
BiomeCuisine
Food items provide different hunger and saturation values depending on which biome you consume them in.
Автор: JaMorantTheGoat6,1 тыс.0обновлён 6 апр. 2026 г.
ПриключенияЕдаМеханики игры
Описание
BiomeCuisine
Food nutrition changes based on consumption biome. Cooked salmon gains bonus saturation in cold/frozen biomes, loses it in deserts. Melons restore more hunger in jungles, sweet berries in taigas. Cooked rabbit thrives in plains/savannas. Dried kelp nourishes better near oceans.
Features:
- Configurable YAML for custom food-biome multipliers (hunger & saturation)
- Actionbar feedback: biome-optimal, neutral, or mismatched meals
/biomecuisine reloadcommand (requiresbiomecuisine.admin)- Minimal overhead; checks biome only on food consumption
- No persistent storage
Encourages exploration and strategic food management across terrains.
Последние версии
Все версии →release
Version 1.0.0
1.0.06 апр. 2026 г.6,1 тыс.Minecraft: 1.21.1paper
Что нового
Initial release