecraft: 26.1.2forge
Что нового
No changelog was specified.
release
26.1.2.0.13 for NeoForge 26.1.2
26.1.2.0.1331 мая 2026 г.1,5 тыс.Minecraft: 26.1.2neoforge
Что нового
No changelog was specified.
beta
26.1.2.0.12 for Fabric 26.1.2
26.1.2.0.1231 мая 2026 г.162Minecraft: 26.1.2fabric
Что нового
No changelog was specified.
beta
26.1.2.0.12 for NeoForge 26.1.2
26.1.2.0.1231 мая 2026 г.82Minecraft: 26.1.2neoforge
Что нового
No changelog was specified.
beta
26.1.2.0.12 for Forge 26.1.2
26.1.2.0.1231 мая 2026 г.29Minecraft: 26.1.2forge
Что нового
No changelog was specified.
beta
26.1.2.0.11 for Fabric 26.1.2
26.1.2.0.1119 мая 2026 г.27,3 тыс.Minecraft: 26.1.2fabric
Что нового
No changelog was specified.
beta
26.1.2.0.11 for Forge 26.1.2
26.1.2.0.1119 мая 2026 г.4 тыс.Minecraft: 26.1.2forge
Что нового
No changelog was specified.
beta
26.1.2.0.11 for NeoForge 26.1.2
26.1.2.0.1119 мая 2026 г.3,7 тыс.Minecraft: 26.1.2neoforge
Что нового
No changelog was specified.
alpha
26.1.2.0.10 for NeoForge 26.1.2
26.1.2.0.1018 мая 2026 г.440Minecraft: 26.1.2neoforge
Что нового
No changelog was specified.
alpha
26.1.2.0.10 for Fabric 26.1.2
26.1.2.0.1018 мая 2026 г.1,9 тыс.Minecraft: 26.1.2fabric
Что нового
No changelog was specified.
alpha
26.1.2.0.10 for Forge 26.1.2
26.1.2.0.1018 мая 2026 г.401Minecraft: 26.1.2forge
Что нового
No changelog was specified.
alpha
26.1.2.0.9 for Fabric 26.1.2
26.1.2.0.918 мая 2026 г.306Minecraft: 26.1.2fabric
Что нового
No changelog was specified.
alpha
26.1.2.0.9 for Forge 26.1.2
26.1.2.0.918 мая 2026 г.54Minecraft: 26.1.2forge
Что нового
No changelog was specified.
alpha
26.1.2.0.9 for NeoForge 26.1.2
26.1.2.0.918 мая 2026 г.44Minecraft: 26.1.2neoforge
Что нового
No changelog was specified.
alpha
26.1.2.0.8 for Forge 26.1.2
26.1.2.0.818 мая 2026 г.226Minecraft: 26.1.2forge
Что нового
No changelog was specified.
alpha
26.1.2.0.8 for NeoForge 26.1.2
26.1.2.0.818 мая 2026 г.199Minecraft: 26.1.2neoforge
Что нового
No changelog was specified.
alpha
26.1.2.0.8 for Fabric 26.1.2
26.1.2.0.818 мая 2026 г.1,3 тыс.Minecraft: 26.1.2fabric
Что нового
No changelog was specified.
alpha
26.1.2.0.6 for Fabric 26.1.2
26.1.2.0.618 мая 2026 г.134Minecraft: 26.1.2fabric
Что нового
No changelog was specified.
alpha
26.1.2.0.6 for NeoForge 26.1.2
26.1.2.0.618 мая 2026 г.56Minecraft: 26.1.2neoforge
Что нового
No changelog was specified.
alpha
26.1.2.0.6 for Forge 26.1.2
26.1.2.0.618 мая 2026 г.62Minecraft: 26.1.2forge
Что нового
No changelog was specified.
alpha
26.1.2.0.5 for Fabric 26.1.2
26.1.2.0.526 апр. 2026 г.37,1 тыс.Minecraft: 26.1.2fabric
Что нового
No changelog was specified.
alpha
26.1.2.0.5 for Forge 26.1.2
26.1.2.0.526 апр. 2026 г.6,2 тыс.Minecraft: 26.1.2forge
Что нового
No changelog was specified.
alpha
26.1.2.0.5 for NeoForge 26.1.2
26.1.2.0.526 апр. 2026 г.5 тыс.Minecraft: 26.1.2neoforge
Что нового
No changelog was specified.
alpha
26.1.2.0.4 for Fabric 26.1.2
26.1.2.0.425 апр. 2026 г.275Minecraft: 26.1.2fabric
Что нового
No changelog was specified.
alpha
26.1.2.0.4 for NeoForge 26.1.2
26.1.2.0.425 апр. 2026 г.53Minecraft: 26.1.2neoforge
Что нового
No changelog was specified.
alpha
26.1.2.0.4 for Forge 26.1.2
26.1.2.0.425 апр. 2026 г.76Minecraft: 26.1.2forge
Что нового
No changelog was specified.
alpha
26.1.2.0.3 for NeoForge 26.1.2
26.1.2.0.324 апр. 2026 г.481Minecraft: 26.1.2neoforge
Что нового
No changelog was specified.
alpha
26.1.2.0.3 for Forge 26.1.2
26.1.2.0.324 апр. 2026 г.598Minecraft: 26.1.2forge
Что нового
No changelog was specified.
alpha
26.1.2.0.3 for Fabric 26.1.2
26.1.2.0.324 апр. 2026 г.2,2 тыс.Minecraft: 26.1.2fabric
Что нового
No changelog was specified.
alpha
26.1.2.0.2 for Forge 26.1.2
26.1.2.0.224 апр. 2026 г.301Minecraft: 26.1.2forge
Что нового
No changelog was specified.
alpha
26.1.2.0.2 for Fabric 26.1.2
26.1.2.0.224 апр. 2026 г.1,3 тыс.Minecraft: 26.1.2fabric
Что нового
No changelog was specified.
alpha
26.1.2.0.2 for NeoForge 26.1.2
26.1.2.0.224 апр. 2026 г.272Minecraft: 26.1.2neoforge
Что нового
No changelog was specified.
beta
21.11.0.32 for Fabric 1.21.11
21.11.0.3215 мар. 2026 г.286,1 тыс.Minecraft: 1.21.11fabric
Что нового
```
Removed stick and apple drops from Origin Oak Leaves
beta
21.11.0.32 for NeoForge 1.21.11
21.11.0.3215 мар. 2026 г.33,3 тыс.Minecraft: 1.21.11neoforge
Что нового
```
Removed stick and apple drops from Origin Oak Leaves
beta
21.11.0.32 for Forge 1.21.11
21.11.0.3215 мар. 2026 г.26,2 тыс.Minecraft: 1.21.11forge
Что нового
```
Removed stick and apple drops from Origin Oak Leaves
release
21.11.0.31 for Fabric 1.21.11
21.11.0.316 мар. 2026 г.88,8 тыс.Minecraft: 1.21.11fabric
Что нового
```
Fixed remapping legacy IDs on Fabric/NeoForge
release
21.11.0.31 for NeoForge 1.21.11
21.11.0.316 мар. 2026 г.10,1 тыс.Minecraft: 1.21.11neoforge
Что нового
```
Fixed remapping legacy IDs on Fabric/NeoForge
release
21.11.0.31 for Forge 1.21.11
21.11.0.316 мар. 2026 г.12,7 тыс.Minecraft: 1.21.11forge
Что нового
```
Fixed remapping legacy IDs on Fabric/NeoForge
beta
21.11.0.30 for Fabric 1.21.11
21.11.0.3019 февр. 2026 г.47,9 тыс.Minecraft: 1.21.11fabric
Что нового
```
Merge branch '1.21.11' of https://github.com/Glitchfiend/BiomesOPlenty into 1.21.11
beta
21.11.0.30 for NeoForge 1.21.11
21.11.0.3019 февр. 2026 г.3,8 тыс.Minecraft: 1.21.11neoforge
Что нового
```
Merge branch '1.21.11' of https://github.com/Glitchfiend/BiomesOPlenty into 1.21.11
beta
21.11.0.30 for Forge 1.21.11
21.11.0.3019 февр. 2026 г.5,2 тыс.Minecraft: 1.21.11forge
Что нового
```
Merge branch '1.21.11' of https://github.com/Glitchfiend/BiomesOPlenty into 1.21.11
beta
21.11.0.28 for Fabric 1.21.11
21.11.0.286 февр. 2026 г.35,8 тыс.Minecraft: 1.21.11fabric
Что нового
```
Changed suspicious stew duration for our flowers
beta
21.11.0.28 for NeoForge 1.21.11
21.11.0.286 февр. 2026 г.3,3 тыс.Minecraft: 1.21.11neoforge
Что нового
```
Changed suspicious stew duration for our flowers
beta
21.11.0.28 for Forge 1.21.11
21.11.0.286 февр. 2026 г.4,3 тыс.Minecraft: 1.21.11forge
Что нового
```
Changed suspicious stew duration for our flowers
beta
21.11.0.27 for Fabric 1.21.11
21.11.0.276 февр. 2026 г.174Minecraft: 1.21.11fabric
Что нового
```
Added BOP suspicious stew recipes
beta
21.11.0.27 for NeoForge 1.21.11
21.11.0.276 февр. 2026 г.99Minecraft: 1.21.11neoforge
Что нового
```
Added BOP suspicious stew recipes
beta
21.11.0.27 for Forge 1.21.11
21.11.0.276 февр. 2026 г.98Minecraft: 1.21.11forge
Что нового
```
Added BOP suspicious stew recipes
beta
21.11.0.26 for NeoForge 1.21.11
21.11.0.263 февр. 2026 г.1,1 тыс.Minecraft: 1.21.11neoforge
Что нового
```
Fixed stringy cobweb item placement
beta
21.11.0.26 for Fabric 1.21.11
21.11.0.263 февр. 2026 г.7,6 тыс.Minecraft: 1.21.11fabric
Что нового
```
Fixed stringy cobweb item placement
beta
21.11.0.26 for Forge 1.21.11
21.11.0.263 февр. 2026 г.1,3 тыс.Minecraft: 1.21.11forge
Что нового
```
Fixed stringy cobweb item placement
beta
21.11.0.24 for Fabric 1.21.11
21.11.0.242 февр. 2026 г.5,8 тыс.Minecraft: 1.21.11fabric
Что нового
```
Revert "Added support for placing stringy cobwebs"
This reverts commit 934a051dd417212d82477b7dde62fa88037b17b1.
beta
21.11.0.24 for NeoForge 1.21.11
21.11.0.242 февр. 2026 г.383Minecraft: 1.21.11neoforge
Что нового
```
Revert "Added support for placing stringy cobwebs"
This reverts commit 934a051dd417212d82477b7dde62fa88037b17b1.
beta
21.11.0.24 for Forge 1.21.11
21.11.0.242 февр. 2026 г.489Minecraft: 1.21.11forge
Что нового
```
Revert "Added support for placing stringy cobwebs"
This reverts commit 934a051dd417212d82477b7dde62fa88037b17b1.
beta
21.11.0.23 for Fabric 1.21.11
21.11.0.232 февр. 2026 г.136Minecraft: 1.21.11fabric
Что нового
```
Added support for placing stringy cobwebs
beta
21.11.0.23 for NeoForge 1.21.11
21.11.0.232 февр. 2026 г.56Minecraft: 1.21.11neoforge
Что нового
```
Added support for placing stringy cobwebs
beta
21.11.0.23 for Forge 1.21.11
21.11.0.232 февр. 2026 г.46Minecraft: 1.21.11forge
Что нового
```
Added support for placing stringy cobwebs
beta
21.11.0.22 for Fabric 1.21.11
21.11.0.221 февр. 2026 г.522Minecraft: 1.21.11fabric
Что нового
```
Made Jade Cliffs pillars transition into the ground a bit better
beta
21.11.0.22 for NeoForge 1.21.11
21.11.0.221 февр. 2026 г.108Minecraft: 1.21.11neoforge
Что нового
```
Made Jade Cliffs pillars transition into the ground a bit better
beta
21.11.0.22 for Forge 1.21.11
21.11.0.221 февр. 2026 г.99Minecraft: 1.21.11forge
Что нового
```
Made Jade Cliffs pillars transition into the ground a bit better
release
21.11.0.21 for NeoForge 1.21.11
21.11.0.211 февр. 2026 г.1,7 тыс.Minecraft: 1.21.11neoforge
Что нового
```
Added large pillar formations to the Jade Cliffs, fixed translucency for steam/wisp bubble particles
release
21.11.0.21 for Fabric 1.21.11
21.11.0.211 февр. 2026 г.12,2 тыс.Minecraft: 1.21.11fabric
Что нового
```
Added large pillar formations to the Jade Cliffs, fixed translucency for steam/wisp bubble particles
release
21.11.0.21 for Forge 1.21.11
21.11.0.211 февр. 2026 г.2,5 тыс.Minecraft: 1.21.11forge
Что нового
```
Added large pillar formations to the Jade Cliffs, fixed translucency for steam/wisp bubble particles
beta
21.11.0.20 for Fabric 1.21.11
21.11.0.201 февр. 2026 г.2,2 тыс.Minecraft: 1.21.11fabric
Что нового
```
Added start of improved jade cliffs cliffs
beta
21.11.0.20 for NeoForge 1.21.11
21.11.0.201 февр. 2026 г.349Minecraft: 1.21.11neoforge
Что нового
```
Added start of improved jade cliffs cliffs
beta
21.11.0.20 for Forge 1.21.11
21.11.0.201 февр. 2026 г.377Minecraft: 1.21.11forge
Что нового
```
Added start of improved jade cliffs cliffs
beta
21.11.0.19 for Fabric 1.21.11
21.11.0.1931 янв. 2026 г.2,7 тыс.Minecraft: 1.21.11fabric
Что нового
```
Fixed Fabric fluid screen overlays
beta
21.11.0.19 for NeoForge 1.21.11
21.11.0.1931 янв. 2026 г.201Minecraft: 1.21.11neoforge
Что нового
```
Fixed Fabric fluid screen overlays
beta
21.11.0.19 for Forge 1.21.11
21.11.0.1931 янв. 2026 г.305Minecraft: 1.21.11forge
Что нового
```
Fixed Fabric fluid screen overlays
beta
21.11.0.18 for Fabric 1.21.11
21.11.0.1827 янв. 2026 г.12,6 тыс.Minecraft: 1.21.11fabric
Что нового
```
Add files via upload (#2424)
beta
21.11.0.18 for NeoForge 1.21.11
21.11.0.1827 янв. 2026 г.1,3 тыс.Minecraft: 1.21.11neoforge
Что нового
```
Add files via upload (#2424)
beta
21.11.0.18 for Forge 1.21.11
21.11.0.1827 янв. 2026 г.1,6 тыс.Minecraft: 1.21.11forge
Что нового
```
Add files via upload (#2424)
beta
21.11.0.17 for Fabric 1.21.11
21.11.0.1725 янв. 2026 г.5,9 тыс.Minecraft: 1.21.11fabric
Что нового
```
Replaced dandelions in the Subtropics with blue orchids, reduced High Grass slowdown
beta
21.11.0.17 for NeoForge 1.21.11
21.11.0.1725 янв. 2026 г.599Minecraft: 1.21.11neoforge
Что нового
```
Replaced dandelions in the Subtropics with blue orchids, reduced High Grass slowdown
beta
21.11.0.17 for Forge 1.21.11
21.11.0.1725 янв. 2026 г.810Minecraft: 1.21.11forge
Что нового
```
Replaced dandelions in the Subtropics with blue orchids, reduced High Grass slowdown
beta
21.11.0.16 for Fabric 1.21.11
21.11.0.1625 янв. 2026 г.767Minecraft: 1.21.11fabric
Что нового
```
Added fallen dead logs to the Old Growth Dead Forest, fixed water color in the Dead Forest
beta
21.11.0.16 for NeoForge 1.21.11
21.11.0.1625 янв. 2026 г.92Minecraft: 1.21.11neoforge
Что нового
```
Added fallen dead logs to the Old Growth Dead Forest, fixed water color in the Dead Forest
beta
21.11.0.16 for Forge 1.21.11
21.11.0.1625 янв. 2026 г.94Minecraft: 1.21.11forge
Что нового
```
Added fallen dead logs to the Old Growth Dead Forest, fixed water color in the Dead Forest
beta
21.11.0.15 for Fabric 1.21.11
21.11.0.1524 янв. 2026 г.5,2 тыс.Minecraft: 1.21.11fabric
Что нового
```
Added extra dry grass to the Lush Desert
beta
21.11.0.15 for NeoForge 1.21.11
21.11.0.1524 янв. 2026 г.590Minecraft: 1.21.11neoforge
Что нового
```
Added extra dry grass to the Lush Desert
beta
21.11.0.15 for Forge 1.21.11
21.11.0.1524 янв. 2026 г.629Minecraft: 1.21.11forge
Что нового
```
Added extra dry grass to the Lush Desert
beta
21.11.0.14 for Fabric 1.21.11
21.11.0.1424 янв. 2026 г.1,8 тыс.Minecraft: 1.21.11fabric
Что нового
```
Changed mycelium generation in the Fungal Jungle to match the Bedrock version
beta
21.11.0.14 for NeoForge 1.21.11
21.11.0.1424 янв. 2026 г.242Minecraft: 1.21.11neoforge
Что нового
```
Changed mycelium generation in the Fungal Jungle to match the Bedrock version
beta
21.11.0.14 for Forge 1.21.11
21.11.0.1424 янв. 2026 г.338Minecraft: 1.21.11forge
Что нового
```
Changed mycelium generation in the Fungal Jungle to match the Bedrock version
beta
21.11.0.13 for NeoForge 1.21.11
21.11.0.1320 янв. 2026 г.1,6 тыс.Minecraft: 1.21.11neoforge
Что нового
```
Update uk_ua.json (1.21.11) (#2408)
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
beta
21.11.0.13 for Fabric 1.21.11
21.11.0.1320 янв. 2026 г.8,9 тыс.Minecraft: 1.21.11fabric
Что нового
```
Update uk_ua.json (1.21.11) (#2408)
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
beta
21.11.0.13 for Forge 1.21.11
21.11.0.1320 янв. 2026 г.1,4 тыс.Minecraft: 1.21.11forge
Что нового
```
Update uk_ua.json (1.21.11) (#2408)
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
beta
21.11.0.12 for Fabric 1.21.11
21.11.0.1220 янв. 2026 г.1,6 тыс.Minecraft: 1.21.11fabric
Что нового
```
Fixed biome particles for the Visceral Heap and Withered Abyss
beta
21.11.0.12 for NeoForge 1.21.11
21.11.0.1220 янв. 2026 г.182Minecraft: 1.21.11neoforge
Что нового
```
Fixed biome particles for the Visceral Heap and Withered Abyss
beta
21.11.0.12 for Forge 1.21.11
21.11.0.1220 янв. 2026 г.242Minecraft: 1.21.11forge
Что нового
```
Fixed biome particles for the Visceral Heap and Withered Abyss
release
21.11.0.11 for Fabric 1.21.11
21.11.0.1113 янв. 2026 г.23,3 тыс.Minecraft: 1.21.11fabric
Что нового
```
Replaced Grassland with new Subtropics biome
release
21.11.0.11 for NeoForge 1.21.11
21.11.0.1113 янв. 2026 г.2,8 тыс.Minecraft: 1.21.11neoforge
Что нового
```
Replaced Grassland with new Subtropics biome
release
21.11.0.11 for Forge 1.21.11
21.11.0.1113 янв. 2026 г.4 тыс.Minecraft: 1.21.11forge
Что нового
```
Replaced Grassland with new Subtropics biome
beta
21.11.0.10 for Fabric 1.21.11
21.11.0.1013 янв. 2026 г.1,2 тыс.Minecraft: 1.21.11fabric
Что нового
```
New Maple/Dead Sapling textures, added separate inventory textures for Dead Leaves and Desert Grass
beta
21.11.0.10 for NeoForge 1.21.11
21.11.0.1013 янв. 2026 г.167Minecraft: 1.21.11neoforge
Что нового
```
New Maple/Dead Sapling textures, added separate inventory textures for Dead Leaves and Desert Grass
beta
21.11.0.10 for Forge 1.21.11
21.11.0.1013 янв. 2026 г.203Minecraft: 1.21.11forge
Что нового
```
New Maple/Dead Sapling textures, added separate inventory textures for Dead Leaves and Desert Grass
beta
21.11.0.9 for Fabric 1.21.11
21.11.0.912 янв. 2026 г.2,2 тыс.Minecraft: 1.21.11fabric
Что нового
```
Added particles for Flower Petal blocks, tweaked a few textures
beta
21.11.0.9 for NeoForge 1.21.11
21.11.0.912 янв. 2026 г.291Minecraft: 1.21.11neoforge
Что нового
```
Added particles for Flower Petal blocks, tweaked a few textures
beta
21.11.0.9 for Forge 1.21.11
21.11.0.912 янв. 2026 г.295Minecraft: 1.21.11forge
Что нового
```
Added particles for Flower Petal blocks, tweaked a few textures
beta
21.11.0.8 for Fabric 1.21.11
21.11.0.87 янв. 2026 г.11,8 тыс.Minecraft: 1.21.11fabric
Что нового
```
Update ko_kr.json (#2420)
updated the Korean translation of Biomes O' Plenty mode.
Biomes O' Plenty 모드의 한국어 번역을 최신화 했습니다.
beta
21.11.0.8 for NeoForge 1.21.11
21.11.0.87 янв. 2026 г.986Minecraft: 1.21.11neoforge
Что нового
```
Update ko_kr.json (#2420)
updated the Korean translation of Biomes O' Plenty mode.
Biomes O' Plenty 모드의 한국어 번역을 최신화 했습니다.
beta
21.11.0.8 for Forge 1.21.11
21.11.0.87 янв. 2026 г.1,2 тыс.Minecraft: 1.21.11forge
Что нового
```
Update ko_kr.json (#2420)
updated the Korean translation of Biomes O' Plenty mode.
Biomes O' Plenty 모드의 한국어 번역을 최신화 했습니다.
beta
21.11.0.7 for Fabric 1.21.11
21.11.0.71 янв. 2026 г.10,5 тыс.Minecraft: 1.21.11fabric
Что нового
```
Updated pl_pl.json (#2419)
beta
21.11.0.7 for NeoForge 1.21.11
21.11.0.71 янв. 2026 г.1 тыс.Minecraft: 1.21.11neoforge
Что нового
```
Updated pl_pl.json (#2419)
beta
21.11.0.7 for Forge 1.21.11
21.11.0.71 янв. 2026 г.1,2 тыс.Minecraft: 1.21.11forge
Что нового
```
Updated pl_pl.json (#2419)
release
21.11.0.6 for Fabric 1.21.11
21.11.0.619 дек. 2025 г.22,4 тыс.Minecraft: 1.21.11fabric
Что нового
```
Fixed Dune Beach temperature
release
21.11.0.6 for NeoForge 1.21.11
21.11.0.619 дек. 2025 г.2,6 тыс.Minecraft: 1.21.11neoforge
Что нового
```
Fixed Dune Beach temperature
release
21.11.0.6 for Forge 1.21.11
21.11.0.619 дек. 2025 г.2,6 тыс.Minecraft: 1.21.11forge
Что нового
```
Fixed Dune Beach temperature
release
21.11.0.5 for Fabric 1.21.11
21.11.0.519 дек. 2025 г.308Minecraft: 1.21.11fabric
Что нового
```
More environment attribute stuff
release
21.11.0.5 for NeoForge 1.21.11
21.11.0.519 дек. 2025 г.92Minecraft: 1.21.11neoforge
Что нового
```
More environment attribute stuff
release
21.11.0.5 for Forge 1.21.11
21.11.0.519 дек. 2025 г.118Minecraft: 1.21.11forge
Что нового
```
More environment attribute stuff
release
21.11.0.4 for Fabric 1.21.11
21.11.0.419 дек. 2025 г.327Minecraft: 1.21.11fabric
Что нового
```
Cleaned up biome class, added missing environment attributes, and added denser fog to various biomes
release
21.11.0.4 for NeoForge 1.21.11
21.11.0.419 дек. 2025 г.82Minecraft: 1.21.11neoforge
Что нового
```
Cleaned up biome class, added missing environment attributes, and added denser fog to various biomes
release
21.11.0.4 for Forge 1.21.11
21.11.0.419 дек. 2025 г.81Minecraft: 1.21.11forge
Что нового
```
Cleaned up biome class, added missing environment attributes, and added denser fog to various biomes
beta
21.11.0.3 for Fabric 1.21.11
21.11.0.318 дек. 2025 г.317Minecraft: 1.21.11fabric
Что нового
```
Added water fog end distance attribute for various biomes
beta
21.11.0.3 for NeoForge 1.21.11
21.11.0.318 дек. 2025 г.51Minecraft: 1.21.11neoforge
Что нового
```
Added water fog end distance attribute for various biomes
beta
21.11.0.3 for Forge 1.21.11
21.11.0.318 дек. 2025 г.84Minecraft: 1.21.11forge
Что нового
```
Added water fog end distance attribute for various biomes
beta
21.11.0.2 for Fabric 1.21.11
21.11.0.216 дек. 2025 г.2,9 тыс.Minecraft: 1.21.11fabric
Что нового
```
Fixed leaf textures for Fast graphics
beta
21.11.0.2 for NeoForge 1.21.11
21.11.0.216 дек. 2025 г.216Minecraft: 1.21.11neoforge
Что нового
```
Fixed leaf textures for Fast graphics
beta
21.11.0.2 for Forge 1.21.11
21.11.0.216 дек. 2025 г.355Minecraft: 1.21.11forge
Что нового
```
Fixed leaf textures for Fast graphics
release
21.11.0.1 for Fabric 1.21.11
21.11.0.114 дек. 2025 г.2,3 тыс.Minecraft: 1.21.11fabric
Что нового
```
Added zombie horse spawns to various biomes
release
21.11.0.1 for NeoForge 1.21.11
21.11.0.114 дек. 2025 г.264Minecraft: 1.21.11neoforge
Что нового
```
Added zombie horse spawns to various biomes
release
21.11.0.1 for Forge 1.21.11
21.11.0.114 дек. 2025 г.378Minecraft: 1.21.11forge
Что нового
```
Added zombie horse spawns to various biomes
beta
21.11.0.0 for Fabric 1.21.11
21.11.0.014 дек. 2025 г.1,3 тыс.Minecraft: 1.21.11fabric
Что нового
```
Updated to Minecraft 1.21.11
21.10.0
=======
beta
21.10.0.5 for Fabric 1.21.11
21.10.0.514 дек. 2025 г.151Minecraft: 1.21.11fabric
Что нового
```
Updated to Minecraft 1.21.11
beta
21.11.0.0 for NeoForge 1.21.11
21.11.0.014 дек. 2025 г.135Minecraft: 1.21.11neoforge
Что нового
```
Updated to Minecraft 1.21.11
21.10.0
=======
beta
21.10.0.5 for NeoForge 1.21.11
21.10.0.514 дек. 2025 г.42Minecraft: 1.21.11neoforge
Что нового
```
Updated to Minecraft 1.21.11
beta
21.11.0.0 for Forge 1.21.11
21.11.0.014 дек. 2025 г.240Minecraft: 1.21.11forge
Что нового
```
Updated to Minecraft 1.21.11
21.10.0
=======
beta
21.10.0.5 for Forge 1.21.11
21.10.0.514 дек. 2025 г.65Minecraft: 1.21.11forge
Что нового
```
Updated to Minecraft 1.21.11
beta
21.1.0.13 for Fabric 1.21.1
21.1.0.1323 нояб. 2025 г.612,8 тыс.Minecraft: 1.21.1fabric
Что нового
```
Update ja_jp.json (#2412)
beta
21.1.0.13 for NeoForge 1.21.1
21.1.0.1323 нояб. 2025 г.2,2 млнMinecraft: 1.21.1neoforge
Что нового
```
Update ja_jp.json (#2412)
beta
21.10.0.4 for Fabric 1.21.10
21.10.0.423 нояб. 2025 г.106,7 тыс.Minecraft: 1.21.10fabric
Что нового
```
Update ja_jp.json for 1.21.10 (#2411)
* Update ja_jp.json
* Update ja_jp.json
原初のオーク -> オリジンオーク
beta
21.1.0.13 for Forge 1.21.1
21.1.0.1323 нояб. 2025 г.26,8 тыс.Minecraft: 1.21.1forge
Что нового
```
Update ja_jp.json (#2412)
beta
21.10.0.4 for NeoForge 1.21.10
21.10.0.423 нояб. 2025 г.11,1 тыс.Minecraft: 1.21.10neoforge
Что нового
```
Update ja_jp.json for 1.21.10 (#2411)
* Update ja_jp.json
* Update ja_jp.json
原初のオーク -> オリジンオーク
beta
21.10.0.4 for Forge 1.21.10
21.10.0.423 нояб. 2025 г.11,9 тыс.Minecraft: 1.21.10forge
Что нового
```
Update ja_jp.json for 1.21.10 (#2411)
* Update ja_jp.json
* Update ja_jp.json
原初のオーク -> オリジンオーク
release
21.10.0.3 for Fabric 1.21.10
21.10.0.34 нояб. 2025 г.43,4 тыс.Minecraft: 1.21.10fabric
Что нового
```
Increased amounts of flower buds in the Lush Savanna
release
21.10.0.3 for NeoForge 1.21.10
21.10.0.34 нояб. 2025 г.4,3 тыс.Minecraft: 1.21.10neoforge
Что нового
```
Increased amounts of flower buds in the Lush Savanna
release
21.10.0.3 for Forge 1.21.10
21.10.0.34 нояб. 2025 г.6,3 тыс.Minecraft: 1.21.10forge
Что нового
```
Increased amounts of flower buds in the Lush Savanna
beta
21.10.0.2 for Fabric 1.21.10
21.10.0.227 окт. 2025 г.9,6 тыс.Minecraft: 1.21.10fabric
Что нового
```
Fixed self crashing
beta
21.10.0.2 for NeoForge 1.21.10
21.10.0.227 окт. 2025 г.848Minecraft: 1.21.10neoforge
Что нового
```
Fixed self crashing
beta
21.10.0.2 for Forge 1.21.10
21.10.0.227 окт. 2025 г.1,2 тыс.Minecraft: 1.21.10forge
Что нового
```
Fixed self crashing
beta
21.10.0.1 for Fabric 1.21.10
21.10.0.119 окт. 2025 г.8,4 тыс.Minecraft: 1.21.10fabric
Что нового
```
Fixed shelves
beta
21.10.0.1 for NeoForge 1.21.10
21.10.0.119 окт. 2025 г.649Minecraft: 1.21.10neoforge
Что нового
```
Fixed shelves
beta
21.10.0.1 for Forge 1.21.10
21.10.0.119 окт. 2025 г.969Minecraft: 1.21.10forge
Что нового
```
Fixed shelves
beta
21.8.0.22 for Fabric 1.21.10
21.8.0.2212 окт. 2025 г.6 тыс.Minecraft: 1.21.10fabric
Что нового
```
Updated to Minecraft 1.21.10
beta
21.8.0.22 for NeoForge 1.21.10
21.8.0.2212 окт. 2025 г.597Minecraft: 1.21.10neoforge
Что нового
```
Updated to Minecraft 1.21.10
beta
21.8.0.22 for Forge 1.21.10
21.8.0.2212 окт. 2025 г.760Minecraft: 1.21.10forge
Что нового
```
Updated to Minecraft 1.21.10
beta
21.10.0.0 for NeoForge 1.21.10
21.10.0.012 окт. 2025 г.131Minecraft: 1.21.10neoforge
Что нового
```
Updated to Minecraft 1.21.10
21.8.0
======
beta
21.10.0.0 for Fabric 1.21.10
21.10.0.012 окт. 2025 г.791Minecraft: 1.21.10fabric
Что нового
```
Updated to Minecraft 1.21.10
21.8.0
======
beta
21.10.0.0 for Forge 1.21.10
21.10.0.012 окт. 2025 г.219Minecraft: 1.21.10forge
Что нового
```
Updated to Minecraft 1.21.10
21.8.0
======
beta
21.8.0.20 for NeoForge 1.21.9
21.8.0.207 окт. 2025 г.1,7 тыс.Minecraft: 1.21.9neoforge
Что нового
```
Replaced iron bars/chains in the End Flats with copper bars/chains
beta
21.8.0.20 for Fabric 1.21.9
21.8.0.207 окт. 2025 г.25,2 тыс.Minecraft: 1.21.9fabric
Что нового
```
Replaced iron bars/chains in the End Flats with copper bars/chains
beta
21.8.0.20 for Forge 1.21.9
21.8.0.207 окт. 2025 г.2,3 тыс.Minecraft: 1.21.9forge
Что нового
```
Replaced iron bars/chains in the End Flats with copper bars/chains
beta
21.8.0.19 for Fabric 1.21.9
21.8.0.197 окт. 2025 г.486Minecraft: 1.21.9fabric
Что нового
```
Updated to Minecraft 1.21.9
beta
21.8.0.19 for NeoForge 1.21.9
21.8.0.197 окт. 2025 г.81Minecraft: 1.21.9neoforge
Что нового
```
Updated to Minecraft 1.21.9
beta
21.8.0.19 for Forge 1.21.9
21.8.0.197 окт. 2025 г.125Minecraft: 1.21.9forge
Что нового
```
Updated to Minecraft 1.21.9
beta
21.8.0.18 for Fabric 1.21.8
21.8.0.1828 сент. 2025 г.74,8 тыс.Minecraft: 1.21.8fabric
Что нового
```
Added obsidian pools to the Volcanic Plains
beta
21.8.0.18 for NeoForge 1.21.8
21.8.0.1828 сент. 2025 г.11,4 тыс.Minecraft: 1.21.8neoforge
Что нового
```
Added obsidian pools to the Volcanic Plains
beta
21.8.0.18 for Forge 1.21.8
21.8.0.1828 сент. 2025 г.6 тыс.Minecraft: 1.21.8forge
Что нового
```
Added obsidian pools to the Volcanic Plains
beta
21.8.0.17 for NeoForge 1.21.8
21.8.0.1716 сент. 2025 г.1,9 тыс.Minecraft: 1.21.8neoforge
Что нового
```
Tweaked Origin Oak hanging sign textures
beta
21.8.0.17 for Fabric 1.21.8
21.8.0.1716 сент. 2025 г.10,3 тыс.Minecraft: 1.21.8fabric
Что нового
```
Tweaked Origin Oak hanging sign textures
beta
21.8.0.17 for Forge 1.21.8
21.8.0.1716 сент. 2025 г.1,2 тыс.Minecraft: 1.21.8forge
Что нового
```
Tweaked Origin Oak hanging sign textures
beta
21.8.0.16 for NeoForge 1.21.8
21.8.0.167 сент. 2025 г.904Minecraft: 1.21.8neoforge
Что нового
```
New stripped Origin Oak log textures
beta
21.8.0.16 for Fabric 1.21.8
21.8.0.167 сент. 2025 г.7,5 тыс.Minecraft: 1.21.8fabric
Что нового
```
New stripped Origin Oak log textures
beta
21.8.0.16 for Forge 1.21.8
21.8.0.167 сент. 2025 г.765Minecraft: 1.21.8forge
Что нового
```
New stripped Origin Oak log textures
beta
21.8.0.15 for Fabric 1.21.8
21.8.0.157 сент. 2025 г.75Minecraft: 1.21.8fabric
Что нового
```
Allowed bonemeal to grow Origin Dandelions/Roses on Origin Grass Blocks
beta
21.8.0.15 for NeoForge 1.21.8
21.8.0.157 сент. 2025 г.43Minecraft: 1.21.8neoforge
Что нового
```
Allowed bonemeal to grow Origin Dandelions/Roses on Origin Grass Blocks
beta
21.8.0.15 for Forge 1.21.8
21.8.0.157 сент. 2025 г.53Minecraft: 1.21.8forge
Что нового
```
Allowed bonemeal to grow Origin Dandelions/Roses on Origin Grass Blocks
release
21.8.0.14 for NeoForge 1.21.8
21.8.0.146 сент. 2025 г.1,5 тыс.Minecraft: 1.21.8neoforge
Что нового
```
Added Origin Oak wood set, added Origin Dandelion, renamed Rose to Origin Rose
release
21.8.0.14 for Fabric 1.21.8
21.8.0.146 сент. 2025 г.10,3 тыс.Minecraft: 1.21.8fabric
Что нового
```
Added Origin Oak wood set, added Origin Dandelion, renamed Rose to Origin Rose
release
21.8.0.14 for Forge 1.21.8
21.8.0.146 сент. 2025 г.2 тыс.Minecraft: 1.21.8forge
Что нового
```
Added Origin Oak wood set, added Origin Dandelion, renamed Rose to Origin Rose
beta
21.8.0.13 for Fabric 1.21.8
21.8.0.135 сент. 2025 г.1 тыс.Minecraft: 1.21.8fabric
Что нового
```
Tweaked Flower Bud texture and generation amounts, replaced modernized Origin block textures with the originals
beta
21.8.0.13 for NeoForge 1.21.8
21.8.0.135 сент. 2025 г.85Minecraft: 1.21.8neoforge
Что нового
```
Tweaked Flower Bud texture and generation amounts, replaced modernized Origin block textures with the originals
beta
21.8.0.13 for Forge 1.21.8
21.8.0.135 сент. 2025 г.107Minecraft: 1.21.8forge
Что нового
```
Tweaked Flower Bud texture and generation amounts, replaced modernized Origin block textures with the originals
beta
21.8.0.12 for Fabric 1.21.8
21.8.0.124 сент. 2025 г.1,1 тыс.Minecraft: 1.21.8fabric
Что нового
```
Added Flower Buds to grow huge flowers with, removed snowflake biome particles from Auroral Garden and added them to Icy Iris instead.
beta
21.8.0.12 for NeoForge 1.21.8
21.8.0.124 сент. 2025 г.129Minecraft: 1.21.8neoforge
Что нового
```
Added Flower Buds to grow huge flowers with, removed snowflake biome particles from Auroral Garden and added them to Icy Iris instead.
beta
21.8.0.12 for Forge 1.21.8
21.8.0.124 сент. 2025 г.148Minecraft: 1.21.8forge
Что нового
```
Added Flower Buds to grow huge flowers with, removed snowflake biome particles from Auroral Garden and added them to Icy Iris instead.
beta
21.8.0.11 for Fabric 1.21.8
21.8.0.1131 авг. 2025 г.3 тыс.Minecraft: 1.21.8fabric
Что нового
```
Allowed End Cities to generate in the End Flats, replaced hardcoded sand checks for certain blocks with the sand tag
beta
21.8.0.11 for NeoForge 1.21.8
21.8.0.1131 авг. 2025 г.257Minecraft: 1.21.8neoforge
Что нового
```
Allowed End Cities to generate in the End Flats, replaced hardcoded sand checks for certain blocks with the sand tag
beta
21.8.0.11 for Forge 1.21.8
21.8.0.1131 авг. 2025 г.314Minecraft: 1.21.8forge
Что нового
```
Allowed End Cities to generate in the End Flats, replaced hardcoded sand checks for certain blocks with the sand tag
release
21.8.0.10 for Fabric 1.21.8
21.8.0.1031 авг. 2025 г.977Minecraft: 1.21.8fabric
Что нового
```
Added new End Flats biome, removed shroomlights from Empyreal trees, added individual textures for Null/Unmapped End Stone and Null Leaves, fixed some placement issues with various worldgen features
release
21.8.0.10 for NeoForge 1.21.8
21.8.0.1031 авг. 2025 г.164Minecraft: 1.21.8neoforge
Что нового
```
Added new End Flats biome, removed shroomlights from Empyreal trees, added individual textures for Null/Unmapped End Stone and Null Leaves, fixed some placement issues with various worldgen features
release
21.8.0.10 for Forge 1.21.8
21.8.0.1031 авг. 2025 г.218Minecraft: 1.21.8forge
Что нового
```
Added new End Flats biome, removed shroomlights from Empyreal trees, added individual textures for Null/Unmapped End Stone and Null Leaves, fixed some placement issues with various worldgen features
beta
21.8.0.9 for Fabric 1.21.8
21.8.0.916 авг. 2025 г.11,8 тыс.Minecraft: 1.21.8fabric
Что нового
```
Added missing music track names
beta
21.8.0.9 for NeoForge 1.21.8
21.8.0.916 авг. 2025 г.3 тыс.Minecraft: 1.21.8neoforge
Что нового
```
Added missing music track names
beta
21.8.0.9 for Forge 1.21.8
21.8.0.916 авг. 2025 г.1,4 тыс.Minecraft: 1.21.8forge
Что нового
```
Added missing music track names
beta
21.8.0.8 for Fabric 1.21.8
21.8.0.85 авг. 2025 г.7,4 тыс.Minecraft: 1.21.8fabric
Что нового
```
Added dry foliage color overrides to various biomes
beta
21.8.0.8 for NeoForge 1.21.8
21.8.0.85 авг. 2025 г.685Minecraft: 1.21.8neoforge
Что нового
```
Added dry foliage color overrides to various biomes
beta
21.8.0.8 for Forge 1.21.8
21.8.0.85 авг. 2025 г.1,1 тыс.Minecraft: 1.21.8forge
Что нового
```
Added dry foliage color overrides to various biomes
beta
21.8.0.7 for Fabric 1.21.8
21.8.0.75 авг. 2025 г.544Minecraft: 1.21.8fabric
Что нового
```
New textures for Watergrass, Fir Saplings, and Umbran Saplings/Leaves
beta
21.8.0.7 for NeoForge 1.21.8
21.8.0.75 авг. 2025 г.78Minecraft: 1.21.8neoforge
Что нового
```
New textures for Watergrass, Fir Saplings, and Umbran Saplings/Leaves
beta
21.8.0.7 for Forge 1.21.8
21.8.0.75 авг. 2025 г.94Minecraft: 1.21.8forge
Что нового
```
New textures for Watergrass, Fir Saplings, and Umbran Saplings/Leaves
release
21.8.0.5 for NeoForge 1.21.8
21.8.0.529 июл. 2025 г.1,1 тыс.Minecraft: 1.21.8neoforge
Что нового
```
Added emissive texture effect to the Icy Iris
release
21.8.0.5 for Fabric 1.21.8
21.8.0.529 июл. 2025 г.7,8 тыс.Minecraft: 1.21.8fabric
Что нового
```
Added emissive texture effect to the Icy Iris
release
21.8.0.5 for Forge 1.21.8
21.8.0.529 июл. 2025 г.1,3 тыс.Minecraft: 1.21.8forge
Что нового
```
Added emissive texture effect to the Icy Iris
beta
21.8.0.4 for NeoForge 1.21.8
21.8.0.428 июл. 2025 г.142Minecraft: 1.21.8neoforge
Что нового
```
Added torchflowers to the Overgrown Greens, pitcher plants to the Rainforest, and tweaked vegetation amounts in the Auroral Garden
beta
21.8.0.4 for Fabric 1.21.8
21.8.0.428 июл. 2025 г.751Minecraft: 1.21.8fabric
Что нового
```
Added torchflowers to the Overgrown Greens, pitcher plants to the Rainforest, and tweaked vegetation amounts in the Auroral Garden
beta
21.8.0.4 for Forge 1.21.8
21.8.0.428 июл. 2025 г.114Minecraft: 1.21.8forge
Что нового
```
Added torchflowers to the Overgrown Greens, pitcher plants to the Rainforest, and tweaked vegetation amounts in the Auroral Garden
beta
21.8.0.3 for Fabric 1.21.8
21.8.0.327 июл. 2025 г.451Minecraft: 1.21.8fabric
Что нового
```
Added missing tags/recipe for Marigolds
beta
21.8.0.3 for NeoForge 1.21.8
21.8.0.327 июл. 2025 г.71Minecraft: 1.21.8neoforge
Что нового
```
Added missing tags/recipe for Marigolds
beta
21.8.0.3 for Forge 1.21.8
21.8.0.327 июл. 2025 г.91Minecraft: 1.21.8forge
Что нового
```
Added missing tags/recipe for Marigolds
beta
21.8.0.2 for Fabric 1.21.8
21.8.0.227 июл. 2025 г.229Minecraft: 1.21.8fabric
Что нового
```
Removed Rainbow Birch trees, overhauled the Auroral Garden, added Marigold flowers to the Seasonal Forest/Pumpkin Patch
beta
21.8.0.2 for NeoForge 1.21.8
21.8.0.227 июл. 2025 г.61Minecraft: 1.21.8neoforge
Что нового
```
Removed Rainbow Birch trees, overhauled the Auroral Garden, added Marigold flowers to the Seasonal Forest/Pumpkin Patch
beta
21.8.0.2 for Forge 1.21.8
21.8.0.227 июл. 2025 г.100Minecraft: 1.21.8forge
Что нового
```
Removed Rainbow Birch trees, overhauled the Auroral Garden, added Marigold flowers to the Seasonal Forest/Pumpkin Patch
release
21.8.0.1 for Fabric 1.21.8
21.8.0.127 июл. 2025 г.687Minecraft: 1.21.8fabric
Что нового
```
Added huge flowers to the Overgrown Greens
release
21.8.0.1 for NeoForge 1.21.8
21.8.0.127 июл. 2025 г.134Minecraft: 1.21.8neoforge
Что нового
```
Added huge flowers to the Overgrown Greens
release
21.8.0.1 for Forge 1.21.8
21.8.0.127 июл. 2025 г.156Minecraft: 1.21.8forge
Что нового
```
Added huge flowers to the Overgrown Greens
beta
21.7.0.4 for Fabric 1.21.8
21.7.0.426 июл. 2025 г.608Minecraft: 1.21.8fabric
Что нового
```
Updated to 1.21.8
beta
21.7.0.4 for NeoForge 1.21.8
21.7.0.426 июл. 2025 г.89Minecraft: 1.21.8neoforge
Что нового
```
Updated to 1.21.8
beta
21.7.0.4 for Forge 1.21.8
21.7.0.426 июл. 2025 г.138Minecraft: 1.21.8forge
Что нового
```
Updated to 1.21.8
beta
21.8.0.0 for NeoForge 1.21.8
21.8.0.026 июл. 2025 г.54Minecraft: 1.21.8neoforge
Что нового
```
Updated to 1.21.8
21.7.0
======
beta
21.8.0.0 for Fabric 1.21.8
21.8.0.026 июл. 2025 г.196Minecraft: 1.21.8fabric
Что нового
```
Updated to 1.21.8
21.7.0
======
beta
21.8.0.0 for Forge 1.21.8
21.8.0.026 июл. 2025 г.86Minecraft: 1.21.8forge
Что нового
```
Updated to 1.21.8
21.7.0
======
beta
21.7.0.3 for Fabric 1.21.7
21.7.0.311 июл. 2025 г.17,1 тыс.Minecraft: 1.21.7fabric
Что нового
```
Changed giant tree leaves to not be persistent
beta
21.7.0.3 for NeoForge 1.21.7
21.7.0.311 июл. 2025 г.1,7 тыс.Minecraft: 1.21.7neoforge
Что нового
```
Changed giant tree leaves to not be persistent
beta
21.7.0.3 for Forge 1.21.7
21.7.0.311 июл. 2025 г.1,9 тыс.Minecraft: 1.21.7forge
Что нового
```
Changed giant tree leaves to not be persistent
release
21.7.0.1 for Fabric 1.21.7
21.7.0.19 июл. 2025 г.4,5 тыс.Minecraft: 1.21.7fabric
Что нового
```
Remove space after curse id
release
21.7.0.1 for NeoForge 1.21.7
21.7.0.19 июл. 2025 г.567Minecraft: 1.21.7neoforge
Что нового
```
Remove space after curse id
release
21.7.0.1 for Forge 1.21.7
21.7.0.19 июл. 2025 г.822Minecraft: 1.21.7forge
Что нового
```
Remove space after curse id
beta
21.7.0.0 for NeoForge 1.21.7
21.7.0.09 июл. 2025 г.67Minecraft: 1.21.7neoforge
Что нового
```
Updated to Minecraft 1.21.7
21.6.0
======
beta
21.7.0.0 for Fabric 1.21.7
21.7.0.09 июл. 2025 г.226Minecraft: 1.21.7fabric
Что нового
```
Updated to Minecraft 1.21.7
21.6.0
======
beta
21.7.0.0 for Forge 1.21.7
21.7.0.09 июл. 2025 г.133Minecraft: 1.21.7forge
Что нового
```
Updated to Minecraft 1.21.7
21.6.0
======
beta
21.6.0.1 for NeoForge 1.21.7
21.6.0.19 июл. 2025 г.49Minecraft: 1.21.7neoforge
Что нового
```
Updated to Minecraft 1.21.7
beta
21.6.0.1 for Fabric 1.21.7
21.6.0.19 июл. 2025 г.101Minecraft: 1.21.7fabric
Что нового
```
Updated to Minecraft 1.21.7
beta
21.6.0.1 for Forge 1.21.7
21.6.0.19 июл. 2025 г.71Minecraft: 1.21.7forge
Что нового
```
Updated to Minecraft 1.21.7
release
21.6.0.0 for Fabric 1.21.6
21.6.0.022 июн. 2025 г.26,8 тыс.Minecraft: 1.21.6fabric
Что нового
```
Removed Nether Fossils from the Dryland biome
21.4.0
======
release
21.6.0.0 for NeoForge 1.21.6
21.6.0.022 июн. 2025 г.2,1 тыс.Minecraft: 1.21.6neoforge
Что нового
```
Removed Nether Fossils from the Dryland biome
21.4.0
======
release
21.6.0.0 for Forge 1.21.6
21.6.0.022 июн. 2025 г.3,1 тыс.Minecraft: 1.21.6forge
Что нового
```
Removed Nether Fossils from the Dryland biome
21.4.0
======
beta
21.4.0.63 for Fabric 1.21.6
21.4.0.6322 июн. 2025 г.192Minecraft: 1.21.6fabric
Что нового
```
Removed Nether Fossils from the Dryland biome
beta
21.4.0.63 for NeoForge 1.21.6
21.4.0.6322 июн. 2025 г.61Minecraft: 1.21.6neoforge
Что нового
```
Removed Nether Fossils from the Dryland biome
beta
21.4.0.63 for Forge 1.21.6
21.4.0.6322 июн. 2025 г.72Minecraft: 1.21.6forge
Что нового
```
Removed Nether Fossils from the Dryland biome
beta
21.4.0.62 for Fabric 1.21.6
21.4.0.6222 июн. 2025 г.122Minecraft: 1.21.6fabric
Что нового
```
Updated to Minecraft 1.21.6
beta
21.4.0.62 for NeoForge 1.21.6
21.4.0.6222 июн. 2025 г.50Minecraft: 1.21.6neoforge
Что нового
```
Updated to Minecraft 1.21.6
beta
21.4.0.62 for Forge 1.21.6
21.4.0.6222 июн. 2025 г.83Minecraft: 1.21.6forge
Что нового
```
Updated to Minecraft 1.21.6
beta
21.1.0.12 for Fabric 1.21.1
21.1.0.128 июн. 2025 г.4,7 млнMinecraft: 1.21.1fabric
Что нового
```
Created backport to 1.21.1 based on issue #2336 and commit 3bd8ac0 (#2378)
due to higher mod availability.
beta
21.1.0.12 for NeoForge 1.21.1
21.1.0.128 июн. 2025 г.191,6 тыс.Minecraft: 1.21.1neoforge
Что нового
```
Created backport to 1.21.1 based on issue #2336 and commit 3bd8ac0 (#2378)
due to higher mod availability.
beta
21.1.0.12 for Forge 1.21.1
21.1.0.128 июн. 2025 г.11 тыс.Minecraft: 1.21.1forge
Что нового
```
Created backport to 1.21.1 based on issue #2336 and commit 3bd8ac0 (#2378)
due to higher mod availability.
release
21.4.0.61 for NeoForge 1.21.5
21.4.0.6131 мая 2025 г.7,2 тыс.Minecraft: 1.21.5neoforge
Что нового
```
Fixed Bramble hitbox
release
21.4.0.61 for Fabric 1.21.5
21.4.0.6131 мая 2025 г.71,4 тыс.Minecraft: 1.21.5fabric
Что нового
```
Fixed Bramble hitbox
release
21.4.0.61 for Forge 1.21.5
21.4.0.6131 мая 2025 г.7,1 тыс.Minecraft: 1.21.5forge
Что нового
```
Fixed Bramble hitbox
beta
1.20.4-18.3.0.12 for Forge 1.20.4
18.3.0.1225 мая 2025 г.7,7 тыс.Minecraft: 1.20.4forge
Что нового
```
Update ko_kr.json (#2374)
beta
21.1.0.10 for Fabric 1.21.1
21.1.0.1021 мая 2025 г.21,3 тыс.Minecraft: 1.21.1fabric
Что нового
```
Fixed disabling end biomes (#2364)
beta
21.1.0.10 for NeoForge 1.21.1
21.1.0.1021 мая 2025 г.17,7 тыс.Minecraft: 1.21.1neoforge
Что нового
```
Fixed disabling end biomes (#2364)
beta
21.1.0.10 for Forge 1.21.1
21.1.0.1021 мая 2025 г.1,2 тыс.Minecraft: 1.21.1forge
Что нового
```
Fixed disabling end biomes (#2364)
beta
21.1.0.9 for Fabric 1.21.1
21.1.0.96 мая 2025 г.16,7 тыс.Minecraft: 1.21.1fabric
Что нового
```
Allow disabled BOP cave biomes to fallback to vanilla cave biomes (#2361)
Backport of commit https://github.com/Glitchfiend/BiomesOPlenty/commit/b827a3a8e6afc526348ac7972de8703d255c6ecc
beta
21.1.0.9 for NeoForge 1.21.1
21.1.0.96 мая 2025 г.14,9 тыс.Minecraft: 1.21.1neoforge
Что нового
```
Allow disabled BOP cave biomes to fallback to vanilla cave biomes (#2361)
Backport of commit https://github.com/Glitchfiend/BiomesOPlenty/commit/b827a3a8e6afc526348ac7972de8703d255c6ecc
beta
21.1.0.9 for Forge 1.21.1
21.1.0.96 мая 2025 г.986Minecraft: 1.21.1forge
Что нового
```
Allow disabled BOP cave biomes to fallback to vanilla cave biomes (#2361)
Backport of commit https://github.com/Glitchfiend/BiomesOPlenty/commit/b827a3a8e6afc526348ac7972de8703d255c6ecc
beta
21.4.0.59 for Fabric 1.21.5
21.4.0.596 мая 2025 г.20,9 тыс.Minecraft: 1.21.5fabric
Что нового
```
Allow disabled BOP cave biomes to fallback to vanilla cave biomes
beta
21.4.0.59 for NeoForge 1.21.5
21.4.0.596 мая 2025 г.1,6 тыс.Minecraft: 1.21.5neoforge
Что нового
```
Allow disabled BOP cave biomes to fallback to vanilla cave biomes
beta
21.4.0.59 for Forge 1.21.5
21.4.0.596 мая 2025 г.2,6 тыс.Minecraft: 1.21.5forge
Что нового
```
Allow disabled BOP cave biomes to fallback to vanilla cave biomes
beta
21.4.0.58 for NeoForge 1.21.5
21.4.0.5821 апр. 2025 г.1,2 тыс.Minecraft: 1.21.5neoforge
Что нового
```
Update `ru_ru.json` (#2357)
beta
21.4.0.58 for Fabric 1.21.5
21.4.0.5821 апр. 2025 г.9,5 тыс.Minecraft: 1.21.5fabric
Что нового
```
Update `ru_ru.json` (#2357)
beta
21.4.0.58 for Forge 1.21.5
21.4.0.5821 апр. 2025 г.1,4 тыс.Minecraft: 1.21.5forge
Что нового
```
Update `ru_ru.json` (#2357)
beta
21.4.0.57 for NeoForge 1.21.5
21.4.0.5721 апр. 2025 г.64Minecraft: 1.21.5neoforge
Что нового
```
Added Bogged spawns to BOP swamp biomes, and Stray spawns to the Cold Desert
beta
21.4.0.57 for Fabric 1.21.5
21.4.0.5721 апр. 2025 г.138Minecraft: 1.21.5fabric
Что нового
```
Added Bogged spawns to BOP swamp biomes, and Stray spawns to the Cold Desert
beta
21.4.0.57 for Forge 1.21.5
21.4.0.5721 апр. 2025 г.80Minecraft: 1.21.5forge
Что нового
```
Added Bogged spawns to BOP swamp biomes, and Stray spawns to the Cold Desert
beta
21.4.0.56 for NeoForge 1.21.5
21.4.0.5621 апр. 2025 г.77Minecraft: 1.21.5neoforge
Что нового
```
Update lang pt_br.json [1.21.5] (#2356)
* Update lang pt_br.json [1.21.5]
* Update pt_br.json
beta
21.4.0.56 for Fabric 1.21.5
21.4.0.5621 апр. 2025 г.242Minecraft: 1.21.5fabric
Что нового
```
Update lang pt_br.json [1.21.5] (#2356)
* Update lang pt_br.json [1.21.5]
* Update pt_br.json
beta
21.4.0.56 for Forge 1.21.5
21.4.0.5621 апр. 2025 г.106Minecraft: 1.21.5forge
Что нового
```
Update lang pt_br.json [1.21.5] (#2356)
* Update lang pt_br.json [1.21.5]
* Update pt_br.json
beta
21.4.0.55 for NeoForge 1.21.5
21.4.0.5520 апр. 2025 г.159Minecraft: 1.21.5neoforge
Что нового
```
Improvements to the Marsh biome
beta
21.4.0.55 for Fabric 1.21.5
21.4.0.5520 апр. 2025 г.892Minecraft: 1.21.5fabric
Что нового
```
Improvements to the Marsh biome
beta
21.4.0.55 for Forge 1.21.5
21.4.0.5520 апр. 2025 г.216Minecraft: 1.21.5forge
Что нового
```
Improvements to the Marsh biome
beta
21.4.0.54 for Fabric 1.21.5
21.4.0.5420 апр. 2025 г.180Minecraft: 1.21.5fabric
Что нового
```
Fixed disabling end biomes
beta
21.4.0.54 for NeoForge 1.21.5
21.4.0.5420 апр. 2025 г.56Minecraft: 1.21.5neoforge
Что нового
```
Fixed disabling end biomes
beta
21.4.0.54 for Forge 1.21.5
21.4.0.5420 апр. 2025 г.74Minecraft: 1.21.5forge
Что нового
```
Fixed disabling end biomes
beta
21.4.0.23 for NeoForge 1.21.4
21.4.0.234 апр. 2025 г.11,7 тыс.Minecraft: 1.21.4neoforge
Что нового
```
Update `ru_ru.json` (#2348)
* Update `ru_ru.json`
There are good ideas in previous translations, but some of them seem to have been done by poor machine translation.
beta
21.4.0.23 for Fabric 1.21.4
21.4.0.234 апр. 2025 г.79,8 тыс.Minecraft: 1.21.4fabric
Что нового
```
Update `ru_ru.json` (#2348)
* Update `ru_ru.json`
There are good ideas in previous translations, but some of them seem to have been done by poor machine translation.
beta
21.4.0.23 for Forge 1.21.4
21.4.0.234 апр. 2025 г.9,8 тыс.Minecraft: 1.21.4forge
Что нового
```
Update `ru_ru.json` (#2348)
* Update `ru_ru.json`
There are good ideas in previous translations, but some of them seem to have been done by poor machine translation.
beta
19.0.0.96 for Fabric 1.20.1
19.0.0.9629 мар. 2025 г.922,1 тыс.Minecraft: 1.20.1fabric
Что нового
```
Update zh_cn.json (#2345)
Combined the previous localized files and corrected and updated some translations
beta
19.0.0.96 for Forge 1.20.1
19.0.0.9629 мар. 2025 г.15,9 млнMinecraft: 1.20.1forge
Что нового
```
Update zh_cn.json (#2345)
Combined the previous localized files and corrected and updated some translations
beta
19.0.0.95 for Fabric 1.20.1
19.0.0.9516 мар. 2025 г.11,7 тыс.Minecraft: 1.20.1fabric
Что нового
```
Update es_es.json (1.20.1
beta
19.0.0.95 for Forge 1.20.1
19.0.0.9516 мар. 2025 г.59,9 тыс.Minecraft: 1.20.1forge
Что нового
```
Update es_es.json (1.20.1
beta
21.4.0.21 for NeoForge 1.21.4
21.4.0.2114 мар. 2025 г.858Minecraft: 1.21.4neoforge
Что нового
```
Fixed empyreal hanging sign crashing on Forge
release
21.4.0.22 for Fabric 1.21.4
21.4.0.2214 мар. 2025 г.25,3 тыс.Minecraft: 1.21.4fabric
Что нового
```
Added Spanish (Ecuador) language. (#2327)
es_ec
beta
21.4.0.21 for Fabric 1.21.4
21.4.0.2114 мар. 2025 г.161Minecraft: 1.21.4fabric
Что нового
```
Fixed empyreal hanging sign crashing on Forge
release
21.4.0.22 for NeoForge 1.21.4
21.4.0.2214 мар. 2025 г.1,8 тыс.Minecraft: 1.21.4neoforge
Что нового
```
Added Spanish (Ecuador) language. (#2327)
es_ec
beta
21.4.0.21 for Forge 1.21.4
21.4.0.2114 мар. 2025 г.1,1 тыс.Minecraft: 1.21.4forge
Что нового
```
Fixed empyreal hanging sign crashing on Forge
release
21.4.0.22 for Forge 1.21.4
21.4.0.2214 мар. 2025 г.3,8 тыс.Minecraft: 1.21.4forge
Что нового
```
Added Spanish (Ecuador) language. (#2327)
es_ec
beta
21.1.0.8 for Forge 1.21.1
21.1.0.83 февр. 2025 г.5,1 тыс.Minecraft: 1.21.1forge
Что нового
```
Fix hanging sign block validation. (#2328)
beta
21.4.0.20 for Fabric 1.21.4
21.4.0.2013 янв. 2025 г.34 тыс.Minecraft: 1.21.4fabric
Что нового
```
Update zh_cn for 1.21.4 (#2320)
* zh_cn lang update
* hotfix
beta
21.4.0.20 for NeoForge 1.21.4
21.4.0.2013 янв. 2025 г.1,8 тыс.Minecraft: 1.21.4neoforge
Что нового
```
Update zh_cn for 1.21.4 (#2320)
* zh_cn lang update
* hotfix
beta
21.4.0.20 for Forge 1.21.4
21.4.0.2013 янв. 2025 г.4,6 тыс.Minecraft: 1.21.4forge
Что нового
```
Update zh_cn for 1.21.4 (#2320)
* zh_cn lang update
* hotfix
beta
21.4.0.19 for NeoForge 1.21.4
21.4.0.195 янв. 2025 г.536Minecraft: 1.21.4neoforge
Что нового
```
Fixed a few missing/broken tags
beta
21.4.0.19 for Fabric 1.21.4
21.4.0.195 янв. 2025 г.4,3 тыс.Minecraft: 1.21.4fabric
Что нового
```
Fixed a few missing/broken tags
beta
21.4.0.19 for Forge 1.21.4
21.4.0.195 янв. 2025 г.559Minecraft: 1.21.4forge
Что нового
```
Fixed a few missing/broken tags
release
21.4.0.18 for Fabric 1.21.4
21.4.0.185 янв. 2025 г.5,8 тыс.Minecraft: 1.21.4fabric
Что нового
```
Fixed hanging sign crashing on Fabric
release
21.4.0.18 for NeoForge 1.21.4
21.4.0.185 янв. 2025 г.527Minecraft: 1.21.4neoforge
Что нового
```
Fixed hanging sign crashing on Fabric
release
21.4.0.18 for Forge 1.21.4
21.4.0.185 янв. 2025 г.1,4 тыс.Minecraft: 1.21.4forge
Что нового
```
Fixed hanging sign crashing on Fabric
beta
21.4.0.17 for Fabric 1.21.4
21.4.0.174 янв. 2025 г.73Minecraft: 1.21.4fabric
Что нового
```
Fixed boat crashing
beta
21.4.0.17 for NeoForge 1.21.4
21.4.0.174 янв. 2025 г.62Minecraft: 1.21.4neoforge
Что нового
```
Fixed boat crashing
beta
21.4.0.17 for Forge 1.21.4
21.4.0.174 янв. 2025 г.62Minecraft: 1.21.4forge
Что нового
```
Fixed boat crashing
beta
21.4.0.16 for Fabric 1.21.4
21.4.0.163 янв. 2025 г.1,5 тыс.Minecraft: 1.21.4fabric
Что нового
```
Limit number of unique blockstates shown in anomalies to 500 (#2313)
* Limit number of unique blockstates shown in anomalies to 500
* Prevent theoretical crash if too few blocks exist
* Only use vanilla blocks in anomalies
beta
21.4.0.16 for NeoForge 1.21.4
21.4.0.163 янв. 2025 г.160Minecraft: 1.21.4neoforge
Что нового
```
Limit number of unique blockstates shown in anomalies to 500 (#2313)
* Limit number of unique blockstates shown in anomalies to 500
* Prevent theoretical crash if too few blocks exist
* Only use vanilla blocks in anomalies
beta
21.4.0.16 for Forge 1.21.4
21.4.0.163 янв. 2025 г.219Minecraft: 1.21.4forge
Что нового
```
Limit number of unique blockstates shown in anomalies to 500 (#2313)
* Limit number of unique blockstates shown in anomalies to 500
* Prevent theoretical crash if too few blocks exist
* Only use vanilla blocks in anomalies
beta
21.4.0.15 for NeoForge 1.21.4
21.4.0.1528 дек. 2024 г.302Minecraft: 1.21.4neoforge
Что нового
```
Added missing localization strings for boats
beta
21.4.0.15 for Fabric 1.21.4
21.4.0.1528 дек. 2024 г.3,2 тыс.Minecraft: 1.21.4fabric
Что нового
```
Added missing localization strings for boats
beta
21.4.0.15 for Forge 1.21.4
21.4.0.1528 дек. 2024 г.607Minecraft: 1.21.4forge
Что нового
```
Added missing localization strings for boats
beta
19.0.0.94 for Fabric 1.20.1
19.0.0.9428 дек. 2024 г.97,3 тыс.Minecraft: 1.20.1fabric
Что нового
```
Added en_nz.json (#2303)
beta
19.0.0.94 for Forge 1.20.1
19.0.0.9428 дек. 2024 г.330,4 тыс.Minecraft: 1.20.1forge
Что нового
```
Added en_nz.json (#2303)
beta
19.0.0.93 for Fabric 1.20.1
19.0.0.9326 дек. 2024 г.2 тыс.Minecraft: 1.20.1fabric
Что нового
```
Small translation fixes for pt-br
beta
19.0.0.93 for Forge 1.20.1
19.0.0.9326 дек. 2024 г.2,4 тыс.Minecraft: 1.20.1forge
Что нового
```
Small translation fixes for pt-br
beta
21.4.0.14 for Forge 1.21.4
21.4.0.1426 дек. 2024 г.193Minecraft: 1.21.4forge
Что нового
```
Small translation fixes for pt-br
beta
21.4.0.12 for NeoForge 1.21.4
21.4.0.1226 дек. 2024 г.171Minecraft: 1.21.4neoforge
Что нового
```
Update zh_cn.json (#2298)
* Added maple blocks to zh_cn.json
* Added something that omissions
* Add something that omissions again
* Update zh_cn.json
* Update zh_cn.json
* Update zh_cn.json
beta
21.4.0.12 for Fabric 1.21.4
21.4.0.1226 дек. 2024 г.1,4 тыс.Minecraft: 1.21.4fabric
Что нового
```
Update zh_cn.json (#2298)
* Added maple blocks to zh_cn.json
* Added something that omissions
* Add something that omissions again
* Update zh_cn.json
* Update zh_cn.json
* Update zh_cn.json
beta
21.4.0.12 for Forge 1.21.4
21.4.0.1226 дек. 2024 г.132Minecraft: 1.21.4forge
Что нового
```
Update zh_cn.json (#2298)
* Added maple blocks to zh_cn.json
* Added something that omissions
* Add something that omissions again
* Update zh_cn.json
* Update zh_cn.json
* Update zh_cn.json
beta
21.4.0.13 for NeoForge 1.21.4
21.4.0.1326 дек. 2024 г.54Minecraft: 1.21.4neoforge
Что нового
```
Update pt_br.json
beta
21.4.0.13 for Fabric 1.21.4
21.4.0.1326 дек. 2024 г.53Minecraft: 1.21.4fabric
Что нового
```
Update pt_br.json
beta
19.0.0.92 for Fabric 1.20.1
19.0.0.9226 дек. 2024 г.1,6 тыс.Minecraft: 1.20.1fabric
Что нового
```
Update pt_br.json
beta
21.4.0.13 for Forge 1.21.4
21.4.0.1326 дек. 2024 г.68Minecraft: 1.21.4forge
Что нового
```
Update pt_br.json
beta
19.0.0.92 for Forge 1.20.1
19.0.0.9226 дек. 2024 г.2,3 тыс.Minecraft: 1.20.1forge
Что нового
```
Update pt_br.json
beta
21.4.0.11 for NeoForge 1.21.4
21.4.0.1122 дек. 2024 г.259Minecraft: 1.21.4neoforge
Что нового
```
Added separate emissive texture layers for glowing moss/glowshrooms
beta
21.4.0.11 for Fabric 1.21.4
21.4.0.1122 дек. 2024 г.1,8 тыс.Minecraft: 1.21.4fabric
Что нового
```
Added separate emissive texture layers for glowing moss/glowshrooms
beta
21.4.0.11 for Forge 1.21.4
21.4.0.1122 дек. 2024 г.341Minecraft: 1.21.4forge
Что нового
```
Added separate emissive texture layers for glowing moss/glowshrooms
beta
21.4.0.10 for NeoForge 1.21.4
21.4.0.1021 дек. 2024 г.103Minecraft: 1.21.4neoforge
Что нового
```
New Jacaranda wood color
beta
21.4.0.10 for Fabric 1.21.4
21.4.0.1021 дек. 2024 г.560Minecraft: 1.21.4fabric
Что нового
```
New Jacaranda wood color
beta
21.4.0.10 for Forge 1.21.4
21.4.0.1021 дек. 2024 г.212Minecraft: 1.21.4forge
Что нового
```
New Jacaranda wood color
beta
21.4.0.9 for Fabric 1.21.4
21.4.0.921 дек. 2024 г.311Minecraft: 1.21.4fabric
Что нового
```
Fix building
beta
21.4.0.9 for NeoForge 1.21.4
21.4.0.921 дек. 2024 г.46Minecraft: 1.21.4neoforge
Что нового
```
Fix building
beta
21.4.0.9 for Forge 1.21.4
21.4.0.921 дек. 2024 г.118Minecraft: 1.21.4forge
Что нового
```
Fix building
beta
21.2.0.7 for Fabric 1.21.3
21.2.0.717 дек. 2024 г.8,6 тыс.Minecraft: 1.21.3fabric
Что нового
```
Added en_nz.json (#2293)
* Update .gitignore
* Create en_nz.json
* Update en_nz.json
beta
21.2.0.7 for NeoForge 1.21.3
21.2.0.717 дек. 2024 г.1,4 тыс.Minecraft: 1.21.3neoforge
Что нового
```
Added en_nz.json (#2293)
* Update .gitignore
* Create en_nz.json
* Update en_nz.json
beta
21.2.0.8 for Fabric 1.21.3
21.2.0.817 дек. 2024 г.132Minecraft: 1.21.3fabric
Что нового
```
Update ja_jp.json (#2296)
beta
21.2.0.7 for Forge 1.21.3
21.2.0.717 дек. 2024 г.2,6 тыс.Minecraft: 1.21.3forge
Что нового
```
Added en_nz.json (#2293)
* Update .gitignore
* Create en_nz.json
* Update en_nz.json
beta
21.2.0.8 for NeoForge 1.21.3
21.2.0.817 дек. 2024 г.82Minecraft: 1.21.3neoforge
Что нового
```
Update ja_jp.json (#2296)
beta
21.2.0.8 for Forge 1.21.3
21.2.0.817 дек. 2024 г.77Minecraft: 1.21.3forge
Что нового
```
Update ja_jp.json (#2296)
beta
21.2.0.6 for Fabric 1.21.3
21.2.0.629 нояб. 2024 г.3,5 тыс.Minecraft: 1.21.3fabric
Что нового
```
Fixed submerging in liquid crashing the game in the Fabric loader version (#2291)
beta
21.2.0.6 for NeoForge 1.21.3
21.2.0.629 нояб. 2024 г.305Minecraft: 1.21.3neoforge
Что нового
```
Fixed submerging in liquid crashing the game in the Fabric loader version (#2291)
beta
21.2.0.6 for Forge 1.21.3
21.2.0.629 нояб. 2024 г.534Minecraft: 1.21.3forge
Что нового
```
Fixed submerging in liquid crashing the game in the Fabric loader version (#2291)
beta
21.2.0.5 for Fabric 1.21.3
21.2.0.518 нояб. 2024 г.3,2 тыс.Minecraft: 1.21.3fabric
Что нового
```
Update ru_ru.json (#2285)
* Update ru_ru.json
* Update ru_ru.json
* Update ru_ru.json
* Update ru_ru.json
beta
21.2.0.5 for NeoForge 1.21.3
21.2.0.518 нояб. 2024 г.334Minecraft: 1.21.3neoforge
Что нового
```
Update ru_ru.json (#2285)
* Update ru_ru.json
* Update ru_ru.json
* Update ru_ru.json
* Update ru_ru.json
beta
21.2.0.5 for Forge 1.21.3
21.2.0.518 нояб. 2024 г.498Minecraft: 1.21.3forge
Что нового
```
Update ru_ru.json (#2285)
* Update ru_ru.json
* Update ru_ru.json
* Update ru_ru.json
* Update ru_ru.json
beta
21.2.0.4 for Fabric 1.21.3
21.2.0.412 нояб. 2024 г.1,7 тыс.Minecraft: 1.21.3fabric
Что нового
```
Update ko_kr.json (#2282)
beta
21.2.0.4 for NeoForge 1.21.3
21.2.0.412 нояб. 2024 г.461Minecraft: 1.21.3neoforge
Что нового
```
Update ko_kr.json (#2282)
beta
21.2.0.4 for Forge 1.21.3
21.2.0.412 нояб. 2024 г.303Minecraft: 1.21.3forge
Что нового
```
Update ko_kr.json (#2282)
beta
21.2.0.3 for Fabric 1.21.3
21.2.0.310 нояб. 2024 г.834Minecraft: 1.21.3fabric
Что нового
```
Update zh_tw.json (#2279)
beta
21.2.0.3 for NeoForge 1.21.3
21.2.0.310 нояб. 2024 г.117Minecraft: 1.21.3neoforge
Что нового
```
Update zh_tw.json (#2279)
beta
21.2.0.3 for Forge 1.21.3
21.2.0.310 нояб. 2024 г.241Minecraft: 1.21.3forge
Что нового
```
Update zh_tw.json (#2279)
beta
21.2.0.2 for Fabric 1.21.3
21.2.0.28 нояб. 2024 г.629Minecraft: 1.21.3fabric
Что нового
```
Update uk_ua.json (#2276)
beta
21.2.0.2 for NeoForge 1.21.3
21.2.0.28 нояб. 2024 г.145Minecraft: 1.21.3neoforge
Что нового
```
Update uk_ua.json (#2276)
beta
21.2.0.2 for Forge 1.21.3
21.2.0.28 нояб. 2024 г.198Minecraft: 1.21.3forge
Что нового
```
Update uk_ua.json (#2276)
beta
21.2.0.1 for NeoForge 1.21.3
21.2.0.18 нояб. 2024 г.94Minecraft: 1.21.3neoforge
Что нового
```
Attempt to fix issues with building against Fabric
beta
21.2.0.1 for Fabric 1.21.3
21.2.0.18 нояб. 2024 г.142Minecraft: 1.21.3fabric
Что нового
```
Attempt to fix issues with building against Fabric
beta
21.2.0.1 for Forge 1.21.3
21.2.0.18 нояб. 2024 г.104Minecraft: 1.21.3forge
Что нового
```
Attempt to fix issues with building against Fabric
beta
21.1.0.7 for Fabric 1.21.1
21.1.0.729 окт. 2024 г.229,9 тыс.Minecraft: 1.21.1fabric
Что нового
```
Update es_cl.json (#2269)
beta
21.1.0.7 for NeoForge 1.21.1
21.1.0.729 окт. 2024 г.104,5 тыс.Minecraft: 1.21.1neoforge
Что нового
```
Update es_cl.json (#2269)
beta
21.1.0.7 for Forge 1.21.1
21.1.0.729 окт. 2024 г.3,6 тыс.Minecraft: 1.21.1forge
Что нового
```
Update es_cl.json (#2269)
beta
21.1.0.6 for Fabric 1.21.1
21.1.0.614 окт. 2024 г.10,1 тыс.Minecraft: 1.21.1fabric
Что нового
```
Fixed composting items on NeoForge (#2273)
beta
21.1.0.6 for NeoForge 1.21.1
21.1.0.614 окт. 2024 г.1,6 тыс.Minecraft: 1.21.1neoforge
Что нового
```
Fixed composting items on NeoForge (#2273)
beta
21.1.0.6 for Forge 1.21.1
21.1.0.614 окт. 2024 г.1,1 тыс.Minecraft: 1.21.1forge
Что нового
```
Fixed composting items on NeoForge (#2273)
beta
21.1.0.5 for Fabric 1.21.1
21.1.0.55 окт. 2024 г.7,5 тыс.Minecraft: 1.21.1fabric
Что нового
```
Update pl_pl.json (#2270)
beta
21.1.0.5 for NeoForge 1.21.1
21.1.0.55 окт. 2024 г.25,4 тыс.Minecraft: 1.21.1neoforge
Что нового
```
Update pl_pl.json (#2270)
beta
21.1.0.5 for Forge 1.21.1
21.1.0.55 окт. 2024 г.894Minecraft: 1.21.1forge
Что нового
```
Update pl_pl.json (#2270)
beta
19.0.0.91 for Fabric 1.20.1
19.0.0.911 окт. 2024 г.242,4 тыс.Minecraft: 1.20.1fabric
Что нового
```
Backported to 1.20.1 Fabric & Forge (#2265)
* Backported to 1.20.1
* Add Recipes & Loot Providers to DataGenerator on forge
* change data pack format to 15
* Avoid duplicate registration on Forge
* return GlitchCore
* reimplement GLitchCore
* Delete BOPEndBiomes
(Not usable anymore because end biomes are not supported by terrablender 3.0.1.7)
* update glitchcore to 1.0.4
* Don't include night-config and typetools in fabric jar
* use official glitchcore
* require the needed glitchcore version
(I forgot to put it back after testing)
* change in mods.toml as well
* change glitchcore version to 0.01.0
* change glitchcore version to 0.0.1.0
beta
19.0.0.91 for Forge 1.20.1
19.0.0.911 окт. 2024 г.2,9 млнMinecraft: 1.20.1forge
Что нового
```
Backported to 1.20.1 Fabric & Forge (#2265)
* Backported to 1.20.1
* Add Recipes & Loot Providers to DataGenerator on forge
* change data pack format to 15
* Avoid duplicate registration on Forge
* return GlitchCore
* reimplement GLitchCore
* Delete BOPEndBiomes
(Not usable anymore because end biomes are not supported by terrablender 3.0.1.7)
* update glitchcore to 1.0.4
* Don't include night-config and typetools in fabric jar
* use official glitchcore
* require the needed glitchcore version
(I forgot to put it back after testing)
* change in mods.toml as well
* change glitchcore version to 0.01.0
* change glitchcore version to 0.0.1.0
beta
1.20.4-18.3.0.11 for Forge 1.20.4
18.3.0.1122 сент. 2024 г.3,6 тыс.Minecraft: 1.20.4forge
Что нового
```
Flesh blocks now slowly grow flesh decorations (Hair, Flesh Tendons, etc.) when adjacent to Blood source blocks. Flesh blocks can also now be crafted with Rotten Flesh and Blood Buckets
beta
21.1.0.4 for Fabric 1.21.1
21.1.0.418 сент. 2024 г.11,6 тыс.Minecraft: 1.21.1fabric
Что нового
```
Spanish (Mexican) Translation (#2262)
beta
21.1.0.4 for NeoForge 1.21.1
21.1.0.418 сент. 2024 г.2,3 тыс.Minecraft: 1.21.1neoforge
Что нового
```
Spanish (Mexican) Translation (#2262)
beta
21.1.0.4 for Forge 1.21.1
21.1.0.418 сент. 2024 г.1,3 тыс.Minecraft: 1.21.1forge
Что нового
```
Spanish (Mexican) Translation (#2262)
beta
21.1.0.3 for Fabric 1.21.1
21.1.0.315 сент. 2024 г.1,5 тыс.Minecraft: 1.21.1fabric
Что нового
```
tr_tr.json Turkish Localization (#2261)
beta
21.1.0.3 for NeoForge 1.21.1
21.1.0.315 сент. 2024 г.582Minecraft: 1.21.1neoforge
Что нового
```
tr_tr.json Turkish Localization (#2261)
beta
21.1.0.3 for Forge 1.21.1
21.1.0.315 сент. 2024 г.223Minecraft: 1.21.1forge
Что нового
```
tr_tr.json Turkish Localization (#2261)
beta
21.1.0.2 for Fabric 1.21.1
21.1.0.227 авг. 2024 г.11,9 тыс.Minecraft: 1.21.1fabric
Что нового
```
Version bump
beta
21.1.0.2 for NeoForge 1.21.1
21.1.0.227 авг. 2024 г.3,2 тыс.Minecraft: 1.21.1neoforge
Что нового
```
Version bump
beta
21.1.0.2 for Forge 1.21.1
21.1.0.227 авг. 2024 г.3,1 тыс.Minecraft: 1.21.1forge
Что нового
```
Version bump
beta
21.0.0.18 for Fabric 1.21
21.0.0.1819 авг. 2024 г.108,2 тыс.Minecraft: 1.21fabric
Что нового
```
Add Missing translation and update (french) (#2258)
beta
21.0.0.18 for NeoForge 1.21
21.0.0.1819 авг. 2024 г.9,4 тыс.Minecraft: 1.21neoforge
Что нового
```
Add Missing translation and update (french) (#2258)
beta
21.0.0.18 for Forge 1.21
21.0.0.1819 авг. 2024 г.15,8 тыс.Minecraft: 1.21forge
Что нового
```
Add Missing translation and update (french) (#2258)
beta
21.0.0.17 for Fabric 1.21
21.0.0.1719 авг. 2024 г.269Minecraft: 1.21fabric
Что нового
```
Add 1.21.1 Support for fabric (#2257)
beta
21.0.0.17 for NeoForge 1.21
21.0.0.1719 авг. 2024 г.85Minecraft: 1.21neoforge
Что нового
```
Add 1.21.1 Support for fabric (#2257)
beta
21.0.0.17 for Forge 1.21
21.0.0.1719 авг. 2024 г.102Minecraft: 1.21forge
Что нового
```
Add 1.21.1 Support for fabric (#2257)
beta
21.0.0.16 for Fabric 1.21
21.0.0.1617 авг. 2024 г.1,9 тыс.Minecraft: 1.21fabric
Что нового
```
Update French Translation (#2255)
* Update French Translation
Add Empyreal Woods Variants.
Add Hanging Sign.
* Update fr_fr.json
beta
21.0.0.16 for NeoForge 1.21
21.0.0.1617 авг. 2024 г.197Minecraft: 1.21neoforge
Что нового
```
Update French Translation (#2255)
* Update French Translation
Add Empyreal Woods Variants.
Add Hanging Sign.
* Update fr_fr.json
beta
21.0.0.16 for Forge 1.21
21.0.0.1617 авг. 2024 г.194Minecraft: 1.21forge
Что нового
```
Update French Translation (#2255)
* Update French Translation
Add Empyreal Woods Variants.
Add Hanging Sign.
* Update fr_fr.json
release
21.0.0.15 for Fabric 1.21
21.0.0.159 авг. 2024 г.22,6 тыс.Minecraft: 1.21fabric
Что нового
```
Fix sign block state validation on 1.21.1 (#2253)
release
21.0.0.15 for NeoForge 1.21
21.0.0.159 авг. 2024 г.1,8 тыс.Minecraft: 1.21neoforge
Что нового
```
Fix sign block state validation on 1.21.1 (#2253)
release
21.0.0.15 for Forge 1.21
21.0.0.159 авг. 2024 г.2,9 тыс.Minecraft: 1.21forge
Что нового
```
Fix sign block state validation on 1.21.1 (#2253)
beta
21.0.0.14 for Fabric 1.21
21.0.0.147 авг. 2024 г.3,9 тыс.Minecraft: 1.21fabric
Что нового
```
Updated armor trim atlas to support Flow/Bolt trims (Closes #2250)
beta
21.0.0.14 for NeoForge 1.21
21.0.0.147 авг. 2024 г.256Minecraft: 1.21neoforge
Что нового
```
Updated armor trim atlas to support Flow/Bolt trims (Closes #2250)
beta
21.0.0.14 for Forge 1.21
21.0.0.147 авг. 2024 г.198Minecraft: 1.21forge
Что нового
```
Updated armor trim atlas to support Flow/Bolt trims (Closes #2250)
beta
21.0.0.13 for Fabric 1.21
21.0.0.1329 июл. 2024 г.8,3 тыс.Minecraft: 1.21fabric
Что нового
```
add "c:tools/shear" and deprecated "c:tools/shears" tag to mods shears item tag and use this tag in all loot tables (#2244)
beta
21.0.0.13 for NeoForge 1.21
21.0.0.1329 июл. 2024 г.1,5 тыс.Minecraft: 1.21neoforge
Что нового
```
add "c:tools/shear" and deprecated "c:tools/shears" tag to mods shears item tag and use this tag in all loot tables (#2244)
beta
21.0.0.13 for Forge 1.21
21.0.0.1329 июл. 2024 г.510Minecraft: 1.21forge
Что нового
```
add "c:tools/shear" and deprecated "c:tools/shears" tag to mods shears item tag and use this tag in all loot tables (#2244)
beta
19.0.0.90 for NeoForge 1.20.4
19.0.0.9014 июл. 2024 г.7 тыс.Minecraft: 1.20.4neoforge
Что нового
```
Update es_cl.json (#2240)
* Add files via upload
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
beta
19.0.0.90 for Fabric 1.20.4
19.0.0.9014 июл. 2024 г.45,9 тыс.Minecraft: 1.20.4fabric
Что нового
```
Update es_cl.json (#2240)
* Add files via upload
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
beta
19.0.0.90 for Forge 1.20.4
19.0.0.9014 июл. 2024 г.1,7 тыс.Minecraft: 1.20.4forge
Что нового
```
Update es_cl.json (#2240)
* Add files via upload
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
beta
21.0.0.12 for Fabric 1.21
21.0.0.128 июл. 2024 г.57 тыс.Minecraft: 1.21fabric
Что нового
```
Fixed maple leaf pile recipes (Closes #2238)
beta
21.0.0.12 for NeoForge 1.21
21.0.0.128 июл. 2024 г.1,4 тыс.Minecraft: 1.21neoforge
Что нового
```
Fixed maple leaf pile recipes (Closes #2238)
beta
21.0.0.12 for Forge 1.21
21.0.0.128 июл. 2024 г.1,1 тыс.Minecraft: 1.21forge
Что нового
```
Fixed maple leaf pile recipes (Closes #2238)
release
21.0.0.11 for Fabric 1.21
21.0.0.1130 июн. 2024 г.7,5 тыс.Minecraft: 1.21fabric
Что нового
```
Fixed Blood/Liquid Null lakes crashing (Closes #2234)
release
21.0.0.11 for NeoForge 1.21
21.0.0.1130 июн. 2024 г.465Minecraft: 1.21neoforge
Что нового
```
Fixed Blood/Liquid Null lakes crashing (Closes #2234)
release
21.0.0.11 for Forge 1.21
21.0.0.1130 июн. 2024 г.620Minecraft: 1.21forge
Что нового
```
Fixed Blood/Liquid Null lakes crashing (Closes #2234)
beta
21.0.0.10 for Fabric 1.21
21.0.0.1029 июн. 2024 г.780Minecraft: 1.21fabric
Что нового
```
Update nn_no.json (#2232)
beta
21.0.0.10 for NeoForge 1.21
21.0.0.1029 июн. 2024 г.108Minecraft: 1.21neoforge
Что нового
```
Update nn_no.json (#2232)
beta
21.0.0.10 for Forge 1.21
21.0.0.1029 июн. 2024 г.131Minecraft: 1.21forge
Что нового
```
Update nn_no.json (#2232)
beta
21.0.0.9 for Fabric 1.21
21.0.0.929 июн. 2024 г.152Minecraft: 1.21fabric
Что нового
```
Renamed certain tag directories to match 1.21 naming changes (Closes #2233)
beta
21.0.0.9 for NeoForge 1.21
21.0.0.929 июн. 2024 г.75Minecraft: 1.21neoforge
Что нового
```
Renamed certain tag directories to match 1.21 naming changes (Closes #2233)
beta
21.0.0.9 for Forge 1.21
21.0.0.929 июн. 2024 г.120Minecraft: 1.21forge
Что нового
```
Renamed certain tag directories to match 1.21 naming changes (Closes #2233)
beta
21.0.0.8 for Fabric 1.21
21.0.0.826 июн. 2024 г.2,3 тыс.Minecraft: 1.21fabric
Что нового
```
Changed Forge tags to universal tag conventions (Closes #2229)
beta
21.0.0.8 for NeoForge 1.21
21.0.0.826 июн. 2024 г.186Minecraft: 1.21neoforge
Что нового
```
Changed Forge tags to universal tag conventions (Closes #2229)
beta
21.0.0.8 for Forge 1.21
21.0.0.826 июн. 2024 г.283Minecraft: 1.21forge
Что нового
```
Changed Forge tags to universal tag conventions (Closes #2229)
beta
21.0.0.7 for Fabric 1.21
21.0.0.717 июн. 2024 г.5,9 тыс.Minecraft: 1.21fabric
Что нового
```
Fixed the Wanderer music disc
beta
21.0.0.7 for NeoForge 1.21
21.0.0.717 июн. 2024 г.298Minecraft: 1.21neoforge
Что нового
```
Fixed the Wanderer music disc
beta
21.0.0.7 for Forge 1.21
21.0.0.717 июн. 2024 г.521Minecraft: 1.21forge
Что нового
```
Fixed the Wanderer music disc
beta
21.0.0.6 for Fabric 1.21
21.0.0.617 июн. 2024 г.128Minecraft: 1.21fabric
Что нового
```
Update nn_no.json (#2228)
beta
21.0.0.6 for NeoForge 1.21
21.0.0.617 июн. 2024 г.83Minecraft: 1.21neoforge
Что нового
```
Update nn_no.json (#2228)
beta
21.0.0.6 for Forge 1.21
21.0.0.617 июн. 2024 г.82Minecraft: 1.21forge
Что нового
```
Update nn_no.json (#2228)
release
21.0.0.5 for Fabric 1.21
21.0.0.516 июн. 2024 г.1,4 тыс.Minecraft: 1.21fabric
Что нового
```
Fixed crashing due to lakes. Closes #2224
release
21.0.0.5 for NeoForge 1.21
21.0.0.516 июн. 2024 г.156Minecraft: 1.21neoforge
Что нового
```
Fixed crashing due to lakes. Closes #2224
release
21.0.0.5 for Forge 1.21
21.0.0.516 июн. 2024 г.198Minecraft: 1.21forge
Что нового
```
Fixed crashing due to lakes. Closes #2224
beta
21.0.0.4 for Fabric 1.21
21.0.0.415 июн. 2024 г.442Minecraft: 1.21fabric
Что нового
```
Added missing 1.21 tags
beta
21.0.0.4 for NeoForge 1.21
21.0.0.415 июн. 2024 г.112Minecraft: 1.21neoforge
Что нового
```
Added missing 1.21 tags
beta
21.0.0.4 for Forge 1.21
21.0.0.415 июн. 2024 г.105Minecraft: 1.21forge
Что нового
```
Added missing 1.21 tags
beta
21.0.0.3 for Fabric 1.21
21.0.0.315 июн. 2024 г.863Minecraft: 1.21fabric
Что нового
```
Issue template version bump
beta
21.0.0.3 for NeoForge 1.21
21.0.0.315 июн. 2024 г.128Minecraft: 1.21neoforge
Что нового
```
Issue template version bump
beta
21.0.0.3 for Forge 1.21
21.0.0.315 июн. 2024 г.155Minecraft: 1.21forge
Что нового
```
Issue template version bump
beta
21.0.0.2 for Fabric 1.21
21.0.0.215 июн. 2024 г.240Minecraft: 1.21fabric
Что нового
```
Enabled 1.21 builds
beta
21.0.0.2 for NeoForge 1.21
21.0.0.215 июн. 2024 г.107Minecraft: 1.21neoforge
Что нового
```
Enabled 1.21 builds
beta
21.0.0.2 for Forge 1.21
21.0.0.215 июн. 2024 г.138Minecraft: 1.21forge
Что нового
```
Enabled 1.21 builds
beta
18.4.0.8 for Fabric 1.20.6
18.4.0.812 июн. 2024 г.16,5 тыс.Minecraft: 1.20.6fabric
Что нового
```
Create nn_no.json (#2221)
New norwegian (nynorsk)
beta
18.4.0.8 for NeoForge 1.20.6
18.4.0.812 июн. 2024 г.2,4 тыс.Minecraft: 1.20.6neoforge
Что нового
```
Create nn_no.json (#2221)
New norwegian (nynorsk)
beta
18.4.0.8 for Forge 1.20.6
18.4.0.812 июн. 2024 г.5,9 тыс.Minecraft: 1.20.6forge
Что нового
```
Create nn_no.json (#2221)
New norwegian (nynorsk)
beta
18.4.0.7 for Forge 1.20.6
18.4.0.74 июн. 2024 г.542Minecraft: 1.20.6forge
Что нового
```
Fixed Tiny Cacti not being compostable (Closes #2219)
beta
18.4.0.6 for Fabric 1.20.6
18.4.0.626 мая 2024 г.4,7 тыс.Minecraft: 1.20.6fabric
Что нового
```
Fixed chest boat recipes
beta
18.4.0.6 for NeoForge 1.20.6
18.4.0.626 мая 2024 г.276Minecraft: 1.20.6neoforge
Что нового
```
Fixed chest boat recipes
beta
18.4.0.6 for Forge 1.20.6
18.4.0.626 мая 2024 г.301Minecraft: 1.20.6forge
Что нового
```
Fixed chest boat recipes
release
18.4.0.5 for Fabric 1.20.6
18.4.0.521 мая 2024 г.4,5 тыс.Minecraft: 1.20.6fabric
Что нового
```
NeoForge gradle fix
release
18.4.0.5 for NeoForge 1.20.6
18.4.0.521 мая 2024 г.464Minecraft: 1.20.6neoforge
Что нового
```
NeoForge gradle fix
release
18.4.0.5 for Forge 1.20.6
18.4.0.521 мая 2024 г.1,2 тыс.Minecraft: 1.20.6forge
Что нового
```
NeoForge gradle fix
beta
18.4.0.3 for NeoForge 1.20.6
18.4.0.39 мая 2024 г.396Minecraft: 1.20.6neoforge
Что нового
```
Change wolf variant tags to match Terralith
beta
18.4.0.3 for Forge 1.20.6
18.4.0.39 мая 2024 г.319Minecraft: 1.20.6forge
Что нового
```
Change wolf variant tags to match Terralith
beta
18.4.0.2 for Fabric 1.20.6
18.4.0.25 мая 2024 г.2,7 тыс.Minecraft: 1.20.6fabric
Что нового
```
Completed 1.20.6 update
beta
18.4.0.2 for NeoForge 1.20.6
18.4.0.25 мая 2024 г.158Minecraft: 1.20.6neoforge
Что нового
```
Completed 1.20.6 update
beta
18.4.0.2 for Forge 1.20.6
18.4.0.25 мая 2024 г.222Minecraft: 1.20.6forge
Что нового
```
Completed 1.20.6 update
release
19.0.0.89 for Fabric 1.20.4
19.0.0.8929 апр. 2024 г.26,9 тыс.Minecraft: 1.20.4fabric
Что нового
```
Fix plank recipes
release
19.0.0.89 for NeoForge 1.20.4
19.0.0.8929 апр. 2024 г.7,5 тыс.Minecraft: 1.20.4neoforge
Что нового
```
Fix plank recipes
release
19.0.0.89 for Forge 1.20.4
19.0.0.8929 апр. 2024 г.4,1 тыс.Minecraft: 1.20.4forge
Что нового
```
Fix plank recipes
beta
19.0.0.88 for Fabric 1.20.4
19.0.0.8825 апр. 2024 г.2,1 тыс.Minecraft: 1.20.4fabric
Что нового
```
Fixed strand plant loot tables
beta
19.0.0.88 for NeoForge 1.20.4
19.0.0.8825 апр. 2024 г.176Minecraft: 1.20.4neoforge
Что нового
```
Fixed strand plant loot tables
beta
19.0.0.88 for Forge 1.20.4
19.0.0.8825 апр. 2024 г.225Minecraft: 1.20.4forge
Что нового
```
Fixed strand plant loot tables
beta
19.0.0.87 for Fabric 1.20.4
19.0.0.8725 апр. 2024 г.295Minecraft: 1.20.4fabric
Что нового
```
Converted block loot tables to datagen
beta
19.0.0.87 for NeoForge 1.20.4
19.0.0.8725 апр. 2024 г.93Minecraft: 1.20.4neoforge
Что нового
```
Converted block loot tables to datagen
beta
19.0.0.87 for Forge 1.20.4
19.0.0.8725 апр. 2024 г.85Minecraft: 1.20.4forge
Что нового
```
Converted block loot tables to datagen
beta
19.0.0.86 for Fabric 1.20.4
19.0.0.8625 апр. 2024 г.160Minecraft: 1.20.4fabric
Что нового
```
Added remaining recipes to datagen
beta
19.0.0.86 for NeoForge 1.20.4
19.0.0.8625 апр. 2024 г.86Minecraft: 1.20.4neoforge
Что нового
```
Added remaining recipes to datagen
beta
19.0.0.86 for Forge 1.20.4
19.0.0.8625 апр. 2024 г.105Minecraft: 1.20.4forge
Что нового
```
Added remaining recipes to datagen
beta
19.0.0.85 for Forge 1.20.4
19.0.0.8525 апр. 2024 г.88Minecraft: 1.20.4forge
Что нового
```
Convert most recipes to datagen
beta
19.0.0.84 for Fabric 1.20.4
19.0.0.8423 апр. 2024 г.762Minecraft: 1.20.4fabric
Что нового
```
Don't include night-config and typetools in fabric jar (#2210)
beta
19.0.0.84 for NeoForge 1.20.4
19.0.0.8423 апр. 2024 г.135Minecraft: 1.20.4neoforge
Что нового
```
Don't include night-config and typetools in fabric jar (#2210)
beta
19.0.0.84 for Forge 1.20.4
19.0.0.8423 апр. 2024 г.125Minecraft: 1.20.4forge
Что нового
```
Don't include night-config and typetools in fabric jar (#2210)
beta
19.0.0.83 for Fabric 1.20.4
19.0.0.8320 апр. 2024 г.1,4 тыс.Minecraft: 1.20.4fabric
Что нового
```
Update es_cl.json (#2200)
* Add files via upload
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
beta
19.0.0.83 for NeoForge 1.20.4
19.0.0.8320 апр. 2024 г.635Minecraft: 1.20.4neoforge
Что нового
```
Update es_cl.json (#2200)
* Add files via upload
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
beta
19.0.0.83 for Forge 1.20.4
19.0.0.8320 апр. 2024 г.220Minecraft: 1.20.4forge
Что нового
```
Update es_cl.json (#2200)
* Add files via upload
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
beta
19.0.0.82 for Fabric 1.20.4
19.0.0.8220 апр. 2024 г.97Minecraft: 1.20.4fabric
Что нового
```
Update uk_ua.json (#2208)
beta
19.0.0.82 for NeoForge 1.20.4
19.0.0.8220 апр. 2024 г.57Minecraft: 1.20.4neoforge
Что нового
```
Update uk_ua.json (#2208)
beta
19.0.0.82 for Forge 1.20.4
19.0.0.8220 апр. 2024 г.58Minecraft: 1.20.4forge
Что нового
```
Update uk_ua.json (#2208)
beta
19.0.0.81 for Forge 1.20.4
19.0.0.8119 апр. 2024 г.158Minecraft: 1.20.4forge
Что нового
```
Update ja_jp.json (#2206)
beta
19.0.0.80 for Fabric 1.20.4
19.0.0.8011 апр. 2024 г.2,7 тыс.Minecraft: 1.20.4fabric
Что нового
```
Updating de_de.json (#2202)
* Updating de_de.json
Added cypress stuff
* accidentaly removed overgrown greens translation
beta
19.0.0.80 for NeoForge 1.20.4
19.0.0.8011 апр. 2024 г.543Minecraft: 1.20.4neoforge
Что нового
```
Updating de_de.json (#2202)
* Updating de_de.json
Added cypress stuff
* accidentaly removed overgrown greens translation
beta
19.0.0.80 for Forge 1.20.4
19.0.0.8011 апр. 2024 г.762Minecraft: 1.20.4forge
Что нового
```
Updating de_de.json (#2202)
* Updating de_de.json
Added cypress stuff
* accidentaly removed overgrown greens translation
beta
19.0.0.79 for Fabric 1.20.4
19.0.0.793 апр. 2024 г.3,3 тыс.Minecraft: 1.20.4fabric
Что нового
```
Fixed Cypress Leaves flammability, added separate side texture for Mossy Black Sand
beta
19.0.0.79 for NeoForge 1.20.4
19.0.0.793 апр. 2024 г.536Minecraft: 1.20.4neoforge
Что нового
```
Fixed Cypress Leaves flammability, added separate side texture for Mossy Black Sand
beta
19.0.0.79 for Forge 1.20.4
19.0.0.793 апр. 2024 г.339Minecraft: 1.20.4forge
Что нового
```
Fixed Cypress Leaves flammability, added separate side texture for Mossy Black Sand
release
19.0.0.78 for Fabric 1.20.4
19.0.0.783 апр. 2024 г.690Minecraft: 1.20.4fabric
Что нового
```
Added Cypress Leaves/Saplings for the trees in the Mediterranean Forest
release
19.0.0.78 for NeoForge 1.20.4
19.0.0.783 апр. 2024 г.94Minecraft: 1.20.4neoforge
Что нового
```
Added Cypress Leaves/Saplings for the trees in the Mediterranean Forest
release
19.0.0.78 for Forge 1.20.4
19.0.0.783 апр. 2024 г.151Minecraft: 1.20.4forge
Что нового
```
Added Cypress Leaves/Saplings for the trees in the Mediterranean Forest
beta
19.0.0.77 for Fabric 1.20.4
19.0.0.771 апр. 2024 г.575Minecraft: 1.20.4fabric
Что нового
```
Updated es_cl.json (#2197)
* Add files via upload
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
beta
19.0.0.77 for NeoForge 1.20.4
19.0.0.771 апр. 2024 г.121Minecraft: 1.20.4neoforge
Что нового
```
Updated es_cl.json (#2197)
* Add files via upload
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
beta
19.0.0.77 for Forge 1.20.4
19.0.0.771 апр. 2024 г.120Minecraft: 1.20.4forge
Что нового
```
Updated es_cl.json (#2197)
* Add files via upload
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
* Update es_cl.json
beta
19.0.0.76 for Fabric 1.20.4
19.0.0.761 апр. 2024 г.137Minecraft: 1.20.4fabric
Что нового
```
Adjusted the volume of BOP's Nether biome music, allowed the default vanilla Nether music to sometimes play in BOP's Nether biomes, tweaked the Brimstone Fumarole model
beta
19.0.0.76 for NeoForge 1.20.4
19.0.0.761 апр. 2024 г.85Minecraft: 1.20.4neoforge
Что нового
```
Adjusted the volume of BOP's Nether biome music, allowed the default vanilla Nether music to sometimes play in BOP's Nether biomes, tweaked the Brimstone Fumarole model
beta
19.0.0.76 for Forge 1.20.4
19.0.0.761 апр. 2024 г.117Minecraft: 1.20.4forge
Что нового
```
Adjusted the volume of BOP's Nether biome music, allowed the default vanilla Nether music to sometimes play in BOP's Nether biomes, tweaked the Brimstone Fumarole model
release
19.0.0.75 for Fabric 1.20.4
19.0.0.7530 мар. 2024 г.2 тыс.Minecraft: 1.20.4fabric
Что нового
```
More improvements to the overworld biome builders
release
19.0.0.75 for NeoForge 1.20.4
19.0.0.7530 мар. 2024 г.133Minecraft: 1.20.4neoforge
Что нового
```
More improvements to the overworld biome builders
release
19.0.0.75 for Forge 1.20.4
19.0.0.7530 мар. 2024 г.166Minecraft: 1.20.4forge
Что нового
```
More improvements to the overworld biome builders
beta
19.0.0.74 for Fabric 1.20.4
19.0.0.7429 мар. 2024 г.442Minecraft: 1.20.4fabric
Что нового
```
Switched to using Cherry/Nether wood type sounds for various BOP wood types (Closes #2193)
beta
19.0.0.74 for NeoForge 1.20.4
19.0.0.7429 мар. 2024 г.123Minecraft: 1.20.4neoforge
Что нового
```
Switched to using Cherry/Nether wood type sounds for various BOP wood types (Closes #2193)
beta
19.0.0.74 for Forge 1.20.4
19.0.0.7429 мар. 2024 г.106Minecraft: 1.20.4forge
Что нового
```
Switched to using Cherry/Nether wood type sounds for various BOP wood types (Closes #2193)
release
19.0.0.73 for Fabric 1.20.4
19.0.0.7327 мар. 2024 г.1,2 тыс.Minecraft: 1.20.4fabric
Что нового
```
Update to Gradle 8.7
release
19.0.0.73 for NeoForge 1.20.4
19.0.0.7327 мар. 2024 г.173Minecraft: 1.20.4neoforge
Что нового
```
Update to Gradle 8.7
release
19.0.0.73 for Forge 1.20.4
19.0.0.7327 мар. 2024 г.214Minecraft: 1.20.4forge
Что нового
```
Update to Gradle 8.7
beta
19.0.0.71 for Fabric 1.20.4
19.0.0.7123 мар. 2024 г.1,4 тыс.Minecraft: 1.20.4fabric
Что нового
```
Update es_cl.json (#2196)
* Add files via upload
* Update es_cl.json
* Update es_cl.json
beta
19.0.0.71 for NeoForge 1.20.4
19.0.0.7123 мар. 2024 г.160Minecraft: 1.20.4neoforge
Что нового
```
Update es_cl.json (#2196)
* Add files via upload
* Update es_cl.json
* Update es_cl.json
beta
19.0.0.71 for Forge 1.20.4
19.0.0.7123 мар. 2024 г.221Minecraft: 1.20.4forge
Что нового
```
Update es_cl.json (#2196)
* Add files via upload
* Update es_cl.json
* Update es_cl.json
beta
19.0.0.70 for Fabric 1.20.4
19.0.0.7020 мар. 2024 г.1,1 тыс.Minecraft: 1.20.4fabric
Что нового
```
Add files via upload (#2195)
beta
19.0.0.70 for NeoForge 1.20.4
19.0.0.7020 мар. 2024 г.260Minecraft: 1.20.4neoforge
Что нового
```
Add files via upload (#2195)
beta
19.0.0.70 for Forge 1.20.4
19.0.0.7020 мар. 2024 г.220Minecraft: 1.20.4forge
Что нового
```
Add files via upload (#2195)
beta
19.0.0.69 for Fabric 1.20.4
19.0.0.6919 мар. 2024 г.459Minecraft: 1.20.4fabric
Что нового
```
Add BOP Boats and Chest Boats to Fabric Boats Entity Type Tag (#2194)
beta
19.0.0.69 for NeoForge 1.20.4
19.0.0.6919 мар. 2024 г.150Minecraft: 1.20.4neoforge
Что нового
```
Add BOP Boats and Chest Boats to Fabric Boats Entity Type Tag (#2194)
beta
19.0.0.69 for Forge 1.20.4
19.0.0.6919 мар. 2024 г.118Minecraft: 1.20.4forge
Что нового
```
Add BOP Boats and Chest Boats to Fabric Boats Entity Type Tag (#2194)
beta
19.0.0.68 for Fabric 1.20.4
19.0.0.6814 мар. 2024 г.1,8 тыс.Minecraft: 1.20.4fabric
Что нового
```
Update pl_pl.json (#2192)
Added missing translations and reordered the file the way the en_us file is ordered.
beta
19.0.0.68 for NeoForge 1.20.4
19.0.0.6814 мар. 2024 г.299Minecraft: 1.20.4neoforge
Что нового
```
Update pl_pl.json (#2192)
Added missing translations and reordered the file the way the en_us file is ordered.
beta
19.0.0.68 for Forge 1.20.4
19.0.0.6814 мар. 2024 г.252Minecraft: 1.20.4forge
Что нового
```
Update pl_pl.json (#2192)
Added missing translations and reordered the file the way the en_us file is ordered.
beta
19.0.0.67 for Fabric 1.20.4
19.0.0.6710 мар. 2024 г.1,1 тыс.Minecraft: 1.20.4fabric
Что нового
```
Update uk_ua.json (#2189)
beta
19.0.0.67 for NeoForge 1.20.4
19.0.0.6710 мар. 2024 г.230Minecraft: 1.20.4neoforge
Что нового
```
Update uk_ua.json (#2189)
beta
19.0.0.67 for Forge 1.20.4
19.0.0.6710 мар. 2024 г.161Minecraft: 1.20.4forge
Что нового
```
Update uk_ua.json (#2189)
beta
19.0.0.66 for Fabric 1.20.4
19.0.0.6610 мар. 2024 г.297Minecraft: 1.20.4fabric
Что нового
```
Give BiomesOPlenty Boats Shadow (#2188)
beta
19.0.0.66 for NeoForge 1.20.4
19.0.0.6610 мар. 2024 г.94Minecraft: 1.20.4neoforge
Что нового
```
Give BiomesOPlenty Boats Shadow (#2188)
beta
19.0.0.66 for Forge 1.20.4
19.0.0.6610 мар. 2024 г.126Minecraft: 1.20.4forge
Что нового
```
Give BiomesOPlenty Boats Shadow (#2188)
beta
19.0.0.65 for Forge 1.20.4
19.0.0.6510 мар. 2024 г.79Minecraft: 1.20.4forge
Что нового
```
Updating de_de.json (#2187)
beta
19.0.0.64 for Forge 1.20.4
19.0.0.6410 мар. 2024 г.68Minecraft: 1.20.4forge
Что нового
```
Updated Czech Localization (#2186)
adjusting translation consistencies with vanilla MC
release
19.0.0.63 for Fabric 1.20.4
19.0.0.638 мар. 2024 г.2,7 тыс.Minecraft: 1.20.4fabric
Что нового
```
Renamed Grassland to Overgrown Greens and added huge clovers to them, renamed Clover Patch to Grassland and styled it like the old BOP Grassland, improved biome distribution
release
19.0.0.63 for NeoForge 1.20.4
19.0.0.638 мар. 2024 г.123Minecraft: 1.20.4neoforge
Что нового
```
Renamed Grassland to Overgrown Greens and added huge clovers to them, renamed Clover Patch to Grassland and styled it like the old BOP Grassland, improved biome distribution
release
19.0.0.63 for Forge 1.20.4
19.0.0.638 мар. 2024 г.227Minecraft: 1.20.4forge
Что нового
```
Renamed Grassland to Overgrown Greens and added huge clovers to them, renamed Clover Patch to Grassland and styled it like the old BOP Grassland, improved biome distribution
beta
19.0.0.62 for NeoForge 1.20.4
19.0.0.624 мар. 2024 г.258Minecraft: 1.20.4neoforge
Что нового
```
Added config to disable BOP's Wandering Trader trades (Closes #2184)
beta
19.0.0.62 for Forge 1.20.4
19.0.0.624 мар. 2024 г.183Minecraft: 1.20.4forge
Что нового
```
Added config to disable BOP's Wandering Trader trades (Closes #2184)
beta
19.0.0.61 for Fabric 1.20.4
19.0.0.612 мар. 2024 г.3,3 тыс.Minecraft: 1.20.4fabric
Что нового
```
Fix cs_cz.json formatting (#2183)
* Fix file formatting and specification issues
* Revert some changes
beta
19.0.0.61 for NeoForge 1.20.4
19.0.0.612 мар. 2024 г.114Minecraft: 1.20.4neoforge
Что нового
```
Fix cs_cz.json formatting (#2183)
* Fix file formatting and specification issues
* Revert some changes
beta
19.0.0.61 for Forge 1.20.4
19.0.0.612 мар. 2024 г.125Minecraft: 1.20.4forge
Что нового
```
Fix cs_cz.json formatting (#2183)
* Fix file formatting and specification issues
* Revert some changes
release
19.0.0.60 for Fabric 1.20.4
19.0.0.602 мар. 2024 г.337Minecraft: 1.20.4fabric
Что нового
```
Tweaked biome builder to remove vanilla cherry grove/meadow from our biome regions, tweaked animal spawns for certain biomes, misc asset cleanup
release
19.0.0.60 for NeoForge 1.20.4
19.0.0.602 мар. 2024 г.76Minecraft: 1.20.4neoforge
Что нового
```
Tweaked biome builder to remove vanilla cherry grove/meadow from our biome regions, tweaked animal spawns for certain biomes, misc asset cleanup
release
19.0.0.60 for Forge 1.20.4
19.0.0.602 мар. 2024 г.119Minecraft: 1.20.4forge
Что нового
```
Tweaked biome builder to remove vanilla cherry grove/meadow from our biome regions, tweaked animal spawns for certain biomes, misc asset cleanup
beta
19.0.0.59 for Fabric 1.20.4
19.0.0.5925 февр. 2024 г.1,7 тыс.Minecraft: 1.20.4fabric
Что нового
```
Small Czech language fix (#2182)
beta
19.0.0.59 for NeoForge 1.20.4
19.0.0.5925 февр. 2024 г.120Minecraft: 1.20.4neoforge
Что нового
```
Small Czech language fix (#2182)
beta
19.0.0.59 for Forge 1.20.4
19.0.0.5925 февр. 2024 г.234Minecraft: 1.20.4forge
Что нового
```
Small Czech language fix (#2182)
beta
19.0.0.58 for Fabric 1.20.4
19.0.0.5820 февр. 2024 г.1,4 тыс.Minecraft: 1.20.4fabric
Что нового
```
make shears tag have the forge and fabric thingies (#2181)
beta
19.0.0.58 for NeoForge 1.20.4
19.0.0.5820 февр. 2024 г.171Minecraft: 1.20.4neoforge
Что нового
```
make shears tag have the forge and fabric thingies (#2181)
beta
19.0.0.58 for Forge 1.20.4
19.0.0.5820 февр. 2024 г.232Minecraft: 1.20.4forge
Что нового
```
make shears tag have the forge and fabric thingies (#2181)
beta
19.0.0.57 for Fabric 1.20.4
19.0.0.5719 февр. 2024 г.142Minecraft: 1.20.4fabric
Что нового
```
Update uk_ua.json (#2179)
beta
19.0.0.57 for NeoForge 1.20.4
19.0.0.5719 февр. 2024 г.75Minecraft: 1.20.4neoforge
Что нового
```
Update uk_ua.json (#2179)
beta
19.0.0.57 for Forge 1.20.4
19.0.0.5719 февр. 2024 г.79Minecraft: 1.20.4forge
Что нового
```
Update uk_ua.json (#2179)
beta
19.0.0.56 for Fabric 1.20.4
19.0.0.5619 февр. 2024 г.91Minecraft: 1.20.4fabric
Что нового
```
Updating de_de.json (#2180)
* Updating de_de.json
* Added missed translations
* Updating de_de.json
Added missed translations and fixed some
* Updating de_de.json
Added the white lavender stuff
beta
19.0.0.56 for NeoForge 1.20.4
19.0.0.5619 февр. 2024 г.103Minecraft: 1.20.4neoforge
Что нового
```
Updating de_de.json (#2180)
* Updating de_de.json
* Added missed translations
* Updating de_de.json
Added missed translations and fixed some
* Updating de_de.json
Added the white lavender stuff
beta
19.0.0.56 for Forge 1.20.4
19.0.0.5619 февр. 2024 г.93Minecraft: 1.20.4forge
Что нового
```
Updating de_de.json (#2180)
* Updating de_de.json
* Added missed translations
* Updating de_de.json
Added missed translations and fixed some
* Updating de_de.json
Added the white lavender stuff
beta
19.0.0.55 for Fabric 1.20.4
19.0.0.5518 февр. 2024 г.542Minecraft: 1.20.4fabric
Что нового
```
Changed block.properties file to support Complementary shaders instead of Sildurs, tweaked flesh tendon generation
beta
19.0.0.55 for NeoForge 1.20.4
19.0.0.5518 февр. 2024 г.88Minecraft: 1.20.4neoforge
Что нового
```
Changed block.properties file to support Complementary shaders instead of Sildurs, tweaked flesh tendon generation
beta
19.0.0.55 for Forge 1.20.4
19.0.0.5518 февр. 2024 г.107Minecraft: 1.20.4forge
Что нового
```
Changed block.properties file to support Complementary shaders instead of Sildurs, tweaked flesh tendon generation
release
19.0.0.54 for Fabric 1.20.4
19.0.0.5417 февр. 2024 г.484Minecraft: 1.20.4fabric
Что нового
```
Tweaked White Lavender generation/textures
release
19.0.0.54 for NeoForge 1.20.4
19.0.0.5417 февр. 2024 г.84Minecraft: 1.20.4neoforge
Что нового
```
Tweaked White Lavender generation/textures
release
19.0.0.54 for Forge 1.20.4
19.0.0.5417 февр. 2024 г.117Minecraft: 1.20.4forge
Что нового
```
Tweaked White Lavender generation/textures
release
19.0.0.53 for Fabric 1.20.4
19.0.0.5316 февр. 2024 г.383Minecraft: 1.20.4fabric
Что нового
```
Added White Lavender/Tall White Lavender to the Field biome, tweaked Lavender textures
release
19.0.0.53 for NeoForge 1.20.4
19.0.0.5316 февр. 2024 г.122Minecraft: 1.20.4neoforge
Что нового
```
Added White Lavender/Tall White Lavender to the Field biome, tweaked Lavender textures
release
19.0.0.53 for Forge 1.20.4
19.0.0.5316 февр. 2024 г.144Minecraft: 1.20.4forge
Что нового
```
Added White Lavender/Tall White Lavender to the Field biome, tweaked Lavender textures
beta
19.0.0.52 for Fabric 1.20.4
19.0.0.526 февр. 2024 г.2,3 тыс.Minecraft: 1.20.4fabric
Что нового
```
Updating de_de.json (#2176)
* Updating de_de.json
* Added missed translations
* Updating de_de.json
Added missed translations and fixed some
beta
19.0.0.52 for NeoForge 1.20.4
19.0.0.526 февр. 2024 г.181Minecraft: 1.20.4neoforge
Что нового
```
Updating de_de.json (#2176)
* Updating de_de.json
* Added missed translations
* Updating de_de.json
Added missed translations and fixed some
beta
19.0.0.52 for Forge 1.20.4
19.0.0.526 февр. 2024 г.279Minecraft: 1.20.4forge
Что нового
```
Updating de_de.json (#2176)
* Updating de_de.json
* Added missed translations
* Updating de_de.json
Added missed translations and fixed some
beta
19.0.0.51 for Fabric 1.20.4
19.0.0.514 февр. 2024 г.352Minecraft: 1.20.4fabric
Что нового
```
cs_cz.json: Rewritten (#2175)
Updated the Czech localization file after a long time, enjoy.
beta
19.0.0.51 for NeoForge 1.20.4
19.0.0.514 февр. 2024 г.81Minecraft: 1.20.4neoforge
Что нового
```
cs_cz.json: Rewritten (#2175)
Updated the Czech localization file after a long time, enjoy.
beta
19.0.0.51 for Forge 1.20.4
19.0.0.514 февр. 2024 г.105Minecraft: 1.20.4forge
Что нового
```
cs_cz.json: Rewritten (#2175)
Updated the Czech localization file after a long time, enjoy.
release
19.0.0.50 for Fabric 1.20.4
19.0.0.502 февр. 2024 г.846Minecraft: 1.20.4fabric
Что нового
```
Fix for serverside crashing on Fabric. Closes #2171
release
19.0.0.50 for NeoForge 1.20.4
19.0.0.502 февр. 2024 г.90Minecraft: 1.20.4neoforge
Что нового
```
Fix for serverside crashing on Fabric. Closes #2171
release
19.0.0.50 for Forge 1.20.4
19.0.0.502 февр. 2024 г.242Minecraft: 1.20.4forge
Что нового
```
Fix for serverside crashing on Fabric. Closes #2171
release
19.0.0.49 for Fabric 1.20.4
19.0.0.491 февр. 2024 г.367Minecraft: 1.20.4fabric
Что нового
```
Changed Wildflowers to use a model style similar to Pink Petals, removed Potted Wildflowers, made Stringy Cobwebs more common in the Spider Nest
release
19.0.0.49 for NeoForge 1.20.4
19.0.0.491 февр. 2024 г.71Minecraft: 1.20.4neoforge
Что нового
```
Changed Wildflowers to use a model style similar to Pink Petals, removed Potted Wildflowers, made Stringy Cobwebs more common in the Spider Nest
release
19.0.0.49 for Forge 1.20.4
19.0.0.491 февр. 2024 г.87Minecraft: 1.20.4forge
Что нового
```
Changed Wildflowers to use a model style similar to Pink Petals, removed Potted Wildflowers, made Stringy Cobwebs more common in the Spider Nest
beta
19.0.0.48 for Fabric 1.20.4
19.0.0.4831 янв. 2024 г.275Minecraft: 1.20.4fabric
Что нового
```
Allow Thermal Calcite Vents to produce steam without a water block above (Closes #2172)
beta
19.0.0.48 for NeoForge 1.20.4
19.0.0.4831 янв. 2024 г.62Minecraft: 1.20.4neoforge
Что нового
```
Allow Thermal Calcite Vents to produce steam without a water block above (Closes #2172)
beta
19.0.0.48 for Forge 1.20.4
19.0.0.4831 янв. 2024 г.79Minecraft: 1.20.4forge
Что нового
```
Allow Thermal Calcite Vents to produce steam without a water block above (Closes #2172)
beta
19.0.0.47 for Fabric 1.20.4
19.0.0.4728 янв. 2024 г.677Minecraft: 1.20.4fabric
Что нового
```
Fix for #2161, Blood & Liquid Null (#2170)
beta
19.0.0.47 for NeoForge 1.20.4
19.0.0.4728 янв. 2024 г.145Minecraft: 1.20.4neoforge
Что нового
```
Fix for #2161, Blood & Liquid Null (#2170)
beta
19.0.0.47 for Forge 1.20.4
19.0.0.4728 янв. 2024 г.128Minecraft: 1.20.4forge
Что нового
```
Fix for #2161, Blood & Liquid Null (#2170)
release
19.0.0.46 for NeoForge 1.20.4
19.0.0.4627 янв. 2024 г.167Minecraft: 1.20.4neoforge
Что нового
```
Made Shrublands less common and Prairies more common, added small chance for vanilla Cherry Groves and Meadows to generate in our biome regions
release
19.0.0.46 for Forge 1.20.4
19.0.0.4627 янв. 2024 г.135Minecraft: 1.20.4forge
Что нового
```
Made Shrublands less common and Prairies more common, added small chance for vanilla Cherry Groves and Meadows to generate in our biome regions
release
19.0.0.46 for Fabric 1.20.4
19.0.0.4627 янв. 2024 г.789Minecraft: 1.20.4fabric
Что нового
```
Made Shrublands less common and Prairies more common, added small chance for vanilla Cherry Groves and Meadows to generate in our biome regions
release
19.0.0.45 for Fabric 1.20.4
19.0.0.4523 янв. 2024 г.964Minecraft: 1.20.4fabric
Что нового
```
Swapped amount of shrubs in the Shrubland/Rocky Shrubland, made the exposed stone surface more common in the Rocky Shrubland, added packed mud "termite mounds" to the Scrubland, lowered amount of sprouts in the Rocky Rainforest
release
19.0.0.45 for NeoForge 1.20.4
19.0.0.4523 янв. 2024 г.124Minecraft: 1.20.4neoforge
Что нового
```
Swapped amount of shrubs in the Shrubland/Rocky Shrubland, made the exposed stone surface more common in the Rocky Shrubland, added packed mud "termite mounds" to the Scrubland, lowered amount of sprouts in the Rocky Rainforest
release
19.0.0.45 for Forge 1.20.4
19.0.0.4523 янв. 2024 г.195Minecraft: 1.20.4forge
Что нового
```
Swapped amount of shrubs in the Shrubland/Rocky Shrubland, made the exposed stone surface more common in the Rocky Shrubland, added packed mud "termite mounds" to the Scrubland, lowered amount of sprouts in the Rocky Rainforest
beta
19.0.0.44 for NeoForge 1.20.4
19.0.0.4422 янв. 2024 г.103Minecraft: 1.20.4neoforge
Что нового
```
Update uk_ua.json (#2167)
beta
19.0.0.44 for Fabric 1.20.4
19.0.0.4422 янв. 2024 г.165Minecraft: 1.20.4fabric
Что нового
```
Update uk_ua.json (#2167)
beta
19.0.0.44 for Forge 1.20.4
19.0.0.4422 янв. 2024 г.87Minecraft: 1.20.4forge
Что нового
```
Update uk_ua.json (#2167)
beta
19.0.0.43 for Fabric 1.20.4
19.0.0.4321 янв. 2024 г.239Minecraft: 1.20.4fabric
Что нового
```
Workaround weird negative issues with anomalies
beta
19.0.0.43 for NeoForge 1.20.4
19.0.0.4321 янв. 2024 г.79Minecraft: 1.20.4neoforge
Что нового
```
Workaround weird negative issues with anomalies
beta
19.0.0.43 for Forge 1.20.4
19.0.0.4321 янв. 2024 г.87Minecraft: 1.20.4forge
Что нового
```
Workaround weird negative issues with anomalies
beta
19.0.0.42 for Fabric 1.20.4
19.0.0.4221 янв. 2024 г.72Minecraft: 1.20.4fabric
Что нового
```
Tweaked palm door textures, fixed pathfindability for certain blocks
beta
19.0.0.42 for NeoForge 1.20.4
19.0.0.4221 янв. 2024 г.87Minecraft: 1.20.4neoforge
Что нового
```
Tweaked palm door textures, fixed pathfindability for certain blocks
beta
19.0.0.42 for Forge 1.20.4
19.0.0.4221 янв. 2024 г.74Minecraft: 1.20.4forge
Что нового
```
Tweaked palm door textures, fixed pathfindability for certain blocks
beta
19.0.0.41 for Fabric 1.20.4
19.0.0.4121 янв. 2024 г.127Minecraft: 1.20.4fabric
Что нового
```
Updating de_de.json (#2166)
* Updating de_de.json
* Added missed translations
beta
19.0.0.41 for NeoForge 1.20.4
19.0.0.4121 янв. 2024 г.58Minecraft: 1.20.4neoforge
Что нового
```
Updating de_de.json (#2166)
* Updating de_de.json
* Added missed translations
beta
19.0.0.41 for Forge 1.20.4
19.0.0.4121 янв. 2024 г.78Minecraft: 1.20.4forge
Что нового
```
Updating de_de.json (#2166)
* Updating de_de.json
* Added missed translations
release
19.0.0.40 for Fabric 1.20.4
19.0.0.4021 янв. 2024 г.244Minecraft: 1.20.4fabric
Что нового
```
Additional performance improvements for anomalies
release
19.0.0.40 for NeoForge 1.20.4
19.0.0.4021 янв. 2024 г.81Minecraft: 1.20.4neoforge
Что нового
```
Additional performance improvements for anomalies
release
19.0.0.40 for Forge 1.20.4
19.0.0.4021 янв. 2024 г.77Minecraft: 1.20.4forge
Что нового
```
Additional performance improvements for anomalies
beta
19.0.0.39 for Fabric 1.20.4
19.0.0.3921 янв. 2024 г.74Minecraft: 1.20.4fabric
Что нового
```
Changed End Corruption grass/foliage color to the default grass/foliage block color
beta
19.0.0.39 for NeoForge 1.20.4
19.0.0.3921 янв. 2024 г.96Minecraft: 1.20.4neoforge
Что нового
```
Changed End Corruption grass/foliage color to the default grass/foliage block color
beta
19.0.0.39 for Forge 1.20.4
19.0.0.3921 янв. 2024 г.40Minecraft: 1.20.4forge
Что нового
```
Changed End Corruption grass/foliage color to the default grass/foliage block color
beta
19.0.0.38 for Fabric 1.20.4
19.0.0.3821 янв. 2024 г.64Minecraft: 1.20.4fabric
Что нового
```
Only allow anomalies to render as default block states (some mods such as Better End do bad things that prevent us from using all possible states)
beta
19.0.0.38 for NeoForge 1.20.4
19.0.0.3821 янв. 2024 г.68Minecraft: 1.20.4neoforge
Что нового
```
Only allow anomalies to render as default block states (some mods such as Better End do bad things that prevent us from using all possible states)
beta
19.0.0.38 for Forge 1.20.4
19.0.0.3821 янв. 2024 г.72Minecraft: 1.20.4forge
Что нового
```
Only allow anomalies to render as default block states (some mods such as Better End do bad things that prevent us from using all possible states)
beta
19.0.0.37 for Fabric 1.20.4
19.0.0.3720 янв. 2024 г.56Minecraft: 1.20.4fabric
Что нового
```
Fix Fabric maven builds
beta
19.0.0.37 for NeoForge 1.20.4
19.0.0.3720 янв. 2024 г.63Minecraft: 1.20.4neoforge
Что нового
```
Fix Fabric maven builds
beta
19.0.0.37 for Forge 1.20.4
19.0.0.3720 янв. 2024 г.56Minecraft: 1.20.4forge
Что нового
```
Fix Fabric maven builds
beta
19.0.0.36 for Fabric 1.20.4
19.0.0.3620 янв. 2024 г.114Minecraft: 1.20.4fabric
Что нового
```
Updated Serene Seasons tags
beta
19.0.0.36 for NeoForge 1.20.4
19.0.0.3620 янв. 2024 г.47Minecraft: 1.20.4neoforge
Что нового
```
Updated Serene Seasons tags
beta
19.0.0.36 for Forge 1.20.4
19.0.0.3620 янв. 2024 г.77Minecraft: 1.20.4forge
Что нового
```
Updated Serene Seasons tags
beta
19.0.0.35 for NeoForge 1.20.4
19.0.0.3520 янв. 2024 г.52Minecraft: 1.20.4neoforge
Что нового
```
Added crafting recipes for Mossy Black Sand, Algal End Stone, Unmapped End Stone, and Null End Stone, allowed Null Blocks to be bonemealed to grow Null Plants, removed Enderman spawns from the End Wilds, fixed Dripstone generation in the Fungal Jungle
beta
19.0.0.35 for Fabric 1.20.4
19.0.0.3520 янв. 2024 г.104Minecraft: 1.20.4fabric
Что нового
```
Added crafting recipes for Mossy Black Sand, Algal End Stone, Unmapped End Stone, and Null End Stone, allowed Null Blocks to be bonemealed to grow Null Plants, removed Enderman spawns from the End Wilds, fixed Dripstone generation in the Fungal Jungle
beta
19.0.0.35 for Forge 1.20.4
19.0.0.3520 янв. 2024 г.51Minecraft: 1.20.4forge
Что нового
```
Added crafting recipes for Mossy Black Sand, Algal End Stone, Unmapped End Stone, and Null End Stone, allowed Null Blocks to be bonemealed to grow Null Plants, removed Enderman spawns from the End Wilds, fixed Dripstone generation in the Fungal Jungle
release
19.0.0.34 for NeoForge 1.20.4
19.0.0.3419 янв. 2024 г.108Minecraft: 1.20.4neoforge
Что нового
```
Renamed Radiant Hands to Lumaloops and gave them a new texture
release
19.0.0.34 for Fabric 1.20.4
19.0.0.3419 янв. 2024 г.321Minecraft: 1.20.4fabric
Что нового
```
Renamed Radiant Hands to Lumaloops and gave them a new texture
release
19.0.0.34 for Forge 1.20.4
19.0.0.3419 янв. 2024 г.116Minecraft: 1.20.4forge
Что нового
```
Renamed Radiant Hands to Lumaloops and gave them a new texture
beta
19.0.0.33 for Fabric 1.20.4
19.0.0.3319 янв. 2024 г.239Minecraft: 1.20.4fabric
Что нового
```
Tweaked still Liquid Null and Null Plant textures, allowed Null Plants to be bonemealed into Null Trees
beta
19.0.0.33 for NeoForge 1.20.4
19.0.0.3319 янв. 2024 г.69Minecraft: 1.20.4neoforge
Что нового
```
Tweaked still Liquid Null and Null Plant textures, allowed Null Plants to be bonemealed into Null Trees
beta
19.0.0.33 for Forge 1.20.4
19.0.0.3319 янв. 2024 г.105Minecraft: 1.20.4forge
Что нового
```
Tweaked still Liquid Null and Null Plant textures, allowed Null Plants to be bonemealed into Null Trees
release
19.0.0.32 for Fabric 1.20.4
19.0.0.3218 янв. 2024 г.141Minecraft: 1.20.4fabric
Что нового
```
Added Liquid Null fluid, Null Plants, and Null Leaves for the End Corruption. Added Obsidian Monoliths to the End Corruption. Increased amount of Dead Coral in the End Reef. Re-enabled shading for Unmapped End Stone.
release
19.0.0.32 for NeoForge 1.20.4
19.0.0.3218 янв. 2024 г.105Minecraft: 1.20.4neoforge
Что нового
```
Added Liquid Null fluid, Null Plants, and Null Leaves for the End Corruption. Added Obsidian Monoliths to the End Corruption. Increased amount of Dead Coral in the End Reef. Re-enabled shading for Unmapped End Stone.
release
19.0.0.32 for Forge 1.20.4
19.0.0.3218 янв. 2024 г.78Minecraft: 1.20.4forge
Что нового
```
Added Liquid Null fluid, Null Plants, and Null Leaves for the End Corruption. Added Obsidian Monoliths to the End Corruption. Increased amount of Dead Coral in the End Reef. Re-enabled shading for Unmapped End Stone.
beta
19.0.0.29 for NeoForge 1.20.4
19.0.0.2917 янв. 2024 г.99Minecraft: 1.20.4neoforge
Что нового
```
Update uk_ua.json (#2164)
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
beta
19.0.0.29 for Forge 1.20.4
19.0.0.2917 янв. 2024 г.95Minecraft: 1.20.4forge
Что нового
```
Update uk_ua.json (#2164)
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
beta
19.0.0.29 for Fabric 1.20.4
19.0.0.2917 янв. 2024 г.272Minecraft: 1.20.4fabric
Что нового
```
Update uk_ua.json (#2164)
* Update uk_ua.json
* Update uk_ua.json
* Update uk_ua.json
beta
19.0.0.28 for Fabric 1.20.4
19.0.0.2817 янв. 2024 г.152Minecraft: 1.20.4fabric
Что нового
```
Gave Empyreal Wood a slightly better color scheme
beta
19.0.0.28 for NeoForge 1.20.4
19.0.0.2817 янв. 2024 г.105Minecraft: 1.20.4neoforge
Что нового
```
Gave Empyreal Wood a slightly better color scheme
beta
19.0.0.28 for Forge 1.20.4
19.0.0.2817 янв. 2024 г.77Minecraft: 1.20.4forge
Что нового
```
Gave Empyreal Wood a slightly better color scheme
release
19.0.0.27 for Fabric 1.20.4
19.0.0.2717 янв. 2024 г.852Minecraft: 1.20.4fabric
Что нового
```
End biomes are now complete
release
19.0.0.27 for NeoForge 1.20.4
19.0.0.2717 янв. 2024 г.62Minecraft: 1.20.4neoforge
Что нового
```
End biomes are now complete
release
19.0.0.27 for Forge 1.20.4
19.0.0.2717 янв. 2024 г.101Minecraft: 1.20.4forge
Что нового
```
End biomes are now complete
beta
19.0.0.26 for Fabric 1.20.4
19.0.0.2616 янв. 2024 г.252Minecraft: 1.20.4fabric
Что нового
```
Added tidepools to the End Reef, maybe Eyebulbs harvestable with shears
beta
19.0.0.26 for NeoForge 1.20.4
19.0.0.2616 янв. 2024 г.63Minecraft: 1.20.4neoforge
Что нового
```
Added tidepools to the End Reef, maybe Eyebulbs harvestable with shears
beta
19.0.0.26 for Forge 1.20.4
19.0.0.2616 янв. 2024 г.117Minecraft: 1.20.4forge
Что нового
```
Added tidepools to the End Reef, maybe Eyebulbs harvestable with shears
beta
19.0.0.25 for NeoForge 1.20.4
19.0.0.2515 янв. 2024 г.95Minecraft: 1.20.4neoforge
Что нового
```
Added Radiant Hands to the End Wilds
beta
19.0.0.25 for Fabric 1.20.4
19.0.0.2515 янв. 2024 г.168Minecraft: 1.20.4fabric
Что нового
```
Added Radiant Hands to the End Wilds
beta
19.0.0.25 for Forge 1.20.4
19.0.0.2515 янв. 2024 г.81Minecraft: 1.20.4forge
Что нового
```
Added Radiant Hands to the End Wilds
beta
19.0.0.24 for Fabric 1.20.4
19.0.0.2415 янв. 2024 г.156Minecraft: 1.20.4fabric
Что нового
```
Added Empyreal tree generation, renamed Algae Blooms to Endblooms, fixed map colors for various wood blocks
beta
19.0.0.24 for NeoForge 1.20.4
19.0.0.2415 янв. 2024 г.77Minecraft: 1.20.4neoforge
Что нового
```
Added Empyreal tree generation, renamed Algae Blooms to Endblooms, fixed map colors for various wood blocks
beta
19.0.0.24 for Forge 1.20.4
19.0.0.2415 янв. 2024 г.104Minecraft: 1.20.4forge
Что нового
```
Added Empyreal tree generation, renamed Algae Blooms to Endblooms, fixed map colors for various wood blocks
beta
19.0.0.23 for Fabric 1.20.4
19.0.0.2314 янв. 2024 г.260Minecraft: 1.20.4fabric
Что нового
```
Added Empyreal Wood, more work on End Biomes
beta
19.0.0.23 for NeoForge 1.20.4
19.0.0.2314 янв. 2024 г.80Minecraft: 1.20.4neoforge
Что нового
```
Added Empyreal Wood, more work on End Biomes
beta
19.0.0.23 for Forge 1.20.4
19.0.0.2314 янв. 2024 г.115Minecraft: 1.20.4forge
Что нового
```
Added Empyreal Wood, more work on End Biomes
beta
19.0.0.22 for Fabric 1.20.4
19.0.0.2214 янв. 2024 г.154Minecraft: 1.20.4fabric
Что нового
```
Started on Dead Coral generation, improvements to Anomaly generation
beta
19.0.0.22 for NeoForge 1.20.4
19.0.0.2214 янв. 2024 г.87Minecraft: 1.20.4neoforge
Что нового
```
Started on Dead Coral generation, improvements to Anomaly generation
beta
19.0.0.22 for Forge 1.20.4
19.0.0.2214 янв. 2024 г.65Minecraft: 1.20.4forge
Что нового
```
Started on Dead Coral generation, improvements to Anomaly generation
beta
19.0.0.21 for NeoForge 1.20.4
19.0.0.2114 янв. 2024 г.46Minecraft: 1.20.4neoforge
Что нового
```
Improvements to the End Corruption
beta
19.0.0.21 for Fabric 1.20.4
19.0.0.2114 янв. 2024 г.102Minecraft: 1.20.4fabric
Что нового
```
Improvements to the End Corruption
beta
19.0.0.21 for Forge 1.20.4
19.0.0.2114 янв. 2024 г.46Minecraft: 1.20.4forge
Что нового
```
Improvements to the End Corruption
beta
19.0.0.20 for Fabric 1.20.4
19.0.0.2014 янв. 2024 г.89Minecraft: 1.20.4fabric
Что нового
```
Added Null particles, more improvements to Anomaly blocks
beta
19.0.0.20 for NeoForge 1.20.4
19.0.0.2014 янв. 2024 г.70Minecraft: 1.20.4neoforge
Что нового
```
Added Null particles, more improvements to Anomaly blocks
beta
19.0.0.20 for Forge 1.20.4
19.0.0.2014 янв. 2024 г.87Minecraft: 1.20.4forge
Что нового
```
Added Null particles, more improvements to Anomaly blocks
beta
19.0.0.19 for NeoForge 1.20.4
19.0.0.1914 янв. 2024 г.52Minecraft: 1.20.4neoforge
Что нового
```
Attempt to improve anomaly performance
beta
19.0.0.19 for Fabric 1.20.4
19.0.0.1914 янв. 2024 г.82Minecraft: 1.20.4fabric
Что нового
```
Attempt to improve anomaly performance
beta
19.0.0.19 for Forge 1.20.4
19.0.0.1914 янв. 2024 г.56Minecraft: 1.20.4forge
Что нового
```
Attempt to improve anomaly performance
beta
19.0.0.18 for NeoForge 1.20.4
19.0.0.1814 янв. 2024 г.53Minecraft: 1.20.4neoforge
Что нового
```
Use different anomaly states in feature generation
beta
19.0.0.18 for Fabric 1.20.4
19.0.0.1814 янв. 2024 г.61Minecraft: 1.20.4fabric
Что нового
```
Use different anomaly states in feature generation
beta
19.0.0.18 for Forge 1.20.4
19.0.0.1814 янв. 2024 г.65Minecraft: 1.20.4forge
Что нового
```
Use different anomaly states in feature generation
beta
19.0.0.17 for Fabric 1.20.4
19.0.0.1714 янв. 2024 г.56Minecraft: 1.20.4fabric
Что нового
```
Implemented varying modes for the anomaly block
beta
19.0.0.17 for NeoForge 1.20.4
19.0.0.1714 янв. 2024 г.76Minecraft: 1.20.4neoforge
Что нового
```
Implemented varying modes for the anomaly block
beta
19.0.0.17 for Forge 1.20.4
19.0.0.1714 янв. 2024 г.48Minecraft: 1.20.4forge
Что нового
```
Implemented varying modes for the anomaly block
beta
19.0.0.16 for Fabric 1.20.4
19.0.0.1614 янв. 2024 г.86Minecraft: 1.20.4fabric
Что нового
```
Started work on End biome features, lowered amount of white sand in the Tropics
beta
19.0.0.16 for NeoForge 1.20.4
19.0.0.1614 янв. 2024 г.70Minecraft: 1.20.4neoforge
Что нового
```
Started work on End biome features, lowered amount of white sand in the Tropics
beta
19.0.0.16 for Forge 1.20.4
19.0.0.1614 янв. 2024 г.71Minecraft: 1.20.4forge
Что нового
```
Started work on End biome features, lowered amount of white sand in the Tropics
beta
19.0.0.15 for Fabric 1.20.4
19.0.0.1513 янв. 2024 г.63Minecraft: 1.20.4fabric
Что нового
```
End biome WIP
beta
19.0.0.15 for NeoForge 1.20.4
19.0.0.1513 янв. 2024 г.48Minecraft: 1.20.4neoforge
Что нового
```
End biome WIP
beta
19.0.0.15 for Forge 1.20.4
19.0.0.1513 янв. 2024 г.87Minecraft: 1.20.4forge
Что нового
```
End biome WIP
beta
19.0.0.14 for Fabric 1.20.4
19.0.0.1413 янв. 2024 г.103Minecraft: 1.20.4fabric
Что нового
```
More work on End biome blocks
beta
19.0.0.14 for NeoForge 1.20.4
19.0.0.1413 янв. 2024 г.71Minecraft: 1.20.4neoforge
Что нового
```
More work on End biome blocks
beta
19.0.0.14 for Forge 1.20.4
19.0.0.1413 янв. 2024 г.53Minecraft: 1.20.4forge
Что нового
```
More work on End biome blocks
beta
19.0.0.13 for Fabric 1.20.4
19.0.0.1313 янв. 2024 г.136Minecraft: 1.20.4fabric
Что нового
```
More End biome blocks
beta
19.0.0.13 for NeoForge 1.20.4
19.0.0.1313 янв. 2024 г.73Minecraft: 1.20.4neoforge
Что нового
```
More End biome blocks
beta
19.0.0.13 for Forge 1.20.4
19.0.0.1313 янв. 2024 г.86Minecraft: 1.20.4forge
Что нового
```
More End biome blocks
beta
19.0.0.12 for Fabric 1.20.4
19.0.0.1213 янв. 2024 г.80Minecraft: 1.20.4fabric
Что нового
```
Started adding blocks for End biomes
beta
19.0.0.12 for NeoForge 1.20.4
19.0.0.1213 янв. 2024 г.43Minecraft: 1.20.4neoforge
Что нового
```
Started adding blocks for End biomes
beta
19.0.0.12 for Forge 1.20.4
19.0.0.1213 янв. 2024 г.74Minecraft: 1.20.4forge
Что нового
```
Started adding blocks for End biomes
beta
19.0.0.11 for Fabric 1.20.4
19.0.0.1113 янв. 2024 г.120Minecraft: 1.20.4fabric
Что нового
```
Added foobar blocks
beta
19.0.0.11 for NeoForge 1.20.4
19.0.0.1113 янв. 2024 г.48Minecraft: 1.20.4neoforge
Что нового
```
Added foobar blocks
beta
19.0.0.11 for Forge 1.20.4
19.0.0.1113 янв. 2024 г.53Minecraft: 1.20.4forge
Что нового
```
Added foobar blocks
beta
19.0.0.10 for Fabric 1.20.4
19.0.0.1012 янв. 2024 г.169Minecraft: 1.20.4fabric
Что нового
```
Fixed blood transparency
beta
19.0.0.10 for NeoForge 1.20.4
19.0.0.1012 янв. 2024 г.63Minecraft: 1.20.4neoforge
Что нового
```
Fixed blood transparency
beta
19.0.0.10 for Forge 1.20.4
19.0.0.1012 янв. 2024 г.99Minecraft: 1.20.4forge
Что нового
```
Fixed blood transparency
beta
19.0.0.9 for Fabric 1.20.4
19.0.0.912 янв. 2024 г.189Minecraft: 1.20.4fabric
Что нового
```
Improved Mossy Black Sand side texture
beta
19.0.0.9 for NeoForge 1.20.4
19.0.0.912 янв. 2024 г.83Minecraft: 1.20.4neoforge
Что нового
```
Improved Mossy Black Sand side texture
beta
19.0.0.9 for Forge 1.20.4
19.0.0.912 янв. 2024 г.82Minecraft: 1.20.4forge
Что нового
```
Improved Mossy Black Sand side texture
beta
19.0.0.8 for Fabric 1.20.4
19.0.0.811 янв. 2024 г.102Minecraft: 1.20.4fabric
Что нового
```
Fix dependency strings, fix fabric icon
beta
19.0.0.8 for NeoForge 1.20.4
19.0.0.811 янв. 2024 г.57Minecraft: 1.20.4neoforge
Что нового
```
Fix dependency strings, fix fabric icon
beta
19.0.0.8 for Forge 1.20.4
19.0.0.811 янв. 2024 г.71Minecraft: 1.20.4forge
Что нового
```
Fix dependency strings, fix fabric icon
beta
19.0.0.7 for Fabric 1.20.4
19.0.0.711 янв. 2024 г.73Minecraft: 1.20.4fabric
Что нового
```
Tagged Mossy Black Sand as a dirt block to allow foliage to be placed on it
beta
19.0.0.7 for NeoForge 1.20.4
19.0.0.711 янв. 2024 г.43Minecraft: 1.20.4neoforge
Что нового
```
Tagged Mossy Black Sand as a dirt block to allow foliage to be placed on it
beta
19.0.0.7 for Forge 1.20.4
19.0.0.711 янв. 2024 г.57Minecraft: 1.20.4forge
Что нового
```
Tagged Mossy Black Sand as a dirt block to allow foliage to be placed on it
beta
19.0.0.6 for Fabric 1.20.4
19.0.0.611 янв. 2024 г.81Minecraft: 1.20.4fabric
Что нового
```
Fixed Lush Desert sprouts/dune grass generating in water, changed brimstone fumarole recipe to use fire charges instead of lava buckets
beta
19.0.0.6 for NeoForge 1.20.4
19.0.0.611 янв. 2024 г.90Minecraft: 1.20.4neoforge
Что нового
```
Fixed Lush Desert sprouts/dune grass generating in water, changed brimstone fumarole recipe to use fire charges instead of lava buckets
beta
19.0.0.6 for Forge 1.20.4
19.0.0.611 янв. 2024 г.71Minecraft: 1.20.4forge
Что нового
```
Fixed Lush Desert sprouts/dune grass generating in water, changed brimstone fumarole recipe to use fire charges instead of lava buckets
beta
19.0.0.5 for NeoForge 1.20.4
19.0.0.511 янв. 2024 г.54Minecraft: 1.20.4neoforge
Что нового
```
Update uk_ua.json (#2162)
beta
19.0.0.5 for Fabric 1.20.4
19.0.0.511 янв. 2024 г.74Minecraft: 1.20.4fabric
Что нового
```
Update uk_ua.json (#2162)
beta
19.0.0.5 for Forge 1.20.4
19.0.0.511 янв. 2024 г.46Minecraft: 1.20.4forge
Что нового
```
Update uk_ua.json (#2162)
release
19.0.0.4 for Fabric 1.20.4
19.0.0.411 янв. 2024 г.243Minecraft: 1.20.4fabric
Что нового
```
Fixed server crashing
release
19.0.0.4 for NeoForge 1.20.4
19.0.0.411 янв. 2024 г.61Minecraft: 1.20.4neoforge
Что нового
```
Fixed server crashing
release
19.0.0.4 for Forge 1.20.4
19.0.0.411 янв. 2024 г.56Minecraft: 1.20.4forge
Что нового
```
Fixed server crashing
release
19.0.0.3 for Fabric 1.20.4
19.0.0.311 янв. 2024 г.213Minecraft: 1.20.4fabric
Что нового
```
Use separate slugs for TerraBlender on Curseforge
release
19.0.0.3 for NeoForge 1.20.4
19.0.0.311 янв. 2024 г.81Minecraft: 1.20.4neoforge
Что нового
```
Use separate slugs for TerraBlender on Curseforge
release
19.0.0.3 for Forge 1.20.4
19.0.0.311 янв. 2024 г.61Minecraft: 1.20.4forge
Что нового
```
Use separate slugs for TerraBlender on Curseforge
beta
19.0.0.1 for Fabric 1.20.4
19.0.0.111 янв. 2024 г.530Minecraft: 1.20.4fabric
Что нового
```
Fix tags
beta
19.0.0.1 for NeoForge 1.20.4
19.0.0.111 янв. 2024 г.78Minecraft: 1.20.4neoforge
Что нового
```
Fix tags
beta
19.0.0.1 for Forge 1.20.4
19.0.0.111 янв. 2024 г.44Minecraft: 1.20.4forge
Что нового
```
Fix tags
beta
1.20.4-18.3.0.11 for Forge 1.20.4
18.3.0.119 янв. 2024 г.233Minecraft: 1.20.4forge
Что нового
```
Flesh blocks now slowly grow flesh decorations (Hair, Flesh Tendons, etc.) when adjacent to Blood source blocks. Flesh blocks can also now be crafted with Rotten Flesh and Blood Buckets
beta
1.20.4-18.3.0.10 for Forge 1.20.4
18.3.0.109 янв. 2024 г.59Minecraft: 1.20.4forge
Что нового
```
Added bonemeal functionality for various plants/blocks, prevented Origin Grass from being bonemealed, allowed glowworm silk to be placed on the bottom of any sturdy block.
release
1.20.4-18.3.0.9 for Forge 1.20.4
18.3.0.99 янв. 2024 г.57Minecraft: 1.20.4forge
Что нового
```
Included blocks.json atlas for armor trims in case some kind of automated compatibility is added in the future
beta
1.20.4-18.3.0.8 for Forge 1.20.4
18.3.0.88 янв. 2024 г.85Minecraft: 1.20.4forge
Что нового
```
Adjusted the pitch/volume/frequency for blood's ambient sound
beta
1.20.4-18.3.0.7 for Forge 1.20.4
18.3.0.78 янв. 2024 г.82Minecraft: 1.20.4forge
Что нового
```
Added ambient sound for blood (Closes #2158)
release
1.20.4-18.3.0.6 for Forge 1.20.4
18.3.0.631 дек. 2023 г.217Minecraft: 1.20.4forge
Что нового
```
Fixed TAN biome tags
beta
1.20.4-18.3.0.5 for Forge 1.20.4
18.3.0.530 дек. 2023 г.69Minecraft: 1.20.4forge
Что нового
```
Manually tag our biomes for Tough As Nails compatibility
release
1.20.4-18.3.0.4 for Forge 1.20.4
18.3.0.413 дек. 2023 г.475Minecraft: 1.20.4forge
Что нового
```
Made poplar trees in the Mediterranean Forest look nicer
release
1.20.4-18.3.0.3 for Forge 1.20.4
18.3.0.313 дек. 2023 г.78Minecraft: 1.20.4forge
Что нового
```
Added unique steam particles for the Thermal Calcite Vents
beta
1.20.4-18.3.0.2 for Forge 1.20.4
18.3.0.210 дек. 2023 г.76Minecraft: 1.20.4forge
Что нового
```
Fixed Origin Valley music list
release
1.20.4-18.3.0.1 for Forge 1.20.4
18.3.0.19 дек. 2023 г.76Minecraft: 1.20.4forge
Что нового
```
Fixed saplings
beta
1.20.4-18.3.0.0 for Forge 1.20.4
18.3.0.09 дек. 2023 г.99Minecraft: 1.20.4forge
Что нового
```
Updated to Minecraft 1.20.4
18.2.0
======
beta
1.20.4-18.2.0.54 for Forge 1.20.4
18.2.0.549 дек. 2023 г.108Minecraft: 1.20.4forge
Что нового
```
Updated to Minecraft 1.20.4
release
1.20.2-18.2.0.53 for Forge 1.20.2
18.2.0.532 дек. 2023 г.11 тыс.Minecraft: 1.20.2forge
Что нового
```
Improved Volcano lava pool/spring and Lush Desert/Rocky Rainforest water spring generation
release
1.20.2-18.2.0.52 for Forge 1.20.2
18.2.0.521 дек. 2023 г.143Minecraft: 1.20.2forge
Что нового
```
Reworked Stringy Cobweb generation and added top connected state, prevented players from obtaining Stringy Cobwebs since manual placement is/was broken
beta
1.20.2-18.2.0.51 for Forge 1.20.2
18.2.0.511 дек. 2023 г.119Minecraft: 1.20.2forge
Что нового
```
Cleaned up surface rules class to remove vanilla biome rules. Hopefully nothing is broken!
release
1.20.2-18.2.0.50 for Forge 1.20.2
18.2.0.501 дек. 2023 г.74Minecraft: 1.20.2forge
Что нового
```
Improved Volcano and Cold Desert terrain, added multicolor terracotta to the Rocky Rainforest, tweaked tree generation in the Lavender Field, Jacaranda Glade, and Maple Woods, made gravel beaches more common in the Origin Valley
beta
1.20.2-18.2.0.49 for Forge 1.20.2
18.2.0.4930 нояб. 2023 г.84Minecraft: 1.20.2forge
Что нового
```
Update uk_ua.json (#2155)
* Update uk_ua.json
* Update uk_ua.json
release
1.20.2-18.2.0.48 for Forge 1.20.2
18.2.0.4830 нояб. 2023 г.86Minecraft: 1.20.2forge
Что нового
```
Swapped Palm and Maple door/trapdoor designs
release
1.20.2-18.2.0.47 for Forge 1.20.2
18.2.0.4730 нояб. 2023 г.79Minecraft: 1.20.2forge
Что нового
```
More texture tweaks, reduced amount of tiny cacti in Dryland
beta
1.20.2-18.2.0.46 for Forge 1.20.2
18.2.0.4630 нояб. 2023 г.58Minecraft: 1.20.2forge
Что нового
```
Various texture tweaks
release
1.20.2-18.2.0.45 for Forge 1.20.2
18.2.0.4530 нояб. 2023 г.80Minecraft: 1.20.2forge
Что нового
```
Added mossy state for Willow Leaves when Spanish Moss is underneath them
release
1.20.2-18.2.0.44 for Forge 1.20.2
18.2.0.4429 нояб. 2023 г.74Minecraft: 1.20.2forge
Что нового
```
Tweaked Barley, Magic Leaves/Sapling, and Flowering Sapling textures, tweaked Umbran tree generation, allowed Flowering Oak/Jacaranda Saplings to grow bee nests
release
1.20.2-18.2.0.43 for Forge 1.20.2
18.2.0.4329 нояб. 2023 г.62Minecraft: 1.20.2forge
Что нового
```
Improved Mahogany tree generation, added fallen logs to the Aspen Glade and Jacaranda Glade
release
1.20.2-18.2.0.42 for Forge 1.20.2
18.2.0.4229 нояб. 2023 г.58Minecraft: 1.20.2forge
Что нового
```
Improvements to the Jacaranda Glade and Lush Desert
release
1.20.2-18.2.0.41 for Forge 1.20.2
18.2.0.4128 нояб. 2023 г.60Minecraft: 1.20.2forge
Что нового
```
Renamed Aspen Forest to Aspen Glade, renamed Jacaranda Forest to Jacaranda Glade, changed where Gravel Beaches can generate, tweaked Clover texture
release
1.20.2-18.2.0.40 for Forge 1.20.2
18.2.0.4028 нояб. 2023 г.60Minecraft: 1.20.2forge
Что нового
```
Added feature to remove top layer of gravel in the Origin Valley
beta
1.20.2-18.2.0.39 for Forge 1.20.2
18.2.0.3928 нояб. 2023 г.53Minecraft: 1.20.2forge
Что нового
```
Removed BOP paintings
release
1.20.2-18.2.0.38 for Forge 1.20.2
18.2.0.3828 нояб. 2023 г.58Minecraft: 1.20.2forge
Что нового
```
Added gravel/sand gen to the Origin Valley (Thanks to UHQ_GAMES for providing help!), added white sandstone gen to the Tropics
release
1.20.2-18.2.0.37 for Forge 1.20.2
18.2.0.3728 нояб. 2023 г.53Minecraft: 1.20.2forge
Что нового
```
Re-added Gravel Beaches
release
1.20.2-18.2.0.36 for Forge 1.20.2
18.2.0.3628 нояб. 2023 г.66Minecraft: 1.20.2forge
Что нового
```
Overhauled Magic and Umbran tree generation, added new Magic Leaf/Sapling textures
beta
1.20.2-18.2.0.35 for Forge 1.20.2
18.2.0.3528 нояб. 2023 г.59Minecraft: 1.20.2forge
Что нового
```
Update uk_ua.json (#2153)
release
1.20.2-18.2.0.34 for Forge 1.20.2
18.2.0.3427 нояб. 2023 г.106Minecraft: 1.20.2forge
Что нового
```
ACTUALLY the final tweak to the biome builder for REAL this time
release
1.20.2-18.2.0.33 for Forge 1.20.2
18.2.0.3327 нояб. 2023 г.36Minecraft: 1.20.2forge
Что нового
```
One last tweak to the biome builder
beta
1.20.2-18.2.0.32 for Forge 1.20.2
18.2.0.3227 нояб. 2023 г.63Minecraft: 1.20.2forge
Что нового
```
Allowed stony shores to be replaced in BOP regions. Cleaned up the biome builder classes
release
1.20.2-18.2.0.31 for Forge 1.20.2
18.2.0.3127 нояб. 2023 г.72Minecraft: 1.20.2forge
Что нового
```
Separated swamps for both biome regions
release
1.20.2-18.2.0.30 for Forge 1.20.2
18.2.0.3026 нояб. 2023 г.50Minecraft: 1.20.2forge
Что нового
```
Added support for custom river biomes in our regions, renamed Snowy Origin Valley to Wintry Origin Valley
beta
1.20.2-18.2.0.29 for Forge 1.20.2
18.2.0.2926 нояб. 2023 г.69Minecraft: 1.20.2forge
Что нового
```
Added Snowy Origin Valley biome, tweaked Origin Grass Block model
beta
1.20.2-18.2.0.28 for Forge 1.20.2
18.2.0.2826 нояб. 2023 г.42Minecraft: 1.20.2forge
Что нового
```
Changed range for where the Origin Valley can generate, tweaked Origin Valley water/sky/fog colors to make them as accurate to Alpha as possible, gave palm trees a higher chance of curving
release
1.20.2-18.2.0.27 for Forge 1.20.2
18.2.0.2726 нояб. 2023 г.47Minecraft: 1.20.2forge
Что нового
```
Disabled emissive rendering on Rainbow Birch trees and tweaked rainbow gradient
beta
1.20.2-18.2.0.26 for Forge 1.20.2
18.2.0.2626 нояб. 2023 г.89Minecraft: 1.20.2forge
Что нового
```
Update uk_ua.json (#2152)
beta
1.20.2-18.2.0.25 for Forge 1.20.2
18.2.0.2526 нояб. 2023 г.85Minecraft: 1.20.2forge
Что нового
```
Improved high grass/watergrass item textures, prevented potted tiny cactus from appearing in the creative mode inventory
release
1.20.2-18.2.0.24 for Forge 1.20.2
18.2.0.2426 нояб. 2023 г.57Minecraft: 1.20.2forge
Что нового
```
Added dead bushes to the Dead Forest, changed cypress trees to generate more Spanish Moss, changed Wasteland sky color, added Tiny Cactus to Wandering Trader trades
release
1.20.2-18.2.0.23 for Forge 1.20.2
18.2.0.2326 нояб. 2023 г.60Minecraft: 1.20.2forge
Что нового
```
Improved Redwood tree generation, tweaked leaf pile model, made blood semi-transparent
release
1.20.2-18.2.0.22 for Forge 1.20.2
18.2.0.2226 нояб. 2023 г.69Minecraft: 1.20.2forge
Что нового
```
Only allow players to be damaged by tiny cacti
beta
1.20.2-18.2.0.21 for Forge 1.20.2
18.2.0.2125 нояб. 2023 г.46Minecraft: 1.20.2forge
Что нового
```
Added Tiny Cactus plants to the Dryland
release
1.20.2-18.2.0.20 for Forge 1.20.2
18.2.0.2025 нояб. 2023 г.45Minecraft: 1.20.2forge
Что нового
```
Added maple leaf piles
beta
1.20.2-18.2.0.19 for Forge 1.20.2
18.2.0.1925 нояб. 2023 г.55Minecraft: 1.20.2forge
Что нового
```
Added additional entries for missing mapping conversion
release
1.20.2-18.2.0.18 for Forge 1.20.2
18.2.0.1825 нояб. 2023 г.46Minecraft: 1.20.2forge
Что нового
```
Gave Magic, Maple, and Willow Wood softer textures. Improved Maple Door/Trapdoor textures
release
1.20.2-18.2.0.17 for Forge 1.20.2
18.2.0.1725 нояб. 2023 г.34Minecraft: 1.20.2forge
Что нового
```
Added Maple Door/Trapdoor textures
beta
1.20.2-18.2.0.16 for Forge 1.20.2
18.2.0.1625 нояб. 2023 г.79Minecraft: 1.20.2forge
Что нового
```
Renamed Seasonal Orchard to Aspen Forest, renamed Lavender Forest to Jacaranda Forest
beta
1.20.2-18.2.0.15 for Forge 1.20.2
18.2.0.1525 нояб. 2023 г.85Minecraft: 1.20.2forge
Что нового
```
Added additional missing mapping conversion entries
beta
1.20.2-18.2.0.14 for Forge 1.20.2
18.2.0.1425 нояб. 2023 г.49Minecraft: 1.20.2forge
Что нового
```
Remove debug logging
beta
1.20.2-18.2.0.13 for Forge 1.20.2
18.2.0.1325 нояб. 2023 г.84Minecraft: 1.20.2forge
Что нового
```
Added registry remapper
beta
1.20.2-18.2.0.12 for Forge 1.20.2
18.2.0.1225 нояб. 2023 г.59Minecraft: 1.20.2forge
Что нового
```
Added Maple Wood
release
1.20.2-18.2.0.11 for Forge 1.20.2
18.2.0.1124 нояб. 2023 г.78Minecraft: 1.20.2forge
Что нового
```
Improved bamboo generation in the Hot Springs, allowed lava and magma to affect Thermal Calcite distance value
release
1.20.2-18.2.0.10 for Forge 1.20.2
18.2.0.1024 нояб. 2023 г.57Minecraft: 1.20.2forge
Что нового
```
Added Pine trees and dead bushes to the Dryland, improved Redwood Tree generation, allowed the largest Redwood trees to rarely grow from 2x2 saplings
beta
1.20.2-18.2.0.9 for Forge 1.20.2
18.2.0.923 нояб. 2023 г.70Minecraft: 1.20.2forge
Что нового
```
Fixed Stringy Cobwebs generating above/under unsturdy blocks, changed how High Grass movement slowing works, added movement slowing to Webbing/Hanging Cobwebs/Stringy Cobwebs, optimized imports
release
1.20.2-18.2.0.8 for Forge 1.20.2
18.2.0.823 нояб. 2023 г.87Minecraft: 1.20.2forge
Что нового
```
Improved Thermal Calcite Vent textures, gave proper map colors for each Thermal Calcite stage
beta
1.20.2-18.2.0.7 for Forge 1.20.2
18.2.0.723 нояб. 2023 г.56Minecraft: 1.20.2forge
Что нового
```
Allow Thermal Calcite to check for Ice blocks for their "distance" value
beta
1.20.2-18.2.0.6 for Forge 1.20.2
18.2.0.622 нояб. 2023 г.86Minecraft: 1.20.2forge
Что нового
```
Updated block.properties for shaders
release
1.20.2-18.2.0.5 for Forge 1.20.2
18.2.0.522 нояб. 2023 г.53Minecraft: 1.20.2forge
Что нового
```
Added additional ponds to the Hot Springs
beta
1.20.2-18.2.0.4 for Forge 1.20.2
18.2.0.422 нояб. 2023 г.76Minecraft: 1.20.2forge
Что нового
```
Tweaked bubble particle spawning for Thermal Calcite blocks
beta
1.20.2-18.2.0.3 for Forge 1.20.2
18.2.0.322 нояб. 2023 г.73Minecraft: 1.20.2forge
Что нового
```
Update uk_ua.json (#2151)
(cherry picked from commit 22790e553d63455176b281be0016c6b796c2e703)
release
1.20.2-18.2.0.2 for Forge 1.20.2
18.2.0.222 нояб. 2023 г.87Minecraft: 1.20.2forge
Что нового
- Added Hot Springs biome
- Added Pine Wood
- Added Thermal Calcite blocks
- Improved the Crag biome
release
18.1.0.612 for 1.20.2
18.1.0.61219 нояб. 2023 г.115Minecraft: 1.20.2forge
beta
18.1.0.611 for 1.20.2
18.1.0.61119 нояб. 2023 г.43Minecraft: 1.20.2forge
release
18.1.0.610 for 1.20.2
18.1.0.61019 нояб. 2023 г.68Minecraft: 1.20.2forge
release
18.1.0.609 for 1.20.2
18.1.0.60919 нояб. 2023 г.43Minecraft: 1.20.2forge
beta
18.1.0.608 for 1.20.2
18.1.0.60819 нояб. 2023 г.42Minecraft: 1.20.2forge
beta
18.1.0.607 for 1.20.2
18.1.0.60719 нояб. 2023 г.52Minecraft: 1.20.2forge
release
18.1.0.606 for 1.20.2
18.1.0.60619 нояб. 2023 г.66Minecraft: 1.20.2forge
beta
18.1.0.605 for 1.20.2
18.1.0.60519 нояб. 2023 г.39Minecraft: 1.20.2forge
beta
18.1.0.604 for 1.20.2
18.1.0.60419 нояб. 2023 г.30Minecraft: 1.20.2forge
beta
18.1.0.603 for 1.20.2
18.1.0.60319 нояб. 2023 г.68Minecraft: 1.20.2forge
beta
18.1.0.602 for 1.20.2
18.1.0.60219 нояб. 2023 г.35Minecraft: 1.20.2forge
release
18.1.0.601 for 1.20.2
18.1.0.60119 нояб. 2023 г.75Minecraft: 1.20.2forge
beta
18.1.0.600 for 1.20.2
18.1.0.60019 нояб. 2023 г.42Minecraft: 1.20.2forge
beta
18.1.0.599 for 1.20.2
18.1.0.59919 нояб. 2023 г.79Minecraft: 1.20.2forge
beta
18.0.0.598 for 1.20.1
18.0.0.59819 нояб. 2023 г.946,3 тыс.Minecraft: 1.20.1forge
beta
18.0.0.597 for 1.20.1
18.0.0.59719 нояб. 2023 г.3,8 тыс.Minecraft: 1.20.1forge
beta
18.0.0.596 for 1.20.1
18.0.0.59619 нояб. 2023 г.355Minecraft: 1.20.1forge
beta
18.0.0.595 for 1.20.1
18.0.0.59519 нояб. 2023 г.440Minecraft: 1.20.1forge
beta
17.2.0.594 for 1.19.3
17.2.0.59419 нояб. 2023 г.1,6 тыс.Minecraft: 1.19.3forge
beta
17.3.0.593 for 1.19.4
17.3.0.59319 нояб. 2023 г.17,8 тыс.Minecraft: 1.19.4forge
release
18.0.0.592 for 1.20.1
18.0.0.59219 нояб. 2023 г.686,2 тыс.Minecraft: 1.20.1forge
release
18.0.0.591 for 1.20.1
18.0.0.59119 нояб. 2023 г.625Minecraft: 1.20.1forge
release
18.0.0.590 for 1.20.1
18.0.0.59019 нояб. 2023 г.259Minecraft: 1.20.1forge
release
18.0.0.589 for 1.20.1
18.0.0.58919 нояб. 2023 г.263Minecraft: 1.20.1forge
release
18.0.0.588 for 1.20.1
18.0.0.58819 нояб. 2023 г.217Minecraft: 1.20.1forge
release
18.0.0.587 for 1.20.1
18.0.0.58719 нояб. 2023 г.258Minecraft: 1.20.1forge
beta
18.0.0.586 for 1.20.1
18.0.0.58619 нояб. 2023 г.102Minecraft: 1.20.1forge
release
18.0.0.585 for 1.20.1
18.0.0.58519 нояб. 2023 г.189Minecraft: 1.20.1forge
release
18.0.0.584 for 1.20.1
18.0.0.58419 нояб. 2023 г.173Minecraft: 1.20.1forge
beta
18.0.0.583 for 1.20.1
18.0.0.58319 нояб. 2023 г.133Minecraft: 1.20.1forge
release
18.0.0.582 for 1.20.1
18.0.0.58219 нояб. 2023 г.323Minecraft: 1.20.1forge
beta
18.0.0.581 for 1.20.1
18.0.0.58119 нояб. 2023 г.151Minecraft: 1.20.1forge
beta
18.0.0.580 for 1.20.1
18.0.0.58019 нояб. 2023 г.95Minecraft: 1.20.1forge
release
18.0.0.579 for 1.20.1
18.0.0.57919 нояб. 2023 г.302Minecraft: 1.20.1forge
beta
18.0.0.578 for 1.20.1
18.0.0.57819 нояб. 2023 г.69Minecraft: 1.20.1forge
beta
18.0.0.577 for 1.20.1
18.0.0.57719 нояб. 2023 г.84Minecraft: 1.20.1forge
release
18.0.0.576 for 1.20.1
18.0.0.57619 нояб. 2023 г.139Minecraft: 1.20.1forge
release
18.0.0.575 for 1.20.1
18.0.0.57519 нояб. 2023 г.130Minecraft: 1.20.1forge
beta
18.0.0.574 for 1.20.1
18.0.0.57419 нояб. 2023 г.73Minecraft: 1.20.1forge
release
18.0.0.573 for 1.20.1
18.0.0.57319 нояб. 2023 г.193Minecraft: 1.20.1forge
release
18.0.0.572 for 1.20.1
18.0.0.57219 нояб. 2023 г.120Minecraft: 1.20.1forge
release
18.0.0.571 for 1.20.1
18.0.0.57119 нояб. 2023 г.107Minecraft: 1.20.1forge
release
18.0.0.570 for 1.20.1
18.0.0.57019 нояб. 2023 г.103Minecraft: 1.20.1forge
release
18.0.0.569 for 1.20.1
18.0.0.56919 нояб. 2023 г.132Minecraft: 1.20.1forge
beta
18.0.0.568 for 1.20.1
18.0.0.56819 нояб. 2023 г.94Minecraft: 1.20.1forge
release
18.0.0.566 for 1.20.1
18.0.0.56619 нояб. 2023 г.201Minecraft: 1.20.1forge
release
18.0.0.565 for 1.20.1
18.0.0.56519 нояб. 2023 г.168Minecraft: 1.20.1forge
beta
18.0.0.564 for 1.20.1
18.0.0.56419 нояб. 2023 г.85Minecraft: 1.20.1forge
beta
18.0.0.563 for 1.20.1
18.0.0.56319 нояб. 2023 г.72Minecraft: 1.20.1forge
release
18.0.0.562 for 1.20.1
18.0.0.56219 нояб. 2023 г.691Minecraft: 1.20.1forge
beta
18.0.0.561 for 1.20.1
18.0.0.56119 нояб. 2023 г.152Minecraft: 1.20.1forge
beta
18.0.0.560 for 1.20.1
18.0.0.56019 нояб. 2023 г.709Minecraft: 1.20.1forge
beta
18.0.0.559 for 1.20
18.0.0.55919 нояб. 2023 г.13,6 тыс.Minecraft: 1.20forge
beta
18.0.0.558 for 1.20
18.0.0.55819 нояб. 2023 г.139Minecraft: 1.20forge
release
18.0.0.557 for 1.20
18.0.0.55719 нояб. 2023 г.2,1 тыс.Minecraft: 1.20forge
beta
18.0.0.556 for 1.20
18.0.0.55619 нояб. 2023 г.70Minecraft: 1.20forge
beta
18.0.0.555 for 1.20
18.0.0.55519 нояб. 2023 г.89Minecraft: 1.20forge
beta
18.0.0.554 for 1.20
18.0.0.55419 нояб. 2023 г.50Minecraft: 1.20forge
beta
18.0.0.553 for 1.20
18.0.0.55319 нояб. 2023 г.64Minecraft: 1.20forge
beta
18.0.0.552 for 1.20
18.0.0.55219 нояб. 2023 г.53Minecraft: 1.20forge
beta
18.0.0.551 for 1.20
18.0.0.55119 нояб. 2023 г.90Minecraft: 1.20forge
beta
18.0.0.550 for 1.20
18.0.0.55019 нояб. 2023 г.100Minecraft: 1.20forge
beta
18.0.0.549 for 1.20
18.0.0.54919 нояб. 2023 г.70Minecraft: 1.20forge
beta
18.0.0.548 for 1.20
18.0.0.54819 нояб. 2023 г.146Minecraft: 1.20forge
beta
17.3.0.546 for 1.19.4
17.3.0.54619 нояб. 2023 г.208Minecraft: 1.19.4forge
beta
17.3.0.545 for 1.19.4
17.3.0.54519 нояб. 2023 г.62Minecraft: 1.19.4forge
beta
17.3.0.543 for 1.19.4
17.3.0.54319 нояб. 2023 г.72Minecraft: 1.19.4forge
release
17.3.0.542 for 1.19.4
17.3.0.54219 нояб. 2023 г.1,5 тыс.Minecraft: 1.19.4forge
release
17.3.0.541 for 1.19.4
17.3.0.54119 нояб. 2023 г.101Minecraft: 1.19.4forge
beta
17.3.0.540 for 1.19.4
17.3.0.54019 нояб. 2023 г.69Minecraft: 1.19.4forge
beta
17.3.0.539 for 1.19.4
17.3.0.53919 нояб. 2023 г.45Minecraft: 1.19.4forge
beta
17.3.0.538 for 1.19.4
17.3.0.53819 нояб. 2023 г.84Minecraft: 1.19.4forge
beta
17.2.0.537 for 1.19.3
17.2.0.53719 нояб. 2023 г.60Minecraft: 1.19.3forge
release
17.2.0.536 for 1.19.3
17.2.0.53619 нояб. 2023 г.245Minecraft: 1.19.3forge
beta
17.2.0.535 for 1.19.3
17.2.0.53519 нояб. 2023 г.33Minecraft: 1.19.3forge
beta
17.2.0.534 for 1.19.3
17.2.0.53419 нояб. 2023 г.70Minecraft: 1.19.3forge
release
17.2.0.533 for 1.19.3
17.2.0.53319 нояб. 2023 г.61Minecraft: 1.19.3forge
beta
17.2.0.532 for 1.19.3
17.2.0.53219 нояб. 2023 г.98Minecraft: 1.19.3forge
beta
17.2.0.531 for 1.19.3
17.2.0.53119 нояб. 2023 г.35Minecraft: 1.19.3forge
beta
17.2.0.530 for 1.19.3
17.2.0.53019 нояб. 2023 г.28Minecraft: 1.19.3forge
release
17.2.0.529 for 1.19.3
17.2.0.52919 нояб. 2023 г.32Minecraft: 1.19.3forge
release
17.2.0.528 for 1.19.3
17.2.0.52819 нояб. 2023 г.40Minecraft: 1.19.3forge
beta
17.2.0.527 for 1.19.3
17.2.0.52719 нояб. 2023 г.61Minecraft: 1.19.3forge
release
17.2.0.526 for 1.19.3
17.2.0.52619 нояб. 2023 г.70Minecraft: 1.19.3forge
release
17.2.0.525 for 1.19.3
17.2.0.52519 нояб. 2023 г.40Minecraft: 1.19.3forge
release
17.2.0.524 for 1.19.3
17.2.0.52419 нояб. 2023 г.51Minecraft: 1.19.3forge
release
17.2.0.523 for 1.19.3
17.2.0.52319 нояб. 2023 г.64Minecraft: 1.19.3forge
beta
17.2.0.522 for 1.19.3
17.2.0.52219 нояб. 2023 г.35Minecraft: 1.19.3forge
beta
17.2.0.521 for 1.19.3
17.2.0.52119 нояб. 2023 г.36Minecraft: 1.19.3forge
beta
17.2.0.520 for 1.19.3
17.2.0.52019 нояб. 2023 г.48Minecraft: 1.19.3forge
release
17.2.0.519 for 1.19.3
17.2.0.51919 нояб. 2023 г.61Minecraft: 1.19.3forge
release
17.2.0.518 for 1.19.3
17.2.0.51819 нояб. 2023 г.65Minecraft: 1.19.3forge
beta
17.2.0.517 for 1.19.3
17.2.0.51719 нояб. 2023 г.74Minecraft: 1.19.3forge
beta
17.2.0.516 for 1.19.3
17.2.0.51619 нояб. 2023 г.50Minecraft: 1.19.3forge
beta
17.2.0.515 for 1.19.3
17.2.0.51519 нояб. 2023 г.39Minecraft: 1.19.3forge
release
17.2.0.514 for 1.19.3
17.2.0.51419 нояб. 2023 г.51Minecraft: 1.19.3forge
beta
17.2.0.513 for 1.19.3
17.2.0.51319 нояб. 2023 г.41Minecraft: 1.19.3forge
release
17.2.0.512 for 1.19.3
17.2.0.51219 нояб. 2023 г.40Minecraft: 1.19.3forge
beta
17.2.0.511 for 1.19.3
17.2.0.51119 нояб. 2023 г.47Minecraft: 1.19.3forge
beta
17.2.0.510 for 1.19.3
17.2.0.51019 нояб. 2023 г.40Minecraft: 1.19.3forge
beta
17.2.0.509 for 1.19.3
17.2.0.50919 нояб. 2023 г.42Minecraft: 1.19.3forge
release
17.2.0.508 for 1.19.3
17.2.0.50819 нояб. 2023 г.63Minecraft: 1.19.3forge
beta
17.2.0.507 for 1.19.3
17.2.0.50719 нояб. 2023 г.30Minecraft: 1.19.3forge
release
17.2.0.506 for 1.19.3
17.2.0.50619 нояб. 2023 г.42Minecraft: 1.19.3forge
beta
17.2.0.505 for 1.19.3
17.2.0.50519 нояб. 2023 г.46Minecraft: 1.19.3forge
beta
17.2.0.504 for 1.19.3
17.2.0.50419 нояб. 2023 г.29Minecraft: 1.19.3forge
release
17.2.0.503 for 1.19.3
17.2.0.50319 нояб. 2023 г.29Minecraft: 1.19.3forge
beta
17.2.0.501 for 1.19.3
17.2.0.50119 нояб. 2023 г.51Minecraft: 1.19.3forge
beta
17.2.0.500 for 1.19.3
17.2.0.50019 нояб. 2023 г.58Minecraft: 1.19.3forge
beta
17.2.0.499 for 1.19.3
17.2.0.49919 нояб. 2023 г.47Minecraft: 1.19.3forge
beta
17.2.0.498 for 1.19.3
17.2.0.49819 нояб. 2023 г.31Minecraft: 1.19.3forge
beta
17.2.0.497 for 1.19.3
17.2.0.49719 нояб. 2023 г.30Minecraft: 1.19.3forge
beta
17.2.0.496 for 1.19.3
17.2.0.49619 нояб. 2023 г.41Minecraft: 1.19.3forge
beta
17.2.0.495 for 1.19.3
17.2.0.49519 нояб. 2023 г.35Minecraft: 1.19.3forge
release
17.2.0.494 for 1.19.3
17.2.0.49419 нояб. 2023 г.59Minecraft: 1.19.3forge
beta
17.2.0.493 for 1.19.3
17.2.0.49319 нояб. 2023 г.72Minecraft: 1.19.3forge
Что нового
<p>Updated to Minecraft 1.19.3</p>
beta
17.1.2.492 for 1.19.2
17.1.2.49219 нояб. 2023 г.1,7 млнMinecraft: 1.19.2forge
beta
17.1.2.491 for 1.19.2
17.1.2.49119 нояб. 2023 г.253Minecraft: 1.19.2forge
beta
17.1.1.171 for 1.19.2
17.1.1.17119 нояб. 2023 г.102Minecraft: 1.19.2forge
Что нового
<p>Build: 1.19.2-17.1.1.171 - Sat Dec 03 05:20:04 GMT 2022<br> adubbz:<br> Updated license headers</p><p> adubbz:<br> Remove public folder</p><p>=========<br>Build: 1.19.2-17.1.1.169 - Sat Dec 03 05:03:24 GMT 2022<br> adubbz:<br> Revert "Don't use Deprecated FlowerPotBlock Method use newer one (#11)"<br><br> This reverts commit 6639a89e46585118d259d4efc4816b5983cac7c0.</p><p>=========<br>Build: 1.19.2-17.1.1.168 - Sat Dec 03 01:13:29 GMT 2022<br> github:<br> Fixed Flowering Oak Saplings not having the correct render type</p><p>=========<br>Build: 1.19.2-17.1.1.167 - Sun Nov 27 10:15:41 GMT 2022<br> github:<br> Fixed Flesh Tendon strands not having the proper render type</p><p>=========<br>Build: 1.19.2-17.1.1.166 - Thu Nov 24 06:00:13 GMT 2022<br> github:<br> Move Render Types to Json and fix other deprecations (#13)<br><br> * Update Wrapper to 7.5.1<br><br> * Move Door Render Type to Json<br><br> * Move TrapDoor Render Type to Json<br><br> * Move Leaves Render Type to Json<br><br> * Move the rest of the Render Types to Json<br> and remove method<br><br> * Use lootFrom instead of deprecated dropsLike</p><p> github:<br> Don't use Deprecated StairBlock Method use newer one (#10)</p><p> github:<br> Don't use Deprecated FlowerPotBlock Method use newer one (#11)</p><p>=========<br>Build: 1.19.2-17.1.1.164 - Wed Nov 23 23:57:43 GMT 2022<br> github:<br> Move Sapling RenderType to json (#12)<br><br> * Move Sapling RenderType to json (ItemBlockRenderTypes#setRenderLayer is maked for removal)<br><br> * Potted saplings<br><br> * Potted things render move</p><p>=========<br>Build: 1.19.2-17.1.1.163 - Mon Oct 24 22:00:36 GMT 2022<br> forstride:<br> Fixed Forge biome tags</p><p>=========<br>Build: 1.19.2-17.1.1.162 - Wed Oct 19 09:31:24 GMT 2022<br> forstride:<br> - Renamed Boreal Forest to Auroral Garden and made it generate as a rare non-island biome<br> - Added Tall Lavender flowers for the Lavender Field<br> - Tweaked the Highland Moor</p><p>=========<br>Build: 1.19.2-17.1.1.161 - Wed Oct 19 03:38:39 GMT 2022<br> forstride:<br> Tweaks to the Muskeg biome</p><p>=========<br>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br> forstride:<br> Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br> forstride:<br> Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br> forstride:<br> More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br> forstride:<br> Tweaks to the biome regions. Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br> adubbz:<br> Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br> forstride:<br> Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br> forstride:<br> Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
17.1.1.169 for 1.19.2
17.1.1.16919 нояб. 2023 г.92Minecraft: 1.19.2forge
Что нового
<p>Build: 1.19.2-17.1.1.169 - Sat Dec 03 05:03:24 GMT 2022<br> adubbz:<br> Revert "Don't use Deprecated FlowerPotBlock Method use newer one (#11)"<br><br> This reverts commit 6639a89e46585118d259d4efc4816b5983cac7c0.</p><p>=========<br>Build: 1.19.2-17.1.1.168 - Sat Dec 03 01:13:29 GMT 2022<br> github:<br> Fixed Flowering Oak Saplings not having the correct render type</p><p>=========<br>Build: 1.19.2-17.1.1.167 - Sun Nov 27 10:15:41 GMT 2022<br> github:<br> Fixed Flesh Tendon strands not having the proper render type</p><p>=========<br>Build: 1.19.2-17.1.1.166 - Thu Nov 24 06:00:13 GMT 2022<br> github:<br> Move Render Types to Json and fix other deprecations (#13)<br><br> * Update Wrapper to 7.5.1<br><br> * Move Door Render Type to Json<br><br> * Move TrapDoor Render Type to Json<br><br> * Move Leaves Render Type to Json<br><br> * Move the rest of the Render Types to Json<br> and remove method<br><br> * Use lootFrom instead of deprecated dropsLike</p><p> github:<br> Don't use Deprecated StairBlock Method use newer one (#10)</p><p> github:<br> Don't use Deprecated FlowerPotBlock Method use newer one (#11)</p><p>=========<br>Build: 1.19.2-17.1.1.164 - Wed Nov 23 23:57:43 GMT 2022<br> github:<br> Move Sapling RenderType to json (#12)<br><br> * Move Sapling RenderType to json (ItemBlockRenderTypes#setRenderLayer is maked for removal)<br><br> * Potted saplings<br><br> * Potted things render move</p><p>=========<br>Build: 1.19.2-17.1.1.163 - Mon Oct 24 22:00:36 GMT 2022<br> forstride:<br> Fixed Forge biome tags</p><p>=========<br>Build: 1.19.2-17.1.1.162 - Wed Oct 19 09:31:24 GMT 2022<br> forstride:<br> - Renamed Boreal Forest to Auroral Garden and made it generate as a rare non-island biome<br> - Added Tall Lavender flowers for the Lavender Field<br> - Tweaked the Highland Moor</p><p>=========<br>Build: 1.19.2-17.1.1.161 - Wed Oct 19 03:38:39 GMT 2022<br> forstride:<br> Tweaks to the Muskeg biome</p><p>=========<br>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br> forstride:<br> Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br> forstride:<br> Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br> forstride:<br> More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br> forstride:<br> Tweaks to the biome regions. Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br> adubbz:<br> Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br> forstride:<br> Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br> forstride:<br> Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
17.1.1.168 for 1.19.2
17.1.1.16819 нояб. 2023 г.49Minecraft: 1.19.2forge
Что нового
<p>Build: 1.19.2-17.1.1.168 - Sat Dec 03 01:13:29 GMT 2022<br> github:<br> Fixed Flowering Oak Saplings not having the correct render type</p><p>=========<br>Build: 1.19.2-17.1.1.167 - Sun Nov 27 10:15:41 GMT 2022<br> github:<br> Fixed Flesh Tendon strands not having the proper render type</p><p>=========<br>Build: 1.19.2-17.1.1.166 - Thu Nov 24 06:00:13 GMT 2022<br> github:<br> Move Render Types to Json and fix other deprecations (#13)<br><br> * Update Wrapper to 7.5.1<br><br> * Move Door Render Type to Json<br><br> * Move TrapDoor Render Type to Json<br><br> * Move Leaves Render Type to Json<br><br> * Move the rest of the Render Types to Json<br> and remove method<br><br> * Use lootFrom instead of deprecated dropsLike</p><p> github:<br> Don't use Deprecated StairBlock Method use newer one (#10)</p><p> github:<br> Don't use Deprecated FlowerPotBlock Method use newer one (#11)</p><p>=========<br>Build: 1.19.2-17.1.1.164 - Wed Nov 23 23:57:43 GMT 2022<br> github:<br> Move Sapling RenderType to json (#12)<br><br> * Move Sapling RenderType to json (ItemBlockRenderTypes#setRenderLayer is maked for removal)<br><br> * Potted saplings<br><br> * Potted things render move</p><p>=========<br>Build: 1.19.2-17.1.1.163 - Mon Oct 24 22:00:36 GMT 2022<br> forstride:<br> Fixed Forge biome tags</p><p>=========<br>Build: 1.19.2-17.1.1.162 - Wed Oct 19 09:31:24 GMT 2022<br> forstride:<br> - Renamed Boreal Forest to Auroral Garden and made it generate as a rare non-island biome<br> - Added Tall Lavender flowers for the Lavender Field<br> - Tweaked the Highland Moor</p><p>=========<br>Build: 1.19.2-17.1.1.161 - Wed Oct 19 03:38:39 GMT 2022<br> forstride:<br> Tweaks to the Muskeg biome</p><p>=========<br>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br> forstride:<br> Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br> forstride:<br> Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br> forstride:<br> More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br> forstride:<br> Tweaks to the biome regions. Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br> adubbz:<br> Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br> forstride:<br> Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br> forstride:<br> Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
17.1.1.167 for 1.19.2
17.1.1.16719 нояб. 2023 г.47Minecraft: 1.19.2forge
Что нового
<p>Build: 1.19.2-17.1.1.167 - Sun Nov 27 10:15:41 GMT 2022<br> github:<br> Fixed Flesh Tendon strands not having the proper render type</p><p>=========<br>Build: 1.19.2-17.1.1.166 - Thu Nov 24 06:00:13 GMT 2022<br> github:<br> Move Render Types to Json and fix other deprecations (#13)<br><br> * Update Wrapper to 7.5.1<br><br> * Move Door Render Type to Json<br><br> * Move TrapDoor Render Type to Json<br><br> * Move Leaves Render Type to Json<br><br> * Move the rest of the Render Types to Json<br> and remove method<br><br> * Use lootFrom instead of deprecated dropsLike</p><p> github:<br> Don't use Deprecated StairBlock Method use newer one (#10)</p><p> github:<br> Don't use Deprecated FlowerPotBlock Method use newer one (#11)</p><p>=========<br>Build: 1.19.2-17.1.1.164 - Wed Nov 23 23:57:43 GMT 2022<br> github:<br> Move Sapling RenderType to json (#12)<br><br> * Move Sapling RenderType to json (ItemBlockRenderTypes#setRenderLayer is maked for removal)<br><br> * Potted saplings<br><br> * Potted things render move</p><p>=========<br>Build: 1.19.2-17.1.1.163 - Mon Oct 24 22:00:36 GMT 2022<br> forstride:<br> Fixed Forge biome tags</p><p>=========<br>Build: 1.19.2-17.1.1.162 - Wed Oct 19 09:31:24 GMT 2022<br> forstride:<br> - Renamed Boreal Forest to Auroral Garden and made it generate as a rare non-island biome<br> - Added Tall Lavender flowers for the Lavender Field<br> - Tweaked the Highland Moor</p><p>=========<br>Build: 1.19.2-17.1.1.161 - Wed Oct 19 03:38:39 GMT 2022<br> forstride:<br> Tweaks to the Muskeg biome</p><p>=========<br>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br> forstride:<br> Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br> forstride:<br> Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br> forstride:<br> More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br> forstride:<br> Tweaks to the biome regions. Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br> adubbz:<br> Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br> forstride:<br> Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br> forstride:<br> Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
17.1.1.166 for 1.19.2
17.1.1.16619 нояб. 2023 г.98Minecraft: 1.19.2forge
Что нового
<p>Build: 1.19.2-17.1.1.166 - Thu Nov 24 06:00:13 GMT 2022<br> github:<br> Move Render Types to Json and fix other deprecations (#13)<br><br> * Update Wrapper to 7.5.1<br><br> * Move Door Render Type to Json<br><br> * Move TrapDoor Render Type to Json<br><br> * Move Leaves Render Type to Json<br><br> * Move the rest of the Render Types to Json<br> and remove method<br><br> * Use lootFrom instead of deprecated dropsLike</p><p> github:<br> Don't use Deprecated StairBlock Method use newer one (#10)</p><p> github:<br> Don't use Deprecated FlowerPotBlock Method use newer one (#11)</p><p>=========<br>Build: 1.19.2-17.1.1.164 - Wed Nov 23 23:57:43 GMT 2022<br> github:<br> Move Sapling RenderType to json (#12)<br><br> * Move Sapling RenderType to json (ItemBlockRenderTypes#setRenderLayer is maked for removal)<br><br> * Potted saplings<br><br> * Potted things render move</p><p>=========<br>Build: 1.19.2-17.1.1.163 - Mon Oct 24 22:00:36 GMT 2022<br> forstride:<br> Fixed Forge biome tags</p><p>=========<br>Build: 1.19.2-17.1.1.162 - Wed Oct 19 09:31:24 GMT 2022<br> forstride:<br> - Renamed Boreal Forest to Auroral Garden and made it generate as a rare non-island biome<br> - Added Tall Lavender flowers for the Lavender Field<br> - Tweaked the Highland Moor</p><p>=========<br>Build: 1.19.2-17.1.1.161 - Wed Oct 19 03:38:39 GMT 2022<br> forstride:<br> Tweaks to the Muskeg biome</p><p>=========<br>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br> forstride:<br> Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br> forstride:<br> Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br> forstride:<br> More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br> forstride:<br> Tweaks to the biome regions. Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br> adubbz:<br> Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br> forstride:<br> Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br> forstride:<br> Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
17.1.1.164 for 1.19.2
17.1.1.16419 нояб. 2023 г.79Minecraft: 1.19.2forge
Что нового
<p>Build: 1.19.2-17.1.1.164 - Wed Nov 23 23:57:43 GMT 2022<br> github:<br> Move Sapling RenderType to json (#12)<br><br> * Move Sapling RenderType to json (ItemBlockRenderTypes#setRenderLayer is maked for removal)<br><br> * Potted saplings<br><br> * Potted things render move</p><p>=========<br>Build: 1.19.2-17.1.1.163 - Mon Oct 24 22:00:36 GMT 2022<br> forstride:<br> Fixed Forge biome tags</p><p>=========<br>Build: 1.19.2-17.1.1.162 - Wed Oct 19 09:31:24 GMT 2022<br> forstride:<br> - Renamed Boreal Forest to Auroral Garden and made it generate as a rare non-island biome<br> - Added Tall Lavender flowers for the Lavender Field<br> - Tweaked the Highland Moor</p><p>=========<br>Build: 1.19.2-17.1.1.161 - Wed Oct 19 03:38:39 GMT 2022<br> forstride:<br> Tweaks to the Muskeg biome</p><p>=========<br>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br> forstride:<br> Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br> forstride:<br> Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br> forstride:<br> More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br> forstride:<br> Tweaks to the biome regions. Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br> adubbz:<br> Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br> forstride:<br> Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br> forstride:<br> Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
17.1.1.163 for 1.19.2
17.1.1.16319 нояб. 2023 г.67Minecraft: 1.19.2forge
Что нового
<p>Build: 1.19.2-17.1.1.163 - Mon Oct 24 22:00:36 GMT 2022<br> forstride:<br> Fixed Forge biome tags</p><p>=========<br>Build: 1.19.2-17.1.1.162 - Wed Oct 19 09:31:24 GMT 2022<br> forstride:<br> - Renamed Boreal Forest to Auroral Garden and made it generate as a rare non-island biome<br> - Added Tall Lavender flowers for the Lavender Field<br> - Tweaked the Highland Moor</p><p>=========<br>Build: 1.19.2-17.1.1.161 - Wed Oct 19 03:38:39 GMT 2022<br> forstride:<br> Tweaks to the Muskeg biome</p><p>=========<br>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br> forstride:<br> Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br> forstride:<br> Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br> forstride:<br> More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br> forstride:<br> Tweaks to the biome regions. Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br> adubbz:<br> Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br> forstride:<br> Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br> forstride:<br> Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
release
17.1.1.162 for 1.19.2
17.1.1.16219 нояб. 2023 г.125,7 тыс.Minecraft: 1.19.2forge
Что нового
<p>Build: 1.19.2-17.1.1.162 - Wed Oct 19 09:31:24 GMT 2022<br> forstride:<br> - Renamed Boreal Forest to Auroral Garden and made it generate as a rare non-island biome<br> - Added Tall Lavender flowers for the Lavender Field<br> - Tweaked the Highland Moor</p><p>=========<br>Build: 1.19.2-17.1.1.161 - Wed Oct 19 03:38:39 GMT 2022<br> forstride:<br> Tweaks to the Muskeg biome</p><p>=========<br>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br> forstride:<br> Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br> forstride:<br> Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br> forstride:<br> More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br> forstride:<br> Tweaks to the biome regions. Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br> adubbz:<br> Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br> forstride:<br> Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br> forstride:<br> Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
17.1.1.161 for 1.19.2
17.1.1.16119 нояб. 2023 г.43Minecraft: 1.19.2forge
Что нового
<p>Build: 1.19.2-17.1.1.161 - Wed Oct 19 03:38:39 GMT 2022<br> forstride:<br> Tweaks to the Muskeg biome</p><p>=========<br>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br> forstride:<br> Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br> forstride:<br> Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br> forstride:<br> More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br> forstride:<br> Tweaks to the biome regions. Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br> adubbz:<br> Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br> forstride:<br> Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br> forstride:<br> Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
17.1.1.160 for 1.19.2
17.1.1.16019 нояб. 2023 г.78Minecraft: 1.19.2forge
Что нового
<p>Build: 1.19.2-17.1.1.160 - Tue Oct 18 01:51:11 GMT 2022<br> forstride:<br> Added Eyebulb decoration for the Visceral Heap</p><p>=========<br>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br> forstride:<br> Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br> forstride:<br> More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br> forstride:<br> Tweaks to the biome regions. Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br> adubbz:<br> Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br> forstride:<br> Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br> forstride:<br> Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
release
17.1.1.159 for 1.19.2
17.1.1.15919 нояб. 2023 г.173Minecraft: 1.19.2forge
Что нового
<p>**PLEASE NOTE:**<br>Due to recent changes involving adding a new biome region, existing worlds may have generation oddities in new chunks. Additionally, please be sure to delete your existing Biomes O' Plenty config files before generating a new world.</p><p>Build: 1.19.2-17.1.1.159 - Mon Oct 17 17:04:15 GMT 2022<br> forstride:<br> Tweaked biome region weights/mappings</p><p>=========<br>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br> forstride:<br> More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br> forstride:<br> Tweaks to the biome regions. Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br> adubbz:<br> Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br> forstride:<br> Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br> forstride:<br> Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
17.1.1.158 for 1.19.2
17.1.1.15819 нояб. 2023 г.73Minecraft: 1.19.2forge
Что нового
<p>**PLEASE NOTE:**<br>Due to recent changes involving adding a new biome region, existing worlds may have generation oddities in new chunks. Additionally, please be sure to delete your existing Biomes O' Plenty config files before generating a new world.</p><p>Build: 1.19.2-17.1.1.158 - Mon Oct 17 04:39:19 GMT 2022<br> forstride:<br> More tweaks to the biome regions</p><p>=========<br>Build: 1.19.2-17.1.1.157 - Mon Oct 17 02:39:34 GMT 2022<br> forstride:<br> Tweaks to the biome regions. Renamed Rainbow Hills to Boreal Forest, renamed old Boreal Forest to Seasonal Orchard</p><p>=========<br>Build: 1.19.2-17.1.1.156 - Mon Oct 17 00:40:59 GMT 2022<br> adubbz:<br> Added a second region to improve biome variability</p><p>=========<br>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br> forstride:<br> Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br> forstride:<br> Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
17.1.1.155 for 1.19.2
17.1.1.15519 нояб. 2023 г.40Minecraft: 1.19.2forge
Что нового
<p>Build: 1.19.2-17.1.1.155 - Mon Oct 17 00:04:28 GMT 2022<br> forstride:<br> Minor Nether biome tweaks</p><p>=========<br>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br> forstride:<br> Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
17.1.1.154 for 1.19.2
17.1.1.15419 нояб. 2023 г.63Minecraft: 1.19.2forge
Что нового
<p>Build: 1.19.2-17.1.1.154 - Sun Oct 16 20:00:33 GMT 2022<br> forstride:<br> Added Icy Iris flower to the Rainbow Hills, tweaked rainbow birch leaf coloring</p><p>=========<br>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
17.1.1.153 for 1.19.2
17.1.1.15319 нояб. 2023 г.53Minecraft: 1.19.2forge
Что нового
<p>Build: 1.19.2-17.1.1.153 - Sun Oct 16 05:11:27 GMT 2022<br> forstride:<br> Added frogs to the Fungal Jungle</p><p>=========<br>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
17.1.1.152 for 1.19.2
17.1.1.15219 нояб. 2023 г.46Minecraft: 1.19.2forge
Что нового
<p>Build: 1.19.2-17.1.1.152 - Wed Sep 14 11:11:21 GMT 2022<br> github:<br> Data Gen and Forge Biome Tags (#9)</p><p>=========<br>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
release
17.1.1.150 for 1.19.2
17.1.1.15019 нояб. 2023 г.181Minecraft: 1.19.2forge
Что нового
<p>Build: 1.19.2-17.1.1.150 - Wed Aug 10 02:44:21 GMT 2022<br> adubbz:<br> Rollback</p><p>=========<br>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
17.1.1.149 for 1.19.2
17.1.1.14919 нояб. 2023 г.65Minecraft: 1.19.2forge
Что нового
<p>Build: 1.19.2-17.1.1.149 - Wed Aug 10 01:46:41 GMT 2022<br> github:<br> More Dummy (#8)</p><p>=========<br>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
17.1.1.148 for 1.19.2
17.1.1.14819 нояб. 2023 г.33Minecraft: 1.19.2forge
Что нового
<p>Build: 1.19.2-17.1.1.148 - Tue Aug 09 23:36:51 GMT 2022<br> J.T.McQuigg12:<br> DummyFoliagePlacer</p><p>=========<br>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
17.1.1.147 for 1.19.2
17.1.1.14719 нояб. 2023 г.86Minecraft: 1.19.2forge
Что нового
<p>Build: 1.19.2-17.1.1.147 - Tue Aug 09 06:11:00 GMT 2022<br> adubbz:<br> Updated to 1.19.2, added a dummy tree placer to fix some crashes</p><p>=========<br>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
17.1.0.146 for 1.19.1
17.1.0.14619 нояб. 2023 г.2,2 тыс.Minecraft: 1.19.1forge
Что нового
<p>Build: 1.19.1-17.1.0.146 - Mon Aug 08 20:11:19 GMT 2022<br> supercoder7979:<br> Fix various issues</p><p>=========<br>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
17.1.0.145 for 1.19.1
17.1.0.14519 нояб. 2023 г.89Minecraft: 1.19.1forge
Что нового
<p>Build: 1.19.1-17.1.0.145 - Sun Aug 07 22:09:11 GMT 2022<br> github:<br> Bump the pack format</p><p>=========<br>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
13.1.0.488 for 1.16.5
13.1.0.48819 нояб. 2023 г.336,7 тыс.Minecraft: 1.16.5forge
beta
17.1.0.144 for 1.19.1
17.1.0.14419 нояб. 2023 г.61Minecraft: 1.19.1forge
Что нового
<p>Build: 1.19.1-17.1.0.144 - Tue Aug 02 03:52:29 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19.1</p><p>=========<br>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
release
17.0.0.143 for 1.19
17.0.0.14319 нояб. 2023 г.3,4 тыс.Minecraft: 1.19forge
Что нового
<p>Build: 1.19-17.0.0.143 - Tue Jul 12 04:09:12 GMT 2022<br> adubbz:<br> Updated Forge again</p><p>=========<br>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
release
17.0.0.142 for 1.19
17.0.0.14219 нояб. 2023 г.70Minecraft: 1.19forge
Что нового
<p>Build: 1.19-17.0.0.142 - Sat Jul 09 23:00:57 GMT 2022<br> adubbz:<br> Updated for Forge's latest F-tier changes</p><p>=========<br>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
release
17.0.0.141 for 1.19
17.0.0.14119 нояб. 2023 г.79Minecraft: 1.19forge
Что нового
<p>Build: 1.19-17.0.0.141 - Wed Jun 29 04:46:48 GMT 2022<br> github:<br> Fixed jar manifest</p><p>=========<br>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
17.0.0.140 for 1.19
17.0.0.14019 нояб. 2023 г.50Minecraft: 1.19forge
Что нового
<p>Build: 1.19-17.0.0.140 - Tue Jun 28 23:44:47 GMT 2022<br> adubbz:<br> Fixed TerraBlender version</p><p> adubbz:<br> Fixed TerraBlender version</p><p>=========<br>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
17.0.0.138 for 1.19
17.0.0.13819 нояб. 2023 г.63Minecraft: 1.19forge
Что нового
<p>Build: 1.19-17.0.0.138 - Thu Jun 23 01:42:53 GMT 2022<br> adubbz:<br> Adjust loading order</p><p>=========<br>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
17.0.0.137 for 1.19
17.0.0.13719 нояб. 2023 г.42Minecraft: 1.19forge
Что нового
<p>Build: 1.19-17.0.0.137 - Wed Jun 22 09:01:56 GMT 2022<br> github:<br> Increase Forge version requirement</p><p>=========<br>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
release
17.0.0.136 for 1.19
17.0.0.13619 нояб. 2023 г.56Minecraft: 1.19forge
Что нового
<p>Build: 1.19-17.0.0.136 - Fri Jun 17 05:46:20 GMT 2022<br> adubbz:<br> Fix load ordering</p><p>=========<br>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
17.0.0.135 for 1.19
17.0.0.13519 нояб. 2023 г.39Minecraft: 1.19forge
Что нового
<p>Build: 1.19-17.0.0.135 - Fri Jun 17 05:41:15 GMT 2022<br> adubbz:<br> Updated to the latest Forge</p><p>=========<br>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
16.0.0.134 for 1.18.2
16.0.0.13419 нояб. 2023 г.346,1 тыс.Minecraft: 1.18.2forge
Что нового
<p>Build: 1.18.2-16.0.0.134 - Sat Jun 11 11:21:46 GMT 2022<br> adubbz:<br> Moved setting render types to client setup event</p><p>=========<br>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
release
17.0.0.133 for 1.19
17.0.0.13319 нояб. 2023 г.61Minecraft: 1.19forge
Что нового
<p>Build: 1.19-17.0.0.133 - Sat Jun 11 08:53:36 GMT 2022<br> adubbz:<br> TerraBlender version bump</p><p>=========<br>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
17.0.0.132 for 1.19
17.0.0.13219 нояб. 2023 г.67Minecraft: 1.19forge
Что нового
<p>Build: 1.19-17.0.0.132 - Sat Jun 11 04:12:41 GMT 2022<br> adubbz:<br> Cleanup event handling and particle registration</p><p> adubbz:<br> Bump pack mcmeta</p><p> adubbz:<br> Forge version bump</p><p>=========<br>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
17.0.0.131 for 1.19
17.0.0.13119 нояб. 2023 г.57Minecraft: 1.19forge
Что нового
<p>Build: 1.19-17.0.0.131 - Sat Jun 11 01:46:10 GMT 2022<br> adubbz:<br> Fixed cave biomes spawning above ground</p><p>=========<br>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
17.0.0.130 for 1.19
17.0.0.13019 нояб. 2023 г.37Minecraft: 1.19forge
Что нового
<p>Build: 1.19-17.0.0.130 - Sat Jun 11 01:39:15 GMT 2022<br> adubbz:<br> (Presumably) fixed crashes with other mods that mess up loading order</p><p>=========<br>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
17.0.0.129 for 1.19
17.0.0.12919 нояб. 2023 г.52Minecraft: 1.19forge
Что нового
<p>Build: 1.19-17.0.0.129 - Thu Jun 09 04:34:51 GMT 2022<br> adubbz:<br> Generate the deep dark in BOP regions</p><p>=========<br>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
17.0.0.128 for 1.19
17.0.0.12819 нояб. 2023 г.59Minecraft: 1.19forge
Что нового
<p>Build: 1.19-17.0.0.128 - Thu Jun 09 03:57:46 GMT 2022<br> forstride:<br> Removed painting tags thing cause it wasn't working</p><p>=========<br>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
13.1.0.487 for 1.16.5
13.1.0.48719 нояб. 2023 г.268Minecraft: 1.16.5forge
beta
17.0.0.127 for 1.19
17.0.0.12719 нояб. 2023 г.69Minecraft: 1.19forge
Что нового
<p>Build: 1.19-17.0.0.127 - Thu Jun 09 03:46:11 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
17.0.0.126 for 1.19
17.0.0.12619 нояб. 2023 г.124Minecraft: 1.19forge
Что нового
<p>Build: 1.19-17.0.0.126 - Thu Jun 09 03:39:13 GMT 2022<br> forstride:<br> New tags</p><p> forstride:<br> Added Frogs to a few swampy biomes</p><p> adubbz:<br> Implemented chest boats</p><p> forstride:<br> Added chest boat recipes</p><p>=========<br>Build: 1.19-17.0.0.124 - Thu Jun 09 02:35:16 GMT 2022<br> adubbz:<br> Boat tweaks</p><p>=========<br>Build: 1.19-17.0.0.123 - Thu Jun 09 02:29:06 GMT 2022<br> forstride:<br> Fixed block offsets</p><p>=========<br>Build: 1.19-17.0.0.122 - Thu Jun 09 02:17:51 GMT 2022<br> adubbz:<br> Updated registration for the latest Forge</p><p> adubbz:<br> Fixed boat crashing</p><p>=========<br>Build: 1.19-17.0.0.121 - Thu Jun 09 01:40:41 GMT 2022<br> forstride:<br> Added new boat resources</p><p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
16.0.0.118 for 1.18.2
16.0.0.11819 нояб. 2023 г.987Minecraft: 1.18.2forge
Что нового
<p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
16.0.0.117 for 1.18.2
16.0.0.11719 нояб. 2023 г.146Minecraft: 1.18.2forge
Что нового
<p>=========<br>Build: 1.19-17.0.0.116 - Wed Jun 08 10:46:04 GMT 2022<br> adubbz:<br> Updated to Minecraft 1.19</p><p>=========<br>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
16.0.0.115 for 1.18.2
16.0.0.11519 нояб. 2023 г.115Minecraft: 1.18.2forge
Что нового
<p>Build: 1.18.2-16.0.0.115 - Wed May 25 06:42:01 GMT 2022<br> adubbz:<br> Removed unnecessary quotations</p><p>=========<br>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
16.0.0.114 for 1.18.2
16.0.0.11419 нояб. 2023 г.67Minecraft: 1.18.2forge
Что нового
<p>Build: 1.18.2-16.0.0.114 - Wed May 25 06:36:01 GMT 2022<br> adubbz:<br> Put back the duplicates strategy (Annoying this is still needed)</p><p> adubbz:<br> We have to manually specify the java version</p><p> adubbz:<br> Fixes to get maven working properly</p><p>=========<br>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
16.0.0.111 for 1.18.2
16.0.0.11119 нояб. 2023 г.79Minecraft: 1.18.2forge
Что нового
<p>Build: 1.18.2-16.0.0.111 - Tue May 17 03:12:37 GMT 2022<br> adubbz:<br> Added a stone lining to the cold desert to prevent performance issues</p><p>=========<br>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
16.0.0.110 for 1.18.2
16.0.0.11019 нояб. 2023 г.86Minecraft: 1.18.2forge
Что нового
<p>Build: 1.18.2-16.0.0.110 - Sun Apr 24 08:00:45 GMT 2022<br> adubbz:<br> Register colors in Forge's event</p><p>=========<br>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
release
16.0.0.109 for 1.18.2
16.0.0.10919 нояб. 2023 г.39,5 тыс.Minecraft: 1.18.2forge
Что нового
<p>Build: 1.18.2-16.0.0.109 - Tue Apr 19 11:34:33 GMT 2022<br> adubbz:<br> Fixed issues with tags when biomes were disabled</p><p> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
16.0.0.108 for 1.18.2
16.0.0.10819 нояб. 2023 г.39Minecraft: 1.18.2forge
Что нового
<p>Build: 1.18.2-16.0.0.108 - Thu Apr 07 17:16:46 GMT 2022<br> forstride:<br> Fixed Snowy Maple Woods not counting for biome advancements</p><p>=========<br>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
13.1.0.486 for 1.16.5
13.1.0.48619 нояб. 2023 г.444Minecraft: 1.16.5forge
release
16.0.0.107 for 1.18.2
16.0.0.10719 нояб. 2023 г.201Minecraft: 1.18.2forge
Что нового
<p>Build: 1.18.2-16.0.0.107 - Thu Mar 10 04:34:06 GMT 2022<br> forstride:<br> Added biome tags for structures</p><p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
16.0.0.106 for 1.18.2
16.0.0.10619 нояб. 2023 г.133Minecraft: 1.18.2forge
Что нового
<p>=========<br>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
15.0.0.105 for 1.18.1
15.0.0.10519 нояб. 2023 г.1,5 тыс.Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.105 - Sun Jan 23 16:49:35 GMT 2022<br> forstride:<br> Fixed localized name for BOP boat entity</p><p>=========<br>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
release
15.0.0.104 for 1.18.1
15.0.0.10419 нояб. 2023 г.487Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.104 - Sat Jan 22 01:21:06 GMT 2022<br> adubbz:<br> Updated TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
15.0.0.103 for 1.18.1
15.0.0.10319 нояб. 2023 г.71Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.103 - Fri Jan 21 22:57:41 GMT 2022<br> adubbz:<br> Lang updates</p><p>=========<br>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
15.0.0.102 for 1.18.1
15.0.0.10219 нояб. 2023 г.68Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.102 - Fri Jan 21 18:43:11 GMT 2022<br> forstride:<br> Fixed rainbow birch leaves not being flammable/compostable</p><p>=========<br>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
15.0.0.101 for 1.18.1
15.0.0.10119 нояб. 2023 г.43Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.101 - Wed Jan 19 22:27:31 GMT 2022<br> forstride:<br> Removed big dripleaves from the Floodplain</p><p>=========<br>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
release
15.0.0.100 for 1.18.1
15.0.0.10019 нояб. 2023 г.68Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.100 - Wed Jan 19 17:58:21 GMT 2022<br> forstride:<br> - Overhauled the look of the Fungal Jungle<br> - Tweaked biome mapping<br> - Changed the name of the Rainforest Cliffs to Rocky Rainforest<br> - Removed the Mediterranean Lakes</p><p>=========<br>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
15.0.0.99 for 1.18.1
15.0.0.9919 нояб. 2023 г.77Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.99 - Tue Jan 18 08:58:38 GMT 2022<br> forstride:<br> Removed extra copper from the Glowing Grotto and Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
15.0.0.98 for 1.18.1
15.0.0.9819 нояб. 2023 г.62Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.98 - Mon Jan 17 02:34:14 GMT 2022<br> adubbz:<br> Ensure our replacement default biome provider is registered at index 0</p><p>=========<br>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
release
15.0.0.97 for 1.18.1
15.0.0.9719 нояб. 2023 г.64Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.97 - Fri Jan 14 07:21:02 GMT 2022<br> forstride:<br> Added hellbark signs to the non flammable wood tags</p><p>=========<br>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
15.0.0.96 for 1.18.1
15.0.0.9619 нояб. 2023 г.49Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.96 - Thu Jan 13 03:29:04 GMT 2022<br> adubbz:<br> Made the withered abyss a rare biome. Updated for the latest TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
release
15.0.0.95 for 1.18.1
15.0.0.9519 нояб. 2023 г.60Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.95 - Tue Jan 11 04:58:28 GMT 2022<br> adubbz:<br> Version bump</p><p>=========<br>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
release
15.0.0.94 for 1.18.1
15.0.0.9419 нояб. 2023 г.54Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.94 - Sun Jan 09 07:06:02 GMT 2022<br> forstride:<br> One final block.properties tweak for shader support</p><p>=========<br>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
15.0.0.93 for 1.18.1
15.0.0.9319 нояб. 2023 г.35Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.93 - Sun Jan 09 06:44:07 GMT 2022<br> forstride:<br> Fixed height of tall umbran trees</p><p>=========<br>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
15.0.0.92 for 1.18.1
15.0.0.9219 нояб. 2023 г.70Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.92 - Sun Jan 09 05:29:17 GMT 2022<br> forstride:<br> Updated block.properties for shaders</p><p>=========<br>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
15.0.0.91 for 1.18.1
15.0.0.9119 нояб. 2023 г.75Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.91 - Sat Jan 08 19:20:11 GMT 2022<br> forstride:<br> Fixed tags and recipe group for signs</p><p>=========<br>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
release
15.0.0.90 for 1.18.1
15.0.0.9019 нояб. 2023 г.59Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.90 - Sat Jan 08 08:04:20 GMT 2022<br> adubbz:<br> Fixed origin valley missing origin grass</p><p>=========<br>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
15.0.0.89 for 1.18.1
15.0.0.8919 нояб. 2023 г.75Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.89 - Sat Jan 08 07:54:04 GMT 2022<br> adubbz:<br> Updated localizations</p><p>=========<br>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
15.0.0.88 for 1.18.1
15.0.0.8819 нояб. 2023 г.67Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.88 - Sat Jan 08 07:27:49 GMT 2022<br> adubbz:<br> Re-added custom boats</p><p>=========<br>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
15.0.0.87 for 1.18.1
15.0.0.8719 нояб. 2023 г.47Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.87 - Sat Jan 08 06:46:54 GMT 2022<br> forstride:<br> Fixed sign recipe advancements</p><p>=========<br>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
15.0.0.86 for 1.18.1
15.0.0.8619 нояб. 2023 г.59Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.86 - Sat Jan 08 05:49:39 GMT 2022<br> adubbz:<br> Added custom signs</p><p>=========<br>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
15.0.0.85 for 1.18.1
15.0.0.8519 нояб. 2023 г.45Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.85 - Fri Jan 07 16:15:53 GMT 2022<br> forstride:<br> Removed additional glow squid spawns from the Glowing Grotto (Fixes #1946)</p><p>=========<br>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
15.0.0.84 for 1.18.1
15.0.0.8419 нояб. 2023 г.48Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.84 - Fri Jan 07 10:24:27 GMT 2022<br> adubbz:<br> Don't fall back if cave biomes are disabled in the config</p><p>=========<br>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
15.0.0.83 for 1.18.1
15.0.0.8319 нояб. 2023 г.73Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.83 - Fri Jan 07 09:41:57 GMT 2022<br> forstride:<br> Misc cave biome tweaks</p><p>=========<br>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
15.0.0.82 for 1.18.1
15.0.0.8219 нояб. 2023 г.57Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.82 - Fri Jan 07 08:34:42 GMT 2022<br> adubbz:<br> BOP cave biomes now only occur in bop regions</p><p>=========<br>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
15.0.0.81 for 1.18.1
15.0.0.8119 нояб. 2023 г.54Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.81 - Thu Jan 06 10:19:49 GMT 2022<br> forstride:<br> Removed tree root blocks, tweaked decoration values for Nether biomes</p><p>=========<br>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
15.0.0.80 for 1.18.1
15.0.0.8019 нояб. 2023 г.63Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.80 - Thu Jan 06 05:19:09 GMT 2022<br> adubbz:<br> Added sandstone lining to the dryland's sand</p><p>=========<br>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
15.0.0.79 for 1.18.1
15.0.0.7919 нояб. 2023 г.81Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.79 - Thu Jan 06 03:58:24 GMT 2022<br> adubbz:<br> Reduced the weight of rare regions</p><p>=========<br>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
15.0.0.78 for 1.18.1
15.0.0.7819 нояб. 2023 г.47Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.78 - Thu Jan 06 02:18:03 GMT 2022<br> adubbz:<br> Added ores back to the mystic grove</p><p>=========<br>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
15.0.0.77 for 1.18.1
15.0.0.7719 нояб. 2023 г.46Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.77 - Wed Jan 05 17:15:59 GMT 2022<br> adubbz:<br> Attempt to fix maven</p><p> adubbz:<br> Removed unused config options</p><p> forstride:<br> Reduced the amount of trees in the Redwood Forest, Mystic Grove, and Ominous Woods. Reduced amount of flowers in Mystic Grove. Added separate music listing for Origin Valley using only calm1/2/3</p><p>=========<br>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p>
beta
15.0.0.66 for 1.18.1
15.0.0.6619 нояб. 2023 г.53Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.66 - Wed Jan 05 03:38:45 GMT 2022<br> adubbz:<br> We are now using the default world type</p><p>=========<br>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
15.0.0.65 for 1.18.1
15.0.0.6519 нояб. 2023 г.60Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022<br> adubbz:<br> Now using TerraBlender</p><p>=========<br>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
alpha
15.0.0.64 for 1.18.1
15.0.0.6419 нояб. 2023 г.77Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022<br> adubbz:<br> Fixed crashing with AE2</p><p>=========<br>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
alpha
15.0.0.63 for 1.18.1
15.0.0.6319 нояб. 2023 г.57Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022<br> adubbz:<br> Fixed refmap generation</p><p>=========<br>Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022<br> adubbz:<br> Changed uniqueness to using layer noise</p><p> adubbz:<br> Use the world seed for uniqueness</p><p> adubbz:<br> WIP datapack merging</p><p> adubbz:<br> Finished</p><p> adubbz:<br> Various fixes</p><p>=========<br>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
13.1.0.485 for 1.16.5
13.1.0.48519 нояб. 2023 г.148Minecraft: 1.16.5forge
alpha
15.0.0.62 for 1.18.1
15.0.0.6219 нояб. 2023 г.67Minecraft: 1.18.1forge
Что нового
<p>Added compatibility with Terralith. Please note that there will likely be bugs with this build, hence why it is an alpha.</p>
beta
15.0.0.61 for 1.18.1
15.0.0.6119 нояб. 2023 г.49Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021<br> adubbz:<br> Update spanish localizations</p><p>=========<br>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
15.0.0.60 for 1.18.1
15.0.0.6019 нояб. 2023 г.77Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021<br> adubbz:<br> Various memory usage improvements</p><p> adubbz:<br> Added an amplified generation option</p><p> adubbz:<br> Update korean localization</p><p>=========<br>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
15.0.0.59 for 1.18.1
15.0.0.5919 нояб. 2023 г.41Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021<br> forstride:<br> Reverted depth change for cave biomes</p><p>=========<br>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
15.0.0.57 for 1.18.1
15.0.0.5719 нояб. 2023 г.51Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021<br> adubbz:<br> Fixed reversion to default world settings upon removing mods that add structures</p><p>=========<br>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
15.0.0.56 for 1.18.1
15.0.0.5619 нояб. 2023 г.60Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021<br> forstride:<br> Removed surface lava lakes from tall forest biomes</p><p>=========<br>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
15.0.0.55 for 1.18.1
15.0.0.5519 нояб. 2023 г.85Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021<br> forstride:<br> Changed noise params and depth of the Glowing Grotto/Spider Nest</p><p>=========<br>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
15.0.0.54 for 1.18.1
15.0.0.5419 нояб. 2023 г.34Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021<br> forstride:<br> Attempted to make the Glowing Grotto and Spider Nest less common</p><p>=========<br>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
15.0.0.53 for 1.18.1
15.0.0.5319 нояб. 2023 г.63Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021<br> adubbz:<br> Segregate generated data into minecraft and biomesoplenty</p><p>=========<br>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
15.0.0.52 for 1.18.1
15.0.0.5219 нояб. 2023 г.44Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021<br> forstride:<br> Made the Clover Patch a separate biome again</p><p>=========<br>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
15.0.0.51 for 1.18.1
15.0.0.5119 нояб. 2023 г.40Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021<br> adubbz:<br> Added a command for generating the bop datapack</p><p>=========<br>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
15.0.0.50 for 1.18.1
15.0.0.5019 нояб. 2023 г.46Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021<br> adubbz:<br> Removed custom grass color/foliage color resolver as they are unused</p><p> adubbz:<br> WIP data pack gen</p><p>=========<br>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
15.0.0.49 for 1.18.1
15.0.0.4919 нояб. 2023 г.59Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021<br> forstride:<br> Temporary fix for Tropics/Origin Valley being broken</p><p>=========<br>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
15.0.0.48 for 1.18.1
15.0.0.4819 нояб. 2023 г.67Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021<br> adubbz:<br> Missed a few</p><p>=========<br>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
15.0.0.46 for 1.18.1
15.0.0.4619 нояб. 2023 г.53Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021<br> adubbz:<br> Use guava Lists, not apache</p><p>=========<br>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
15.0.0.45 for 1.18.1
15.0.0.4519 нояб. 2023 г.46Minecraft: 1.18.1forge
Что нового
<p>Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021<br> adubbz:<br> Git subrepo stuff</p><p> adubbz:<br> git subrepo init public<br><br> subrepo:<br> subdir: "public"<br> merged: "0c6626ad"<br> upstream:<br> origin: "none"<br> branch: "master"<br> commit: "none"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push --remote=<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "be81f357d"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "master"<br> commit: "be81f357d"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Rename biome config file to minimize issues with users having old configs</p><p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
15.0.0.44 for 1.18.1
15.0.0.4419 нояб. 2023 г.50Minecraft: 1.18.1forge
Что нового
<p>=========<br>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
14.0.0.43 for 1.17.1
14.0.0.4319 нояб. 2023 г.2,9 тыс.Minecraft: 1.17.1forge
Что нового
<p>Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021<br> adubbz:<br> Build updates</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "8de5d391"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "8de5d391"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Bump required Forge version</p><p> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "4b2f54ad"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "4b2f54ad"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> GirafiStudios:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
release
7.0.1.2445 for 1.12.2
7.0.1.244519 нояб. 2023 г.1 млнMinecraft: 1.12.2forge
Что нового
<p>Bumped the required Forge version to 14.23.5.2858 in light of the log4j exploit fix in that version of Forge.</p>
<p>Please note: 1.12 is still unsupported by us, this version is simply being released as a consequence of the log4j vulnerability.</p>
beta
13.1.0.484 for 1.16.5
13.1.0.48419 нояб. 2023 г.87Minecraft: 1.16.5forge
beta
14.0.0.38 for 1.17.1
14.0.0.3819 нояб. 2023 г.51Minecraft: 1.17.1forge
Что нового
<p>Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021<br> adubbz:<br> git subrepo pull --force public<br><br> subrepo:<br> subdir: "public"<br> merged: "43560d51"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "43560d51"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
14.0.0.37 for 1.17.1
14.0.0.3719 нояб. 2023 г.41Minecraft: 1.17.1forge
Что нового
<p>Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021<br> forstride:<br> Added Woodland Mansions to the Woodland and Mystic Grove. Added heating/cooling block support for Tough As Nails</p><p>=========<br>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
release
14.0.0.36 for 1.17.1
14.0.0.3619 нояб. 2023 г.698Minecraft: 1.17.1forge
Что нового
<p>Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021<br> forstride:<br> Added custom soundtrack for Nether biomes, created by LudoCrypt (<a href="https%253a%252f%252fludocrypt.bandcamp.com%252falbum%252fbop-volume-1" rel="nofollow">https://ludocrypt.bandcamp.com/album/bop-volume-1</a>)</p><p>=========<br>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
14.0.0.35 for 1.17.1
14.0.0.3519 нояб. 2023 г.38Minecraft: 1.17.1forge
Что нового
<p>Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021<br> adubbz:<br> Fixed merge conflicts</p><p>=========<br>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
14.0.0.34 for 1.17.1
14.0.0.3419 нояб. 2023 г.66Minecraft: 1.17.1forge
Что нового
<p>Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021<br> adubbz:<br> git subrepo commit (merge) public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "d54666a0"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> git subrepo push public<br><br> subrepo:<br> subdir: "public"<br> merged: "1ae9e680"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "1ae9e680"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Fixed merge conflict</p><p>=========<br>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
14.0.0.33 for 1.17.1
14.0.0.3319 нояб. 2023 г.37Minecraft: 1.17.1forge
Что нового
<p>Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021<br> forstride:<br> Fixed crash with pus bubbles</p><p>=========<br>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
14.0.0.32 for 1.17.1
14.0.0.3219 нояб. 2023 г.52Minecraft: 1.17.1forge
Что нового
<p>Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021<br> forstride:<br> Added Hair and Pus Bubbles to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
14.0.0.31 for 1.17.1
14.0.0.3119 нояб. 2023 г.42Minecraft: 1.17.1forge
Что нового
<p>Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021<br> forstride:<br> Added glowworm silk particles</p><p> forstride:<br> Added blood drip particles, tweaked flesh tendon generation</p><p>=========<br>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
14.0.0.29 for 1.17.1
14.0.0.2919 нояб. 2023 г.42Minecraft: 1.17.1forge
Что нового
<p>Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021<br> forstride:<br> Improved large Rose Quartz crystal generation in the Crystalline Chasm</p><p>=========<br>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
14.0.0.28 for 1.17.1
14.0.0.2819 нояб. 2023 г.43Minecraft: 1.17.1forge
Что нового
<p>Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021<br> forstride:<br> Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss</p><p>=========<br>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
14.0.0.27 for 1.17.1
14.0.0.2719 нояб. 2023 г.51Minecraft: 1.17.1forge
Что нового
<p>Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021<br> forstride:<br> Added Flesh Tendon Strands to the Visceral Heap</p><p>=========<br>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
14.0.0.26 for 1.17.1
14.0.0.2619 нояб. 2023 г.59Minecraft: 1.17.1forge
Что нового
<p>Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "c900619c"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "c900619c"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
14.0.0.25 for 1.17.1
14.0.0.2519 нояб. 2023 г.78Minecraft: 1.17.1forge
Что нового
<p>Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021<br> forstride:<br> Added Blood liquid and Porous Flesh blocks to the Visceral Heap. NOTE: The Blood fluid is not 100% finished and will have minor issues.</p><p>=========<br>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
14.0.0.24 for 1.17.1
14.0.0.2419 нояб. 2023 г.35Minecraft: 1.17.1forge
Что нового
<p>Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021<br> forstride:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> forstride:<br> Tweaked brimstone fumarole texture</p><p>=========<br>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
14.0.0.23 for 1.17.1
14.0.0.2319 нояб. 2023 г.39Minecraft: 1.17.1forge
Что нового
<p>Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021<br> faj10:<br> Fixed version not being parsed into mods.toml</p><p>=========<br>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
14.0.0.22 for 1.17.1
14.0.0.2219 нояб. 2023 г.44Minecraft: 1.17.1forge
Что нового
<p>Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021<br> adubbz:<br> git subrepo pull public<br><br> subrepo:<br> subdir: "public"<br> merged: "e3af2b81"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "e3af2b81"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p> adubbz:<br> Removed public stuff</p><p> adubbz:<br> git subrepo clone <a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">https://github.com/Glitchfiend/BiomesOPlenty.git</a> public<br><br> subrepo:<br> subdir: "public"<br> merged: "7d8d5a11"<br> upstream:<br> origin: "<a href="https://github.com/Glitchfiend/BiomesOPlenty.git" rel="nofollow">" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git&quot;</a><br> branch: "BOP-public"<br> commit: "7d8d5a11"<br> git-subrepo:<br> version: "0.4.3"<br> origin: "???"<br> commit: "???"</p><p>=========<br>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
13.1.0.482 for 1.16.5
13.1.0.48219 нояб. 2023 г.1,4 тыс.Minecraft: 1.16.5forge
beta
14.0.0.20 for 1.17.1
14.0.0.2019 нояб. 2023 г.41Minecraft: 1.17.1forge
Что нового
<p>Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021<br> forstride:<br> Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle</p><p>=========<br>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
14.0.0.19 for 1.17.1
14.0.0.1919 нояб. 2023 г.70Minecraft: 1.17.1forge
Что нового
<p>Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021<br> forstride:<br> Switched to emissive rendering for Glowworm Silk and Glowshrooms</p><p>=========<br>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
14.0.0.18 for 1.17.1
14.0.0.1819 нояб. 2023 г.41Minecraft: 1.17.1forge
Что нового
<p>Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021<br> forstride:<br> Added Brimstone Clusters</p><p>=========<br>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
14.0.0.17 for 1.17.1
14.0.0.1719 нояб. 2023 г.36Minecraft: 1.17.1forge
Что нового
<p>Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021<br> forstride:<br> Updated pack.mcmeta</p><p>=========<br>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
14.0.0.16 for 1.17.1
14.0.0.1619 нояб. 2023 г.54Minecraft: 1.17.1forge
Что нового
<p>Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021<br> forstride:<br> Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz. NOTE: You will need to clear your BOP configs and let them regenerate for the best experience! We also recommend deleting the Nether dimension folder in your world(s).</p><p>=========<br>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
14.0.0.15 for 1.17.1
14.0.0.1519 нояб. 2023 г.51Minecraft: 1.17.1forge
Что нового
<p>Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021<br> forstride:<br> Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
14.0.0.14 for 1.17.1
14.0.0.1419 нояб. 2023 г.45Minecraft: 1.17.1forge
Что нового
<p>Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021<br> forstride:<br> Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)</p><p>=========<br>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
13.1.0.481 for 1.16.5
13.1.0.48119 нояб. 2023 г.188Minecraft: 1.16.5forge
beta
14.0.0.13 for 1.17.1
14.0.0.1319 нояб. 2023 г.33Minecraft: 1.17.1forge
Что нового
<p>Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021<br> forstride:<br> Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags</p><p>=========<br>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
14.0.0.12 for 1.17.1
14.0.0.1219 нояб. 2023 г.31Minecraft: 1.17.1forge
Что нового
<p>Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021<br> adubbz:<br> Revert gradle changes</p><p> adubbz:<br> Change apiJar duplicatesStrategy to replace</p><p>=========<br>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
14.0.0.10 for 1.17.1
14.0.0.1019 нояб. 2023 г.64Minecraft: 1.17.1forge
Что нового
<p>Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021<br> adubbz:<br> Add a duplicates strategy</p><p> adubbz:<br> Ditch uploadArchives</p><p> adubbz:<br> Manually add minecraft version for CurseGradle</p><p> forstride:<br> Added Rose Quartz blocks to pickaxe mineables</p><p> adubbz:<br> Update gradlew perms</p>
beta
13.1.0.480 for 1.16.5
13.1.0.48019 нояб. 2023 г.238Minecraft: 1.16.5forge
beta
13.1.0.479 for 1.16.5
13.1.0.47919 нояб. 2023 г.67Minecraft: 1.16.5forge
alpha
13.1.0.478 for 1.16.5
13.1.0.47819 нояб. 2023 г.85Minecraft: 1.16.5forge
release
13.1.0.477 for 1.16.5
13.1.0.47719 нояб. 2023 г.94 тыс.Minecraft: 1.16.5forge
beta
13.1.0.476 for 1.16.5
13.1.0.47619 нояб. 2023 г.60Minecraft: 1.16.5forge
beta
13.1.0.475 for 1.16.5
13.1.0.47519 нояб. 2023 г.46Minecraft: 1.16.5forge
beta
13.1.0.474 for 1.16.5
13.1.0.47419 нояб. 2023 г.81Minecraft: 1.16.5forge
beta
13.1.0.473 for 1.16.5
13.1.0.47319 нояб. 2023 г.33Minecraft: 1.16.5forge
beta
13.1.0.472 for 1.16.5
13.1.0.47219 нояб. 2023 г.39Minecraft: 1.16.5forge
release
13.1.0.471 for 1.16.5
13.1.0.47119 нояб. 2023 г.211Minecraft: 1.16.5forge
release
13.1.0.469 for 1.16.5
13.1.0.46919 нояб. 2023 г.75Minecraft: 1.16.5forge
beta
13.1.0.468 for 1.16.5
13.1.0.46819 нояб. 2023 г.87Minecraft: 1.16.5forge
beta
13.1.0.467 for 1.16.5
13.1.0.46719 нояб. 2023 г.50Minecraft: 1.16.5forge
beta
13.1.0.466 for 1.16.5
13.1.0.46619 нояб. 2023 г.68Minecraft: 1.16.5forge
release
13.1.0.465 for 1.16.5
13.1.0.46519 нояб. 2023 г.74Minecraft: 1.16.5forge
beta
13.1.0.464 for 1.16.5
13.1.0.46419 нояб. 2023 г.45Minecraft: 1.16.5forge
beta
13.1.0.463 for 1.16.5
13.1.0.46319 нояб. 2023 г.63Minecraft: 1.16.5forge
beta
13.1.0.462 for 1.16.5
13.1.0.46219 нояб. 2023 г.43Minecraft: 1.16.5forge
beta
13.1.0.461 for 1.16.5
13.1.0.46119 нояб. 2023 г.49Minecraft: 1.16.5forge
beta
13.1.0.460 for 1.16.5
13.1.0.46019 нояб. 2023 г.30Minecraft: 1.16.5forge
release
13.1.0.459 for 1.16.5
13.1.0.45919 нояб. 2023 г.83Minecraft: 1.16.5forge
release
13.1.0.458 for 1.16.5
13.1.0.45819 нояб. 2023 г.61Minecraft: 1.16.5forge
beta
13.1.0.457 for 1.16.5
13.1.0.45719 нояб. 2023 г.43Minecraft: 1.16.5forge
beta
13.1.0.456 for 1.16.5
13.1.0.45619 нояб. 2023 г.40Minecraft: 1.16.5forge
beta
13.1.0.455 for 1.16.5
13.1.0.45519 нояб. 2023 г.39Minecraft: 1.16.5forge
beta
13.1.0.454 for 1.16.5
13.1.0.45419 нояб. 2023 г.51Minecraft: 1.16.5forge
beta
13.1.0.453 for 1.16.5
13.1.0.45319 нояб. 2023 г.52Minecraft: 1.16.5forge
beta
13.1.0.452 for 1.16.5
13.1.0.45219 нояб. 2023 г.56Minecraft: 1.16.5forge
beta
13.1.0.451 for 1.16.5
13.1.0.45119 нояб. 2023 г.35Minecraft: 1.16.5forge
beta
13.1.0.450 for 1.16.5
13.1.0.45019 нояб. 2023 г.41Minecraft: 1.16.5forge
beta
13.1.0.449 for 1.16.5
13.1.0.44919 нояб. 2023 г.48Minecraft: 1.16.5forge
beta
13.1.0.448 for 1.16.5
13.1.0.44819 нояб. 2023 г.55Minecraft: 1.16.5forge
beta
13.1.0.447 for 1.16.5
13.1.0.44719 нояб. 2023 г.41Minecraft: 1.16.5forge
beta
13.1.0.446 for 1.16.5
13.1.0.44619 нояб. 2023 г.76Minecraft: 1.16.5forge
beta
13.1.0.445 for 1.16.5
13.1.0.44519 нояб. 2023 г.40Minecraft: 1.16.5forge
beta
13.1.0.444 for 1.16.5
13.1.0.44419 нояб. 2023 г.41Minecraft: 1.16.5forge
beta
13.1.0.443 for 1.16.5
13.1.0.44319 нояб. 2023 г.61Minecraft: 1.16.5forge
beta
13.1.0.442 for 1.16.5
13.1.0.44219 нояб. 2023 г.87Minecraft: 1.16.5forge
release
13.1.0.441 for 1.16.5
13.1.0.44119 нояб. 2023 г.136Minecraft: 1.16.5forge
beta
13.0.0.440 for 1.16.4
13.0.0.44019 нояб. 2023 г.3 тыс.Minecraft: 1.16.4forge
beta
13.0.0.434 for 1.16.4
13.0.0.43419 нояб. 2023 г.77Minecraft: 1.16.4forge
beta
13.0.0.433 for 1.16.4
13.0.0.43319 нояб. 2023 г.48Minecraft: 1.16.4forge
release
13.0.0.432 for 1.16.4
13.0.0.43219 нояб. 2023 г.308Minecraft: 1.16.4forge
release
13.0.0.431 for 1.16.5
13.0.0.43119 нояб. 2023 г.250Minecraft: 1.16.4, 1.16.5forge
beta
13.0.0.430 for 1.16.4
13.0.0.43019 нояб. 2023 г.37Minecraft: 1.16.4forge
beta
13.0.0.429 for 1.16.4
13.0.0.42919 нояб. 2023 г.74Minecraft: 1.16.4forge
beta
13.0.0.428 for 1.16.4
13.0.0.42819 нояб. 2023 г.46Minecraft: 1.16.4forge
beta
13.0.0.427 for 1.16.4
13.0.0.42719 нояб. 2023 г.45Minecraft: 1.16.4forge
beta
13.0.0.426 for 1.16.4
13.0.0.42619 нояб. 2023 г.375Minecraft: 1.16.4forge
beta
13.0.0.425 for 1.16.4
13.0.0.42519 нояб. 2023 г.52Minecraft: 1.16.4forge
beta
13.0.0.424 for 1.16.4
13.0.0.42419 нояб. 2023 г.47Minecraft: 1.16.4forge
beta
13.0.0.422 for 1.16.4
13.0.0.42219 нояб. 2023 г.45Minecraft: 1.16.4forge
beta
13.0.0.421 for 1.16.4
13.0.0.42119 нояб. 2023 г.40Minecraft: 1.16.4forge
beta
13.0.0.420 for 1.16.4
13.0.0.42019 нояб. 2023 г.182Minecraft: 1.16.4forge
beta
13.0.0.419 for 1.16.4
13.0.0.41919 нояб. 2023 г.50Minecraft: 1.16.4forge
beta
13.0.0.418 for 1.16.4
13.0.0.41819 нояб. 2023 г.90Minecraft: 1.16.4forge
Что нового
<p>Welcome to the first release of Biomes O' Plenty for Minecraft 1.16.4!</p><p>We've reworked nearly every biome in the mod for this version, in order to make our biomes feel more fleshed out and purposeful. Most of your favorite biomes are still there, but some may have been repurposed in a different way, such as turning them into a sub-biome of another biome to give it a more unique feel.</p><p>For a list of all current biomes in the mod, along with sub-biomes, removed biomes, and so on, see the following Pastebin document detailing the biome rework: <a href="https%253a%252f%252fpastebin.com%252f4jkUem8t" rel="nofollow">https://pastebin.com/4jkUem8t</a></p><p>------------</p><p>NOTE: As a result of this biome rework, existing worlds may have missing biomes and rough borders between new/old chunks. We recommend starting fresh on a new world, as well as deleting existing config files and letting them regenerate with the new version.</p>
beta
12.0.0.417 for 1.16.3
12.0.0.41719 нояб. 2023 г.514Minecraft: 1.16.3forge
beta
12.0.0.416 for 1.16.3
12.0.0.41619 нояб. 2023 г.55Minecraft: 1.16.3forge
beta
12.0.0.415 for 1.16.3
12.0.0.41519 нояб. 2023 г.59Minecraft: 1.16.3forge
beta
12.0.0.414 for 1.16.3
12.0.0.41419 нояб. 2023 г.66Minecraft: 1.16.3forge
beta
12.0.0.413 for 1.16.3
12.0.0.41319 нояб. 2023 г.51Minecraft: 1.16.3forge
beta
12.0.0.412 for 1.16.3
12.0.0.41219 нояб. 2023 г.47Minecraft: 1.16.3forge
beta
12.0.0.409 for 1.16.3
12.0.0.40919 нояб. 2023 г.39Minecraft: 1.16.3forge
beta
12.0.0.408 for 1.16.3
12.0.0.40819 нояб. 2023 г.28Minecraft: 1.16.3forge
beta
12.0.0.405 for 1.16.3
12.0.0.40519 нояб. 2023 г.33Minecraft: 1.16.3forge
beta
12.0.0.404 for 1.16.3
12.0.0.40419 нояб. 2023 г.27Minecraft: 1.16.3forge
beta
12.0.0.403 for 1.16.3
12.0.0.40319 нояб. 2023 г.34Minecraft: 1.16.3forge
beta
12.0.0.402 for 1.16.3
12.0.0.40219 нояб. 2023 г.37Minecraft: 1.16.3forge
beta
12.0.0.401 for 1.16.3
12.0.0.40119 нояб. 2023 г.42Minecraft: 1.16.3forge
beta
12.0.0.400 for 1.16.3
12.0.0.40019 нояб. 2023 г.49Minecraft: 1.16.3forge
beta
12.0.0.399 for 1.16.3
12.0.0.39919 нояб. 2023 г.45Minecraft: 1.16.3forge
beta
12.0.0.398 for 1.16.3
12.0.0.39819 нояб. 2023 г.53Minecraft: 1.16.3forge
beta
12.0.0.397 for 1.16.3
12.0.0.39719 нояб. 2023 г.70Minecraft: 1.16.3forge
beta
11.0.0.396 for 1.16.1
11.0.0.39619 нояб. 2023 г.1,2 тыс.Minecraft: 1.16.1forge
beta
11.0.0.395 for 1.16.1
11.0.0.39519 нояб. 2023 г.70Minecraft: 1.16.1forge
beta
11.0.0.394 for 1.16.1
11.0.0.39419 нояб. 2023 г.34Minecraft: 1.16.1forge
beta
11.0.0.393 for 1.16.1
11.0.0.39319 нояб. 2023 г.70Minecraft: 1.16.1forge
beta
11.0.0.392 for 1.16.1
11.0.0.39219 нояб. 2023 г.84Minecraft: 1.16.1forge
beta
11.0.0.391 for 1.16.1
11.0.0.39119 нояб. 2023 г.54Minecraft: 1.16.1forge
beta
11.0.0.390 for 1.16.1
11.0.0.39019 нояб. 2023 г.45Minecraft: 1.16.1forge
beta
11.0.0.389 for 1.16.1
11.0.0.38919 нояб. 2023 г.50Minecraft: 1.16.1forge
beta
11.0.0.388 for 1.16.1
11.0.0.38819 нояб. 2023 г.45Minecraft: 1.16.1forge
beta
11.0.0.387 for 1.16.1
11.0.0.38719 нояб. 2023 г.59Minecraft: 1.16.1forge
beta
11.0.0.386 for 1.16.1
11.0.0.38619 нояб. 2023 г.46Minecraft: 1.16.1forge
beta
11.0.0.385 for 1.16.1
11.0.0.38519 нояб. 2023 г.66Minecraft: 1.16.1forge
beta
11.0.0.384 for 1.16.1
11.0.0.38419 нояб. 2023 г.48Minecraft: 1.16.1forge
beta
11.0.0.383 for 1.16.1
11.0.0.38319 нояб. 2023 г.30Minecraft: 1.16.1forge
beta
11.0.0.382 for 1.16.1
11.0.0.38219 нояб. 2023 г.48Minecraft: 1.16.1forge
beta
11.0.0.381 for 1.16.1
11.0.0.38119 нояб. 2023 г.62Minecraft: 1.16.1forge
beta
11.0.0.380 for 1.16.1
11.0.0.38019 нояб. 2023 г.57Minecraft: 1.16.1forge
Что нового
<p>Build: 1.16.1-11.0.0.380 - Wed Jul 15 02:04:35 GMT 2020<br> Adubbz:<br> Added an option to disable bop nether generation</p><p>=========<br>Build: 1.16.1-11.0.0.379 - Tue Jul 14 10:19:22 GMT 2020<br> Adubbz:<br> Fixed world type resetting to Biomes O' Plenty after customizing a Vanilla worldtype</p><p>=========<br>Build: 1.16.1-11.0.0.378 - Tue Jul 14 10:05:52 GMT 2020<br> github:<br> Update spanish translations (#1639)</p><p>=========<br>Build: 1.16.1-11.0.0.377 - Mon Jul 13 21:42:37 GMT 2020<br> forstride:<br> Added sign textures for if/when we add them</p><p>=========<br>Build: 1.16.1-11.0.0.376 - Mon Jul 13 15:50:07 GMT 2020<br> forstride:<br> Made the Origin Hills sand/gravel generation slightly more authentic to Alpha, removed the Origin Beach (No longer needed)</p><p>=========<br>Build: 1.16.1-11.0.0.375 - Mon Jul 13 00:49:11 GMT 2020<br> Adubbz:<br> Mark 1.16 builds as beta</p><p>=========<br>Build: 1.16.1-11.0.0.374 - Mon Jul 13 00:40:11 GMT 2020<br> forstride:<br> Removed water/lava ponds from the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.373 - Sun Jul 12 12:46:30 GMT 2020<br> forstride:<br> Re-added Origin Grass Blocks for the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.372 - Sat Jul 11 23:29:35 GMT 2020<br> github:<br> Update spanish translations (#1638)</p><p>=========<br>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br> forstride:<br> Renamed Undergarden to "Undergrowth" and Shadowlands to "Withered Abyss"</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br> Adubbz:<br> Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br> Adubbz:<br> Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br> forstride:<br> Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <55304913+DMelton1221@users.noreply.github.com></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
11.0.0.379 for 1.16.1
11.0.0.37919 нояб. 2023 г.66Minecraft: 1.16.1forge
Что нового
<p>Build: 1.16.1-11.0.0.379 - Tue Jul 14 10:19:22 GMT 2020<br> Adubbz:<br> Fixed world type resetting to Biomes O' Plenty after customizing a Vanilla worldtype</p><p>=========<br>Build: 1.16.1-11.0.0.378 - Tue Jul 14 10:05:52 GMT 2020<br> github:<br> Update spanish translations (#1639)</p><p>=========<br>Build: 1.16.1-11.0.0.377 - Mon Jul 13 21:42:37 GMT 2020<br> forstride:<br> Added sign textures for if/when we add them</p><p>=========<br>Build: 1.16.1-11.0.0.376 - Mon Jul 13 15:50:07 GMT 2020<br> forstride:<br> Made the Origin Hills sand/gravel generation slightly more authentic to Alpha, removed the Origin Beach (No longer needed)</p><p>=========<br>Build: 1.16.1-11.0.0.375 - Mon Jul 13 00:49:11 GMT 2020<br> Adubbz:<br> Mark 1.16 builds as beta</p><p>=========<br>Build: 1.16.1-11.0.0.374 - Mon Jul 13 00:40:11 GMT 2020<br> forstride:<br> Removed water/lava ponds from the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.373 - Sun Jul 12 12:46:30 GMT 2020<br> forstride:<br> Re-added Origin Grass Blocks for the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.372 - Sat Jul 11 23:29:35 GMT 2020<br> github:<br> Update spanish translations (#1638)</p><p>=========<br>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br> forstride:<br> Renamed Undergarden to "Undergrowth" and Shadowlands to "Withered Abyss"</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br> Adubbz:<br> Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br> Adubbz:<br> Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br> forstride:<br> Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <55304913+DMelton1221@users.noreply.github.com></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
11.0.0.378 for 1.16.1
11.0.0.37819 нояб. 2023 г.40Minecraft: 1.16.1forge
Что нового
<p>Build: 1.16.1-11.0.0.378 - Tue Jul 14 10:05:52 GMT 2020<br> github:<br> Update spanish translations (#1639)</p><p>=========<br>Build: 1.16.1-11.0.0.377 - Mon Jul 13 21:42:37 GMT 2020<br> forstride:<br> Added sign textures for if/when we add them</p><p>=========<br>Build: 1.16.1-11.0.0.376 - Mon Jul 13 15:50:07 GMT 2020<br> forstride:<br> Made the Origin Hills sand/gravel generation slightly more authentic to Alpha, removed the Origin Beach (No longer needed)</p><p>=========<br>Build: 1.16.1-11.0.0.375 - Mon Jul 13 00:49:11 GMT 2020<br> Adubbz:<br> Mark 1.16 builds as beta</p><p>=========<br>Build: 1.16.1-11.0.0.374 - Mon Jul 13 00:40:11 GMT 2020<br> forstride:<br> Removed water/lava ponds from the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.373 - Sun Jul 12 12:46:30 GMT 2020<br> forstride:<br> Re-added Origin Grass Blocks for the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.372 - Sat Jul 11 23:29:35 GMT 2020<br> github:<br> Update spanish translations (#1638)</p><p>=========<br>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br> forstride:<br> Renamed Undergarden to "Undergrowth" and Shadowlands to "Withered Abyss"</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br> Adubbz:<br> Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br> Adubbz:<br> Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br> forstride:<br> Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <55304913+DMelton1221@users.noreply.github.com></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
11.0.0.377 for 1.16.1
11.0.0.37719 нояб. 2023 г.59Minecraft: 1.16.1forge
Что нового
<p>Build: 1.16.1-11.0.0.377 - Mon Jul 13 21:42:37 GMT 2020<br> forstride:<br> Added sign textures for if/when we add them</p><p>=========<br>Build: 1.16.1-11.0.0.376 - Mon Jul 13 15:50:07 GMT 2020<br> forstride:<br> Made the Origin Hills sand/gravel generation slightly more authentic to Alpha, removed the Origin Beach (No longer needed)</p><p>=========<br>Build: 1.16.1-11.0.0.375 - Mon Jul 13 00:49:11 GMT 2020<br> Adubbz:<br> Mark 1.16 builds as beta</p><p>=========<br>Build: 1.16.1-11.0.0.374 - Mon Jul 13 00:40:11 GMT 2020<br> forstride:<br> Removed water/lava ponds from the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.373 - Sun Jul 12 12:46:30 GMT 2020<br> forstride:<br> Re-added Origin Grass Blocks for the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.372 - Sat Jul 11 23:29:35 GMT 2020<br> github:<br> Update spanish translations (#1638)</p><p>=========<br>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br> forstride:<br> Renamed Undergarden to "Undergrowth" and Shadowlands to "Withered Abyss"</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br> Adubbz:<br> Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br> Adubbz:<br> Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br> forstride:<br> Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <55304913+DMelton1221@users.noreply.github.com></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
11.0.0.376 for 1.16.1
11.0.0.37619 нояб. 2023 г.49Minecraft: 1.16.1forge
Что нового
<p>Build: 1.16.1-11.0.0.376 - Mon Jul 13 15:50:07 GMT 2020<br> forstride:<br> Made the Origin Hills sand/gravel generation slightly more authentic to Alpha, removed the Origin Beach (No longer needed)</p><p>=========<br>Build: 1.16.1-11.0.0.375 - Mon Jul 13 00:49:11 GMT 2020<br> Adubbz:<br> Mark 1.16 builds as beta</p><p>=========<br>Build: 1.16.1-11.0.0.374 - Mon Jul 13 00:40:11 GMT 2020<br> forstride:<br> Removed water/lava ponds from the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.373 - Sun Jul 12 12:46:30 GMT 2020<br> forstride:<br> Re-added Origin Grass Blocks for the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.372 - Sat Jul 11 23:29:35 GMT 2020<br> github:<br> Update spanish translations (#1638)</p><p>=========<br>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br> forstride:<br> Renamed Undergarden to "Undergrowth" and Shadowlands to "Withered Abyss"</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br> Adubbz:<br> Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br> Adubbz:<br> Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br> forstride:<br> Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <55304913+DMelton1221@users.noreply.github.com></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
11.0.0.375 for 1.16.1
11.0.0.37519 нояб. 2023 г.34Minecraft: 1.16.1forge
Что нового
<p>Build: 1.16.1-11.0.0.375 - Mon Jul 13 00:49:11 GMT 2020<br> Adubbz:<br> Mark 1.16 builds as beta</p><p>=========<br>Build: 1.16.1-11.0.0.374 - Mon Jul 13 00:40:11 GMT 2020<br> forstride:<br> Removed water/lava ponds from the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.373 - Sun Jul 12 12:46:30 GMT 2020<br> forstride:<br> Re-added Origin Grass Blocks for the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.372 - Sat Jul 11 23:29:35 GMT 2020<br> github:<br> Update spanish translations (#1638)</p><p>=========<br>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br> forstride:<br> Renamed Undergarden to "Undergrowth" and Shadowlands to "Withered Abyss"</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br> Adubbz:<br> Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br> Adubbz:<br> Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br> forstride:<br> Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <55304913+DMelton1221@users.noreply.github.com></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
11.0.0.374 for 1.16.1
11.0.0.37419 нояб. 2023 г.42Minecraft: 1.16.1forge
Что нового
<p>Build: 1.16.1-11.0.0.374 - Mon Jul 13 00:40:11 GMT 2020<br> forstride:<br> Removed water/lava ponds from the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.373 - Sun Jul 12 12:46:30 GMT 2020<br> forstride:<br> Re-added Origin Grass Blocks for the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.372 - Sat Jul 11 23:29:35 GMT 2020<br> github:<br> Update spanish translations (#1638)</p><p>=========<br>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br> forstride:<br> Renamed Undergarden to "Undergrowth" and Shadowlands to "Withered Abyss"</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br> Adubbz:<br> Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br> Adubbz:<br> Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br> forstride:<br> Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <55304913+DMelton1221@users.noreply.github.com></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
11.0.0.373 for 1.16.1
11.0.0.37319 нояб. 2023 г.72Minecraft: 1.16.1forge
Что нового
<p>Build: 1.16.1-11.0.0.373 - Sun Jul 12 12:46:30 GMT 2020<br> forstride:<br> Re-added Origin Grass Blocks for the Origin Hills</p><p>=========<br>Build: 1.16.1-11.0.0.372 - Sat Jul 11 23:29:35 GMT 2020<br> github:<br> Update spanish translations (#1638)</p><p>=========<br>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br> forstride:<br> Renamed Undergarden to "Undergrowth" and Shadowlands to "Withered Abyss"</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br> Adubbz:<br> Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br> Adubbz:<br> Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br> forstride:<br> Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <55304913+DMelton1221@users.noreply.github.com></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
11.0.0.372 for 1.16.1
11.0.0.37219 нояб. 2023 г.64Minecraft: 1.16.1forge
Что нового
<p>Build: 1.16.1-11.0.0.372 - Sat Jul 11 23:29:35 GMT 2020<br> github:<br> Update spanish translations (#1638)</p><p>=========<br>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br> forstride:<br> Renamed Undergarden to "Undergrowth" and Shadowlands to "Withered Abyss"</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br> Adubbz:<br> Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br> Adubbz:<br> Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br> forstride:<br> Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <55304913+DMelton1221@users.noreply.github.com></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
11.0.0.371 for 1.16.1
11.0.0.37119 нояб. 2023 г.57Minecraft: 1.16.1forge
Что нового
<p>Build: 1.16.1-11.0.0.371 - Fri Jul 10 18:51:45 GMT 2020<br> forstride:<br> Renamed Undergarden to "Undergrowth" and Shadowlands to "Withered Abyss"</p><p>=========<br>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br> Adubbz:<br> Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br> Adubbz:<br> Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br> forstride:<br> Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <55304913+DMelton1221@users.noreply.github.com></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
11.0.0.370 for 1.16.1
11.0.0.37019 нояб. 2023 г.58Minecraft: 1.16.1forge
Что нового
<p>Build: 1.16.1-11.0.0.370 - Fri Jul 10 13:33:30 GMT 2020<br> Adubbz:<br> Update issue template versions</p><p>=========<br>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br> Adubbz:<br> Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br> forstride:<br> Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <55304913+DMelton1221@users.noreply.github.com></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
11.0.0.369 for 1.16.1
11.0.0.36919 нояб. 2023 г.38Minecraft: 1.16.1forge
Что нового
<p>Build: 1.16.1-11.0.0.369 - Fri Jul 10 13:31:06 GMT 2020<br> Adubbz:<br> Fixed GuiEventHandler causing issues on servers</p><p>=========<br>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br> forstride:<br> Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <55304913+DMelton1221@users.noreply.github.com></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
11.0.0.368 for 1.16.1
11.0.0.36819 нояб. 2023 г.50Minecraft: 1.16.1forge
Что нового
<p>Build: 1.16.1-11.0.0.368 - Fri Jul 10 11:01:15 GMT 2020<br> forstride:<br> Fixed supported plant types for Dried Salt blocks</p><p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <55304913+DMelton1221@users.noreply.github.com></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
11.0.0.367 for 1.16.1
11.0.0.36719 нояб. 2023 г.55Minecraft: 1.16.1forge
Что нового
<p>First 1.16.x build</p>
release
10.0.0.366 for 1.15.2
10.0.0.36619 нояб. 2023 г.2 тыс.Minecraft: 1.15.2forge
Что нового
<p>=========<br>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton &lt;55304913+DMelton1221@users.noreply.github.com&gt;</p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.365 for 1.15.2
10.0.0.36519 нояб. 2023 г.73Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.365 - Mon Jun 01 03:45:20 GMT 2020<br> github:<br> Edited spanish translations (#1621)</p><p>=========<br>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <55304913+DMelton1221@users.noreply.github.com></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.364 for 1.15.2
10.0.0.36419 нояб. 2023 г.57Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.364 - Fri May 29 00:21:57 GMT 2020<br> forstride:<br> Tweaked Dune Grass and Wanderer Music Disc textures</p><p>=========<br>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <55304913+DMelton1221@users.noreply.github.com></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
release
10.0.0.363 for 1.15.2
10.0.0.36319 нояб. 2023 г.81Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.363 - Thu May 21 07:49:48 GMT 2020<br> github:<br> Attempt to bump required Forge version</p><p>=========<br>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton &lt;55304913+DMelton1221@users.noreply.github.com&gt;</p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.362 for 1.15.2
10.0.0.36219 нояб. 2023 г.40Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.362 - Mon May 18 22:38:48 GMT 2020<br> forstride:<br> Added stripped wood recipes (Closes #1612)</p><p>=========<br>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton <55304913+DMelton1221@users.noreply.github.com></p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
release
10.0.0.361 for 1.15.2
10.0.0.36119 нояб. 2023 г.50Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.361 - Sat May 16 08:15:55 GMT 2020<br> github:<br> Forge 31.2.0 fixes (#1605)<br><br> * Changed environment for testing in eclipse<br><br> * Fixes issue for Forge 31.2.0<br><br> Changes the way SoundEvents are constructed as to no longer use depreciated call to super in 31.2.0<br><br> * Remove generated files<br><br> Some things got past BiomeOPlenty's .gitignore, simply removing them before submitting a PR<br><br> * Cleanup<br><br> Should resolve style issues in PR<br><br> Co-authored-by: D Melton &lt;55304913+DMelton1221@users.noreply.github.com&gt;</p><p>=========<br>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.360 for 1.15.2
10.0.0.36019 нояб. 2023 г.57Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.360 - Fri May 15 02:32:14 GMT 2020<br> github:<br> Bump forge version</p><p>=========<br>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.359 for 1.15.2
10.0.0.35919 нояб. 2023 г.48Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.359 - Thu May 14 19:14:38 GMT 2020<br> github:<br> Updated spanish translations (#1599)</p><p>=========<br>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.358 for 1.15.2
10.0.0.35819 нояб. 2023 г.63Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.358 - Mon May 04 13:04:06 GMT 2020<br> forstride:<br> Added block.properties for shader support (Doesn't seem to be working though? OptiFine might not have re-added support yet)</p><p>=========<br>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.357 for 1.15.2
10.0.0.35719 нояб. 2023 г.39Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.357 - Fri May 01 13:54:34 GMT 2020<br> github:<br> Remove this too</p><p>=========<br>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.356 for 1.15.2
10.0.0.35619 нояб. 2023 г.50Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.356 - Fri May 01 13:51:14 GMT 2020<br> github:<br> Remove legacy server.properties workaround</p><p>=========<br>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.355 for 1.15.2
10.0.0.35519 нояб. 2023 г.59Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.355 - Tue Apr 21 11:27:07 GMT 2020<br> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.354 for 1.15.2
10.0.0.35419 нояб. 2023 г.60Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.354 - Tue Apr 21 11:23:46 GMT 2020<br> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> fix infinite loop in BushTreeFeature (#1589)</p><p> github:<br> refactor biome layers to match vanilla's new 1.15 system (#1571)</p><p>=========<br>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.353 for 1.15.2
10.0.0.35319 нояб. 2023 г.39Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.353 - Wed Mar 25 10:00:51 GMT 2020<br> github:<br> Update zh_cn.json (#1570)<br><br> * Update zh_cn.json<br><br> Hey, I fixed the error and completed some translations,<br> Can you merge it? Thank you in advance!<br><br> * Update zh_cn.json</p><p>=========<br>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.352 for 1.15.2
10.0.0.35219 нояб. 2023 г.50Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.352 - Sun Mar 22 08:07:29 GMT 2020<br> github:<br> Correct inconsistent tabs/spaces</p><p>=========<br>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.351 for 1.15.2
10.0.0.35119 нояб. 2023 г.43Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.351 - Sun Mar 15 00:48:40 GMT 2020<br> Adubbz:<br> Fix ModFeatures indentation</p><p>=========<br>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.350 for 1.15.2
10.0.0.35019 нояб. 2023 г.71Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.350 - Sun Mar 15 00:13:35 GMT 2020<br> alexthepokemon:<br> Register all BoP features now into Forge's feature Registry</p><p>=========<br>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.349 for 1.15.2
10.0.0.34919 нояб. 2023 г.46Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.349 - Sat Mar 07 15:15:11 GMT 2020<br> forstride:<br> Renamed Pink/White Cherry and Jacaranda Leaves to "Blossoms"</p><p>=========<br>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.348 for 1.15.2
10.0.0.34819 нояб. 2023 г.58Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.348 - Fri Mar 06 00:55:32 GMT 2020<br> github:<br> Update ru_ru.json (root, tall wheat)</p><p>=========<br>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.347 for 1.15.2
10.0.0.34719 нояб. 2023 г.42Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.347 - Tue Mar 03 13:20:16 GMT 2020<br> forstride:<br> Re-added roots</p><p> forstride:<br> Removed passive mobs from the Dead Forest, changed biome dictionary tags for the Origin Hills/Orchard</p><p>=========<br>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
release
10.0.0.345 for 1.15.2
10.0.0.34519 нояб. 2023 г.56Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.345 - Sun Feb 23 00:05:04 GMT 2020<br> forstride:<br> Fixed the Snowy Taiga not generating</p><p>=========<br>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
release
10.0.0.344 for 1.15.2
10.0.0.34419 нояб. 2023 г.44Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.344 - Sat Feb 22 19:25:17 GMT 2020<br> forstride:<br> Added OnlyIn client annotation for GUI Event Handler (Closes #1561)</p><p>=========<br>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
release
10.0.0.343 for 1.15.2
10.0.0.34319 нояб. 2023 г.43Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.343 - Sat Feb 22 11:57:33 GMT 2020<br> Adubbz:<br> Attempt to fix bad maven universal artifact</p><p>=========<br>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp &lt;-&gt; jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.342 for 1.15.2
10.0.0.34219 нояб. 2023 г.35Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.342 - Sat Feb 22 10:56:13 GMT 2020<br> Adubbz:<br> Added various config options</p><p>=========<br>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.341 for 1.15.2
10.0.0.34119 нояб. 2023 г.42Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.341 - Sat Feb 22 09:33:02 GMT 2020<br> Adubbz:<br> Make the orchard a technical biome</p><p>=========<br>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.340 for 1.15.2
10.0.0.34019 нояб. 2023 г.72Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.340 - Sat Feb 22 09:02:32 GMT 2020<br> Adubbz:<br> Technical biomes can now be disabled. Fixed potential crashes when disabling certain biomes</p><p>=========<br>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.339 for 1.15.2
10.0.0.33919 нояб. 2023 г.44Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.339 - Sat Feb 22 07:33:32 GMT 2020<br> Adubbz:<br> Island biomes can now be disabled</p><p>=========<br>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.338 for 1.15.2
10.0.0.33819 нояб. 2023 г.31Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.338 - Thu Feb 20 05:22:36 GMT 2020<br> forstride:<br> Tweaked tall wheat texture and Prairie grass/foliage color</p><p>=========<br>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.337 for 1.15.2
10.0.0.33719 нояб. 2023 г.65Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.337 - Wed Feb 19 19:45:37 GMT 2020<br> forstride:<br> Changed barley to tall wheat and made tweaks to the Pasture biome</p><p>=========<br>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.336 for 1.15.2
10.0.0.33619 нояб. 2023 г.53Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.336 - Wed Feb 19 14:01:45 GMT 2020<br> forstride:<br> Improved mahogany leaf texture</p><p>=========<br>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.335 for 1.15.2
10.0.0.33519 нояб. 2023 г.40Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.335 - Wed Feb 19 05:56:24 GMT 2020<br> forstride:<br> Fixed "CliamteLayer" typo</p><p>=========<br>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.334 for 1.15.2
10.0.0.33419 нояб. 2023 г.43Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.334 - Tue Feb 18 13:46:47 GMT 2020<br> forstride:<br> Fixed edge biome crash, set fallback biome for empty climates to ocean</p><p>=========<br>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.333 for 1.15.2
10.0.0.33319 нояб. 2023 г.71Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.333 - Tue Feb 18 13:29:17 GMT 2020<br> forstride:<br> Tweaks to the Bog, Mangrove, and Tundra</p><p>=========<br>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.332 for 1.15.2
10.0.0.33219 нояб. 2023 г.65Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.332 - Tue Feb 18 12:21:27 GMT 2020<br> forstride:<br> Removed Glowstone Grotto nether biome (NOTE: CONFIGS NEED TO BE DELETED OR YOUR GAME WILL CRASH ON LOAD!)</p><p>=========<br>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.331 for 1.15.2
10.0.0.33119 нояб. 2023 г.39Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.331 - Tue Feb 18 11:58:37 GMT 2020<br> Adubbz:<br> Vanilla biome weights are now configurable</p><p>=========<br>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.330 for 1.15.2
10.0.0.33019 нояб. 2023 г.83Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.330 - Tue Feb 18 06:44:11 GMT 2020<br> forstride:<br> Added more tall grass to the Lush Grassland, made the Floodplains flatter</p><p>=========<br>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.329 for 1.15.2
10.0.0.32919 нояб. 2023 г.33Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.329 - Mon Feb 17 13:22:20 GMT 2020<br> forstride:<br> Changed the Rainforest back to a subtropical biome<br><br> NOTE: This will affect existing worlds and cause chunk borders! Additionally, please delete old configs before creating a new world!</p><p>=========<br>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.328 for 1.15.2
10.0.0.32819 нояб. 2023 г.58Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.328 - Sun Feb 16 09:48:27 GMT 2020<br> Adubbz:<br> Fixed structure generation. Closes #1531</p><p>=========<br>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.327 for 1.15.2
10.0.0.32719 нояб. 2023 г.46Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.327 - Sun Feb 16 06:40:42 GMT 2020<br> github:<br> Update ko_kr.json (#1553)<br><br> * Update ko_kr.json<br><br> * Update ko_kr.json</p><p> github:<br> Update ru_ru.json (#1548)<br><br> dried salt<br> dead branch</p><p>=========<br>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.326 for 1.15.2
10.0.0.32619 нояб. 2023 г.53Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.326 - Fri Feb 14 06:51:39 GMT 2020<br> forstride:<br> Reduced the amount of brown mushrooms in the Mire. Removed ponds from the Prairie</p><p>=========<br>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.325 for 1.15.2
10.0.0.32519 нояб. 2023 г.44Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.325 - Fri Feb 14 05:17:54 GMT 2020<br> forstride:<br> - Added Snow Golem spawns to the Alps<br> - Added Evoker spawns to the Ominous Woods<br> - Added Stray spawns to the Wasteland<br> - Removed witch huts from the Bog, Ghost Forest, and Marsh</p><p>=========<br>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.324 for 1.15.2
10.0.0.32419 нояб. 2023 г.50Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.324 - Fri Feb 14 02:19:04 GMT 2020<br> Adubbz:<br> Sort biome weights json alphabetically</p><p>=========<br>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.323 for 1.15.2
10.0.0.32319 нояб. 2023 г.45Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.323 - Fri Feb 14 00:03:04 GMT 2020<br> Adubbz:<br> Simplified standard biome weights config</p><p>=========<br>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.322 for 1.15.2
10.0.0.32219 нояб. 2023 г.51Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.322 - Thu Feb 13 18:05:28 GMT 2020<br> github:<br> Update ru_ru.json (Fungal Jungle) (#1546)</p><p> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.321 for 1.15.2
10.0.0.32119 нояб. 2023 г.49Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.321 - Thu Feb 13 08:51:52 GMT 2020<br> forstride:<br> Removed bee nests from the Prairie and Tropical Rainforest</p><p>=========<br>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.320 for 1.15.2
10.0.0.32019 нояб. 2023 г.41Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.320 - Thu Feb 13 06:36:52 GMT 2020<br> forstride:<br> Allowed TNT to be crafted with white sand, and rabbit stew to be crafted with toadstools. Updated block/item tags</p><p>=========<br>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.319 for 1.15.2
10.0.0.31919 нояб. 2023 г.58Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.319 - Thu Feb 13 05:38:42 GMT 2020<br> forstride:<br> Updated biome dictionary tags</p><p>=========<br>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.318 for 1.15.2
10.0.0.31819 нояб. 2023 г.52Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.318 - Wed Feb 12 13:35:31 GMT 2020<br> forstride:<br> - Added Fungal Jungle overworld biome<br> - Added Huge Glowshrooms and Huge Toadstools<br> - Removed Fungi Forest Nether biome<br> - Re-added hostile mobs to the Tropics/White Beach biomes<br> - Cleaned up vanilla biome climate registration</p><p>=========<br>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.317 for 1.15.2
10.0.0.31719 нояб. 2023 г.40Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.317 - Tue Feb 11 10:04:50 GMT 2020<br> Adubbz:<br> Prefix modid in weights config for standard biomes, fallback on Ocean for empty climates</p><p>=========<br>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.316 for 1.15.2
10.0.0.31619 нояб. 2023 г.49Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.316 - Tue Feb 11 08:33:14 GMT 2020<br> Adubbz:<br> Preliminary biome weight config file implementation</p><p>=========<br>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.315 for 1.15.2
10.0.0.31519 нояб. 2023 г.71Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.315 - Tue Feb 11 07:13:34 GMT 2020<br> Adubbz:<br> Refactored biome registration</p><p>=========<br>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.314 for 1.15.2
10.0.0.31419 нояб. 2023 г.27Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.314 - Tue Feb 11 06:13:14 GMT 2020<br> github:<br> Create ko_kr.json (#1545)</p><p>=========<br>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.313 for 1.15.2
10.0.0.31319 нояб. 2023 г.49Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.313 - Mon Feb 10 05:37:39 GMT 2020<br> forstride:<br> Fixed the Wooded Badlands Plateau not generating</p><p>=========<br>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.312 for 1.15.2
10.0.0.31219 нояб. 2023 г.50Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.312 - Mon Feb 10 01:02:14 GMT 2020<br> forstride:<br> Adjusted lush swamp/rainforest temperatures to be in line with other tropical biomes</p><p>=========<br>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.311 for 1.15.2
10.0.0.31119 нояб. 2023 г.41Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.311 - Sun Feb 09 11:39:52 GMT 2020<br> forstride:<br> Tweaked the grass color of the Origin Hills</p><p>=========<br>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.310 for 1.15.2
10.0.0.31019 нояб. 2023 г.43Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.310 - Sun Feb 09 06:20:27 GMT 2020<br> forstride:<br> Added branches for dead trees</p><p>=========<br>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.309 for 1.15.2
10.0.0.30919 нояб. 2023 г.40Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.309 - Sat Feb 08 13:53:55 GMT 2020<br> forstride:<br> Renamed Dried Sand to Dried Salt, tweaks to the Wasteland biome</p><p>=========<br>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.308 for 1.15.2
10.0.0.30819 нояб. 2023 г.46Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.308 - Fri Feb 07 05:23:30 GMT 2020<br> forstride:<br> Improvements to the Ghost Forest and Mire</p><p>=========<br>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.307 for 1.15.2
10.0.0.30719 нояб. 2023 г.46Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.307 - Fri Feb 07 04:00:20 GMT 2020<br> forstride:<br> Added better edge casing for swamp <-> jungle biomes, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.306 for 1.15.2
10.0.0.30619 нояб. 2023 г.61Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.306 - Fri Feb 07 02:22:50 GMT 2020<br> forstride:<br> Changed Origin Leaves/Sapling texture, minor biome tweaks</p><p>=========<br>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.305 for 1.15.2
10.0.0.30519 нояб. 2023 г.46Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.305 - Thu Feb 06 13:13:49 GMT 2020<br> forstride:<br> Updated door/trapdoor textures</p><p>=========<br>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.304 for 1.15.2
10.0.0.30419 нояб. 2023 г.52Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.304 - Thu Feb 06 08:46:31 GMT 2020<br> github:<br> Update ru_ru.json (Ghost forest)</p><p>=========<br>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.303 for 1.15.2
10.0.0.30319 нояб. 2023 г.61Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.303 - Thu Feb 06 05:44:31 GMT 2020<br> forstride:<br> Added Ghost Forest biome, moved Rainforest biome from Subtropical to Tropical climate, improvements to Mire biome</p><p>=========<br>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.302 for 1.15.2
10.0.0.30219 нояб. 2023 г.40Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.302 - Mon Feb 03 12:05:32 GMT 2020<br> github:<br> Update zh_tw.json<br><br> - Translated Sprout & Toadstool</p><p>=========<br>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.301 for 1.15.2
10.0.0.30119 нояб. 2023 г.30Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.301 - Mon Feb 03 03:10:26 GMT 2020<br> github:<br> Create zh_tw.json (#1539)<br><br> Here comes the translations of Traditional Chinese. Based on the Simplified, but I really reedited it "from head to toe."<br> It took me so much time to finish removing texts and resorting.<br><br> Highlights:<br> - Localized for Traditional Chinese<br> - Updated all of the strings, e.g. Removing the things that no longer exist, Adding the new things released, Resorting the strings according to en_us.<br><br> PS, The strings of Biome is untranlated for now as I'm exhausted and I have no idea where it would show. Anyway, those who want to translate it completely don't need to worry about that, like aforementioned, I've resorted all of the strings, just go translating!<br><br> Any sugesstion/correction would be appreciated.</p><p>=========<br>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.300 for 1.15.2
10.0.0.30019 нояб. 2023 г.60Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.300 - Mon Jan 27 21:58:08 GMT 2020<br> forstride:<br> Removed lava lakes from the Poppy Field</p><p>=========<br>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.299 for 1.15.2
10.0.0.29919 нояб. 2023 г.54Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.299 - Sat Jan 25 01:30:54 GMT 2020<br> github:<br> Added Poppy Field biome</p><p>=========<br>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.298 for 1.15.2
10.0.0.29819 нояб. 2023 г.64Minecraft: 1.15.2forge
Что нового
<p>Build: 1.15.2-10.0.0.298 - Fri Jan 24 13:41:01 GMT 2020<br> Adubbz:<br> Updated to Minecraft 1.15.2</p><p>=========<br>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.297 for 1.15.1
10.0.0.29719 нояб. 2023 г.234Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.297 - Fri Jan 24 03:24:40 GMT 2020<br> Adubbz:<br> Do biome dictionary and villager type registration earlier. Closes #1529</p><p> forstride:<br> Added Poppy Field biome</p><p> forstride:<br> Tweaks to Poppy Field rarity/mob spawns</p><p> forstride:<br> update ru_ru.json (poppy field) (#1534)</p><p>=========<br>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.296 for 1.15.1
10.0.0.29619 нояб. 2023 г.53Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.296 - Mon Jan 06 19:36:08 GMT 2020<br> forstride:<br> Tweaks to the Mystic Grove</p><p>=========<br>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.295 for 1.15.1
10.0.0.29519 нояб. 2023 г.67Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.295 - Mon Jan 06 14:11:52 GMT 2020<br> Adubbz:<br> Update ru_ru.json (#1527)</p><p>=========<br>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.294 for 1.15.1
10.0.0.29419 нояб. 2023 г.49Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.294 - Fri Jan 03 04:35:34 GMT 2020<br> Adubbz:<br> Dutch Localization (#1525)</p><p>=========<br>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.293 for 1.15.1
10.0.0.29319 нояб. 2023 г.69Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.293 - Thu Jan 02 08:08:22 GMT 2020<br> forstride:<br> Added villager types for remaining biomes</p><p>=========<br>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.292 for 1.15.1
10.0.0.29219 нояб. 2023 г.45Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.292 - Thu Jan 02 01:08:11 GMT 2020<br> forstride:<br> Minor biome tweaks</p><p>=========<br>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.291 for 1.15.1
10.0.0.29119 нояб. 2023 г.54Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.291 - Wed Jan 01 08:46:25 GMT 2020<br> Adubbz:<br> Fixed villager types. Closes #1519</p><p>=========<br>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.290 for 1.15.1
10.0.0.29019 нояб. 2023 г.50Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.290 - Wed Jan 01 08:22:34 GMT 2020<br> Adubbz:<br> Fixed nether fortress generation. Closes #1523</p><p>=========<br>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.289 for 1.15.1
10.0.0.28919 нояб. 2023 г.66Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.289 - Wed Jan 01 06:16:09 GMT 2020<br> Adubbz:<br> Fix huge mushroom generation in BOP biomes. Note that this is still broken in Vanilla biomes due to a Forge bug. The Forge bug is present with or without BOP installed.</p><p>=========<br>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.288 for 1.15.1
10.0.0.28819 нояб. 2023 г.63Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.288 - Tue Dec 31 22:55:54 GMT 2019<br> Adubbz:<br> Fixed recursion crash in some generation features</p><p> Adubbz:<br> Mappings overhaul</p><p>=========<br>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.286 for 1.15.1
10.0.0.28619 нояб. 2023 г.53Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.286 - Tue Dec 31 07:29:37 GMT 2019<br> Adubbz:<br> Fix merge conflicts</p><p>=========<br>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.285 for 1.15.1
10.0.0.28519 нояб. 2023 г.36Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.285 - Mon Dec 30 17:39:41 GMT 2019<br> forstride:<br> Gave Rainbow Leaf coloration a wavy pattern</p><p>=========<br>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.284 for 1.15.1
10.0.0.28419 нояб. 2023 г.29Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.284 - Mon Dec 30 08:06:15 GMT 2019<br> forstride:<br> Added bees to the Rainbow Valley</p><p>=========<br>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.283 for 1.15.1
10.0.0.28319 нояб. 2023 г.55Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.283 - Mon Dec 30 04:20:29 GMT 2019<br> forstride:<br> Added Rainbow Birch trees and Rainbow Valley island biome</p><p>=========<br>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.282 for 1.15.1
10.0.0.28219 нояб. 2023 г.46Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.282 - Mon Dec 30 01:47:44 GMT 2019<br> forstride:<br> Replaced the Jacaranda leaves in the Highland Moor with Violets</p><p> forstride:<br> Fixed big oak trees not generating</p><p>=========<br>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.280 for 1.15.1
10.0.0.28019 нояб. 2023 г.42Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.280 - Sat Dec 28 10:13:20 GMT 2019<br> Adubbz:<br> Updated issue templates for 1.15</p><p>=========<br>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.279 for 1.15.1
10.0.0.27919 нояб. 2023 г.49Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.279 - Sat Dec 28 10:09:35 GMT 2019<br> Adubbz:<br> Update ru_ru.json (#1520)<br><br> Removed End biome stuff</p><p>=========<br>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.278 for 1.15.1
10.0.0.27819 нояб. 2023 г.64Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.278 - Sat Dec 28 01:38:55 GMT 2019<br> Adubbz:<br> Fixed boats. Closes #1518</p><p>=========<br>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.277 for 1.15.1
10.0.0.27719 нояб. 2023 г.60Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.277 - Sat Dec 28 01:05:25 GMT 2019<br> Adubbz:<br> Water plants still suck</p><p>=========<br>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.276 for 1.15.1
10.0.0.27619 нояб. 2023 г.69Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.276 - Fri Dec 27 23:51:09 GMT 2019<br> Adubbz:<br> Fix water plants 2: Electric boogaloo. Closes #1516</p><p>=========<br>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.275 for 1.15.1
10.0.0.27519 нояб. 2023 г.58Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.275 - Fri Dec 27 22:48:29 GMT 2019<br> Adubbz:<br> Mark doors and trapdoors as noOcclusion. Closes #1517</p><p>=========<br>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.274 for 1.15.1
10.0.0.27419 нояб. 2023 г.42Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.274 - Fri Dec 27 15:43:39 GMT 2019<br> forstride:<br> Removed squid spawns from normal biomes</p><p>=========<br>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.273 for 1.15.1
10.0.0.27319 нояб. 2023 г.43Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.273 - Fri Dec 27 14:10:39 GMT 2019<br> forstride:<br> Added bees to various biomes</p><p>=========<br>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.272 for 1.15.1
10.0.0.27219 нояб. 2023 г.46Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.272 - Fri Dec 27 07:40:18 GMT 2019<br> Adubbz:<br> Fixed water plant generation</p><p>=========<br>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.271 for 1.15.1
10.0.0.27119 нояб. 2023 г.72Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.271 - Fri Dec 27 06:55:23 GMT 2019<br> Adubbz:<br> Fixed trees growing from saplings</p><p>=========<br>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.270 for 1.15.1
10.0.0.27019 нояб. 2023 г.31Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.270 - Thu Dec 26 22:27:52 GMT 2019<br> Adubbz:<br> Fixed tpbiome comman</p><p>=========<br>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.269 for 1.15.1
10.0.0.26919 нояб. 2023 г.82Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.269 - Thu Dec 26 17:56:47 GMT 2019<br> forstride:<br> Lowered lilypad spawn frequency</p><p>=========<br>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.268 for 1.15.1
10.0.0.26819 нояб. 2023 г.58Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.268 - Thu Dec 26 09:59:05 GMT 2019<br> Adubbz:<br> Fixed overworld biomes generating in the nether</p><p>=========<br>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.267 for 1.15.1
10.0.0.26719 нояб. 2023 г.51Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.267 - Thu Dec 26 09:47:45 GMT 2019<br> Adubbz:<br> Change biomes to use Mojang's builder model</p><p>=========<br>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
10.0.0.266 for 1.15.1
10.0.0.26619 нояб. 2023 г.49Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.266 - Thu Dec 26 08:53:16 GMT 2019<br> Adubbz:<br> Fixed leaves occlusion</p><p> Adubbz:<br> Update curse gradle</p><p> Adubbz:<br> Mappings updates</p><p>=========<br>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
10.0.0.264 for 1.15.1
10.0.0.26419 нояб. 2023 г.51Minecraft: 1.15.1forge
Что нового
<p>Build: 1.15.1-10.0.0.264 - Thu Dec 26 07:14:46 GMT 2019<br> forstride:<br> Fixed block rendering types</p><p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
10.0.0.263 for 1.15.1
10.0.0.26319 нояб. 2023 г.38Minecraft: 1.15.1forge
Что нового
<p>=========<br>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.262 for 1.14.4
9.0.0.26219 нояб. 2023 г.2,7 тыс.Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.262 - Sat Dec 21 12:11:31 GMT 2019<br> Adubbz:<br> Updated for latest MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
7.0.1.2444 for 1.12.2
7.0.1.244419 нояб. 2023 г.32,3 тыс.Minecraft: 1.12.2forge
Что нового
<p>Misc bugfixes and translation updates</p>
alpha
9.0.0.261 for 1.14.4
9.0.0.26119 нояб. 2023 г.74Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.261 - Sat Dec 14 10:44:47 GMT 2019<br> Adubbz:<br> Fixed compile error</p><p> Adubbz:<br> Optimized tpbiome command by using ExecutorService (#1504)</p><p>=========<br>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.259 for 1.14.4
9.0.0.25919 нояб. 2023 г.50Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.259 - Mon Dec 02 12:22:20 GMT 2019<br> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p> github:<br> Update ru_ru.json<br><br> Added a missing strings and fix other cosmetic things.</p><p>=========<br>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.258 for 1.14.4
9.0.0.25819 нояб. 2023 г.45Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.258 - Thu Nov 21 23:55:56 GMT 2019<br> github:<br> Create ru_ru.json</p><p>=========<br>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.257 for 1.14.4
9.0.0.25719 нояб. 2023 г.72Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.257 - Sun Nov 10 08:22:58 GMT 2019<br> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p>=========<br>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.256 for 1.14.4
9.0.0.25619 нояб. 2023 г.64Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.256 - Sun Nov 10 08:20:22 GMT 2019<br> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p> github:<br> es_es Lang File<br> Europe Spanish Lang File</p><p> github:<br> Create es_ar.json<br> Argentina Spanish Lang File</p><p> github:<br> Create es_mx.json<br> And the méxico spanish lang file</p><p>=========<br>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.255 for 1.14.4
9.0.0.25519 нояб. 2023 г.45Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.255 - Tue Oct 22 17:40:50 GMT 2019<br> github:<br> Updated Discord link in README.md</p><p>=========<br>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
beta
7.0.1.2443 for 1.12.2
7.0.1.244319 нояб. 2023 г.351Minecraft: 1.12.2forge
Что нового
<p>Fixes an issue with a missing build number causing dependency problems</p>
beta
7.0.1.2442 for 1.12.2
7.0.1.244219 нояб. 2023 г.154Minecraft: 1.12.2forge
Что нового
<p>Fixed a crash with shaders, and issues relating to using the Turkish language</p>
alpha
9.0.0.254 for 1.14.4
9.0.0.25419 нояб. 2023 г.61Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.254 - Fri Oct 04 09:46:53 GMT 2019<br> Adubbz:<br> Update to Forge RB, update MCP mappings</p><p>=========<br>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.253 for 1.14.4
9.0.0.25319 нояб. 2023 г.52Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.253 - Sun Sep 15 10:21:56 GMT 2019<br> github:<br> update german translation to match vanilla names</p><p>=========<br>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.252 for 1.14.4
9.0.0.25219 нояб. 2023 г.88Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.252 - Fri Sep 06 21:36:42 GMT 2019<br> forstride:<br> Fixed mangrove root/reed/watergrass loot tables</p><p>=========<br>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.251 for 1.14.4
9.0.0.25119 нояб. 2023 г.57Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.251 - Sun Sep 01 19:15:23 GMT 2019<br> forstride:<br> Changed reeds, watergrass, and mangrove roots into proper double tall<br> blocks. NOTE: This will cause issues in existing worlds! Update at<br> your own risk!</p><p>=========<br>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.250 for 1.14.4
9.0.0.25019 нояб. 2023 г.51Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.250 - Fri Aug 30 11:42:59 GMT 2019<br> forstride:<br> Removed witch huts from the Mangrove and Highland Moor</p><p>=========<br>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.249 for 1.14.4
9.0.0.24919 нояб. 2023 г.59Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.249 - Fri Aug 30 01:32:47 GMT 2019<br> github:<br> Create de_de.json<br> add german translation</p><p>=========<br>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.248 for 1.14.4
9.0.0.24819 нояб. 2023 г.57Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.248 - Wed Aug 28 11:31:10 GMT 2019<br> forstride:<br> Optimized class imports</p><p>=========<br>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.247 for 1.14.4
9.0.0.24719 нояб. 2023 г.55Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.247 - Tue Aug 27 18:07:09 GMT 2019<br> forstride:<br> Changed blue hydrangeas and goldenrods into tall flowers (NOTE: This may<br> cause issues in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.246 for 1.14.4
9.0.0.24619 нояб. 2023 г.58Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.246 - Sun Aug 25 09:16:30 GMT 2019<br> forstride:<br> Made poplar tree generation look slightly more natural</p><p>=========<br>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.245 for 1.14.4
9.0.0.24519 нояб. 2023 г.37Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.245 - Sat Aug 24 12:11:53 GMT 2019<br> forstride:<br> Fixed big trees not generating alternate leaves</p><p>=========<br>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.244 for 1.14.4
9.0.0.24419 нояб. 2023 г.59Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.244 - Sat Aug 24 10:49:38 GMT 2019<br> forstride:<br> Added a deeper middle block layer for the Alps and Volcano biomes, fixed<br> big trees not growing on non-soil blocks, fixed ash/mud/flesh blocks not<br> having proper shading (At the expense of not sinking into the blocks)</p><p>=========<br>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.243 for 1.14.4
9.0.0.24319 нояб. 2023 г.64Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.243 - Sat Aug 24 08:28:23 GMT 2019<br> forstride:<br> Prevented non-opped players from using the tpbiome command (Closes<br> #1459)</p><p>=========<br>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.242 for 1.14.4
9.0.0.24219 нояб. 2023 г.46Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.242 - Fri Aug 23 22:34:07 GMT 2019<br> forstride:<br> Changed texture folder names to match vanilla (NOTE: This will break<br> existing texture packs with BOP support!)</p><p>=========<br>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.241 for 1.14.4
9.0.0.24119 нояб. 2023 г.48Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.241 - Fri Aug 23 17:17:27 GMT 2019<br> forstride:<br> Fixed sparse trees not being sparse, and huge trees in the Mystic Grove<br> being too huge</p><p>=========<br>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.240 for 1.14.4
9.0.0.24019 нояб. 2023 г.59Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.240 - Fri Aug 23 12:09:26 GMT 2019<br> Adubbz:<br> General system stability improvements to enhance the user's experience.<br> Closes #1439</p><p>=========<br>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.239 for 1.14.4
9.0.0.23919 нояб. 2023 г.45Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.239 - Fri Aug 23 11:02:56 GMT 2019<br> Adubbz:<br> Fixed rare biome generation. Closes #1438</p><p>=========<br>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.238 for 1.14.4
9.0.0.23819 нояб. 2023 г.71Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.238 - Fri Aug 23 06:24:01 GMT 2019<br> forstride:<br> Fixed trees not growing around ground foliage (Closes #1461)</p><p>=========<br>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.237 for 1.14.4
9.0.0.23719 нояб. 2023 г.48Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.237 - Fri Aug 23 05:30:26 GMT 2019<br> forstride:<br> Added missing smooth white sandstone recipe</p><p>=========<br>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.236 for 1.14.4
9.0.0.23619 нояб. 2023 г.41Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.236 - Wed Aug 21 13:21:37 GMT 2019<br> forstride:<br> Updated Forge to 28.0.55, improved mod logo</p><p>=========<br>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.235 for 1.14.4
9.0.0.23519 нояб. 2023 г.37Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.235 - Wed Aug 21 09:06:42 GMT 2019<br> forstride:<br> Added Jacaranda trees to the vanilla Flower Forest, added big Jacaranda<br> tree variant to Lavender Field/sapling</p><p> forstride:<br> Changed order that blocks are registered for cleaner creative menu</p><p> forstride:<br> Fixed Ethereal wood map colors</p><p> forstride:<br> Tweaked various biome weights (WARNING: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.231 for 1.14.4
9.0.0.23119 нояб. 2023 г.42Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.231 - Tue Aug 13 04:13:20 GMT 2019<br> forstride:<br> Removed Lily of the Valley from the Prairie</p><p>=========<br>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.230 for 1.14.4
9.0.0.23019 нояб. 2023 г.28Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.230 - Tue Aug 13 02:32:46 GMT 2019<br> forstride:<br> Lowered the amount of trees in the Snowy Coniferous Forest/Snowy Forest,<br> tweaked how Orchards generate within Plains to better match vanilla</p><p>=========<br>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.229 for 1.14.4
9.0.0.22919 нояб. 2023 г.29Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.229 - Sun Aug 11 15:03:11 GMT 2019<br> forstride:<br> Added Fir/Snowy Fir Clearing and Temperate Rainforest Hills sub-biomes,<br> renamed Moor to Highland Moor, made a separate climate for the<br> Wasteland, allowed Deep Warm Ocean to generate within Warm Oceans (NOTE:<br> This update will cause abrupt chunk borders in existing worlds! Update<br> at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.228 for 1.14.4
9.0.0.22819 нояб. 2023 г.55Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.228 - Sun Aug 11 09:16:06 GMT 2019<br> forstride:<br> Use white sand instead of normal sand for sediment in the Mystic Grove</p><p>=========<br>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.227 for 1.14.4
9.0.0.22719 нояб. 2023 г.54Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.227 - Sun Aug 11 09:05:16 GMT 2019<br> forstride:<br> Tweaked cypress tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.226 for 1.14.4
9.0.0.22619 нояб. 2023 г.49Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.226 - Sun Aug 11 06:43:36 GMT 2019<br> forstride:<br> Added large versions of the yellow/orange autumn and maple trees</p><p>=========<br>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.225 for 1.14.4
9.0.0.22519 нояб. 2023 г.55Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.225 - Sun Aug 11 03:47:55 GMT 2019<br> forstride:<br> Lush Swamp should be in Subtropical climate, not Wet Temperate.<br> Adjusted Mangrove and Bayou weights (NOTE: This update will cause abrupt<br> chunk borders in existing worlds! Update at your own risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.224 for 1.14.4
9.0.0.22419 нояб. 2023 г.53Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.224 - Sun Aug 11 03:31:25 GMT 2019<br> forstride:<br> Removed Dry Plains biome, moved Lush Swamp back to the Wet Temperate<br> climate, renamed Glowstone Cavern to Glowstone Grotto (NOTE: This update<br> will cause abrupt chunk borders in existing worlds! Update at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.223 for 1.14.4
9.0.0.22319 нояб. 2023 г.68Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.223 - Sun Aug 11 02:16:45 GMT 2019<br> forstride:<br> Updated BOP icon, fixed Origin Hills underwater fog color</p><p>=========<br>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.222 for 1.14.4
9.0.0.22219 нояб. 2023 г.45Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.222 - Sat Aug 10 12:19:34 GMT 2019<br> forstride:<br> Improved poplar tree generation</p><p>=========<br>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.221 for 1.14.4
9.0.0.22119 нояб. 2023 г.69Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.221 - Sat Aug 10 10:21:39 GMT 2019<br> forstride:<br> Changed default Wet Temperate climate temperature to Cool</p><p>=========<br>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.220 for 1.14.4
9.0.0.22019 нояб. 2023 г.48Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.220 - Sat Aug 10 10:16:13 GMT 2019<br> Adubbz:<br> Don't convert biomes already registered to a climate via our api</p><p>=========<br>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.219 for 1.14.4
9.0.0.21919 нояб. 2023 г.41Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.219 - Sat Aug 10 09:42:48 GMT 2019<br> Adubbz:<br> Fixed mod version. Closes #1422</p><p>=========<br>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.218 for 1.14.4
9.0.0.21819 нояб. 2023 г.76Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.218 - Sat Aug 10 09:17:18 GMT 2019<br> Adubbz:<br> Copy modded biomes to our worldtype. Closes #1428</p><p>=========<br>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.217 for 1.14.4
9.0.0.21719 нояб. 2023 г.80Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.217 - Sat Aug 10 08:28:04 GMT 2019<br> m.pietquin:<br> fix #1446 & add dispenser behavior for bop boats</p><p>=========<br>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.216 for 1.14.4
9.0.0.21619 нояб. 2023 г.30Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.216 - Sat Aug 10 08:11:23 GMT 2019<br> forstride:<br> Improved Cherry Log textures</p><p>=========<br>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.215 for 1.14.4
9.0.0.21519 нояб. 2023 г.48Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.215 - Sat Aug 10 06:17:28 GMT 2019<br> Adubbz:<br> Put config loading back in construction. Closes #1447</p><p>=========<br>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.214 for 1.14.4
9.0.0.21419 нояб. 2023 г.38Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.214 - Sat Aug 10 05:30:03 GMT 2019<br> forstride:<br> Improved the Bayou biome, allowed all BOP biomes to be spawned in</p><p>=========<br>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.213 for 1.14.4
9.0.0.21319 нояб. 2023 г.58Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.213 - Sat Aug 10 03:36:13 GMT 2019<br> Adubbz:<br> Perform registration during the registration events. Closes #1444</p><p>=========<br>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.212 for 1.14.4
9.0.0.21219 нояб. 2023 г.54Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.212 - Sat Aug 10 02:52:03 GMT 2019<br> Adubbz:<br> Updated to Forge 28.0.45... It works fine?</p><p>=========<br>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.211 for 1.14.4
9.0.0.21119 нояб. 2023 г.40Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.211 - Tue Aug 06 20:33:00 GMT 2019<br> forstride:<br> Fixed a potential crash caused by big oak trees, tweaked a few textures</p><p>=========<br>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.210 for 1.14.4
9.0.0.21019 нояб. 2023 г.32Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.210 - Tue Aug 06 15:40:45 GMT 2019<br> github:<br> Update pl_pl.json<br> Poprawiono niektóre nazwy, by były bardziej spójne z vanilla Minecraft</p><p>=========<br>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.209 for 1.14.4
9.0.0.20919 нояб. 2023 г.51Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.209 - Tue Aug 06 15:14:45 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.208 for 1.14.4
9.0.0.20819 нояб. 2023 г.71Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.208 - Tue Aug 06 03:50:19 GMT 2019<br> forstride:<br> Tweaked mud generation in Mangroves</p><p>=========<br>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.207 for 1.14.4
9.0.0.20719 нояб. 2023 г.39Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.207 - Tue Aug 06 03:32:09 GMT 2019<br> forstride:<br> Changed beach biomes for vanilla biomes, added the Mangrove as a beach<br> biome for tropical biomes, moved the Lush Swamp to the Warm Temperate<br> climate (NOTE: This can cause abrupt chunk borders in existing worlds!<br> Update at your own risk!)</p><p> forstride:<br> Added BOP features to various vanilla biomes (NOTE: This will also<br> affect the Default world type. Load existing vanilla worlds at your own<br> risk!)</p><p>=========<br>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.205 for 1.14.4
9.0.0.20519 нояб. 2023 г.72Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.205 - Mon Aug 05 09:10:57 GMT 2019<br> forstride:<br> Allowed Sprouts to be placed in Flower Pots, made Toadstools more common</p><p>=========<br>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.204 for 1.14.4
9.0.0.20419 нояб. 2023 г.76Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.204 - Mon Aug 05 05:37:57 GMT 2019<br> forstride:<br> Work on End biomes</p><p>=========<br>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.203 for 1.14.4
9.0.0.20319 нояб. 2023 г.40Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.203 - Mon Aug 05 03:51:27 GMT 2019<br> forstride:<br> Removed Poison Puffs</p><p>=========<br>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.202 for 1.14.4
9.0.0.20219 нояб. 2023 г.44Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.202 - Mon Aug 05 03:34:22 GMT 2019<br> forstride:<br> "Fixed" Flowering Oak leaf model in Fast graphics</p><p>=========<br>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.201 for 1.14.4
9.0.0.20119 нояб. 2023 г.32Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.201 - Sun Aug 04 12:54:00 GMT 2019<br> forstride:<br> Finished up Nether biomes, which now generate</p><p>=========<br>Build: 1.14.4-9.0.0.200 - Sun Aug 04 12:04:55 GMT 2019<br> Adubbz:<br> Added support for Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.199 for 1.14.4
9.0.0.19919 нояб. 2023 г.36Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.199 - Sun Aug 04 08:39:30 GMT 2019<br> forstride:<br> More work on Nether biomes</p><p>=========<br>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.198 for 1.14.4
9.0.0.19819 нояб. 2023 г.73Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.198 - Sun Aug 04 04:26:55 GMT 2019<br> forstride:<br> More work on Nether biomes, tweaks to the Tundra and Bog biomes</p><p>=========<br>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.197 for 1.14.4
9.0.0.19719 нояб. 2023 г.25Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.197 - Sat Aug 03 06:46:12 GMT 2019<br> forstride:<br> Changed Nether Sprouts into regular Sprouts and allowed them to grow on<br> any block with a solid top</p><p>=========<br>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.196 for 1.14.4
9.0.0.19619 нояб. 2023 г.47Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.196 - Thu Aug 01 00:08:36 GMT 2019<br> forstride:<br> Started working on Nether biomes/End biomes (Currently not available),<br> fixed Polish localization file name (Closes #1432)</p><p>=========<br>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.195 for 1.14.4
9.0.0.19519 нояб. 2023 г.57Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.195 - Tue Jul 30 01:10:47 GMT 2019<br> m.pietquin:<br> bop boats now extends BoatEntity</p><p>=========<br>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.194 for 1.14.4
9.0.0.19419 нояб. 2023 г.42Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.194 - Mon Jul 29 18:08:00 GMT 2019<br> m.pietquin:<br> fix boat inputs allowing to move<br> and also removes the import in the api</p><p> m.pietquin:<br> adapt without event</p><p>=========<br>Build: 1.14.4-9.0.0.193 - Mon Jul 29 08:15:39 GMT 2019<br> m.pietquin:<br> fix custom boats</p><p>=========<br>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.192 for 1.14.4
9.0.0.19219 нояб. 2023 г.61Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.192 - Mon Jul 29 06:08:44 GMT 2019<br> forstride:<br> Fixed Flowering Oak Sapling loot table (Closes #1424)</p><p>=========<br>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.191 for 1.14.4
9.0.0.19119 нояб. 2023 г.48Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.191 - Mon Jul 29 05:36:14 GMT 2019<br> forstride:<br> Improved reed/cattail texture</p><p>=========<br>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.190 for 1.14.4
9.0.0.19019 нояб. 2023 г.43Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.190 - Mon Jul 29 04:11:04 GMT 2019<br> forstride:<br> Fixed flammability for foliage/wood blocks and removed unnecessary<br> classes</p><p>=========<br>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.189 for 1.14.4
9.0.0.18919 нояб. 2023 г.41Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.189 - Mon Jul 29 02:08:59 GMT 2019<br> forstride:<br> Added Polish translation (Made by DarkKnightComes)</p><p>=========<br>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.188 for 1.14.4
9.0.0.18819 нояб. 2023 г.38Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.188 - Sun Jul 28 10:39:12 GMT 2019<br> forstride:<br> Fixed plant sustainability for white sand/mud, fixed cattails being able<br> to grow on top of each other</p><p>=========<br>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.187 for 1.14.4
9.0.0.18719 нояб. 2023 г.109Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.187 - Sun Jul 28 09:11:32 GMT 2019<br> forstride:<br> Added foxes to our biomes because I somehow forgot to</p><p>=========<br>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.186 for 1.14.4
9.0.0.18619 нояб. 2023 г.45Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.186 - Sun Jul 28 01:14:47 GMT 2019<br> forstride:<br> Started working on re-adding boats (Still broken, boat items spawn oak<br> boats for the time being)</p><p>=========<br>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.185 for 1.14.4
9.0.0.18519 нояб. 2023 г.41Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.185 - Sat Jul 27 10:39:50 GMT 2019<br> forstride:<br> Allowed BOP saplings/flower/mushrooms to be placed in flower pots, added<br> suspicious stew effects for BOP flowers, added makeshift vanilla sign<br> recipes using BOP planks</p><p>=========<br>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.184 for 1.14.4
9.0.0.18419 нояб. 2023 г.38Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.184 - Sat Jul 27 05:12:34 GMT 2019<br> forstride:<br> Allowed BOP logs to be stripped (Closes #1394), and<br> saplings/leaves/plants to be composted</p><p>=========<br>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.183 for 1.14.4
9.0.0.18319 нояб. 2023 г.35Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.183 - Fri Jul 26 10:57:43 GMT 2019<br> forstride:<br> Fixed sounds/tool effectiveness for various blocks, renamed block/item<br> classes to match 1.14 naming convention</p><p>=========<br>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.182 for 1.14.4
9.0.0.18219 нояб. 2023 г.39Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.182 - Thu Jul 25 22:39:12 GMT 2019<br> forstride:<br> For some reason the last commit didn't fully work?</p><p> forstride:<br> Removed tiny cacti and mud ball entity, fixed stack sizes for mud<br> balls/music disc</p><p>=========<br>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.180 for 1.14.4
9.0.0.18019 нояб. 2023 г.32Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.180 - Wed Jul 24 07:03:31 GMT 2019<br> github:<br> Update zh_cn.json<br> fixed mistakes 修复错误</p><p>=========<br>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.179 for 1.14.4
9.0.0.17919 нояб. 2023 г.48Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.179 - Wed Jul 24 05:59:21 GMT 2019<br> forstride:<br> Fixed reed/watergrass/mangrove root item placement (Again...), removed<br> sweet berry bushes from Orchards</p><p>=========<br>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.178 for 1.14.4
9.0.0.17819 нояб. 2023 г.55Minecraft: 1.14.4forge
Что нового
<p>Build: 1.14.4-9.0.0.178 - Tue Jul 23 01:44:29 GMT 2019<br> Adubbz:<br> Update Forge and MCP mappings</p><p> forstride:<br> Added bamboo to Cherry Blossom Grove and Tropics</p><p> forstride:<br> Fixed advancements, temporarily removed boat/sign files</p><p> Adubbz:<br> Updated to 1.14.4</p><p>=========<br>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.174 for 1.14.3
9.0.0.17419 нояб. 2023 г.181Minecraft: 1.14.3forge
Что нового
<p>Build: 1.14.3-9.0.0.174 - Sun Jul 21 12:18:20 GMT 2019<br> dmitrij.drandarov:<br> Update to latest mappings (20190721) and forge version (1.14.3)</p><p>=========<br>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> github:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> github:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> github:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> github:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> github:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> github:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.173 for 1.14.3
9.0.0.17319 нояб. 2023 г.58Minecraft: 1.14.3forge
Что нового
<p>Build: 1.14.3-9.0.0.173 - Thu Jul 04 09:03:32 GMT 2019<br> Adubbz:<br> Bump Forge version</p><p>=========<br>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> noreply:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> noreply:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> noreply:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> noreply:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> noreply:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.172 for 1.14.3
9.0.0.17219 нояб. 2023 г.63Minecraft: 1.14.3forge
Что нового
<p>Build: 1.14.3-9.0.0.172 - Tue Jul 02 20:54:43 GMT 2019<br> noreply:<br> Update zh_cn.json<br> Add new Translation.</p><p>=========<br>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> noreply:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> noreply:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> noreply:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> noreply:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.171 for 1.14.3
9.0.0.17119 нояб. 2023 г.58Minecraft: 1.14.3forge
Что нового
<p>Build: 1.14.3-9.0.0.171 - Mon Jul 01 15:14:20 GMT 2019<br> Adubbz:<br> Workaround server.properties being overwritten by introducing a config<br> option for using the BoP worldtype on servers</p><p>=========<br>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> noreply:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> noreply:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> noreply:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> noreply:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.170 for 1.14.3
9.0.0.17019 нояб. 2023 г.31Minecraft: 1.14.3forge
Что нового
<p>Build: 1.14.3-9.0.0.170 - Fri Jun 28 20:16:53 GMT 2019<br> forstride:<br> Allowed fir, redwood, and umbran saplings to grow 2x2 trees</p><p>=========<br>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> noreply:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> noreply:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> noreply:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> noreply:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.169 for 1.14.3
9.0.0.16919 нояб. 2023 г.33Minecraft: 1.14.3forge
Что нового
<p>Build: 1.14.3-9.0.0.169 - Fri Jun 28 13:40:57 GMT 2019<br> forstride:<br> Added villages to BOP biomes</p><p>=========<br>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> noreply:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> noreply:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> noreply:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> noreply:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.168 for 1.14.3
9.0.0.16819 нояб. 2023 г.49Minecraft: 1.14.3forge
Что нового
<p>Build: 1.14.3-9.0.0.168 - Fri Jun 28 03:53:26 GMT 2019<br> Adubbz:<br> Fix issue template ordering</p><p>=========<br>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> noreply:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> noreply:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> noreply:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> noreply:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.167 for 1.14.3
9.0.0.16719 нояб. 2023 г.45Minecraft: 1.14.3forge
Что нового
<p>Build: 1.14.3-9.0.0.167 - Fri Jun 28 03:52:11 GMT 2019<br> Adubbz:<br> Updated issue templates</p><p>=========<br>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> noreply:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> noreply:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> noreply:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> noreply:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.166 for 1.14.3
9.0.0.16619 нояб. 2023 г.48Minecraft: 1.14.3forge
Что нового
<p>Build: 1.14.3-9.0.0.166 - Fri Jun 28 02:43:06 GMT 2019<br> forstride:<br> Updated a few additional textures</p><p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> noreply:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> noreply:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> noreply:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> noreply:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
9.0.0.165 for 1.14.3
9.0.0.16519 нояб. 2023 г.79Minecraft: 1.14.3forge
Что нового
<p>=========<br>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> noreply:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> noreply:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> noreply:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> noreply:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
alpha
8.0.0.164 for 1.13.2
8.0.0.16419 нояб. 2023 г.1,5 тыс.Minecraft: 1.13.2forge
Что нового
<p>Build: 1.13.2-8.0.0.164 - Thu Jun 13 04:50:03 GMT 2019<br> forstride:<br> Changed Cold Desert to not have snow, added missing override annotations</p><p>=========<br>Build: 1.13.2-8.0.0.163 - Tue Jun 11 06:23:37 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.162 - Sun Jun 09 15:00:43 GMT 2019<br> forstride:<br> Tweaked flower generation for certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.161 - Sun Jun 09 09:20:43 GMT 2019<br> forstride:<br> Added Lush Grassland biome</p><p>=========<br>Build: 1.13.2-8.0.0.160 - Sat Jun 08 09:44:30 GMT 2019<br> forstride:<br> Changed dead tree generation, increased cattail amounts in biomes that<br> have them</p><p>=========<br>Build: 1.13.2-8.0.0.159 - Sat Jun 08 04:57:30 GMT 2019<br> forstride:<br> Fixed placement check for giant trees in the Mystic Grove</p><p>=========<br>Build: 1.13.2-8.0.0.158 - Fri Jun 07 05:21:07 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.157 - Thu Jun 06 03:04:40 GMT 2019<br> forstride:<br> Started experimenting with End biomes (Not currently available yet)</p><p>=========<br>Build: 1.13.2-8.0.0.156 - Wed Jun 05 08:23:23 GMT 2019<br> forstride:<br> Fixed a crash caused by bramble blocks, various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.155 - Wed Jun 05 01:32:12 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.154 - Wed Jun 05 00:36:07 GMT 2019<br> forstride:<br> Prevented non-overworld dimensions from using BOP's overworld biome<br> provider</p><p>=========<br>Build: 1.13.2-8.0.0.153 - Tue Jun 04 17:36:42 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.152 - Tue Jun 04 14:26:40 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.151 - Tue Jun 04 04:02:34 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.150 - Tue Jun 04 00:24:23 GMT 2019<br> forstride:<br> Fixed the bases of fir/redwood trees not generating properly. Various<br> biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.149 - Mon Jun 03 12:06:17 GMT 2019<br> forstride:<br> Renamed the Dead Swamp to Mire, renamed the Highland Moor to Moor,<br> various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.148 - Mon Jun 03 00:19:36 GMT 2019<br> forstride:<br> Changed the Orchard biome to a sub-biome of the vanilla Plains<br> (Replacing the Forest as its sub-biome), improved the Grove biome,<br> prevented Plains/Forest islands from generating within oceans, added the<br> vanilla Desert as an edge biome of the Wasteland</p><p>=========<br>Build: 1.13.2-8.0.0.147 - Sun Jun 02 09:04:19 GMT 2019<br> forstride:<br> Cleaned up unused class imports</p><p>=========<br>Build: 1.13.2-8.0.0.146 - Sat Jun 01 18:29:37 GMT 2019<br> forstride:<br> Updated issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.145 - Sat Jun 01 18:22:49 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.144 - Sat Jun 01 18:21:11 GMT 2019<br> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.143 - Sat Jun 01 18:19:32 GMT 2019<br> noreply:<br> Update question.md</p><p>=========<br>Build: 1.13.2-8.0.0.142 - Sat Jun 01 08:12:31 GMT 2019<br> Adubbz:<br> Fixed server crashing on boot. Closes #1401</p><p>=========<br>Build: 1.13.2-8.0.0.141 - Fri May 31 20:38:29 GMT 2019<br> forstride:<br> Various biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.140 - Fri May 31 12:08:48 GMT 2019<br> forstride:<br> Tweaks to the Bog biome</p><p>=========<br>Build: 1.13.2-8.0.0.139 - Fri May 31 05:47:18 GMT 2019<br> forstride:<br> Removed the Bog Mire sub-biome, renamed the Bog biome to Dead Swamp,<br> added a new Bog biome based on a cranberry bog</p><p>=========<br>Build: 1.13.2-8.0.0.138 - Thu May 30 20:58:52 GMT 2019<br> forstride:<br> Added natural carved pumpkins/jack-o-lanterns to the Pumpkin Patch<br> biome. Removed unused textures</p><p>=========<br>Build: 1.13.2-8.0.0.137 - Thu May 30 00:57:05 GMT 2019<br> forstride:<br> Added Pumpkin Patch sub-biome to the Seasonal Forest</p><p>=========<br>Build: 1.13.2-8.0.0.136 - Mon May 27 23:55:29 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.135 - Sun May 26 23:15:52 GMT 2019<br> forstride:<br> Fixed some improper biome tags</p><p>=========<br>Build: 1.13.2-8.0.0.134 - Sun May 26 21:33:17 GMT 2019<br> forstride:<br> Added Dry Plains biome</p><p>=========<br>Build: 1.13.2-8.0.0.133 - Sun May 26 08:15:01 GMT 2019<br> noreply:<br> Update README.md</p><p>=========<br>Build: 1.13.2-8.0.0.132 - Sun May 26 05:05:30 GMT 2019<br> forstride:<br> Added missing entities to various biomes</p><p>=========<br>Build: 1.13.2-8.0.0.131 - Sun May 26 00:01:11 GMT 2019<br> forstride:<br> Allowed palm saplings to grow on sand, Tropics/Volcano tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.130 - Sat May 25 22:56:50 GMT 2019<br> forstride:<br> Fixed water plant itemblock not placing the right block</p><p>=========<br>Build: 1.13.2-8.0.0.129 - Sat May 25 19:31:59 GMT 2019<br> forstride:<br> Various biome improvements, allowed players to spawn in more biomes</p><p>=========<br>Build: 1.13.2-8.0.0.128 - Sat May 25 18:01:04 GMT 2019<br> noreply:<br> Create zh_cn.json</p><p>=========<br>Build: 1.13.2-8.0.0.127 - Sat May 25 09:28:28 GMT 2019<br> forstride:<br> Fixed willow vine flammability, beaches in Cold Deserts, and various<br> grass/foliage colors</p><p>=========<br>Build: 1.13.2-8.0.0.126 - Sat May 25 08:37:03 GMT 2019<br> forstride:<br> Added Igloos/Woodland Mansions to certain biomes</p><p>=========<br>Build: 1.13.2-8.0.0.125 - Sat May 25 08:18:03 GMT 2019<br> noreply:<br> Update issue templates</p><p>=========<br>Build: 1.13.2-8.0.0.124 - Sat May 25 05:35:18 GMT 2019<br> Adubbz:<br> Apparently this didn't get pushed</p><p> Adubbz:<br> Renaming access transformer</p><p>=========<br>Build: 1.13.2-8.0.0.122 - Sat May 25 03:53:28 GMT 2019<br> Adubbz:<br> Do curseforge task earlier</p><p>=========<br>Build: 1.13.2-8.0.0.121 - Sat May 25 03:49:38 GMT 2019<br> Adubbz:<br> changelog_file, not changelog</p><p> Adubbz:<br> Actually set the curse api key...</p><p>=========<br>Build: 1.13.2-8.0.0.118 - Sat May 25 03:36:38 GMT 2019<br> Adubbz:<br> Added mainArtifact to curseforge gradle section</p><p>=========<br>Build: 1.13.2-8.0.0.117 - Sat May 25 03:28:48 GMT 2019<br> Adubbz:<br> Try this instead</p><p>=========<br>Build: 1.13.2-8.0.0.116 - Sat May 25 03:18:58 GMT 2019<br> Adubbz:<br> Prepare for alpha builds</p><p>=========<br>Build: 1.13.2-8.0.0.115 - Sat May 25 03:01:03 GMT 2019<br> noreply:<br> pt_br cleanup</p><p>=========<br>Build: 1.13.2-8.0.0.114 - Sat May 25 02:45:22 GMT 2019<br> forstride:<br> Biome tweaks</p><p> forstride:<br> Added smelting recipes</p><p>=========<br>Build: 1.13.2-8.0.0.112 - Sat May 25 02:04:32 GMT 2019<br> forstride:<br> Added vanilla blocks to our tag JSONs for the time being until Forge<br> fixes tags</p><p>=========<br>Build: 1.13.2-8.0.0.111 - Sat May 25 01:25:32 GMT 2019<br> Adubbz:<br> Revert gradle update</p><p>=========<br>Build: 1.13.2-8.0.0.110 - Sat May 25 01:09:42 GMT 2019<br> Adubbz:<br> Fixed entities</p><p>=========<br>Build: 1.13.2-8.0.0.109 - Sat May 25 00:32:07 GMT 2019<br> Adubbz:<br> Updated Forge</p><p>=========<br>Build: 1.13.2-8.0.0.108 - Sat May 25 00:18:22 GMT 2019<br> forstride:<br> Fixed flammability for our blocks</p><p>=========<br>Build: 1.13.2-8.0.0.107 - Fri May 24 22:48:03 GMT 2019<br> forstride:<br> Re-added Mangrove</p><p>=========<br>Build: 1.13.2-8.0.0.106 - Fri May 24 21:00:07 GMT 2019<br> forstride:<br> Finished Volcano biome</p><p>=========<br>Build: 1.13.2-8.0.0.105 - Fri May 24 11:03:06 GMT 2019<br> forstride:<br> Island stuff</p><p>=========<br>Build: 1.13.2-8.0.0.104 - Fri May 24 09:43:39 GMT 2019<br> Adubbz:<br> Remove debug spam</p><p>=========<br>Build: 1.13.2-8.0.0.103 - Fri May 24 09:42:11 GMT 2019<br> Adubbz:<br> Generate islands before deep oceans</p><p>=========<br>Build: 1.13.2-8.0.0.102 - Fri May 24 09:26:21 GMT 2019<br> forstride:<br> Durr</p><p>=========<br>Build: 1.13.2-8.0.0.101 - Fri May 24 09:00:36 GMT 2019<br> Adubbz:<br> Hurr</p><p>=========<br>Build: 1.13.2-8.0.0.100 - Fri May 24 08:48:41 GMT 2019<br> Adubbz:<br> Re-added island biomes</p><p>=========<br>Build: 1.13.2-8.0.0.99 - Fri May 24 05:56:30 GMT 2019<br> forstride:<br> River stuff (Too lazy to write a proper commit description)</p><p>=========<br>Build: 1.13.2-8.0.0.98 - Fri May 24 05:35:40 GMT 2019<br> Adubbz:<br> Added support for custom river biomes</p><p>=========<br>Build: 1.13.2-8.0.0.97 - Fri May 24 05:20:15 GMT 2019<br> forstride:<br> Assigned beach biomes to our biomes, generate oceans by climate</p><p>=========<br>Build: 1.13.2-8.0.0.96 - Fri May 24 04:59:30 GMT 2019<br> Adubbz:<br> Oops</p><p>=========<br>Build: 1.13.2-8.0.0.95 - Fri May 24 04:52:15 GMT 2019<br> Adubbz:<br> Setup for climate-based ocean biomes</p><p>=========<br>Build: 1.13.2-8.0.0.94 - Fri May 24 04:28:00 GMT 2019<br> Adubbz:<br> Ensure the beach biome id is actually -1 when the biome is null</p><p>=========<br>Build: 1.13.2-8.0.0.93 - Fri May 24 04:23:38 GMT 2019<br> Adubbz:<br> Adjust this too</p><p>=========<br>Build: 1.13.2-8.0.0.92 - Fri May 24 04:22:20 GMT 2019<br> Adubbz:<br> Fix beach default</p><p>=========<br>Build: 1.13.2-8.0.0.91 - Fri May 24 04:04:25 GMT 2019<br> Adubbz:<br> Added support for custom beach biomes</p><p>=========<br>Build: 1.13.2-8.0.0.90 - Fri May 24 03:51:35 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.89 - Fri May 24 03:34:50 GMT 2019<br> Adubbz:<br> Added support for custom edge biomes</p><p>=========<br>Build: 1.13.2-8.0.0.88 - Fri May 24 01:16:05 GMT 2019<br> Adubbz:<br> Don't create an instance of BlockWaterTopPlant inline for registration.<br> Fixes a crash on boot</p><p>=========<br>Build: 1.13.2-8.0.0.87 - Thu May 23 22:26:20 GMT 2019<br> forstride:<br> Re-added reeds and watergrass</p><p>=========<br>Build: 1.13.2-8.0.0.86 - Thu May 23 05:10:28 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.85 - Wed May 22 20:06:42 GMT 2019<br> forstride:<br> Tweaked sub-biome rarity</p><p>=========<br>Build: 1.13.2-8.0.0.84 - Wed May 22 06:46:51 GMT 2019<br> forstride:<br> Allowed the player to spawn in BOP biomes</p><p>=========<br>Build: 1.13.2-8.0.0.83 - Wed May 22 04:44:11 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.82 - Wed May 22 02:37:36 GMT 2019<br> forstride:<br> Started re-adding boat entities</p><p>=========<br>Build: 1.13.2-8.0.0.81 - Wed May 22 01:30:51 GMT 2019<br> forstride:<br> Removed short grass, tweaked biomes, fixed tree generation block<br> replacement</p><p>=========<br>Build: 1.13.2-8.0.0.80 - Tue May 21 08:42:39 GMT 2019<br> forstride:<br> Implemented saplings properly</p><p>=========<br>Build: 1.13.2-8.0.0.79 - Tue May 21 06:46:44 GMT 2019<br> forstride:<br> Re-added Silkglade</p><p>=========<br>Build: 1.13.2-8.0.0.78 - Tue May 21 00:42:08 GMT 2019<br> forstride:<br> Biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.77 - Mon May 20 21:05:18 GMT 2019<br> forstride:<br> Re-added Bayou</p><p>=========<br>Build: 1.13.2-8.0.0.76 - Sun May 19 23:29:36 GMT 2019<br> forstride:<br> Fixed Bramble</p><p>=========<br>Build: 1.13.2-8.0.0.75 - Sun May 19 14:33:15 GMT 2019<br> forstride:<br> More biome tweaks</p><p>=========<br>Build: 1.13.2-8.0.0.74 - Sun May 19 13:26:20 GMT 2019<br> Adubbz:<br> Added support for subbiomes</p><p>=========<br>Build: 1.13.2-8.0.0.73 - Sun May 19 13:08:05 GMT 2019<br> forstride:<br> Tweaked biomes</p><p>=========<br>Build: 1.13.2-8.0.0.72 - Sun May 19 10:36:15 GMT 2019<br> Adubbz:<br> Fixed tpbiome dropping you underneath the world</p><p>=========<br>Build: 1.13.2-8.0.0.71 - Sun May 19 10:30:24 GMT 2019<br> Adubbz:<br> Hopefully fixed climates getting clobbered</p><p>=========<br>Build: 1.13.2-8.0.0.70 - Sun May 19 03:20:44 GMT 2019<br> forstride:<br> Re-added most of the remaining overworld biomes, revamped climate<br> mapping</p><p>=========<br>Build: 1.13.2-8.0.0.69 - Sat May 18 05:59:12 GMT 2019<br> forstride:<br> Re-added Dead Forest and Grove</p><p>=========<br>Build: 1.13.2-8.0.0.68 - Sat May 18 03:13:02 GMT 2019<br> forstride:<br> Re-added Cold Desert and Bog Mire</p><p>=========<br>Build: 1.13.2-8.0.0.67 - Tue May 14 18:54:03 GMT 2019<br> forstride:<br> Fixed transparency for leaves in fast graphics</p><p>=========<br>Build: 1.13.2-8.0.0.66 - Tue May 14 08:17:47 GMT 2019<br> forstride:<br> Re-added Brushland, Tundra, and Flower Meadow</p><p>=========<br>Build: 1.13.2-8.0.0.65 - Mon May 13 23:40:27 GMT 2019<br> forstride:<br> Re-added Shield biome</p><p>=========<br>Build: 1.13.2-8.0.0.64 - Mon May 13 09:09:00 GMT 2019<br> forstride:<br> Re-added Boreal Forest, Pasture, and Prairie</p><p>=========<br>Build: 1.13.2-8.0.0.63 - Sat May 04 22:11:52 GMT 2019<br> forstride:<br> Re-added Chaparral</p><p>=========<br>Build: 1.13.2-8.0.0.62 - Sat May 04 18:35:12 GMT 2019<br> forstride:<br> Tweaked climate mapping</p><p>=========<br>Build: 1.13.2-8.0.0.61 - Sat May 04 12:43:37 GMT 2019<br> Adubbz:<br> Prevent oceans from generating in extreme climates</p><p>=========<br>Build: 1.13.2-8.0.0.60 - Sat May 04 07:51:26 GMT 2019<br> Adubbz:<br> Groovy requires double quotes for format strings</p><p>=========<br>Build: 1.13.2-8.0.0.59 - Sat May 04 07:46:56 GMT 2019<br> Adubbz:<br> Another attempt at fixing changelog naming</p><p>=========<br>Build: 1.13.2-8.0.0.58 - Sat May 04 07:38:01 GMT 2019<br> Adubbz:<br> Account for missing changelog for curse</p><p>=========<br>Build: 1.13.2-8.0.0.57 - Sat May 04 07:32:31 GMT 2019<br> Adubbz:<br> Attempt at better changelog naming</p><p> Adubbz:<br> More attempted fixes</p><p>=========<br>Build: 1.13.2-8.0.0.54 - Sat May 04 07:08:26 GMT 2019<br> Adubbz:<br> Ditch the git hash completely</p><p>=========<br>Build: 1.13.2-8.0.0.e1d728811 - Sat May 04 07:03:51 GMT 2019<br> Adubbz:<br> Hopefully fix wrong path</p><p>=========<br>Build: 1.13.2-8.0.0-06f254998.16 - Sat May 04 06:41:26 GMT 2019<br> Adubbz:<br> Put back the build number</p><p>=========<br>Build: 1.13.2-8.0.0.c49a4e404 - Sat May 04 06:34:56 GMT 2019<br> Adubbz:<br> Switch to using maven-publish</p><p>=========<br>Build: 1.13.2-8.0.0.51ff1cc23 - Sat May 04 06:02:01 GMT 2019<br> Adubbz:<br> Oops</p><p> Adubbz:<br> Swap build number for git hash</p><p>=========<br>Build: 1.13.2-8.0.0.12 - Sat May 04 05:44:54 GMT 2019<br> Adubbz:<br> It would be a good idea to include the password when trying to upload to<br> maven...</p><p> Adubbz:<br> Grep only for lines starting with version</p><p> Adubbz:<br> Fixed maven url</p><p> Adubbz:<br> Minor fix</p><p> Adubbz:<br> More gradle fixes</p><p> Adubbz:<br> Have I ever told you how much I love build.gradle updates</p>
release
7.0.1.2441 for 1.12.2
7.0.1.244119 нояб. 2023 г.7,6 тыс.Minecraft: 1.12.2forge
Что нового
<p>Changelog:</p>
beta
7.0.1.2440 for 1.12.2
7.0.1.244019 нояб. 2023 г.129Minecraft: 1.12.2forge
Что нового
<p>Changelog:</p>
release
7.0.1.2439 for 1.12.2
7.0.1.243919 нояб. 2023 г.480Minecraft: 1.12.2forge
Что нового
<p>Changelog:</p><p>- Fixed transparency for leaves in fast graphics</p>
beta
7.0.1.2438 for 1.12.2
7.0.1.243819 нояб. 2023 г.72Minecraft: 1.12.2forge
Что нового
<p>Changelog:</p>
beta
7.0.1.2429 for 1.12.2
7.0.1.242919 нояб. 2023 г.75Minecraft: 1.12.2forge
Что нового
<p>Changelog:</p>
beta
7.0.1.2428 for 1.12.2
7.0.1.242819 нояб. 2023 г.51Minecraft: 1.12.2forge
Что нового
<p>Changelog:</p>
beta
7.0.1.2427 for 1.12.2
7.0.1.242719 нояб. 2023 г.59Minecraft: 1.12.2forge
Что нового
<p>Changelog:</p>
beta
7.0.1.2426 for 1.12.2
7.0.1.242619 нояб. 2023 г.56Minecraft: 1.12.2forge
Что нового
<p>Changelog:</p>
beta
7.0.1.2425 for 1.12.2
7.0.1.242519 нояб. 2023 г.100Minecraft: 1.12.2forge
Что нового
<p>Changelog:</p>
beta
7.0.1.2424 for 1.12.2
7.0.1.242419 нояб. 2023 г.49Minecraft: 1.12.2forge
Что нового
<p>Changelog:</p>
beta
7.0.1.2422 for 1.12.2
7.0.1.242219 нояб. 2023 г.440Minecraft: 1.12.2forge
Что нового
<p>Changelog:</p>
beta
7.0.1.2421 for 1.12.2
7.0.1.242119 нояб. 2023 г.83Minecraft: 1.12.2forge
Что нового
<p>- Improved the Boreal Forest, Dead Forest, Dead Swamp, Fen, Ominous Woods, and Quagmire biomes</p>
beta
7.0.1.2420 for 1.12.2
7.0.1.242019 нояб. 2023 г.52Minecraft: 1.12.2forge
Что нового
<p>- Improved the Bog, Fen, and Marsh biomes</p>
release
7.0.1.2419 for 1.12.2
7.0.1.241919 нояб. 2023 г.349Minecraft: 1.12.2forge
Что нового
<p>Updated Forge to the recommended version</p>
beta
7.0.1.2418 for 1.12.2
7.0.1.241819 нояб. 2023 г.52Minecraft: 1.12.2forge
Что нового
<p>Changelog:</p>
release
7.0.1.2417 for 1.12.2
7.0.1.241719 нояб. 2023 г.137Minecraft: 1.12.2forge
Что нового
<p>- Improved the Lush Swamp, Orchard, and Steppe biomes<br>- Added vanilla fossils to our desert and swamp biomes</p>
release
7.0.1.2416 for 1.12.2
7.0.1.241619 нояб. 2023 г.116Minecraft: 1.12.2forge
Что нового
<p>- Improved the Tundra biome<br>- Added Snowy Tundra sub-biome<br>- Removed slanting from palm trees<br>- Added palm trees to the Rainforest biome</p>
beta
7.0.1.2414 for 1.12.2
7.0.1.241419 нояб. 2023 г.58Minecraft: 1.12.2forge
Что нового
<p>Changelog:</p>
beta
7.0.1.2413 for 1.12.2
7.0.1.241319 нояб. 2023 г.38Minecraft: 1.12.2forge
Что нового
<p>Changelog:</p>
beta
7.0.1.2412 for 1.12.2
7.0.1.241219 нояб. 2023 г.48Minecraft: 1.12.2forge
Что нового
<p>Changelog:</p>
release
7.0.1.2411 for 1.12.2
7.0.1.241119 нояб. 2023 г.147Minecraft: 1.12.2forge
Что нового
<p>Changelog:</p><p>- More improvements to the Temperate Rainforest and Redwood Forest biomes</p>
release
7.0.1.2410 for 1.12.2
7.0.1.241019 нояб. 2023 г.144Minecraft: 1.12.2forge
Что нового
<p>Changelog:</p><p>- Improved the Temperate Rainforest biome<br>- Removed the flower basket item</p>
beta
7.0.1.2409 for 1.12.2
7.0.1.240919 нояб. 2023 г.34Minecraft: 1.12.2forge
Что нового
<p>Changelog:</p>
release
7.0.1.2408 for 1.12.2
7.0.1.240819 нояб. 2023 г.79Minecraft: 1.12.2forge
Что нового
<p>Changelog:</p><p>- Changed redwood leaves to be evergreen<br>- Tweaked Redwood Forest height variation</p>
release
7.0.1.2407 for 1.12.2
7.0.1.240719 нояб. 2023 г.2,8 тыс.Minecraft: 1.12.2forge
Что нового
<p>Changelog:</p><p>- Added Redwood Forest Edge biome<br>- Improved redwood tree generation<br>- Reduced fog density in the Ominous Woods biome</p>
release
7.0.1.2402 for 1.12.2
7.0.1.240219 нояб. 2023 г.115Minecraft: 1.12.2forge
Что нового
<p>Changelog:</p>
beta
7.0.1.2401 for 1.12.2
7.0.1.240119 нояб. 2023 г.50Minecraft: 1.12.2forge
Что нового
<p>Changelog:</p>
beta
7.0.1.2400 for 1.12.2
7.0.1.240019 нояб. 2023 г.42Minecraft: 1.12.2forge
Что нового
<p>Changelog:</p>
release
7.0.1.2399 for 1.12.2
7.0.1.239919 нояб. 2023 г.175Minecraft: 1.12.2forge
release
7.0.1.2398 for 1.12.2
7.0.1.239819 нояб. 2023 г.131Minecraft: 1.12.2forge
beta
7.0.1.2397 for 1.12.2
7.0.1.239719 нояб. 2023 г.51Minecraft: 1.12.2forge
beta
7.0.1.2396 for 1.12.2
7.0.1.239619 нояб. 2023 г.73Minecraft: 1.12.2forge
beta
7.0.1.2395 for 1.12.2
7.0.1.239519 нояб. 2023 г.42Minecraft: 1.12.2forge
beta
7.0.1.2394 for 1.12.2
7.0.1.239419 нояб. 2023 г.40Minecraft: 1.12.2forge
beta
7.0.1.2393 for 1.12.2
7.0.1.239319 нояб. 2023 г.49Minecraft: 1.12.2forge
beta
7.0.1.2392 for 1.12.2
7.0.1.239219 нояб. 2023 г.54Minecraft: 1.12.2forge
beta
7.0.1.2391 for 1.12.2
7.0.1.239119 нояб. 2023 г.34Minecraft: 1.12.2forge
beta
7.0.1.2390 for 1.12.2
7.0.1.239019 нояб. 2023 г.34Minecraft: 1.12.2forge
beta
7.0.1.2389 for 1.12.2
7.0.1.238919 нояб. 2023 г.36Minecraft: 1.12.2forge
beta
7.0.1.2388 for 1.12.2
7.0.1.238819 нояб. 2023 г.45Minecraft: 1.12.2forge
beta
7.0.1.2387 for 1.12.2
7.0.1.238719 нояб. 2023 г.117Minecraft: 1.12.2forge
beta
7.0.1.2386 for 1.12.2
7.0.1.238619 нояб. 2023 г.39Minecraft: 1.12.2forge
beta
7.0.1.2385 for 1.12.2
7.0.1.238519 нояб. 2023 г.71Minecraft: 1.12.2forge
release
7.0.1.2384 for 1.12.2
7.0.1.238419 нояб. 2023 г.185Minecraft: 1.12.2forge
beta
7.0.1.2383 for 1.12.2
7.0.1.238319 нояб. 2023 г.77Minecraft: 1.12.2forge
release
7.0.1.2382 for 1.12.2
7.0.1.238219 нояб. 2023 г.102Minecraft: 1.12.2forge
release
7.0.1.2381 for 1.12.2
7.0.1.238119 нояб. 2023 г.86Minecraft: 1.12.2forge
beta
7.0.1.2380 for 1.12.2
7.0.1.238019 нояб. 2023 г.48Minecraft: 1.12.2forge
beta
7.0.1.2379 for 1.12.2
7.0.1.237919 нояб. 2023 г.62Minecraft: 1.12.2forge
beta
7.0.1.2378 for 1.12.2
7.0.1.237819 нояб. 2023 г.51Minecraft: 1.12.2forge
release
7.0.1.2377 for 1.12.2
7.0.1.237719 нояб. 2023 г.83Minecraft: 1.12.2forge
beta
7.0.1.2376 for 1.12.2
7.0.1.237619 нояб. 2023 г.37Minecraft: 1.12.2forge
beta
7.0.1.2375 for 1.12.2
7.0.1.237519 нояб. 2023 г.39Minecraft: 1.12.2forge
beta
7.0.1.2374 for 1.12.2
7.0.1.237419 нояб. 2023 г.39Minecraft: 1.12.2forge
beta
7.0.1.2373 for 1.12.2
7.0.1.237319 нояб. 2023 г.58Minecraft: 1.12.2forge
beta
7.0.1.2372 for 1.12.2
7.0.1.237219 нояб. 2023 г.60Minecraft: 1.12.2forge
beta
7.0.1.2371 for 1.12.2
7.0.1.237119 нояб. 2023 г.53Minecraft: 1.12.2forge
beta
7.0.1.2370 for 1.12.2
7.0.1.237019 нояб. 2023 г.33Minecraft: 1.12.2forge
beta
7.0.1.2369 for 1.12.2
7.0.1.236919 нояб. 2023 г.42Minecraft: 1.12.2forge
beta
7.0.1.2368 for 1.12.2
7.0.1.236819 нояб. 2023 г.46Minecraft: 1.12.2forge
beta
7.0.1.2367 for 1.12.2
7.0.1.236719 нояб. 2023 г.61Minecraft: 1.12.2forge
beta
7.0.1.2366 for 1.12.2
7.0.1.236619 нояб. 2023 г.40Minecraft: 1.12.2forge
beta
7.0.1.2365 for 1.12.2
7.0.1.236519 нояб. 2023 г.51Minecraft: 1.12.2forge
beta
7.0.1.2364 for 1.12.2
7.0.1.236419 нояб. 2023 г.49Minecraft: 1.12.2forge
beta
7.0.1.2363 for 1.12.2
7.0.1.236319 нояб. 2023 г.34Minecraft: 1.12.2forge
beta
7.0.1.2362 for 1.12.2
7.0.1.236219 нояб. 2023 г.46Minecraft: 1.12.2forge
release
7.0.1.2361 for 1.12.2
7.0.1.236119 нояб. 2023 г.68Minecraft: 1.12.2forge
release
7.0.1.2360 for 1.12.2
7.0.1.236019 нояб. 2023 г.44Minecraft: 1.12.2forge
beta
7.0.1.2359 for 1.12.2
7.0.1.235919 нояб. 2023 г.47Minecraft: 1.12.2forge
beta
7.0.1.2358 for 1.12.2
7.0.1.235819 нояб. 2023 г.44Minecraft: 1.12.2forge
beta
7.0.1.2357 for 1.12.2
7.0.1.235719 нояб. 2023 г.33Minecraft: 1.12.2forge
beta
7.0.1.2356 for 1.12.2
7.0.1.235619 нояб. 2023 г.59Minecraft: 1.12.2forge
release
7.0.1.2355 for 1.12.2
7.0.1.235519 нояб. 2023 г.68Minecraft: 1.12.2forge
beta
7.0.1.2354 for 1.12.2
7.0.1.235419 нояб. 2023 г.42Minecraft: 1.12.2forge
beta
7.0.1.2353 for 1.12.2
7.0.1.235319 нояб. 2023 г.55Minecraft: 1.12.2forge
beta
7.0.1.2352 for 1.12.2
7.0.1.235219 нояб. 2023 г.37Minecraft: 1.12.2forge
beta
7.0.1.2351 for 1.12.2
7.0.1.235119 нояб. 2023 г.55Minecraft: 1.12.2forge
release
7.0.1.2350 for 1.12.2
7.0.1.235019 нояб. 2023 г.87Minecraft: 1.12.2forge
beta
7.0.1.2349 for 1.12.2
7.0.1.234919 нояб. 2023 г.51Minecraft: 1.12.2forge
beta
7.0.1.2348 for 1.12.2
7.0.1.234819 нояб. 2023 г.43Minecraft: 1.12.2forge
beta
7.0.1.2347 for 1.12.2
7.0.1.234719 нояб. 2023 г.73Minecraft: 1.12.2forge
beta
7.0.1.2346 for 1.12.2
7.0.1.234619 нояб. 2023 г.81Minecraft: 1.12.2forge
beta
7.0.1.2345 for 1.12.2
7.0.1.234519 нояб. 2023 г.34Minecraft: 1.12.2forge
release
7.0.1.2344 for 1.12.2
7.0.1.234419 нояб. 2023 г.99Minecraft: 1.12.2forge
beta
7.0.1.2343 for 1.12.2
7.0.1.234319 нояб. 2023 г.43Minecraft: 1.12.2forge
release
7.0.1.2342 for 1.12.2
7.0.1.234219 нояб. 2023 г.72Minecraft: 1.12.2forge
beta
7.0.1.2341 for 1.12.2
7.0.1.234119 нояб. 2023 г.30Minecraft: 1.12.2forge
release
7.0.1.2340 for 1.12.2
7.0.1.234019 нояб. 2023 г.85Minecraft: 1.12.2forge
beta
7.0.1.2339 for 1.12.2
7.0.1.233919 нояб. 2023 г.41Minecraft: 1.12.2forge
beta
7.0.1.2337 for 1.12.2
7.0.1.233719 нояб. 2023 г.47Minecraft: 1.12.2forge
beta
7.0.1.2336 for 1.12.2
7.0.1.233619 нояб. 2023 г.36Minecraft: 1.12.2forge
beta
7.0.1.2335 for 1.12.2
7.0.1.233519 нояб. 2023 г.46Minecraft: 1.12.2forge
beta
7.0.1.2334 for 1.12.2
7.0.1.233419 нояб. 2023 г.52Minecraft: 1.12.2forge
beta
7.0.1.2333 for 1.12.2
7.0.1.233319 нояб. 2023 г.34Minecraft: 1.12.2forge
beta
7.0.1.2332 for 1.12.2
7.0.1.233219 нояб. 2023 г.68Minecraft: 1.12.2forge
beta
7.0.1.2331 for 1.12.2
7.0.1.233119 нояб. 2023 г.38Minecraft: 1.12.2forge
beta
7.0.1.2330 for 1.12.2
7.0.1.233019 нояб. 2023 г.49Minecraft: 1.12.2forge
beta
7.0.1.2329 for 1.12.2
7.0.1.232919 нояб. 2023 г.30Minecraft: 1.12.2forge
beta
7.0.1.2328 for 1.12.2
7.0.1.232819 нояб. 2023 г.48Minecraft: 1.12.2forge
beta
7.0.1.2327 for 1.12.2
7.0.1.232719 нояб. 2023 г.50Minecraft: 1.12.2forge
beta
7.0.1.2326 for 1.12.2
7.0.1.232619 нояб. 2023 г.44Minecraft: 1.12.2forge
release
7.0.1.2325 for 1.12.2
7.0.1.232519 нояб. 2023 г.61Minecraft: 1.12.2forge
beta
7.0.1.2324 for 1.12.2
7.0.1.232419 нояб. 2023 г.45Minecraft: 1.12.2forge
beta
7.0.1.2323 for 1.12.2
7.0.1.232319 нояб. 2023 г.60Minecraft: 1.12.2forge
release
7.0.1.2322 for 1.12.2
7.0.1.232219 нояб. 2023 г.97Minecraft: 1.12.2forge
beta
7.0.1.2321 for 1.12.2
7.0.1.232119 нояб. 2023 г.79Minecraft: 1.12.2forge
beta
7.0.1.2320 for 1.12.2
7.0.1.232019 нояб. 2023 г.36Minecraft: 1.12.2forge
beta
6.2.0.2319 for 1.11.2
6.2.0.231919 нояб. 2023 г.946Minecraft: 1.11.2forge
beta
7.0.1.2318 for 1.12.2
7.0.1.231819 нояб. 2023 г.41Minecraft: 1.12.2forge
beta
7.0.1.2317 for 1.12.2
7.0.1.231719 нояб. 2023 г.42Minecraft: 1.12.2forge
beta
7.0.1.2316 for 1.12.2
7.0.1.231619 нояб. 2023 г.52Minecraft: 1.12.2forge
beta
7.0.1.2315 for 1.12.2
7.0.1.231519 нояб. 2023 г.48Minecraft: 1.12.2forge
beta
7.0.1.2314 for 1.12.2
7.0.1.231419 нояб. 2023 г.49Minecraft: 1.12.2forge
beta
7.0.1.2313 for 1.12.2
7.0.1.231319 нояб. 2023 г.48Minecraft: 1.12.2forge
beta
7.0.1.2312 for 1.12.2
7.0.1.231219 нояб. 2023 г.52Minecraft: 1.12.2forge
beta
7.0.1.2311 for 1.12.2
7.0.1.231119 нояб. 2023 г.76Minecraft: 1.12.2forge
beta
7.0.1.2310 for 1.12.2
7.0.1.231019 нояб. 2023 г.97Minecraft: 1.12.2forge
beta
7.0.1.2309 for 1.12.2
7.0.1.230919 нояб. 2023 г.46Minecraft: 1.12.2forge
beta
2.1.0.2308 for 1.7.10
2.1.0.230819 нояб. 2023 г.217,3 тыс.Minecraft: 1.7.10forge
beta
7.0.1.2307 for 1.12.2
7.0.1.230719 нояб. 2023 г.65Minecraft: 1.12.2forge
beta
7.0.1.2306 for 1.12.2
7.0.1.230619 нояб. 2023 г.39Minecraft: 1.12.2forge
beta
7.0.1.2305 for 1.12.2
7.0.1.230519 нояб. 2023 г.52Minecraft: 1.12.2forge
beta
7.0.1.2304 for 1.12.2
7.0.1.230419 нояб. 2023 г.65Minecraft: 1.12.2forge
beta
7.0.1.2303 for 1.12.2
7.0.1.230319 нояб. 2023 г.45Minecraft: 1.12.2forge
release
7.0.1.2302 for 1.12.2
7.0.1.230219 нояб. 2023 г.117Minecraft: 1.12.2forge
beta
7.0.1.2301 for 1.12.2
7.0.1.230119 нояб. 2023 г.52Minecraft: 1.12.2forge
beta
7.0.1.2300 for 1.12.2
7.0.1.230019 нояб. 2023 г.29Minecraft: 1.12.2forge
beta
7.0.1.2299 for 1.12.2
7.0.1.229919 нояб. 2023 г.42Minecraft: 1.12.2forge
beta
7.0.1.2298 for 1.12.2
7.0.1.229819 нояб. 2023 г.50Minecraft: 1.12.2forge
release
7.0.1.2297 for 1.12.2
7.0.1.229719 нояб. 2023 г.417Minecraft: 1.12.2forge
beta
7.0.1.2296 for 1.12.2
7.0.1.229619 нояб. 2023 г.54Minecraft: 1.12.2forge
beta
7.0.1.2295 for 1.12.2
7.0.1.229519 нояб. 2023 г.71Minecraft: 1.12.2forge
beta
7.0.1.2294 for 1.12.2
7.0.1.229419 нояб. 2023 г.58Minecraft: 1.12.2forge
beta
7.0.1.2293 for 1.12.2
7.0.1.229319 нояб. 2023 г.288Minecraft: 1.12.2forge
beta
7.0.0.2291 for 1.12.1
7.0.0.229119 нояб. 2023 г.4,6 тыс.Minecraft: 1.12, 1.12.1forge
beta
5.0.0.2290 for 1.10.2
5.0.0.229019 нояб. 2023 г.3,1 тыс.Minecraft: 1.10, 1.10.2forge
beta
7.0.0.2289 for 1.12
7.0.0.228919 нояб. 2023 г.205Minecraft: 1.12forge
beta
7.0.0.2288 for 1.12
7.0.0.228819 нояб. 2023 г.63Minecraft: 1.12forge
beta
7.0.0.2287 for 1.12
7.0.0.228719 нояб. 2023 г.58Minecraft: 1.12forge
beta
7.0.0.2286 for 1.12
7.0.0.228619 нояб. 2023 г.40Minecraft: 1.12forge
beta
7.0.0.2285 for 1.12
7.0.0.228519 нояб. 2023 г.49Minecraft: 1.12forge
beta
7.0.0.2284 for 1.12
7.0.0.228419 нояб. 2023 г.44Minecraft: 1.12forge
beta
7.0.0.2283 for 1.12
7.0.0.228319 нояб. 2023 г.38Minecraft: 1.12forge
beta
7.0.0.2282 for 1.12
7.0.0.228219 нояб. 2023 г.59Minecraft: 1.12forge
beta
7.0.0.2281 for 1.12
7.0.0.228119 нояб. 2023 г.45Minecraft: 1.12forge
beta
7.0.0.2280 for 1.12
7.0.0.228019 нояб. 2023 г.49Minecraft: 1.12forge
beta
7.0.0.2279 for 1.12
7.0.0.227919 нояб. 2023 г.57Minecraft: 1.12forge
beta
7.0.0.2278 for 1.12
7.0.0.227819 нояб. 2023 г.41Minecraft: 1.12forge
beta
7.0.0.2277 for 1.12
7.0.0.227719 нояб. 2023 г.63Minecraft: 1.12forge
beta
7.0.0.2276 for 1.12
7.0.0.227619 нояб. 2023 г.72Minecraft: 1.12forge
beta
7.0.0.2274 for 1.12
7.0.0.227419 нояб. 2023 г.41Minecraft: 1.12forge
beta
7.0.0.2273 for 1.12
7.0.0.227319 нояб. 2023 г.31Minecraft: 1.12forge
beta
7.0.0.2272 for 1.12
7.0.0.227219 нояб. 2023 г.40Minecraft: 1.12forge
Что нового
<p>Fixed crash on latest Forge version.</p>
<p>NOTE: CurseGradle is currently broken, so new builds are not being uploaded automatically like before. Please check <a href="http%253a%252f%252ffiles.minecraftforge.net%252fmaven%252fcom%252fgithub%252fglitchfiend%252fbiomesoplenty%252fBiomesOPlenty" rel="nofollow">http://files.minecraftforge.net/maven/com/github/glitchfiend/biomesoplenty/BiomesOPlenty</a> if you need to download the very latest build.</p>
beta
6.2.0.2267 for 1.11.2
6.2.0.226719 нояб. 2023 г.65Minecraft: 1.11.2forge
beta
7.0.0.2263 for 1.12
7.0.0.226319 нояб. 2023 г.48Minecraft: 1.12forge
beta
7.0.0.2262 for 1.12
7.0.0.226219 нояб. 2023 г.46Minecraft: 1.12forge
beta
7.0.0.2261 for 1.12
7.0.0.226119 нояб. 2023 г.36Minecraft: 1.12forge
beta
7.0.0.2260 for 1.12
7.0.0.226019 нояб. 2023 г.37Minecraft: 1.12forge
beta
7.0.0.2259 for 1.12
7.0.0.225919 нояб. 2023 г.55Minecraft: 1.12forge
beta
7.0.0.2258 for 1.12
7.0.0.225819 нояб. 2023 г.43Minecraft: 1.12forge
alpha
7.0.0.2257 for 1.12
7.0.0.225719 нояб. 2023 г.62Minecraft: 1.12forge
beta
6.2.0.2256 for 1.11.2
6.2.0.225619 нояб. 2023 г.60Minecraft: 1.11.2forge
release
6.2.0.2254 for 1.11.2
6.2.0.225419 нояб. 2023 г.247Minecraft: 1.11.2forge
beta
6.2.0.2253 for 1.11.2
6.2.0.225319 нояб. 2023 г.45Minecraft: 1.11.2forge
beta
6.1.0.2252 for 1.11.2
6.1.0.225219 нояб. 2023 г.39Minecraft: 1.11.2forge
beta
6.1.0.2251 for 1.11.2
6.1.0.225119 нояб. 2023 г.58Minecraft: 1.11.2forge
beta
6.1.0.2250 for 1.11.2
6.1.0.225019 нояб. 2023 г.38Minecraft: 1.11.2forge
beta
6.1.0.2249 for 1.11.2
6.1.0.224919 нояб. 2023 г.43Minecraft: 1.11.2forge
beta
6.1.0.2248 for 1.11.2
6.1.0.224819 нояб. 2023 г.60Minecraft: 1.11.2forge
beta
6.1.0.2247 for 1.11.2
6.1.0.224719 нояб. 2023 г.56Minecraft: 1.11.2forge
release
6.1.0.2246 for 1.11.2
6.1.0.224619 нояб. 2023 г.44Minecraft: 1.11.2forge
beta
6.1.0.2245 for 1.11.2
6.1.0.224519 нояб. 2023 г.40Minecraft: 1.11.2forge
beta
6.1.0.2244 for 1.11.2
6.1.0.224419 нояб. 2023 г.29Minecraft: 1.11.2forge
beta
6.1.0.2243 for 1.11.2
6.1.0.224319 нояб. 2023 г.54Minecraft: 1.11.2forge
beta
6.1.0.2242 for 1.11.2
6.1.0.224219 нояб. 2023 г.41Minecraft: 1.11.2forge
beta
6.1.0.2241 for 1.11.2
6.1.0.224119 нояб. 2023 г.35Minecraft: 1.11.2forge
beta
6.1.0.2240 for 1.11.2
6.1.0.224019 нояб. 2023 г.39Minecraft: 1.11.2forge
release
6.1.0.2239 for 1.11.2
6.1.0.223919 нояб. 2023 г.37Minecraft: 1.11.2forge
release
6.1.0.2238 for 1.11.2
6.1.0.223819 нояб. 2023 г.49Minecraft: 1.11.2forge
release
6.1.0.2237 for 1.11.2
6.1.0.223719 нояб. 2023 г.57Minecraft: 1.11.2forge
release
5.0.0.2236 for 1.10.2
5.0.0.223619 нояб. 2023 г.755Minecraft: 1.10, 1.10.2forge
beta
6.1.0.2235 for 1.11.2
6.1.0.223519 нояб. 2023 г.42Minecraft: 1.11.2forge
beta
6.1.0.2234 for 1.11.2
6.1.0.223419 нояб. 2023 г.35Minecraft: 1.11.2forge
beta
6.1.0.2233 for 1.11.2
6.1.0.223319 нояб. 2023 г.32Minecraft: 1.11.2forge
beta
6.1.0.2232 for 1.11.2
6.1.0.223219 нояб. 2023 г.38Minecraft: 1.11.2forge
beta
6.1.0.2231 for 1.11.2
6.1.0.223119 нояб. 2023 г.43Minecraft: 1.11.2forge
release
6.1.0.2230 for 1.11.2
6.1.0.223019 нояб. 2023 г.47Minecraft: 1.11.2forge
beta
6.1.0.2229 for 1.11.2
6.1.0.222919 нояб. 2023 г.35Minecraft: 1.11.2forge
beta
6.1.0.2228 for 1.11.2
6.1.0.222819 нояб. 2023 г.43Minecraft: 1.11.2forge
beta
6.1.0.2227 for 1.11.2
6.1.0.222719 нояб. 2023 г.43Minecraft: 1.11.2forge
beta
6.1.0.2226 for 1.11.2
6.1.0.222619 нояб. 2023 г.28Minecraft: 1.11.2forge
beta
6.1.0.2225 for 1.11.2
6.1.0.222519 нояб. 2023 г.49Minecraft: 1.11.2forge
beta
6.1.0.2224 for 1.11.2
6.1.0.222419 нояб. 2023 г.34Minecraft: 1.11.2forge
beta
6.1.0.2223 for 1.11.2
6.1.0.222319 нояб. 2023 г.58Minecraft: 1.11.2forge
release
6.1.0.2222 for 1.11.2
6.1.0.222219 нояб. 2023 г.43Minecraft: 1.11.2forge
beta
6.1.0.2221 for 1.11.2
6.1.0.222119 нояб. 2023 г.69Minecraft: 1.11.2forge
beta
6.1.0.2220 for 1.11.2
6.1.0.222019 нояб. 2023 г.65Minecraft: 1.11.2forge
beta
6.1.0.2219 for 1.11.2
6.1.0.221919 нояб. 2023 г.51Minecraft: 1.11.2forge
beta
6.1.0.2218 for 1.11.2
6.1.0.221819 нояб. 2023 г.38Minecraft: 1.11.2forge
beta
5.0.0.2217 for 1.10.2
5.0.0.221719 нояб. 2023 г.59Minecraft: 1.10, 1.10.2forge
beta
5.0.0.2216 for 1.10.2
5.0.0.221619 нояб. 2023 г.44Minecraft: 1.10, 1.10.2forge
beta
6.1.0.2215 for 1.11.2
6.1.0.221519 нояб. 2023 г.59Minecraft: 1.11.2forge
beta
6.1.0.2214 for 1.11.2
6.1.0.221419 нояб. 2023 г.74Minecraft: 1.11.2forge
beta
6.1.0.2213 for 1.11.2
6.1.0.221319 нояб. 2023 г.46Minecraft: 1.11.2forge
beta
6.1.0.2212 for 1.11.2
6.1.0.221219 нояб. 2023 г.40Minecraft: 1.11.2forge
release
6.1.0.2211 for 1.11.2
6.1.0.221119 нояб. 2023 г.44Minecraft: 1.11.2forge
beta
6.1.0.2210 for 1.11.2
6.1.0.221019 нояб. 2023 г.35Minecraft: 1.11.2forge
beta
6.1.0.2209 for 1.11.2
6.1.0.220919 нояб. 2023 г.69Minecraft: 1.11.2forge
release
6.1.0.2205 for 1.11.2
6.1.0.220519 нояб. 2023 г.43Minecraft: 1.11.2forge
beta
6.1.0.2204 for 1.11.2
6.1.0.220419 нояб. 2023 г.55Minecraft: 1.11.2forge
beta
6.1.0.2203 for 1.11.2
6.1.0.220319 нояб. 2023 г.100Minecraft: 1.11.2forge
beta
6.1.0.2202 for 1.11.2
6.1.0.220219 нояб. 2023 г.37Minecraft: 1.11.2forge
beta
6.1.0.2201 for 1.11.2
6.1.0.220119 нояб. 2023 г.41Minecraft: 1.11.2forge
beta
6.1.0.2200 for 1.11.2
6.1.0.220019 нояб. 2023 г.54Minecraft: 1.11.2forge
beta
6.1.0.2199 for 1.11.2
6.1.0.219919 нояб. 2023 г.38Minecraft: 1.11.2forge
beta
6.1.0.2198 for 1.11.2
6.1.0.219819 нояб. 2023 г.86Minecraft: 1.11.2forge
beta
6.1.0.2197 for 1.11.2
6.1.0.219719 нояб. 2023 г.68Minecraft: 1.11.2forge
beta
6.1.0.2196 for 1.11.2
6.1.0.219619 нояб. 2023 г.38Minecraft: 1.11.2forge
beta
6.1.0.2195 for 1.11.2
6.1.0.219519 нояб. 2023 г.52Minecraft: 1.11.2forge
beta
6.1.0.2194 for 1.11.2
6.1.0.219419 нояб. 2023 г.52Minecraft: 1.11.2forge
release
6.1.0.2193 for 1.11.2
6.1.0.219319 нояб. 2023 г.47Minecraft: 1.11.2forge
beta
6.0.2.2192 for 1.11.2
6.0.2.219219 нояб. 2023 г.62Minecraft: 1.11.2forge
beta
6.0.2.2191 for 1.11.2
6.0.2.219119 нояб. 2023 г.65Minecraft: 1.11.2forge
beta
6.0.2.2190 for 1.11.2
6.0.2.219019 нояб. 2023 г.34Minecraft: 1.11.2forge
beta
6.0.2.2189 for 1.11.2
6.0.2.218919 нояб. 2023 г.47Minecraft: 1.11.2forge
beta
6.0.2.2188 for 1.11.2
6.0.2.218819 нояб. 2023 г.46Minecraft: 1.11.2forge
beta
6.0.2.2187 for 1.11.2
6.0.2.218719 нояб. 2023 г.72Minecraft: 1.11.2forge
beta
6.0.2.2186 for 1.11.2
6.0.2.218619 нояб. 2023 г.48Minecraft: 1.11.2forge
beta
6.0.2.2185 for 1.11.2
6.0.2.218519 нояб. 2023 г.75Minecraft: 1.11.2forge
beta
6.0.2.2184 for 1.11.2
6.0.2.218419 нояб. 2023 г.52Minecraft: 1.11.2forge
beta
6.0.2.2183 for 1.11.2
6.0.2.218319 нояб. 2023 г.38Minecraft: 1.11.2forge
beta
6.0.2.2182 for 1.11.2
6.0.2.218219 нояб. 2023 г.55Minecraft: 1.11.2forge
beta
6.0.2.2181 for 1.11.2
6.0.2.218119 нояб. 2023 г.40Minecraft: 1.11.2forge
beta
6.0.2.2180 for 1.11.2
6.0.2.218019 нояб. 2023 г.47Minecraft: 1.11.2forge
beta
6.0.2.2179 for 1.11.2
6.0.2.217919 нояб. 2023 г.32Minecraft: 1.11.2forge
beta
6.0.2.2178 for 1.11.2
6.0.2.217819 нояб. 2023 г.30Minecraft: 1.11.2forge
beta
6.0.2.2177 for 1.11.2
6.0.2.217719 нояб. 2023 г.45Minecraft: 1.11.2forge
beta
6.0.2.2176 for 1.11.2
6.0.2.217619 нояб. 2023 г.42Minecraft: 1.11.2forge
beta
6.0.2.2175 for 1.11.2
6.0.2.217519 нояб. 2023 г.51Minecraft: 1.11.2forge
beta
6.0.2.2174 for 1.11.2
6.0.2.217419 нояб. 2023 г.52Minecraft: 1.11.2forge
beta
6.0.2.2173 for 1.11.2
6.0.2.217319 нояб. 2023 г.48Minecraft: 1.11.2forge
beta
6.0.2.2172 for 1.11.2
6.0.2.217219 нояб. 2023 г.42Minecraft: 1.11.2forge
beta
6.0.2.2171 for 1.11.2
6.0.2.217119 нояб. 2023 г.67Minecraft: 1.11.2forge
beta
6.0.2.2170 for 1.11.2
6.0.2.217019 нояб. 2023 г.61Minecraft: 1.11.2forge
beta
6.0.2.2169 for 1.11.2
6.0.2.216919 нояб. 2023 г.46Minecraft: 1.11.2forge
release
6.0.2.2168 for 1.11.2
6.0.2.216819 нояб. 2023 г.41Minecraft: 1.11.2forge
beta
6.0.2.2167 for 1.11.2
6.0.2.216719 нояб. 2023 г.45Minecraft: 1.11.2forge
beta
6.0.2.2166 for 1.11.2
6.0.2.216619 нояб. 2023 г.46Minecraft: 1.11.2forge
beta
6.0.2.2165 for 1.11.2
6.0.2.216519 нояб. 2023 г.44Minecraft: 1.11.2forge
Что нового
<p>Changelog:<br>Build 1.11.2-6.0.2.2165:<br> github: Completed Russian translation</p>
beta
6.0.2.2164 for 1.11.2
6.0.2.216419 нояб. 2023 г.43Minecraft: 1.11.2forge
beta
6.0.2.2163 for 1.11.2
6.0.2.216319 нояб. 2023 г.32Minecraft: 1.11.2forge
beta
5.0.0.2162 for 1.10.2
5.0.0.216219 нояб. 2023 г.29Minecraft: 1.10, 1.10.2forge
beta
6.0.2.2161 for 1.11.2
6.0.2.216119 нояб. 2023 г.42Minecraft: 1.11.2forge
beta
6.0.2.2160 for 1.11.2
6.0.2.216019 нояб. 2023 г.67Minecraft: 1.11.2forge
Что нового
<p>Changelog:<br>Build 1.11.2-6.0.2.2160:<br> github: Stopped thorns from damaging the player if broken with bare hands</p>
beta
6.0.2.2159 for 1.11.2
6.0.2.215919 нояб. 2023 г.30Minecraft: 1.11.2forge
Что нового
<p>Changelog:<br>Build 1.11.2-6.0.2.2159:<br> github: Moved gem distribution info to the wiki</p>
beta
6.0.2.2158 for 1.11.2
6.0.2.215819 нояб. 2023 г.47Minecraft: 1.11.2forge
release
6.0.2.2157 for 1.11.2
6.0.2.215719 нояб. 2023 г.28Minecraft: 1.11.2forge
release
5.0.0.2155 for 1.10.2
5.0.0.215519 нояб. 2023 г.86Minecraft: 1.10, 1.10.2forge
beta
6.0.1.2145 for 1.11.2
6.0.1.214519 нояб. 2023 г.39Minecraft: 1.11.2forge
beta
6.0.1.2144 for 1.11.2
6.0.1.214419 нояб. 2023 г.67Minecraft: 1.11.2forge
beta
6.0.1.2143 for 1.11.2
6.0.1.214319 нояб. 2023 г.48Minecraft: 1.11.2forge
release
5.0.0.2142 for 1.10.2
5.0.0.214219 нояб. 2023 г.31Minecraft: 1.10, 1.10.2forge
beta
6.0.1.2138 for 1.11.2
6.0.1.213819 нояб. 2023 г.48Minecraft: 1.11.2forge
beta
6.0.1.2137 for 1.11
6.0.1.213719 нояб. 2023 г.289Minecraft: 1.11forge
beta
6.0.1.2134 for 1.11
6.0.1.213419 нояб. 2023 г.50Minecraft: 1.11forge
beta
6.0.1.2132 for 1.11
6.0.1.213219 нояб. 2023 г.42Minecraft: 1.11forge
Что нового
<p>Changelog:<br>Build 1.11-6.0.1.2132:<br> github:<br> Removed unnecessary Result.ALLOW for all generators<br> This should no longer be needed</p>
release
6.0.1.2128 for 1.11
6.0.1.212819 нояб. 2023 г.93Minecraft: 1.11forge
beta
6.0.0.2127 for 1.11
6.0.0.212719 нояб. 2023 г.77Minecraft: 1.11forge
release
6.0.0.2125 for 1.11
6.0.0.212519 нояб. 2023 г.61Minecraft: 1.11forge
beta
6.0.0.2124 for 1.11
6.0.0.212419 нояб. 2023 г.47Minecraft: 1.11forge
beta
6.0.0.2123 for 1.11
6.0.0.212319 нояб. 2023 г.48Minecraft: 1.11forge
beta
6.0.0.2121 for 1.11
6.0.0.212119 нояб. 2023 г.48Minecraft: 1.11forge
beta
6.0.0.2120 for 1.11
6.0.0.212019 нояб. 2023 г.37Minecraft: 1.11forge
beta
6.0.0.2119 for 1.11
6.0.0.211919 нояб. 2023 г.42Minecraft: 1.11forge
beta
6.0.0.2118 for 1.11
6.0.0.211819 нояб. 2023 г.47Minecraft: 1.11forge
beta
6.0.0.2117 for 1.11
6.0.0.211719 нояб. 2023 г.49Minecraft: 1.11forge
beta
6.0.0.2116 for 1.11
6.0.0.211619 нояб. 2023 г.47Minecraft: 1.11forge
beta
6.0.0.2115 for 1.11
6.0.0.211519 нояб. 2023 г.36Minecraft: 1.11forge
beta
6.0.0.2114 for 1.11
6.0.0.211419 нояб. 2023 г.34Minecraft: 1.11forge
beta
6.0.0.2113 for 1.11
6.0.0.211319 нояб. 2023 г.49Minecraft: 1.11forge
beta
6.0.0.2112 for 1.11
6.0.0.211219 нояб. 2023 г.47Minecraft: 1.11forge
beta
6.0.0.2111 for 1.11
6.0.0.211119 нояб. 2023 г.47Minecraft: 1.11forge
Что нового
<p>Changelog:<br>Build 1.11-6.0.0.2111:<br> Adubbz: Updated to Forge 2173</p>
beta
6.0.0.2110 for 1.11
6.0.0.211019 нояб. 2023 г.46Minecraft: 1.11forge
beta
5.0.0.2109 for 1.10.2
5.0.0.210919 нояб. 2023 г.72Minecraft: 1.10, 1.10.2forge
beta
6.0.0.2108 for 1.11
6.0.0.210819 нояб. 2023 г.41Minecraft: 1.11forge
beta
5.0.0.2107 for 1.10.2
5.0.0.210719 нояб. 2023 г.38Minecraft: 1.10, 1.10.2forge
beta
6.0.0.2106 for 1.11
6.0.0.210619 нояб. 2023 г.52Minecraft: 1.11forge
beta
6.0.0.2105 for 1.11
6.0.0.210519 нояб. 2023 г.50Minecraft: 1.11forge
beta
5.0.0.2104 for 1.10.2
5.0.0.210419 нояб. 2023 г.42Minecraft: 1.10, 1.10.2forge
beta
6.0.0.2103 for 1.11
6.0.0.210319 нояб. 2023 г.62Minecraft: 1.11forge
beta
6.0.0.2102 for 1.11
6.0.0.210219 нояб. 2023 г.56Minecraft: 1.11forge
beta
6.0.0.2101 for 1.11
6.0.0.210119 нояб. 2023 г.54Minecraft: 1.11forge
beta
6.0.0.2100 for 1.11
6.0.0.210019 нояб. 2023 г.50Minecraft: 1.11forge
beta
6.0.0.2099 for 1.11
6.0.0.209919 нояб. 2023 г.58Minecraft: 1.11forge
beta
6.0.0.2098 for 1.11
6.0.0.209819 нояб. 2023 г.45Minecraft: 1.11forge
beta
6.0.0.2097 for 1.11
6.0.0.209719 нояб. 2023 г.49Minecraft: 1.11forge
beta
5.0.0.2096 for 1.10.2
5.0.0.209619 нояб. 2023 г.70Minecraft: 1.10, 1.10.2forge
beta
5.0.0.2095 for 1.10.2
5.0.0.209519 нояб. 2023 г.56Minecraft: 1.10, 1.10.2forge
beta
5.0.0.2094 for 1.10.2
5.0.0.209419 нояб. 2023 г.42Minecraft: 1.10, 1.10.2forge
Что нового
<p>Changelog:<br>Build 1.10.2-5.0.0.2094:<br> GirafiStudios: Fixed wrong BoP log & leave subblocks showing up in JEI</p>
beta
5.0.0.2093 for 1.10.2
5.0.0.209319 нояб. 2023 г.54Minecraft: 1.10, 1.10.2forge
beta
5.0.0.2092 for 1.10.2
5.0.0.209219 нояб. 2023 г.42Minecraft: 1.10, 1.10.2forge
beta
5.0.0.2091 for 1.10.2
5.0.0.209119 нояб. 2023 г.43Minecraft: 1.10, 1.10.2forge
beta
5.0.0.2090 for 1.10.2
5.0.0.209019 нояб. 2023 г.56Minecraft: 1.10, 1.10.2forge
Что нового
<p>Changelog:<br>Build 1.10.2-5.0.0.2090:<br> GirafiStudios: Fixed pick block for flax and eyebulb upper half</p>
beta
5.0.0.2089 for 1.10.2
5.0.0.208919 нояб. 2023 г.57Minecraft: 1.10, 1.10.2forge
beta
5.0.0.2088 for 1.10.2
5.0.0.208819 нояб. 2023 г.40Minecraft: 1.10, 1.10.2forge
beta
5.0.0.2087 for 1.10.2
5.0.0.208719 нояб. 2023 г.42Minecraft: 1.10, 1.10.2forge
beta
5.0.0.2086 for 1.10.2
5.0.0.208619 нояб. 2023 г.61Minecraft: 1.10, 1.10.2forge
beta
5.0.0.2085 for 1.10.2
5.0.0.208519 нояб. 2023 г.64Minecraft: 1.10, 1.10.2forge
beta
5.0.0.2084 for 1.10.2
5.0.0.208419 нояб. 2023 г.49Minecraft: 1.10, 1.10.2forge
beta
5.0.0.2083 for 1.10.2
5.0.0.208319 нояб. 2023 г.58Minecraft: 1.10, 1.10.2forge
beta
5.0.0.2082 for 1.10.2
5.0.0.208219 нояб. 2023 г.40Minecraft: 1.10, 1.10.2forge
beta
5.0.0.2081 for 1.10.2
5.0.0.208119 нояб. 2023 г.61Minecraft: 1.10, 1.10.2forge
beta
5.0.0.2080 for 1.10.2
5.0.0.208019 нояб. 2023 г.43Minecraft: 1.10, 1.10.2forge
beta
5.0.0.2079 for 1.10.2
5.0.0.207919 нояб. 2023 г.44Minecraft: 1.10, 1.10.2forge
beta
5.0.0.2078 for 1.10.2
5.0.0.207819 нояб. 2023 г.35Minecraft: 1.10, 1.10.2forge
beta
5.0.0.2077 for 1.10.2
5.0.0.207719 нояб. 2023 г.64Minecraft: 1.10, 1.10.2forge
beta
5.0.0.2076 for 1.10.2
5.0.0.207619 нояб. 2023 г.69Minecraft: 1.10, 1.10.2forge
beta
5.0.0.2075 for 1.10.2
5.0.0.207519 нояб. 2023 г.65Minecraft: 1.10, 1.10.2forge
beta
5.0.0.2074 for 1.10.2
5.0.0.207419 нояб. 2023 г.38Minecraft: 1.10, 1.10.2forge
Что нового
<p>Changelog:<br>Build 1.10.2-5.0.0.2074:<br> github: Update ISSUE_TEMPLATE.md</p>
beta
5.0.0.2073 for 1.10.2
5.0.0.207319 нояб. 2023 г.43Minecraft: 1.10, 1.10.2forge
beta
5.0.0.2072 for 1.10.2
5.0.0.207219 нояб. 2023 г.57Minecraft: 1.10, 1.10.2forge
beta
5.0.0.2071 for 1.10.2
5.0.0.207119 нояб. 2023 г.49Minecraft: 1.10, 1.10.2forge
beta
5.0.0.2070 for 1.10.2
5.0.0.207019 нояб. 2023 г.41Minecraft: 1.10, 1.10.2forge
beta
5.0.0.2069 for 1.10.2
5.0.0.206919 нояб. 2023 г.53Minecraft: 1.10, 1.10.2forge
release
5.0.0.2068 for 1.10.2
5.0.0.206819 нояб. 2023 г.49Minecraft: 1.10, 1.10.2forge
release
5.0.0.2067 for 1.10.2
5.0.0.206719 нояб. 2023 г.48Minecraft: 1.10.2forge
beta
4.1.0.2066 for 1.10.2
4.1.0.206619 нояб. 2023 г.873Minecraft: 1.9.4, 1.10, 1.10.2forge
release
4.1.0.2065 for 1.10.2
4.1.0.206519 нояб. 2023 г.269Minecraft: 1.9.4, 1.10, 1.10.2forge
beta
4.1.0.2064 for 1.10.2
4.1.0.206419 нояб. 2023 г.74Minecraft: 1.9.4, 1.10, 1.10.2forge
beta
4.1.0.2063 for 1.10.2
4.1.0.206319 нояб. 2023 г.54Minecraft: 1.9.4, 1.10, 1.10.2forge
beta
4.1.0.2062 for 1.10.2
4.1.0.206219 нояб. 2023 г.33Minecraft: 1.9.4, 1.10, 1.10.2forge
beta
4.1.0.2061 for 1.10.2
4.1.0.206119 нояб. 2023 г.34Minecraft: 1.9.4, 1.10, 1.10.2forge
beta
4.1.0.2060 for 1.10.2
4.1.0.206019 нояб. 2023 г.63Minecraft: 1.9.4, 1.10, 1.10.2forge
beta
4.1.0.2059 for 1.10.2
4.1.0.205919 нояб. 2023 г.44Minecraft: 1.9.4, 1.10, 1.10.2forge
beta
4.1.0.2058 for 1.10.2
4.1.0.205819 нояб. 2023 г.44Minecraft: 1.9.4, 1.10, 1.10.2forge
beta
4.1.0.2057 for 1.10.2
4.1.0.205719 нояб. 2023 г.29Minecraft: 1.9.4, 1.10, 1.10.2forge
beta
4.1.0.2056 for 1.10.2
4.1.0.205619 нояб. 2023 г.43Minecraft: 1.9.4, 1.10, 1.10.2forge
beta
4.1.0.2055 for 1.10.2
4.1.0.205519 нояб. 2023 г.31Minecraft: 1.9.4, 1.10, 1.10.2forge
Что нового
<p>Changelog:<br>Build 1.9.4-4.1.0.2055:<br> forstride: Fixed shroom powder potion effect chance</p>
beta
4.1.0.2052 for 1.10.2
4.1.0.205219 нояб. 2023 г.42Minecraft: 1.9.4, 1.10, 1.10.2forge
beta
4.1.0.2051 for 1.10.2
4.1.0.205119 нояб. 2023 г.40Minecraft: 1.9.4, 1.10, 1.10.2forge
beta
4.1.0.2050 for 1.10.2
4.1.0.205019 нояб. 2023 г.33Minecraft: 1.9.4, 1.10, 1.10.2forge
release
4.1.0.2049 for 1.10.2
4.1.0.204919 нояб. 2023 г.51Minecraft: 1.9.4, 1.10, 1.10.2forge
beta
4.1.0.2048 for 1.10.2
4.1.0.204819 нояб. 2023 г.89Minecraft: 1.9.4, 1.10, 1.10.2forge
release
4.1.0.2047 for 1.10.2
4.1.0.204719 нояб. 2023 г.75Minecraft: 1.9.4, 1.10, 1.10.2forge
beta
4.1.0.2044 for 1.10
4.1.0.204419 нояб. 2023 г.54Minecraft: 1.9.4, 1.10forge
release
4.1.0.2043 for 1.10
4.1.0.204319 нояб. 2023 г.64Minecraft: 1.9.4, 1.10forge
beta
4.1.0.2042 for 1.10
4.1.0.204219 нояб. 2023 г.62Minecraft: 1.9.4, 1.10forge
release
4.1.0.2041 for 1.10
4.1.0.204119 нояб. 2023 г.43Minecraft: 1.9.4, 1.10forge
release
4.1.0.2040 for 1.10
4.1.0.204019 нояб. 2023 г.32Minecraft: 1.9.4, 1.10forge
beta
4.1.0.2039 for 1.10
4.1.0.203919 нояб. 2023 г.67Minecraft: 1.9.4, 1.10forge
release
4.1.0.2038 for 1.10
4.1.0.203819 нояб. 2023 г.59Minecraft: 1.9.4, 1.10forge
beta
4.1.0.2037 for 1.10
4.1.0.203719 нояб. 2023 г.34Minecraft: 1.9.4, 1.10forge
beta
4.1.0.2036 for 1.10
4.1.0.203619 нояб. 2023 г.86Minecraft: 1.9.4, 1.10forge
beta
4.1.0.2035 for 1.10
4.1.0.203519 нояб. 2023 г.44Minecraft: 1.9.4, 1.10forge
Что нового
<p>Changelog:<br>Build 1.9.4-4.1.0.2035:<br> forstride: Tweaked a few item textures</p>
beta
4.1.0.2034 for 1.10
4.1.0.203419 нояб. 2023 г.44Minecraft: 1.9.4, 1.10forge
release
4.1.0.2033 for 1.10
4.1.0.203319 нояб. 2023 г.39Minecraft: 1.9.4, 1.10forge
beta
4.1.0.2032 for 1.9.4
4.1.0.203219 нояб. 2023 г.82Minecraft: 1.9.4forge
beta
4.1.0.2031 for 1.9.4
4.1.0.203119 нояб. 2023 г.20Minecraft: 1.9.4forge
beta
4.1.0.2030 for 1.9.4
4.1.0.203019 нояб. 2023 г.54Minecraft: 1.9.4forge
beta
4.1.0.2029 for 1.9.4
4.1.0.202919 нояб. 2023 г.52Minecraft: 1.9.4forge
beta
4.1.0.2028 for 1.9.4
4.1.0.202819 нояб. 2023 г.48Minecraft: 1.9.4forge
beta
2.1.0.2027 for 1.7.10
2.1.0.202719 нояб. 2023 г.224Minecraft: 1.7.10forge
beta
4.1.0.2026 for 1.9.4
4.1.0.202619 нояб. 2023 г.43Minecraft: 1.9.4forge
beta
4.1.0.2025 for 1.9.4
4.1.0.202519 нояб. 2023 г.50Minecraft: 1.9.4forge
beta
4.1.0.2024 for 1.9.4
4.1.0.202419 нояб. 2023 г.54Minecraft: 1.9.4forge
beta
4.1.0.2023 for 1.9.4
4.1.0.202319 нояб. 2023 г.44Minecraft: 1.9.4forge
beta
4.1.0.2022 for 1.9.4
4.1.0.202219 нояб. 2023 г.51Minecraft: 1.9.4forge
release
4.1.0.2021 for 1.9.4
4.1.0.202119 нояб. 2023 г.74Minecraft: 1.9.4forge
beta
4.1.2.2020 for 1.9.4
4.1.2.202019 нояб. 2023 г.54Minecraft: 1.9.4forge
beta
4.0.2.2018 for 1.9
4.0.2.201819 нояб. 2023 г.1 тыс.Minecraft: 1.9forge
beta
4.0.2.2016 for 1.9
4.0.2.201619 нояб. 2023 г.64Minecraft: 1.9forge
beta
4.0.2.2015 for 1.9
4.0.2.201519 нояб. 2023 г.44Minecraft: 1.9forge
beta
4.0.2.2014 for 1.9
4.0.2.201419 нояб. 2023 г.66Minecraft: 1.9forge
beta
4.0.2.2013 for 1.9
4.0.2.201319 нояб. 2023 г.57Minecraft: 1.9forge
beta
4.0.2.2012 for 1.9
4.0.2.201219 нояб. 2023 г.37Minecraft: 1.9forge
beta
4.0.2.2011 for 1.9
4.0.2.201119 нояб. 2023 г.46Minecraft: 1.9forge
beta
4.0.2.2010 for 1.9
4.0.2.201019 нояб. 2023 г.55Minecraft: 1.9forge
beta
4.0.2.2009 for 1.9
4.0.2.200919 нояб. 2023 г.54Minecraft: 1.9forge
beta
4.0.2.2008 for 1.9
4.0.2.200819 нояб. 2023 г.50Minecraft: 1.9forge
beta
4.0.2.2007 for 1.9
4.0.2.200719 нояб. 2023 г.28Minecraft: 1.9forge
release
4.0.1.2006 for 1.9
4.0.1.200619 нояб. 2023 г.199Minecraft: 1.9forge
beta
4.0.0.2005 for 1.9
4.0.0.200519 нояб. 2023 г.37Minecraft: 1.9forge
release
3.0.0.2004 for 1.8.9
3.0.0.200419 нояб. 2023 г.10 тыс.Minecraft: 1.8.9forge
beta
4.0.0.2003 for 1.9
4.0.0.200319 нояб. 2023 г.31Minecraft: 1.9forge
release
4.0.0.2002 for 1.9
4.0.0.200219 нояб. 2023 г.47Minecraft: 1.9forge
beta
3.0.0.2001 for 1.8.9
3.0.0.200119 нояб. 2023 г.83Minecraft: 1.8.9forge
release
4.0.0.2000 for 1.9
4.0.0.200019 нояб. 2023 г.48Minecraft: 1.9forge
beta
4.0.0.1999 for 1.9
4.0.0.199919 нояб. 2023 г.75Minecraft: 1.9forge
beta
4.0.0.1998 for 1.9
4.0.0.199819 нояб. 2023 г.68Minecraft: 1.9forge
beta
4.0.0.1997 for 1.9
4.0.0.199719 нояб. 2023 г.45Minecraft: 1.9forge
beta
4.0.0.1996 for 1.9
4.0.0.199619 нояб. 2023 г.52Minecraft: 1.9forge
beta
4.0.0.1995 for 1.9
4.0.0.199519 нояб. 2023 г.39Minecraft: 1.9forge
beta
4.0.0.1994 for 1.9
4.0.0.199419 нояб. 2023 г.52Minecraft: 1.9forge
beta
4.0.0.1993 for 1.9
4.0.0.199319 нояб. 2023 г.34Minecraft: 1.9forge
beta
4.0.0.1992 for 1.9
4.0.0.199219 нояб. 2023 г.51Minecraft: 1.9forge
beta
4.0.0.1991 for 1.9
4.0.0.199119 нояб. 2023 г.47Minecraft: 1.9forge
beta
4.0.0.1990 for 1.9
4.0.0.199019 нояб. 2023 г.59Minecraft: 1.9forge
beta
4.0.0.1989 for 1.9
4.0.0.198919 нояб. 2023 г.39Minecraft: 1.9forge
beta
4.0.0.1988 for 1.9
4.0.0.198819 нояб. 2023 г.64Minecraft: 1.9forge
beta
4.0.0.1987 for 1.9
4.0.0.198719 нояб. 2023 г.48Minecraft: 1.9forge
beta
4.0.0.1986 for 1.9
4.0.0.198619 нояб. 2023 г.55Minecraft: 1.9forge
beta
4.0.0.1985 for 1.9
4.0.0.198519 нояб. 2023 г.40Minecraft: 1.9forge
beta
4.0.0.1984 for 1.9
4.0.0.198419 нояб. 2023 г.38Minecraft: 1.9forge
beta
4.0.0.1983 for 1.9
4.0.0.198319 нояб. 2023 г.45Minecraft: 1.9forge
beta
3.0.0.1982 for 1.8.9
3.0.0.198219 нояб. 2023 г.57Minecraft: 1.8.9forge
beta
4.0.0.1981 for 1.9
4.0.0.198119 нояб. 2023 г.45Minecraft: 1.9forge
beta
4.0.0.1980 for 1.9
4.0.0.198019 нояб. 2023 г.33Minecraft: 1.9forge
beta
4.0.0.1978 for 1.9
4.0.0.197819 нояб. 2023 г.43Minecraft: 1.9forge
beta
4.0.0.1977 for 1.9
4.0.0.197719 нояб. 2023 г.38Minecraft: 1.9forge
beta
4.0.0.1976 for 1.9
4.0.0.197619 нояб. 2023 г.39Minecraft: 1.9forge
beta
4.0.0.1975 for 1.9
4.0.0.197519 нояб. 2023 г.69Minecraft: 1.9forge
beta
4.0.0.1973 for 1.9
4.0.0.197319 нояб. 2023 г.49Minecraft: 1.9forge
beta
4.0.0.1971 for 1.9
4.0.0.197119 нояб. 2023 г.34Minecraft: 1.9forge
beta
4.0.0.1970 for 1.9
4.0.0.197019 нояб. 2023 г.86Minecraft: 1.9forge
beta
4.0.0.1969 for 1.9
4.0.0.196919 нояб. 2023 г.50Minecraft: 1.9forge
beta
4.0.0.1968 for 1.9
4.0.0.196819 нояб. 2023 г.48Minecraft: 1.9forge
beta
4.0.0.1967 for 1.9
4.0.0.196719 нояб. 2023 г.43Minecraft: 1.9forge
beta
4.0.0.1966 for 1.9
4.0.0.196619 нояб. 2023 г.61Minecraft: 1.9forge
beta
4.0.0.1964 for 1.9
4.0.0.196419 нояб. 2023 г.45Minecraft: 1.9forge
beta
4.0.0.1963 for 1.9
4.0.0.196319 нояб. 2023 г.30Minecraft: 1.9forge
beta
4.0.0.1962 for 1.9
4.0.0.196219 нояб. 2023 г.40Minecraft: 1.9forge
beta
4.0.0.1961 for 1.9
4.0.0.196119 нояб. 2023 г.47Minecraft: 1.9forge
beta
4.0.0.1960 for 1.9
4.0.0.196019 нояб. 2023 г.38Minecraft: 1.9forge
beta
4.0.0.1959 for 1.9
4.0.0.195919 нояб. 2023 г.34Minecraft: 1.9forge
beta
4.0.0.1958 for 1.9
4.0.0.195819 нояб. 2023 г.84Minecraft: 1.9forge
beta
4.0.0.1957 for 1.9
4.0.0.195719 нояб. 2023 г.62Minecraft: 1.9forge
beta
4.0.0.1956 for 1.9
4.0.0.195619 нояб. 2023 г.39Minecraft: 1.9forge
beta
4.0.0.1955 for 1.9
4.0.0.195519 нояб. 2023 г.35Minecraft: 1.9forge
beta
4.0.0.1954 for 1.9
4.0.0.195419 нояб. 2023 г.63Minecraft: 1.9forge
beta
4.0.0.1953 for 1.9
4.0.0.195319 нояб. 2023 г.47Minecraft: 1.9forge
beta
4.0.0.1951 for 1.9
4.0.0.195119 нояб. 2023 г.44Minecraft: 1.9forge
beta
4.0.0.1950 for 1.9
4.0.0.195019 нояб. 2023 г.45Minecraft: 1.9forge
beta
4.0.0.1949 for 1.9
4.0.0.194919 нояб. 2023 г.62Minecraft: 1.9forge
beta
4.0.0.1948 for 1.9
4.0.0.194819 нояб. 2023 г.60Minecraft: 1.9forge
beta
4.0.0.1947 for 1.9
4.0.0.194719 нояб. 2023 г.54Minecraft: 1.9forge
beta
4.0.0.1946 for 1.9
4.0.0.194619 нояб. 2023 г.67Minecraft: 1.9forge
beta
4.0.0.1945 for 1.9
4.0.0.194519 нояб. 2023 г.50Minecraft: 1.9forge
beta
4.0.0.1944 for 1.9
4.0.0.194419 нояб. 2023 г.66Minecraft: 1.9forge
beta
4.0.0.1943 for 1.9
4.0.0.194319 нояб. 2023 г.43Minecraft: 1.9forge
beta
4.0.0.1942 for 1.9
4.0.0.194219 нояб. 2023 г.64Minecraft: 1.9forge
beta
4.0.0.1941 for 1.9
4.0.0.194119 нояб. 2023 г.48Minecraft: 1.9forge
beta
4.0.0.1940 for 1.9
4.0.0.194019 нояб. 2023 г.37Minecraft: 1.9forge
beta
4.0.0.1939 for 1.9
4.0.0.193919 нояб. 2023 г.62Minecraft: 1.9forge
beta
4.0.0.1938 for 1.9
4.0.0.193819 нояб. 2023 г.51Minecraft: 1.9forge
beta
4.0.0.1936 for 1.9
4.0.0.193619 нояб. 2023 г.52Minecraft: 1.9forge
beta
3.0.0.1935 for 1.8.9
3.0.0.193519 нояб. 2023 г.90Minecraft: 1.8.9forge
beta
4.0.0.1934 for 1.9
4.0.0.193419 нояб. 2023 г.55Minecraft: 1.9forge
beta
4.0.0.1933 for 1.9
4.0.0.193319 нояб. 2023 г.39Minecraft: 1.9forge
beta
4.0.0.1932 for 1.9
4.0.0.193219 нояб. 2023 г.82Minecraft: 1.9forge
beta
3.0.0.1927 for 1.8.9
3.0.0.192719 нояб. 2023 г.45Minecraft: 1.8.9forge
beta
3.0.0.1926 for 1.8.9
3.0.0.192619 нояб. 2023 г.28Minecraft: 1.8.9forge
beta
3.0.0.1925 for 1.8.9
3.0.0.192519 нояб. 2023 г.47Minecraft: 1.8.9forge
beta
3.0.0.1924 for 1.8.9
3.0.0.192419 нояб. 2023 г.30Minecraft: 1.8.9forge
beta
3.0.0.1923 for 1.8.9
3.0.0.192319 нояб. 2023 г.48Minecraft: 1.8.9forge
beta
3.0.0.1922 for 1.8.9
3.0.0.192219 нояб. 2023 г.39Minecraft: 1.8.9forge
beta
3.0.0.1921 for 1.8.9
3.0.0.192119 нояб. 2023 г.45Minecraft: 1.8.9forge
beta
3.0.0.1920 for 1.8.9
3.0.0.192019 нояб. 2023 г.36Minecraft: 1.8.9forge
beta
3.0.0.1919 for 1.8.9
3.0.0.191919 нояб. 2023 г.65Minecraft: 1.8.9forge
beta
3.0.0.1918 for 1.8.9
3.0.0.191819 нояб. 2023 г.57Minecraft: 1.8.9forge
beta
3.0.0.1917 for 1.8.9
3.0.0.191719 нояб. 2023 г.34Minecraft: 1.8.9forge
beta
3.0.0.1916 for 1.8.9
3.0.0.191619 нояб. 2023 г.33Minecraft: 1.8.9forge
beta
3.0.0.1915 for 1.8.9
3.0.0.191519 нояб. 2023 г.26Minecraft: 1.8.9forge
beta
3.0.0.1914 for 1.8.9
3.0.0.191419 нояб. 2023 г.52Minecraft: 1.8.9forge
beta
3.0.0.1913 for 1.8.9
3.0.0.191319 нояб. 2023 г.38Minecraft: 1.8.9forge
beta
3.0.0.1912 for 1.8.9
3.0.0.191219 нояб. 2023 г.63Minecraft: 1.8.9forge
beta
3.0.0.1911 for 1.8.9
3.0.0.191119 нояб. 2023 г.44Minecraft: 1.8.9forge
beta
3.0.0.1910 for 1.8.9
3.0.0.191019 нояб. 2023 г.38Minecraft: 1.8.9forge
beta
3.0.0.1907 for 1.8.9
3.0.0.190719 нояб. 2023 г.54Minecraft: 1.8.9forge
beta
3.0.0.1906 for 1.8.9
3.0.0.190619 нояб. 2023 г.43Minecraft: 1.8.9forge
beta
3.0.0.1905 for 1.8.9
3.0.0.190519 нояб. 2023 г.25Minecraft: 1.8.9forge
beta
3.0.0.1904 for 1.8.9
3.0.0.190419 нояб. 2023 г.36Minecraft: 1.8.9forge
beta
3.0.0.1903 for 1.8.9
3.0.0.190319 нояб. 2023 г.41Minecraft: 1.8.9forge
beta
3.0.0.1902 for 1.8.9
3.0.0.190219 нояб. 2023 г.41Minecraft: 1.8.9forge
beta
3.0.0.1901 for 1.8.9
3.0.0.190119 нояб. 2023 г.27Minecraft: 1.8.9forge
beta
3.0.0.1900 for 1.8.9
3.0.0.190019 нояб. 2023 г.54Minecraft: 1.8.9forge
beta
3.0.0.1899 for 1.8.9
3.0.0.189919 нояб. 2023 г.33Minecraft: 1.8.9forge
beta
3.0.0.1898 for 1.8.9
3.0.0.189819 нояб. 2023 г.52Minecraft: 1.8.9forge
beta
3.0.0.1897 for 1.8.9
3.0.0.189719 нояб. 2023 г.41Minecraft: 1.8.9forge
beta
3.0.0.1896 for 1.8.9
3.0.0.189619 нояб. 2023 г.37Minecraft: 1.8.9forge
beta
3.0.0.1895 for 1.8.9
3.0.0.189519 нояб. 2023 г.47Minecraft: 1.8.9forge
beta
3.0.0.1894 for 1.8.9
3.0.0.189419 нояб. 2023 г.49Minecraft: 1.8.9forge
beta
3.0.0.1893 for 1.8.9
3.0.0.189319 нояб. 2023 г.60Minecraft: 1.8.9forge
beta
3.0.0.1892 for 1.8.9
3.0.0.189219 нояб. 2023 г.40Minecraft: 1.8.9forge
beta
3.0.0.1891 for 1.8.9
3.0.0.189119 нояб. 2023 г.44Minecraft: 1.8.9forge
beta
3.0.0.1890 for 1.8.9
3.0.0.189019 нояб. 2023 г.52Minecraft: 1.8.9forge
release
2.1.0.1889 for 1.7.10
2.1.0.188919 нояб. 2023 г.7,4 тыс.Minecraft: 1.7.10forge
beta
3.0.0.1888 for 1.8.9
3.0.0.188819 нояб. 2023 г.60Minecraft: 1.8.9forge
beta
3.0.0.1887 for 1.8.9
3.0.0.188719 нояб. 2023 г.61Minecraft: 1.8.9forge
beta
3.0.0.1886 for 1.8.9
3.0.0.188619 нояб. 2023 г.43Minecraft: 1.8.9forge
beta
3.0.0.1885 for 1.8.9
3.0.0.188519 нояб. 2023 г.51Minecraft: 1.8.9forge
beta
3.0.0.1884 for 1.8.9
3.0.0.188419 нояб. 2023 г.62Minecraft: 1.8.9forge
beta
3.0.0.1883 for 1.8.9
3.0.0.188319 нояб. 2023 г.38Minecraft: 1.8.9forge
beta
3.0.0.1882 for 1.8.9
3.0.0.188219 нояб. 2023 г.36Minecraft: 1.8.9forge
beta
3.0.0.1881 for 1.8.9
3.0.0.188119 нояб. 2023 г.39Minecraft: 1.8.9forge
beta
3.0.0.1880 for 1.8.9
3.0.0.188019 нояб. 2023 г.48Minecraft: 1.8.9forge
beta
3.0.0.1879 for 1.8.9
3.0.0.187919 нояб. 2023 г.63Minecraft: 1.8.9forge
beta
3.0.0.1878 for 1.8.9
3.0.0.187819 нояб. 2023 г.29Minecraft: 1.8.9forge
beta
3.0.0.1877 for 1.8.9
3.0.0.187719 нояб. 2023 г.36Minecraft: 1.8.9forge
beta
3.0.0.1876 for 1.8.9
3.0.0.187619 нояб. 2023 г.40Minecraft: 1.8.9forge
beta
3.0.0.1875 for 1.8.9
3.0.0.187519 нояб. 2023 г.45Minecraft: 1.8.9forge
beta
3.0.0.1874 for 1.8.9
3.0.0.187419 нояб. 2023 г.36Minecraft: 1.8.9forge
beta
3.0.0.1873 for 1.8.9
3.0.0.187319 нояб. 2023 г.42Minecraft: 1.8.9forge
beta
3.0.0.1872 for 1.8.9
3.0.0.187219 нояб. 2023 г.51Minecraft: 1.8.9forge
beta
3.0.0.1871 for 1.8.9
3.0.0.187119 нояб. 2023 г.43Minecraft: 1.8.9forge
beta
3.0.0.1870 for 1.8.9
3.0.0.187019 нояб. 2023 г.51Minecraft: 1.8.9forge
beta
3.0.0.1869 for 1.8.9
3.0.0.186919 нояб. 2023 г.25Minecraft: 1.8.9forge
beta
3.0.0.1868 for 1.8.9
3.0.0.186819 нояб. 2023 г.30Minecraft: 1.8.9forge
beta
3.0.0.1867 for 1.8.9
3.0.0.186719 нояб. 2023 г.71Minecraft: 1.8.9forge
beta
3.0.0.1866 for 1.8.9
3.0.0.186619 нояб. 2023 г.50Minecraft: 1.8.9forge
beta
3.0.0.1865 for 1.8.9
3.0.0.186519 нояб. 2023 г.21Minecraft: 1.8.9forge
beta
3.0.0.1864 for 1.8.9
3.0.0.186419 нояб. 2023 г.29Minecraft: 1.8.9forge
beta
3.0.0.1863 for 1.8.9
3.0.0.186319 нояб. 2023 г.32Minecraft: 1.8.9forge
beta
3.0.0.1862 for 1.8.9
3.0.0.186219 нояб. 2023 г.68Minecraft: 1.8.9forge
beta
3.0.0.1861 for 1.8.9
3.0.0.186119 нояб. 2023 г.45Minecraft: 1.8.9forge
beta
2.1.0.1860 for 1.7.10
2.1.0.186019 нояб. 2023 г.49Minecraft: 1.7.10forge
beta
3.0.0.1859 for 1.8.9
3.0.0.185919 нояб. 2023 г.31Minecraft: 1.8.9forge
beta
3.0.0.1858 for 1.8.9
3.0.0.185819 нояб. 2023 г.53Minecraft: 1.8.9forge
beta
3.0.0.1857 for 1.8.9
3.0.0.185719 нояб. 2023 г.45Minecraft: 1.8.9forge
beta
3.0.0.1856 for 1.8.9
3.0.0.185619 нояб. 2023 г.52Minecraft: 1.8.9forge
beta
3.0.0.1855 for 1.8.9
3.0.0.185519 нояб. 2023 г.74Minecraft: 1.8.9forge
beta
3.0.0.1854 for 1.8.9
3.0.0.185419 нояб. 2023 г.59Minecraft: 1.8.9forge
beta
3.0.0.1853 for 1.8.9
3.0.0.185319 нояб. 2023 г.44Minecraft: 1.8.9forge
beta
3.0.0.1852 for 1.8.9
3.0.0.185219 нояб. 2023 г.42Minecraft: 1.8.9forge
beta
3.0.0.1851 for 1.8.9
3.0.0.185119 нояб. 2023 г.55Minecraft: 1.8.9forge
beta
3.0.0.1849 for 1.8.9
3.0.0.184919 нояб. 2023 г.37Minecraft: 1.8.9forge
beta
3.0.0.1848 for 1.8.9
3.0.0.184819 нояб. 2023 г.45Minecraft: 1.8.9forge
beta
3.0.0.1847 for 1.8.9
3.0.0.184719 нояб. 2023 г.68Minecraft: 1.8.9forge
beta
3.0.0.1846 for 1.8.9
3.0.0.184619 нояб. 2023 г.36Minecraft: 1.8.9forge
beta
3.0.0.1845 for 1.8.9
3.0.0.184519 нояб. 2023 г.67Minecraft: 1.8.9forge
beta
3.0.0.1841 for 1.8.9
3.0.0.184119 нояб. 2023 г.53Minecraft: 1.8.9forge
beta
3.0.0.1840 for 1.8.9
3.0.0.184019 нояб. 2023 г.35Minecraft: 1.8.9forge
beta
3.0.0.1839 for 1.8.9
3.0.0.183919 нояб. 2023 г.40Minecraft: 1.8.9forge
beta
3.0.0.1838 for 1.8.9
3.0.0.183819 нояб. 2023 г.52Minecraft: 1.8.9forge
beta
3.0.0.1836 for 1.8.9
3.0.0.183619 нояб. 2023 г.36Minecraft: 1.8.9forge
beta
3.0.0.1835 for 1.8.9
3.0.0.183519 нояб. 2023 г.44Minecraft: 1.8.9forge
beta
3.0.0.1834 for 1.8.9
3.0.0.183419 нояб. 2023 г.49Minecraft: 1.8.9forge
beta
2.1.0.1832 for 1.7.10
2.1.0.183219 нояб. 2023 г.63Minecraft: 1.7.10forge
beta
3.0.0.1830 for 1.8.9
3.0.0.183019 нояб. 2023 г.45Minecraft: 1.8.9forge
beta
3.0.0.1829 for 1.8.9
3.0.0.182919 нояб. 2023 г.39Minecraft: 1.8.9forge
beta
3.0.0.1828 for 1.8.9
3.0.0.182819 нояб. 2023 г.51Minecraft: 1.8.9forge
beta
3.0.0.1827 for 1.8.9
3.0.0.182719 нояб. 2023 г.61Minecraft: 1.8.9forge
beta
2.1.0.1826 for 1.7.10
2.1.0.182619 нояб. 2023 г.65Minecraft: 1.7.10forge
beta
3.0.0.1825 for 1.8.9
3.0.0.182519 нояб. 2023 г.45Minecraft: 1.8.9forge
beta
3.0.0.1823 for 1.8.9
3.0.0.182319 нояб. 2023 г.37Minecraft: 1.8.9forge
beta
3.0.0.1822 for 1.8.9
3.0.0.182219 нояб. 2023 г.49Minecraft: 1.8.9forge
beta
3.0.0.1821 for 1.8.9
3.0.0.182119 нояб. 2023 г.43Minecraft: 1.8.9forge
beta
3.0.0.1820 for 1.8.9
3.0.0.182019 нояб. 2023 г.43Minecraft: 1.8.9forge
beta
3.0.0.1819 for 1.8.9
3.0.0.181919 нояб. 2023 г.63Minecraft: 1.8.9forge
beta
3.0.0.1818 for 1.8.9
3.0.0.181819 нояб. 2023 г.37Minecraft: 1.8.9forge
beta
3.0.0.1817 for 1.8.9
3.0.0.181719 нояб. 2023 г.41Minecraft: 1.8.9forge
beta
3.0.0.1816 for 1.8.9
3.0.0.181619 нояб. 2023 г.58Minecraft: 1.8.9forge
beta
3.0.0.1815 for 1.8.9
3.0.0.181519 нояб. 2023 г.44Minecraft: 1.8.9forge
beta
3.0.0.1814 for 1.8.9
3.0.0.181419 нояб. 2023 г.52Minecraft: 1.8.9forge
beta
3.0.0.1813 for 1.8.9
3.0.0.181319 нояб. 2023 г.45Minecraft: 1.8.9forge
beta
3.0.0.1812 for 1.8.9
3.0.0.181219 нояб. 2023 г.39Minecraft: 1.8.9forge
beta
3.0.0.1811 for 1.8.9
3.0.0.181119 нояб. 2023 г.71Minecraft: 1.8.9forge
beta
3.0.0.1810 for 1.8.9
3.0.0.181019 нояб. 2023 г.36Minecraft: 1.8.9forge
beta
3.0.0.1809 for 1.8.9
3.0.0.180919 нояб. 2023 г.77Minecraft: 1.8.9forge
beta
3.0.0.1808 for 1.8.9
3.0.0.180819 нояб. 2023 г.61Minecraft: 1.8.9forge
beta
3.0.0.1807 for 1.8.9
3.0.0.180719 нояб. 2023 г.30Minecraft: 1.8.9forge
beta
3.0.0.1806 for 1.8.9
3.0.0.180619 нояб. 2023 г.70Minecraft: 1.8.9forge
beta
3.0.0.1805 for 1.8.9
3.0.0.180519 нояб. 2023 г.46Minecraft: 1.8.9forge
beta
3.0.0.1804 for 1.8.9
3.0.0.180419 нояб. 2023 г.40Minecraft: 1.8.9forge
beta
3.0.0.1803 for 1.8.9
3.0.0.180319 нояб. 2023 г.43Minecraft: 1.8.9forge
beta
3.0.0.1802 for 1.8.9
3.0.0.180219 нояб. 2023 г.42Minecraft: 1.8.9forge
beta
3.0.0.1801 for 1.8.9
3.0.0.180119 нояб. 2023 г.49Minecraft: 1.8.9forge
beta
3.0.0.1800 for 1.8.9
3.0.0.180019 нояб. 2023 г.32Minecraft: 1.8.9forge
beta
3.0.0.1799 for 1.8.9
3.0.0.179919 нояб. 2023 г.58Minecraft: 1.8.9forge
beta
3.0.0.1798 for 1.8.9
3.0.0.179819 нояб. 2023 г.61Minecraft: 1.8.9forge
beta
3.0.0.1797 for 1.8.9
3.0.0.179719 нояб. 2023 г.60Minecraft: 1.8.9forge
beta
3.0.0.1796 for 1.8.9
3.0.0.179619 нояб. 2023 г.36Minecraft: 1.8.9forge
beta
3.0.0.1795 for 1.8.9
3.0.0.179519 нояб. 2023 г.32Minecraft: 1.8.9forge
beta
3.0.0.1794 for 1.8.9
3.0.0.179419 нояб. 2023 г.39Minecraft: 1.8.9forge
beta
3.0.0.1792 for 1.8.9
3.0.0.179219 нояб. 2023 г.36Minecraft: 1.8.9forge
beta
3.0.0.1791 for 1.8.9
3.0.0.179119 нояб. 2023 г.46Minecraft: 1.8.9forge
beta
3.0.0.1790 for 1.8.9
3.0.0.179019 нояб. 2023 г.48Minecraft: 1.8.9forge
beta
3.0.0.1789 for 1.8.9
3.0.0.178919 нояб. 2023 г.55Minecraft: 1.8.9forge
beta
3.0.0.1788 for 1.8.9
3.0.0.178819 нояб. 2023 г.65Minecraft: 1.8.9forge
beta
3.0.0.1787 for 1.8.9
3.0.0.178719 нояб. 2023 г.50Minecraft: 1.8.9forge
beta
3.0.0.1786 for 1.8.9
3.0.0.178619 нояб. 2023 г.62Minecraft: 1.8.9forge
beta
3.0.0.1785 for 1.8.9
3.0.0.178519 нояб. 2023 г.34Minecraft: 1.8.9forge
beta
3.0.0.1784 for 1.8.9
3.0.0.178419 нояб. 2023 г.55Minecraft: 1.8.9forge
beta
3.0.0.1783 for 1.8.9
3.0.0.178319 нояб. 2023 г.38Minecraft: 1.8.9forge
beta
3.0.0.1781 for 1.8.9
3.0.0.178119 нояб. 2023 г.32Minecraft: 1.8.9forge
beta
3.0.0.1780 for 1.8.9
3.0.0.178019 нояб. 2023 г.33Minecraft: 1.8.9forge
beta
3.0.0.1779 for 1.8.9
3.0.0.177919 нояб. 2023 г.56Minecraft: 1.8.9forge
beta
3.0.0.1778 for 1.8.9
3.0.0.177819 нояб. 2023 г.33Minecraft: 1.8.9forge
beta
3.0.0.1777 for 1.8.9
3.0.0.177719 нояб. 2023 г.39Minecraft: 1.8.9forge
beta
3.0.0.1776 for 1.8.9
3.0.0.177619 нояб. 2023 г.59Minecraft: 1.8.9forge
beta
3.0.0.1775 for 1.8.9
3.0.0.177519 нояб. 2023 г.48Minecraft: 1.8.9forge
beta
3.0.0.1774 for 1.8.9
3.0.0.177419 нояб. 2023 г.46Minecraft: 1.8.9forge
beta
3.0.0.1773 for 1.8.9
3.0.0.177319 нояб. 2023 г.29Minecraft: 1.8.9forge
beta
3.0.0.1772 for 1.8.9
3.0.0.177219 нояб. 2023 г.36Minecraft: 1.8.9forge
beta
3.0.0.1771 for 1.8.9
3.0.0.177119 нояб. 2023 г.49Minecraft: 1.8.9forge
beta
3.0.0.1770 for 1.8.9
3.0.0.177019 нояб. 2023 г.28Minecraft: 1.8.9forge
beta
3.0.0.1768 for 1.8.9
3.0.0.176819 нояб. 2023 г.37Minecraft: 1.8.9forge
beta
3.0.0.1767 for 1.8.9
3.0.0.176719 нояб. 2023 г.37Minecraft: 1.8.9forge
beta
3.0.0.1766 for 1.8.9
3.0.0.176619 нояб. 2023 г.30Minecraft: 1.8.9forge
beta
3.0.0.1765 for 1.8.9
3.0.0.176519 нояб. 2023 г.48Minecraft: 1.8.9forge
beta
3.0.0.1764 for 1.8.9
3.0.0.176419 нояб. 2023 г.61Minecraft: 1.8.9forge
beta
3.0.0.1763 for 1.8.9
3.0.0.176319 нояб. 2023 г.74Minecraft: 1.8.9forge
beta
3.0.0.1761 for 1.8.9
3.0.0.176119 нояб. 2023 г.55Minecraft: 1.8.9forge
beta
3.0.0.1760 for 1.8.9
3.0.0.176019 нояб. 2023 г.55Minecraft: 1.8.9forge
beta
3.0.0.1759 for 1.8.9
3.0.0.175919 нояб. 2023 г.42Minecraft: 1.8.9forge
beta
3.0.0.1758 for 1.8.9
3.0.0.175819 нояб. 2023 г.42Minecraft: 1.8.9forge
beta
3.0.0.1757 for 1.8.9
3.0.0.175719 нояб. 2023 г.46Minecraft: 1.8.9forge
beta
3.0.0.1756 for 1.8.9
3.0.0.175619 нояб. 2023 г.43Minecraft: 1.8.9forge
beta
3.0.0.1755 for 1.8.9
3.0.0.175519 нояб. 2023 г.43Minecraft: 1.8.9forge
beta
3.0.0.1754 for 1.8.9
3.0.0.175419 нояб. 2023 г.32Minecraft: 1.8.9forge
beta
3.0.0.1753 for 1.8.9
3.0.0.175319 нояб. 2023 г.36Minecraft: 1.8.9forge
beta
3.0.0.1752 for 1.8.9
3.0.0.175219 нояб. 2023 г.44Minecraft: 1.8.9forge
beta
3.0.0.1751 for 1.8.9
3.0.0.175119 нояб. 2023 г.78Minecraft: 1.8.9forge
beta
3.0.0.1750 for 1.8.9
3.0.0.175019 нояб. 2023 г.45Minecraft: 1.8.9forge
beta
3.0.0.1749 for 1.8.9
3.0.0.174919 нояб. 2023 г.44Minecraft: 1.8.9forge
beta
3.0.0.1748 for 1.8.9
3.0.0.174819 нояб. 2023 г.43Minecraft: 1.8.9forge
beta
3.0.0.1747 for 1.8.9
3.0.0.174719 нояб. 2023 г.46Minecraft: 1.8.9forge
beta
3.0.0.1746 for 1.8.9
3.0.0.174619 нояб. 2023 г.40Minecraft: 1.8.9forge
beta
3.0.0.1745 for 1.8.9
3.0.0.174519 нояб. 2023 г.41Minecraft: 1.8.9forge
beta
3.0.0.1744 for 1.8.9
3.0.0.174419 нояб. 2023 г.47Minecraft: 1.8.9forge
beta
3.0.0.1743 for 1.8.9
3.0.0.174319 нояб. 2023 г.51Minecraft: 1.8.9forge
beta
3.0.0.1741 for 1.8.9
3.0.0.174119 нояб. 2023 г.46Minecraft: 1.8.9forge
beta
3.0.0.1739 for 1.8.9
3.0.0.173919 нояб. 2023 г.50Minecraft: 1.8.9forge
beta
3.0.0.1738 for 1.8.9
3.0.0.173819 нояб. 2023 г.44Minecraft: 1.8.9forge
beta
3.0.0.1737 for 1.8.9
3.0.0.173719 нояб. 2023 г.39Minecraft: 1.8.9forge
beta
3.0.0.1736 for 1.8.9
3.0.0.173619 нояб. 2023 г.37Minecraft: 1.8.9forge
beta
3.0.0.1735 for 1.8.9
3.0.0.173519 нояб. 2023 г.42Minecraft: 1.8.9forge
beta
3.0.0.1734 for 1.8.9
3.0.0.173419 нояб. 2023 г.59Minecraft: 1.8.9forge
beta
3.0.0.1733 for 1.8.9
3.0.0.173319 нояб. 2023 г.42Minecraft: 1.8.9forge
beta
3.0.0.1732 for 1.8.9
3.0.0.173219 нояб. 2023 г.40Minecraft: 1.8.9forge
beta
3.0.0.1673 for 1.8.9
3.0.0.167319 нояб. 2023 г.25Minecraft: 1.8.9forge
beta
3.0.0.1672 for 1.8.9
3.0.0.167219 нояб. 2023 г.25Minecraft: 1.8.9forge
beta
3.0.0.1671 for 1.8.9
3.0.0.167119 нояб. 2023 г.51Minecraft: 1.8.9forge
beta
3.0.0.1670 for 1.8.9
3.0.0.167019 нояб. 2023 г.74Minecraft: 1.8.9forge
beta
3.0.0.1669 for 1.8.9
3.0.0.166919 нояб. 2023 г.26Minecraft: 1.8.9forge
beta
3.0.0.1668 for 1.8.9
3.0.0.166819 нояб. 2023 г.53Minecraft: 1.8.9forge
beta
3.0.0.1667 for 1.8.9
3.0.0.166719 нояб. 2023 г.31Minecraft: 1.8.9forge
beta
3.0.0.1666 for 1.8.9
3.0.0.166619 нояб. 2023 г.29Minecraft: 1.8.9forge
beta
3.0.0.1665 for 1.8.9
3.0.0.166519 нояб. 2023 г.29Minecraft: 1.8.9forge
beta
3.0.0.1664 for 1.8.9
3.0.0.166419 нояб. 2023 г.26Minecraft: 1.8.9forge
beta
3.0.0.1663 for 1.8.9
3.0.0.166319 нояб. 2023 г.31Minecraft: 1.8.9forge
beta
3.0.0.1662 for 1.8.9
3.0.0.166219 нояб. 2023 г.38Minecraft: 1.8.9forge
beta
3.0.0.1661 for 1.8.9
3.0.0.166119 нояб. 2023 г.33Minecraft: 1.8.9forge
beta
3.0.0.1660 for 1.8.9
3.0.0.166019 нояб. 2023 г.37Minecraft: 1.8.9forge
beta
3.0.0.1659 for 1.8.9
3.0.0.165919 нояб. 2023 г.48Minecraft: 1.8.9forge
beta
3.0.0.1657 for 1.8.9
3.0.0.165719 нояб. 2023 г.52Minecraft: 1.8.9forge
beta
3.0.0.1656 for 1.8.9
3.0.0.165619 нояб. 2023 г.33Minecraft: 1.8.9forge
beta
3.0.0.1655 for 1.8.9
3.0.0.165519 нояб. 2023 г.52Minecraft: 1.8.9forge
beta
3.0.0.1654 for 1.8.9
3.0.0.165419 нояб. 2023 г.41Minecraft: 1.8.9forge
beta
3.0.0.1653 for 1.8.9
3.0.0.165319 нояб. 2023 г.78Minecraft: 1.8.9forge
beta
3.0.0.1652 for 1.8.9
3.0.0.165219 нояб. 2023 г.29Minecraft: 1.8.9forge
beta
3.0.0.1651 for 1.8.9
3.0.0.165119 нояб. 2023 г.32Minecraft: 1.8.9forge
beta
3.0.0.1650 for 1.8.9
3.0.0.165019 нояб. 2023 г.55Minecraft: 1.8.9forge
beta
3.0.0.1649 for 1.8.9
3.0.0.164919 нояб. 2023 г.48Minecraft: 1.8.9forge
beta
3.0.0.1648 for 1.8.9
3.0.0.164819 нояб. 2023 г.74Minecraft: 1.8.9forge
beta
3.0.0.1647 for 1.8.9
3.0.0.164719 нояб. 2023 г.41Minecraft: 1.8.9forge
beta
3.0.0.1646 for 1.8.9
3.0.0.164619 нояб. 2023 г.38Minecraft: 1.8.9forge
beta
3.0.0.1645 for 1.8.9
3.0.0.164519 нояб. 2023 г.49Minecraft: 1.8.9forge
beta
3.0.0.1644 for 1.8.9
3.0.0.164419 нояб. 2023 г.70Minecraft: 1.8.9forge
beta
3.0.0.1643 for 1.8.9
3.0.0.164319 нояб. 2023 г.26Minecraft: 1.8.9forge
beta
3.0.0.1642 for 1.8.9
3.0.0.164219 нояб. 2023 г.23Minecraft: 1.8.9forge
beta
3.0.0.1641 for 1.8.9
3.0.0.164119 нояб. 2023 г.48Minecraft: 1.8.9forge
beta
2.1.0.1640 for 1.7.10
2.1.0.164019 нояб. 2023 г.86Minecraft: 1.7.10forge
beta
3.0.0.1639 for 1.8.9
3.0.0.163919 нояб. 2023 г.30Minecraft: 1.8.9forge
beta
2.1.0.1638 for 1.7.10
2.1.0.163819 нояб. 2023 г.42Minecraft: 1.7.10forge
beta
2.1.0.1637 for 1.7.10
2.1.0.163719 нояб. 2023 г.42Minecraft: 1.7.10forge
beta
3.0.0.1636 for 1.8.9
3.0.0.163619 нояб. 2023 г.34Minecraft: 1.8.9forge
beta
3.0.0.1635 for 1.8.9
3.0.0.163519 нояб. 2023 г.26Minecraft: 1.8.9forge
beta
3.0.0.1632 for 1.8.9
3.0.0.163219 нояб. 2023 г.38Minecraft: 1.8.9forge
beta
3.0.0.1631 for 1.8.9
3.0.0.163119 нояб. 2023 г.34Minecraft: 1.8.9forge
beta
3.0.0.1630 for 1.8.9
3.0.0.163019 нояб. 2023 г.53Minecraft: 1.8.9forge
beta
3.0.0.1629 for 1.8.9
3.0.0.162919 нояб. 2023 г.29Minecraft: 1.8.9forge
beta
3.0.0.1628 for 1.8.9
3.0.0.162819 нояб. 2023 г.33Minecraft: 1.8.9forge
beta
3.0.0.1627 for 1.8.9
3.0.0.162719 нояб. 2023 г.38Minecraft: 1.8.9forge
beta
3.0.0.1626 for 1.8.9
3.0.0.162619 нояб. 2023 г.38Minecraft: 1.8.9forge
beta
2.1.0.1625 for 1.7.10
2.1.0.162519 нояб. 2023 г.53Minecraft: 1.7.10forge
beta
3.0.0.1624 for 1.8.9
3.0.0.162419 нояб. 2023 г.57Minecraft: 1.8.9forge
beta
3.0.0.1623 for 1.8.9
3.0.0.162319 нояб. 2023 г.68Minecraft: 1.8.9forge
beta
3.0.0.1622 for 1.8
3.0.0.162219 нояб. 2023 г.3,3 тыс.Minecraft: 1.8forge
beta
3.0.0.1621 for 1.8
3.0.0.162119 нояб. 2023 г.61Minecraft: 1.8forge
beta
3.0.0.1620 for 1.8.9
3.0.0.162019 нояб. 2023 г.29Minecraft: 1.8.9forge
beta
3.0.0.1619 for 1.8.9
3.0.0.161919 нояб. 2023 г.45Minecraft: 1.8.9forge
beta
3.0.0.1618 for 1.8
3.0.0.161819 нояб. 2023 г.70Minecraft: 1.8forge
beta
2.1.0.1614 for 1.7.10
2.1.0.161419 нояб. 2023 г.40Minecraft: 1.7.10forge
beta
2.1.0.1609 for 1.7.10
2.1.0.160919 нояб. 2023 г.35Minecraft: 1.7.10forge
beta
2.1.0.1607 for 1.7.10
2.1.0.160719 нояб. 2023 г.32Minecraft: 1.7.10forge
beta
2.1.0.1605 for 1.7.10
2.1.0.160519 нояб. 2023 г.38Minecraft: 1.7.10forge
beta
2.1.0.1604 for 1.7.10
2.1.0.160419 нояб. 2023 г.39Minecraft: 1.7.10forge
beta
3.0.0.1603 for 1.8.9
3.0.0.160319 нояб. 2023 г.24Minecraft: 1.8.9forge
beta
3.0.0.1602 for 1.8.9
3.0.0.160219 нояб. 2023 г.71Minecraft: 1.8.9forge
beta
3.0.0.1601 for 1.8.9
3.0.0.160119 нояб. 2023 г.50Minecraft: 1.8.9forge
beta
3.0.0.1600 for 1.8.9
3.0.0.160019 нояб. 2023 г.55Minecraft: 1.8.9forge
beta
3.0.0.1599 for 1.8.9
3.0.0.159919 нояб. 2023 г.51Minecraft: 1.8.9forge
beta
3.0.0.1597 for 1.8.9
3.0.0.159719 нояб. 2023 г.64Minecraft: 1.8.9forge
beta
3.0.0.1596 for 1.8.9
3.0.0.159619 нояб. 2023 г.32Minecraft: 1.8.9forge
beta
2.1.0.1595 for 1.7.10
2.1.0.159519 нояб. 2023 г.45Minecraft: 1.7.10forge
beta
3.0.0.1594 for 1.8.9
3.0.0.159419 нояб. 2023 г.62Minecraft: 1.8.9forge
beta
2.1.0.1593 for 1.7.10
2.1.0.159319 нояб. 2023 г.46Minecraft: 1.7.10forge
beta
2.1.0.1592 for 1.7.10
2.1.0.159219 нояб. 2023 г.31Minecraft: 1.7.10forge
beta
3.0.0.1591 for 1.8.9
3.0.0.159119 нояб. 2023 г.56Minecraft: 1.8.9forge
beta
3.0.0.1590 for 1.8.9
3.0.0.159019 нояб. 2023 г.50Minecraft: 1.8.9forge
beta
3.0.0.1589 for 1.8.9
3.0.0.158919 нояб. 2023 г.45Minecraft: 1.8.9forge
beta
3.0.0.1588 for 1.8.9
3.0.0.158819 нояб. 2023 г.43Minecraft: 1.8.9forge
beta
3.0.0.1587 for 1.8.9
3.0.0.158719 нояб. 2023 г.33Minecraft: 1.8.9forge
beta
3.0.0.1586 for 1.8.9
3.0.0.158619 нояб. 2023 г.41Minecraft: 1.8.9forge
beta
2.1.0.1585 for 1.7.10
2.1.0.158519 нояб. 2023 г.67Minecraft: 1.7.10forge
beta
3.0.0.1584 for 1.8.9
3.0.0.158419 нояб. 2023 г.36Minecraft: 1.8.9forge
beta
3.0.0.1583 for 1.8.9
3.0.0.158319 нояб. 2023 г.40Minecraft: 1.8.9forge
beta
3.0.0.1579 for 1.8.9
3.0.0.157919 нояб. 2023 г.32Minecraft: 1.8.9forge
beta
2.1.0.1578 for 1.7.10
2.1.0.157819 нояб. 2023 г.112Minecraft: 1.7.10forge
beta
3.0.0.1568 for 1.8.9
3.0.0.156819 нояб. 2023 г.41Minecraft: 1.8.9forge
beta
3.0.0.1567 for 1.8.9
3.0.0.156719 нояб. 2023 г.59Minecraft: 1.8.9forge
beta
3.0.0.1566 for 1.8.9
3.0.0.156619 нояб. 2023 г.53Minecraft: 1.8.9forge
beta
3.0.0.1552 for 1.8.9
3.0.0.155219 нояб. 2023 г.38Minecraft: 1.8.9forge
beta
3.0.0.1551 for 1.8.9
3.0.0.155119 нояб. 2023 г.70Minecraft: 1.8.9forge
release
2.1.0.1548 for 1.7.10
2.1.0.154819 нояб. 2023 г.279Minecraft: 1.7.10forge
beta
3.0.0.1532 for 1.8.8
3.0.0.153219 нояб. 2023 г.2,7 тыс.Minecraft: 1.8.8forge
beta
3.0.0.1531 for 1.8.8
3.0.0.153119 нояб. 2023 г.149Minecraft: 1.8.8forge
beta
3.0.0.1530 for 1.8.8
3.0.0.153019 нояб. 2023 г.91Minecraft: 1.8.8forge
alpha
2.1.0.1396 for 1.7.10
2.1.0.139619 нояб. 2023 г.115Minecraft: 1.7.10forge
Что нового
<p>The latest version from the build server. Completely untested, however it does contain quite a few fixes thanks to a few contributors including fixed Forestry compatibility.</p>
alpha
3.0.0.1099 for 1.8
3.0.0.109919 нояб. 2023 г.90Minecraft: 1.8forge
Что нового
<p>nullAdubbz: Updated Mixin</p>
beta
2.1.0.1067 for 1.7.10
2.1.0.106719 нояб. 2023 г.850Minecraft: 1.7.10forge
Что нового
<p>See <a href="http%253a%252f%252ffiles.minecraftforge.net%252fmaven%252fcom%252fgithub%252fglitchfiend%252fbiomesoplenty%252fBiomesOPlenty%252f1.7.10-2.1.0.1067%252fBiomesOPlenty-1.7.10-2.1.0.1067-changelog.txt" rel="nofollow">http://files.minecraftforge.net/maven/com/github/glitchfiend/biomesoplenty/BiomesOPlenty/1.7.10-2.1.0.1067/BiomesOPlenty-1.7.10-2.1.0.1067-changelog.txt</a></p>
alpha
3.0.0.1097 for 1.8
3.0.0.109719 нояб. 2023 г.94Minecraft: 1.8forge
Что нового
<p>nullAdubbz: Misc change for CurseForge</p>
alpha
3.0.0.1093 for 1.8
3.0.0.109319 нояб. 2023 г.72Minecraft: 1.8forge
Что нового
<p>nullAdubbz: Updated Mixin and Forge. Closes #407</p>
alpha
3.0.0.1092 for 1.8
3.0.0.109219 нояб. 2023 г.50Minecraft: 1.8forge
Что нового
<p>nullAdubbz: CurseForge changelog test</p>
alpha
3.0.0.1086 for 1.8
3.0.0.108619 нояб. 2023 г.65Minecraft: 1.8forge
alpha
3.0.0.1085 for 1.8
3.0.0.108519 нояб. 2023 г.400Minecraft: 1.8forge