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《方块前线》中文翻译项目 · 简体中文 [BlockFront SChinese]

为《Minecraft》模组《方块前线》提供带自定义字体的简体中文 | Simplified Chinese support with custom font for Minecraft mod "BlockFront"

Автор: YoMonNPC8,5 тыс.4обновлён 30 окт. 2026 г.
fontslocaleУтилиты

Описание

《方块前线》中文翻译项目
BlockFront Mod Chinese Translation Project

为 Minecraft 模组 BlockFront 提供中文翻译支持
Chinese translation support for Minecraft mod "BlockFront"

如果你在使用中遇到问题,请创建议题
If you encounter problems during use, please create an issue

简体中文 | 繁體中文 | GitHub


⭐ 项目功能 · Project Features

  • 为 BlockFront 添加了带自定义字体(汉仪力量黑简)的简体中文(中国大陆)翻译。
    Added Simplified Chinese (Chinese Mainland) translation with custom font for BlockFront Mod.
  • 为 Sodium 添加了中文翻译。
    Added Chinese translation for Sodium mod.
  • 修正了原文中的部分拼写、语法。
    Fixed some spelling and grammar mistakes in the original text.
  • 格式化了游戏内的中文。
    Formatted the in-game Chinese.

🛠️ 使用方法 · How to Use

  1. 下载资源包。
    Download the resource pack.
  2. 将资源包放入游戏资源包文件夹(resourcepacks)。
    Place the resource pack into the game resource pack folder (resourcepacks).
  3. 在游戏中启用资源包,并确保资源包处于“模组资源”(Mod Resources)上方。
    Enable resource pack in the game and make sure the resource pack is above "Mod Resources".

⚠️ 注意事项 · Warnings

  • PCL II 用户请更新至 2.9.2 及以上版本并在版本设置中禁用 Java Launch Wrapper,否则将无法通过模组反作弊检测。
    PCL II users please update to version 2.9.2 or above and disable Java Launch Wrapper in the version settings, otherwise the package will fail the anti-cheat detection.

🔗 相关信息 · Related Infomations

🧑‍💻 模组作者 · Mod AuthorBeohMod
🌐 官方网站 · Official Websitewww.BlockFrontMC.com
💬 官方 Discord · Official DiscordDiscord.BlockFrontMC.com
📄 官方规则 · Official Rules原文 · Original Text | 本项目 Wiki · Project's Wiki
📄 模组发布页 · Releasing PagesModrinth:模组 · Mod | 整合包 · Modpack
CurseForge:模组 · Mod
🌐 自定义比赛教程 · Custom Matchmaking Guide原文 · Original Text | 本项目 Wiki · Project's Wiki

🤝 开源许可协议 · Licence

除非另有说明,本项目采用
Except where otherwise noted, this project is licenced under a
知识共享署名—非商业性使用—相同方式共享 4.0 国际公共许可协议(Creative Commons Attribution 4.0 International Licence,CC BY-NC-SA 4.0)

Последние версии

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release

114.0 (1.21.1-0.9.0.64b)

114.0
30 окт. 2026 г.15Minecraft: 1.21.1minecraft
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Что нового
<details> <summary>English</summary> <h2>📰 Mod Changelog</h2> <h3>0.9.0.64b</h3> <ul> <li>Fixed campaign updates failing on Windows</li> </ul> <br> <h3>0.9.0.63b</h3> <ul> <li>Added Official and Community tabs to the campaign picker</li> <li>Added an Install button for official campaigns, downloading them in game</li> <li>Added a player count to the Campaign card</li> <li>Added a red dot to the Campaign card for new campaigns and updates</li> <li>Added a Browse Campaigns button when no campaigns are listed</li> </ul> <br> <h2>📁 Resource Pack Changelog</h2> <p>Full Changelog: <a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/113.0...114.0">113.0...114.0</a> </details> <details> <summary>简体中文</summary> <h2>📰 模组更新日志</h2> <h3>0.9.0.64b</h3> <ul> <li>修复了 Windows 系统未能更新战役的问题</li> </ul> <br> <h3>0.9.0.63b</h3> <ul> <li>在战役选择界面添加了“官方”和“社区”标签页</li> <li>为官方战役添加了“安装”按钮,可在游戏内下载</li> <li>添加了战役选项卡的玩家数量显示</li> <li>添加了为有新内容或更新的战役选项红点提示</li> <li>添加了没有列出任何战役时的“浏览战役”按钮</li> </ul> <br> <h2>📁 资源包更新日志</h2> <p>完整的更新日志:<a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/113.0...114.0">113.0...114.0</a> </details> <details> <summary>繁體中文</summary> <h2>📰 模組更新記錄</h2> <h3>0.9.0.64b</h3> <ul> <li>修復了 Windows 系統未能更新戰役的問題</li> </ul> <br> <h3>0.9.0.63b</h3> <ul> <li>在戰役選擇介面添加了「官方」和「社群」分頁</li> <li>為官方戰役添加了「安裝」按鈕,可在遊戲內下載</li> <li>添加了戰役頁籤的玩家數量顯示</li> <li>添加了為有新內容或更新的戰役選項紅點提示</li> <li>添加了沒有列出任何戰役時的「瀏覽戰役」按鈕</li> </ul> <br> <h2>📁 資源包更新記錄</h2> <p>完整的更新記錄:<a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/113.0...114.0">113.0...114.0</a> </details>
release

113.0 (1.21.1-0.9.0.62b)

113.0
30 окт. 2026 г.6Minecraft: 1.21.1minecraft
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Что нового
<details> <summary>English</summary> <h2>📰 Mod Changelog</h2> <h3>0.9.0.62b</h3> <ul> <li>Added an optional reason field when reporting a player's username, skin or brigade</li> <li>Added pinging dropped weapons, the satchel and bomb sites, each with its own icon</li> <li>Added leaf particles when shooting leaves</li> <li>Added a call for volunteers when teams are uneven</li> <li>Added the 'Peacekeeper' and 'Reassigned' achievements</li> </ul> <br> <ul> <li>The satchel carrier's teammates are now reminded who has it</li> <li>Triggering a ping now keeps it up for its full time again</li> <li>Team balancing now attempts to conserve party members on the same team</li> <li>Teams are now evened out as a match starts</li> <li>You can no longer switch to the stronger team</li> </ul> <br> <ul> <li>Fixed the planting and defusing bars always showing Allies planting and Axis defusing</li> </ul> <br> <h2>📁 Resource Pack Changelog</h2> <p>Full Changelog: <a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/112.0...113.0">112.0...113.0</a> </details> <details> <summary>简体中文</summary> <h2>📰 模组更新日志</h2> <h3>0.9.0.62b</h3> <ul> <li>添加了举报玩家用户名、皮肤或旅队时可选的原因栏</li> <li>添加了标记掉落武器、炸药包和爆破点位的功能,每种都有各自的图标</li> <li>添加了射击树叶时的树叶粒子效果</li> <li>添加了双方实力不平衡时号召自愿更换阵营的机制</li> <li>添加了“维和战士”和“再分配”成就</li> </ul> <br> <ul> <li>炸药包携带者的队友现在会收到谁持有炸药包的提醒</li> <li>现在使用标记会让标记重新保持完整的显示时长</li> <li>队伍平衡现在会尽量将小队成员保留在同一队伍</li> <li>对局开始时现在会平衡双方实力</li> <li>你不再能切换至较强的一方</li> </ul> <br> <ul> <li>修复了安放和拆除进度条始终显示盟军阵营安放、轴心阵营拆除的问题</li> </ul> <br> <h2>📁 资源包更新日志</h2> <p>完整的更新日志:<a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/112.0...113.0">112.0...113.0</a> </details> <details> <summary>繁體中文</summary> <h2>📰 模組更新記錄</h2> <h3>0.9.0.62b</h3> <ul> <li>添加了檢舉玩家使用者名稱、外觀或旅隊時可選的原因欄</li> <li>添加了標記掉落武器、炸藥包和爆破點位的功能,每種都有各自的圖示</li> <li>添加了射擊樹葉時的樹葉粒子效果</li> <li>添加了雙方實力不平衡時號召自願更換陣營的機制</li> <li>添加了「維和戰士」和「再分配」成就</li> </ul> <br> <ul> <li>炸藥包攜帶者的隊友現在會收到誰持有炸藥包的提醒</li> <li>現在使用標記會讓標記重新保持完整的顯示時長</li> <li>隊伍平衡現在會盡量將小隊成員保留在同一隊伍</li> <li>對局開始時現在會平衡雙方實力</li> <li>你不再能切換至較強的一方</li> </ul> <br> <ul> <li>修復了安放和拆除進度條始終顯示盟軍陣營安放、軸心陣營拆除的問題</li> </ul> <br> <h2>📁 資源包更新記錄</h2> <p>完整的更新記錄:<a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/112.0...113.0">112.0...113.0</a> </details>
release

112.0 (1.21.1-0.9.0.61b)

112.0
28 окт. 2026 г.14Minecraft: 1.21.1minecraft
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Что нового
<details> <summary>English</summary> <h2>📰 Mod Changelog</h2> <h3>0.9.0.61b</h3> <ul> <li>Fixed players being kicked when joining a match that had just reset</li> <li>Fixed being disconnected from the cloud while the game runs at a very low frame rate</li> </ul> <br> <h3>0.9.0.60b</h3> <ul> <li>Added a 'Punishments' page to your profile with the details of each punishment</li> </ul> <br> <ul> <li>Active punishments now show in a main menu badge, instead of replacing the logo and stats</li> <li>Menu badges now light up when hovered and no longer leave gaps when one is hidden</li> </ul> <br> <ul> <li>Fixed the daily challenges notification dot not showing on the main menu</li> <li>Fixed 'Competitive Cooldown' punishments showing a translation key</li> </ul> <br> <h2>📁 Resource Pack Changelog</h2> <p>Full Changelog: <a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/111.0...112.0">111.0...112.0</a> </details> <details> <summary>简体中文</summary> <h2>📰 模组更新日志</h2> <h3>0.9.0.61b</h3> <ul> <li>修复了玩家加入刚刚重置的对局被踢出的问题</li> <li>修复了游戏帧率极低时与云端断开连接的问题</li> </ul> <br> <h3>0.9.0.60b</h3> <ul> <li>在个人资料中添加了“处罚”页面,包含每项处罚的详细信息</li> </ul> <br> <ul> <li>生效中的处罚现在显示在主菜单徽章中,而非替换徽标和统计数据</li> <li>菜单徽章现在在光标悬停时会亮起,且隐藏时不再留下空隙</li> </ul> <br> <ul> <li>修复了每日挑战通知红点不再主菜单显示的问题</li> <li>修复了“竞技冷却”处罚显示翻译键的问题(本项目先前已补全)</li> </ul> <br> <h2>📁 资源包更新日志</h2> <p>完整的更新日志:<a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/111.0...112.0">111.0...112.0</a> </details> <details> <summary>繁體中文</summary> <h2>📰 模組更新記錄</h2> <h3>0.9.0.61b</h3> <ul> <li>修復了玩家加入剛剛重設的對局被踢出的問題</li> <li>修復了遊戲幀率極低時與雲端斷開連線的問題</li> </ul> <br> <h3>0.9.0.60b</h3> <ul> <li>在個人資料中添加了「處罰」頁面,包含每項處罰的詳細資訊</li> </ul> <br> <ul> <li>生效中的處罰現在顯示在主選單徽章中,而非取代 Logo 和統計資料</li> <li>選單徽章現在在游標懸停時會亮起,且隱藏時不再留下空隙</li> </ul> <br> <ul> <li>修復了每日挑戰通知紅點不再主選單顯示的問題</li> <li>修復了「競技冷卻」處罰顯示翻譯鍵的問題(本專案先前已補全)</li> </ul> <br> <h2>📁 資源包更新記錄</h2> <p>完整的更新記錄:<a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/111.0...112.0">111.0...112.0</a> </details>
release

111.0 (1.21.1-0.9.0.59b)

111.0
28 окт. 2026 г.14Minecraft: 1.21.1minecraft
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Что нового
<details> <summary>English</summary> <h2>📰 Mod Changelog</h2> <h3>0.9.0.59b</h3> <ul> <li>Added a 'Close Account' option to the settings menu, so players who cannot sign in can still close their account</li> <li>Added privacy settings for who can send you friend requests, invite you to a brigade and invite you to a party</li> <li>Added a 'Who Can See Your Status' privacy setting, which controls who can see what you are doing, such as the match you are in</li> <li>Added an 'Appear Offline' privacy setting, which shows you as offline to everyone and stops invites, joins and spectating</li> <li>Added a 'Requests' section to the friends list. Friend requests and brigade invites wait there for 7 days</li> <li>Added a + button to the party bar for inviting friends and brigade members. Inviting someone no longer needs a party first</li> </ul> <br> <ul> <li>Gameplay callouts, including Saboteur's A/B site calls, can now be used while dead (apart from Ammo and Medic)</li> <li>'Invite to Brigade' and 'Invite to Party' in the friends menu are now greyed out when that player is not accepting your invites</li> <li>Adding a friend or inviting to a brigade now suggests players from your friends list and brigade</li> <li>Brigade members now show their status on the brigade page, in the same style as the friends list</li> <li>Sending a friend request to someone who already sent you one now accepts theirs</li> <li>Prompts and pop-ups are now centred on the screen, so taller ones no longer run off the bottom</li> </ul> <br> <ul> <li>Fixed 'Sniper III' not having binoculars</li> </ul> <br> <h2>📁 Resource Pack Changelog</h2> <p>Full Changelog: <a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/110.1...111.0">110.1...111.0</a> </details> <details> <summary>简体中文</summary> <h2>📰 模组更新日志</h2> <h3>0.9.0.59b</h3> <ul> <li>在设置菜单中添加了“停用账户”选项,使无法登录的玩家仍可停用自己的账户</li> <li>添加了“谁可以向你发送好友请求、邀请你加入旅队以及邀请你加入队伍”隐私设置</li> <li>添加了“谁可以查看我的状态”隐私设置,用于控制谁可以查看你正在做什么,例如你当前所在的对局</li> <li>添加了“隐身”隐私设置,对所有人显示为离线。并阻止邀请、加入和观战</li> <li>在好友列表中添加了“请求”区域,好友请求和旅队邀请会在那里保留 7 天</li> <li>在队伍栏中添加了 + 按钮,用于邀请好友和旅队成员,邀请他人不再需要先创建队伍</li> </ul> <br> <ul> <li>游戏快捷发言(包括“爆破行动”中的 A / B 点位呼叫)现在可以在死亡时使用(弹药和医疗呼叫除外)</li> <li>当该玩家不接受你的邀请时,“邀请加入旅队”和“邀请加入队伍”现在会变灰</li> <li>添加好友或邀请加入旅队时,现在会从你的好友列表和旅队中推荐玩家</li> <li>旅队成员现在会在旅队页面显示其状态,样式与好友列表一致</li> <li>向已向你发送过好友请求的玩家发送好友请求时,现在会直接接受对方的请求</li> <li>提示和弹窗现在剧中显示在屏幕上,较高的弹窗不再会超出屏幕底部</li> </ul> <br> <ul> <li>修复了“狙击兵 III”没有双筒望远镜的问题</li> </ul> <br> <h2>📁 资源包更新日志</h2> <p>完整的更新日志:<a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/110.1...111.0">110.1...111.0</a> </details> <details> <summary>繁體中文</summary> <h2>📰 模組更新記錄</h2> <h3>0.9.0.59b</h3> <ul> <li>在設定選單中添加了「停用帳戶」選項,使無法登入的玩家仍可停用自己的帳戶</li> <li>添加了「誰可以向你傳送好友請求、邀請你加入旅隊以及邀請你加入隊伍」隱私設定</li> <li>添加了「誰可以檢視我的狀態」隱私設定,用於控制誰可以檢視你正在做什麼,例如你目前所在的對局</li> <li>添加了「隱身」隱私設定,對所有人顯示為離線。並阻止邀請、加入和觀戰</li> <li>在好友列表中添加了「請求」區域,好友請求和旅隊邀請會在那裡保留 7 天</li> <li>在隊伍欄中添加了 + 按鈕,用於邀請好友和旅隊成員,邀請他人不再需要先建立隊伍</li> </ul> <br> <ul> <li>遊戲快捷發言(包括「爆破行動」中的 A / B 點位呼叫)現在可以在死亡時使用(彈藥和醫療呼叫除外)</li> <li>當該玩家不接受你的邀請時,「邀請加入旅隊」和「邀請加入隊伍」現在會變灰</li> <li>新增好友或邀請加入旅隊時,現在會從你的好友列表和旅隊中推薦玩家</li> <li>旅隊成員現在會在旅隊頁面顯示其狀態,樣式與好友列表一致</li> <li>向已向你傳送過好友請求的玩家傳送好友請求時,現在會直接接受對方的請求</li> <li>提示和彈出視窗現在劇中顯示在螢幕上,較高的彈出視窗不再會超出螢幕底部</li> </ul> <br> <ul> <li>修復了「狙擊兵 III」沒有雙筒望遠鏡的問題</li> </ul> <br> <h2>📁 資源包更新記錄</h2> <p>完整的更新記錄:<a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/110.1...111.0">110.1...111.0</a> </details>
release

110.0 (1.21.1-0.9.0.58b)

110.0
26 окт. 2026 г.24Minecraft: 1.21.1minecraft
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<details> <summary>English</summary> <h2>📰 Mod Changelog</h2> <h3>0.9.0.58b</h3> <ul> <li>Added a 'Join Party' option to the brigade member menu, for parties whose host allows brigade-mates in</li> <li>Added per-class EXP to the public stats API (token gated)</li> <li>Added dividers to dropdown menus, grouping related options together</li> <li>Added new setting for determining who can join a party</li> <li>Added new setting to toggle party invites</li> </ul> <br> <ul> <li>Reduced minimum players for Infected to 1 instead of 4</li> <li>Party invite and join options now gray out, with a reason, when the host's settings don't allow them</li> <li>Joining a party now requires invite by default</li> <li>Made adjustments to ordering and positioning of settings containers</li> </ul> <br> <ul> <li>Fixed bullets that land after switching weapons dealing no damage or being credited to the new weapon</li> <li>Fixed "Joining &lt;player&gt;'s match" being shown when matchmaking found a different match after a failed friend join</li> <li>Fixed being able to open vanilla stats and advancements screens while in a match</li> </ul> <br> <h2>📁 Resource Pack Changelog</h2> <p>Full Changelog: <a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/109.0...110.0">109.0...110.0</a> </details> <details> <summary>简体中文</summary> <h2>📰 模组更新日志</h2> <h3>0.9.0.58b</h3> <ul> <li>在旅队成员菜单中添加了“加入队伍”选项,适用于队长允许旅队成员加入的队伍</li> <li>在公开统计数据 API 中添加了各兵种经验(需令牌访问)</li> <li>为下拉菜单添加了分隔线,将相关选项分组显示</li> <li>添加了“谁可以加入队伍”的设置</li> <li>添加了“切换加入队伍是否需要邀请”的设置</li> </ul> <br> <ul> <li>“感染求生”模式对局的最低玩家数量从 4 降至 1</li> <li>当队长的设置不允许时,队伍邀请和加入选项现在会变灰并显示原因</li> <li>加入队伍现在默认需要被邀请</li> <li>调整了设置容器的排序和位置</li> </ul> <br> <ul> <li>修复了切换武器后命中的子弹不造成伤害或被记到新武器上的问题</li> <li>修复了好友加入失败后匹配到其他对局时仍显示“正在加入某玩家的对局”的问题</li> <li>修复了比赛中能够打开原版统计数据和进度界面的问题</li> </ul> <br> <h2>📁 资源包更新日志</h2> <p>完整的更新日志:<a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/109.0...110.0">109.0...110.0</a> </details> <details> <summary>繁體中文</summary> <h2>📰 模組更新記錄</h2> <h3>0.9.0.58b</h3> <ul> <li>在旅隊成員選單中添加了「加入隊伍」選項,適用於隊長允許旅隊成員加入的隊伍</li> <li>在公開統計資料 API 中添加了各兵種經驗(需令牌訪問)</li> <li>為下拉選單添加了分隔線,將相關選項分組顯示</li> <li>添加了「誰可以加入隊伍」的設定</li> <li>添加了「切換加入隊伍是否需要邀請」的設定</li> </ul> <br> <ul> <li>「感染求生」模式對局的最低玩家數量從 4 降至 1</li> <li>當隊長的設定不允許時,隊伍邀請和加入選項現在會變灰並顯示原因</li> <li>加入隊伍現在預設需要被邀請</li> <li>調整了設定容器的排序和位置</li> </ul> <br> <ul> <li>修復了切換武器後命中的子彈不造成傷害或被記到新武器上的問題</li> <li>修復了好友加入失敗後匹配到其他對局時仍顯示「正在加入某玩家的對局」的問題</li> <li>修復了比賽中能夠開啟原版統計資料和進度介面的問題</li> </ul> <br> <h2>📁 資源包更新記錄</h2> <p>完整的更新記錄:<a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/109.0...110.0">109.0...110.0</a> </details>
release

109.0 (1.21.1-0.9.0.57b)

109.0
25 окт. 2026 г.30Minecraft: 1.21.1minecraft
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<details> <summary>English</summary> <h2>📰 Mod Changelog</h2> <h3>0.9.0.57b</h3> <ul> <li>Fixed report icons on report UI using the incorrect icons</li> <li>Fixed report icons showing Brigade option even if player doesn't have a Brigade</li> </ul> <br> <h3>0.9.0.56b</h3> <ul> <li>Added new Challenges & Unlocks match summary screen</li> <li>Added several new MM server performance metrics for the cloud</li> <li>Added the ability to opt out of being spectated by non-participants</li> <li>Added the ability to adjust your spectating scope (Friends + Brigade, Friends, None)</li> <li>Added the ability to report player Usernames, Skins and Brigades</li> </ul> <br> <ul> <li>Made improvements to Mojang authentication pipeline on cloud</li> <li>Made significant improvements to staff tooling</li> </ul> <br> <ul> <li>Updated existing report buttons to allow for reporting player Usernames, Skins and Brigades</li> <li>Updated texture for the Trenchgun Nova skin</li> <li>Made improvements to MM server performance</li> </ul> <br> <h2>📁 Resource Pack Changelog</h2> <p>Full Changelog: <a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/108.0...109.0">108.0...109.0</a> </details> <details> <summary>简体中文</summary> <h2>📰 模组更新日志</h2> <h3>0.9.0.57b</h3> <ul> <li>修复了举报界面上举报图标使用错误图标的问题</li> <li>修复了举报图标在玩家没有旅队时仍显示旅队选项的问题</li> </ul> <br> <h3>0.9.0.56b</h3> <ul> <li>添加了新的“挑战与解锁内容”对局总结界面</li> <li>为云端添加了多项新的匹配服务器性能指标</li> <li>添加了“选择不被非参赛者观战”的功能</li> <li>添加了“调整可被观战的范围(好友及旅队成员、好友、没有人)”的功能</li> <li>添加了“举报玩家用户名、皮肤和旅队”的功能</li> </ul> <br> <ul> <li>改进了云端的 Mojang 验证流程</li> <li>对管理员工具进行了重大改进</li> </ul> <br> <ul> <li>更新了现有的举报按钮,支持举报玩家用户名、皮肤和旅队</li> <li>更新了堑壕泵动式霰弹枪 Nova 皮肤的纹理</li> <li>改进了匹配服务器性能</li> </ul> <br> <h2>📁 资源包更新日志</h2> <p>完整的更新日志:<a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/108.0...109.0">108.0...109.0</a> </details> <details> <summary>繁體中文</summary> <h2>📰 模組更新記錄</h2> <h3>0.9.0.57b</h3> <ul> <li>修復了檢舉介面上檢舉圖示使用錯誤圖示的問題</li> <li>修復了檢舉圖示在玩家沒有旅隊時仍顯示旅隊選項的問題</li> </ul> <br> <h3>0.9.0.56b</h3> <ul> <li>添加了新的「挑戰與解鎖內容」對局總結介面</li> <li>為雲端添加了多項新的匹配伺服器效能指標</li> <li>添加了「選擇不被非參賽者觀戰」的功能</li> <li>添加了「調整可被觀戰的範圍(好友及旅隊成員、好友、沒有人)」的功能</li> <li>添加了「檢舉玩家使用者名稱、外觀和旅隊」的功能</li> </ul> <br> <ul> <li>改進了雲端的 Mojang 驗證流程</li> <li>對管理員工具進行了重大改進</li> </ul> <br> <ul> <li>更新了現有的檢舉按鈕,支援檢舉玩家使用者名稱、外觀和旅隊</li> <li>更新了塹壕泵動式霰彈槍 Nova 外觀的紋理</li> <li>改進了匹配伺服器效能</li> </ul> <br> <h2>📁 資源包更新記錄</h2> <p>完整的更新記錄:<a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/108.0...109.0">108.0...109.0</a> </details>
release

108.0 (1.21.1-0.9.0.55b)

108.0
24 окт. 2026 г.16Minecraft: 1.21.1minecraft
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<details> <summary>English</summary> <h2>📰 Mod Changelog</h2> <h3>0.9.0.55b</h3> <ul> <li>Added new fire grenade variants for several nations</li> <li>Added back weapon overheating affecting fire-rate of weapons</li> </ul> <br> <ul> <li>Fixed crash caused by invalid client connecting to server</li> </ul> <br> <ul> <li>Updated loadouts for different nations in Saboteur to use their own fire grenade variants</li> </ul> <br> <h2>📁 Resource Pack Changelog</h2> <p>Full Changelog: <a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/107.1...108.0">107.1...108.0</a> </details> <details> <summary>简体中文</summary> <h2>📰 模组更新日志</h2> <h3>0.9.0.55b</h3> <ul> <li>添加了多个国家的燃烧手榴弹变种</li> <li>恢复了武器过热影响射速的机制</li> </ul> <br> <ul> <li>修复了无效客户端连接服务器导致的崩溃</li> </ul> <br> <ul> <li>更新了“爆破行动”模式中不同国家的配装,使其使用各自的燃烧手榴弹变种</li> </ul> <br> <h2>📁 资源包更新日志</h2> <p>完整的更新日志:<a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/107.1...108.0">107.1...108.0</a> </details> <details> <summary>繁體中文</summary> <h2>📰 模組更新記錄</h2> <h3>0.9.0.55b</h3> <ul> <li>添加了多個國家的燃燒手榴彈變種</li> <li>復原了武器過熱影響射速的機制</li> </ul> <br> <ul> <li>修復了無效用戶端連線伺服器導致的崩潰</li> </ul> <br> <ul> <li>更新了「爆破行動」模式中不同國家的配裝,使其使用各自的燃燒手榴彈變種</li> </ul> <br> <h2>📁 資源包更新記錄</h2> <p>完整的更新記錄:<a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/107.1...108.0">107.1...108.0</a> </details>
release

107.1(1.21.1-0.9.0.54b)

107.1
24 окт. 2026 г.16Minecraft: 1.21.1minecraft
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<details> <summary>English</summary> <h2>📰 Mod Changelog</h2> <h3>0.9.0.54b</h3> <ul> <li>Added skill rank, achievements, and unlocks to match summary screens</li> <li>Added back a fixed count of bots regardless of player count</li> <li>Added a better reminder for the bomb carrier in Saboteur</li> </ul> <br> <ul> <li>Match objective score is now indicated by a new pop-up</li> <li>Bots no longer detect players outside of field of view</li> <li>Increased reaction time of bots, so that they take longer to respond to detecting a target</li> </ul> <br> <h3>0.9.0.53b</h3> <ul> <li>Added EXP rewards to achievements, shown in the profile</li> <li>Added brigade pages to the menu scoreboard, plus brigade and match lookups to the public stats API</li> <li>Added an option to hide your stats and matches from third-party stats sites</li> <li>Added a Domination botFillTeamSize rule: bots top up each team and leave as players join</li> </ul> <br> <ul> <li>Warm-up countdowns pause below the minimum player count instead of resetting</li> <li>Leaving a match keeps your stats and leave credit for a grace period, so a rejoin carries on</li> <li>Assists go to the non-killer who dealt the most damage</li> <li>A map vote with no votes picks a random map instead of kicking the lobby</li> <li>Lobby chat follows the same mute, spam and profanity rules as match chat</li> <li>Headshots, collaterals and penetration are decided by the server; grenade, vehicle, ping and radio actions are range-checked</li> <li>Timed-out TDM and Domination matches on equal scores end in a draw; Gun Game timeouts go by weapon progress</li> <li>Replaying the same map skips the intro</li> <li>Trouble Town: join between rounds to play the next; kills after a decided round don't count; others' kills, deaths and points stay hidden until roles are revealed, and unidentified bodies hide victim and weapon</li> <li>Infected: join between waves to play the next; the timer shows only between waves</li> <li>Offensive: deaths in warm-up respawn; the attacker prep countdown is shown</li> <li>Saboteur: kills while waiting for a team don't count</li> <li>Domination regenerates health below full, like other modes; FFA ranks by kills and Gun Game by weapon progress</li> <li>Countdown ticks start at the same time in every round-based mode</li> <li>Weapon overheating no longer affects fire-rate</li> <li>Boosters survive cloud restarts</li> </ul> <br> <ul> <li>Fixed match tick-rate running ~5% slow</li> <li>Fixed some matches not counting towards skill rating</li> <li>Fixed store purchases delivering twice, and Patreon links dropping during outages</li> <li>Fixed items granted before Boot Camp being lost</li> <li>Fixed voided bans leaving their hardware and address bans in place</li> <li>Fixed old Discord rank roles not being removed</li> <li>Fixed long setting descriptions overflowing</li> <li>Fixed map and bot explosives vanishing before detonating</li> <li>Fixed map replays getting stuck on the old summary with an empty vote, and players sometimes not returning to the menu</li> <li>Fixed Trouble Town under-assigning traitors and detectives at 14+ players, and stalling roles on an offline player</li> <li>Fixed Infected ending a wave early, and withholding late-join refunds in later matches</li> <li>Fixed Offensive's half-time swap losing team stats and sending reconnecters to their old side</li> <li>Fixed bomb plant and defuse after a decided Saboteur round</li> <li>Fixed reconnect time running out while a match was paused</li> <li>Fixed start music replaying on team switch</li> <li>Fixed suicides counting as team kills, and refilling ammo in TDM</li> <li>Fixed placed vehicles facing the wrong way, and Bootcamp NPCs holding the wrong item</li> <li>Fixed capture point defend credit and bots using a different area from capturing</li> </ul> <br> <h2>📁 Resource Pack Changelog</h2> <p>Full Changelog: <a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/106.0...107.1">106.0...107.1</a> </details> <details> <summary>简体中文</summary> <h2>📰 模组更新日志</h2> <h3>0.9.0.54b</h3> <ul> <li>在对局总结界面添加了技术段位、成就和解锁内容</li> <li>恢复了固定数量的 AI 玩家,不再受玩家数量影响</li> <li>为“爆破行动”模式中的炸药包携带者添加了更完善的提醒</li> </ul> <br> <ul> <li>对局目标得分现在通过新的弹窗提示</li> <li>AI 玩家不再能检测到视野外的玩家</li> <li>提高了 AI 玩家的反应时间,使其发现目标后需要更长时间做出反应</li> </ul> <br> <h3>0.9.0.53b</h3> <ul> <li>为成就添加了经验值奖励,在个人资料中显示</li> <li>在菜单计分板中添加了旅队页面,并在公开统计 API 中添加了旅队和对局查询</li> <li>添加了“对第三方统计数据网站隐藏统计数据和对局记录”的选项</li> <li>添加了针对“据点争夺”模式的游戏规则“botFillTeamSize”:AI 玩家补足每队人数,并在玩家加入后退出</li> </ul> <br> <ul> <li>热身阶段倒计时现在在低于最低玩家数量时暂停,而非重置</li> <li>退出比赛现在会在宽限期内保留你的统计数据和退出记录,以便重新加入时继续</li> <li>助攻现在归于造成最高伤害的非击杀者</li> <li>地图投票若无人投票,现在将随机选择地图而非踢出大厅</li> <li>大厅聊天现在遵循与对局聊天相同的禁言、刷屏和粗鄙语言规则</li> <li>爆头、连带击杀和穿透现在由服务器判定;手榴弹、载具、标记和无线电操作现在进行距离校验</li> <li>“团队死斗”和“据点争夺”模式对局时间耗尽时若比分相同,现在以平局结束;“军备竞赛”模式对局时间耗尽后将按武器进度判定</li> <li>重新游玩同一地图现在跳过开场动画</li> <li>“匪镇谍影”模式对局:在回合进行时加入现在将加入下一回合;回合决出胜负后的击杀不再计入;其他玩家的击杀、死亡和得分在角色揭晓前将保持隐藏,未确认身份的尸体将隐藏受害者及武器信息</li> <li>“感染求生”模式对局:在波次进行时加入现在将加入下一波次;计时器现在仅在波次进行时显示</li> <li>“突破行动”模式对局:热身阶段期间死亡将会重生;现在显示进攻方准备倒计时</li> <li>“爆破行动”模式对局:等待队伍期间的击杀不再计入</li> <li>“据点争夺”模式对局现在在生命值未满时恢复生命,与其他模式保持一致;“自由混战”模式对局现在按击杀数排名;“军备竞赛”模式对局现在按武器进度排名</li> <li>现在所有回合制模式的倒计时音效同时开始</li> <li>武器过热不再影响射速</li> <li>增益效果现在在云端重启后仍然保留</li> </ul> <br> <ul> <li>修复了对局刻速率运行慢约 5% 的问题</li> <li>修复了部分对局不计入技术评分的问题</li> <li>修复了商店购买重复发放,以及 Patreon 关联在服务中断期间丢失的问题</li> <li>修复了“基础训练”之前发放的物品丢失的问题</li> <li>修复了已撤销的封禁仍保留硬件封禁和 IP 地址封禁的问题</li> <li>修复了旧的 Discord 军衔身份组未被移除的问题</li> <li>修复了过长的设置描述溢出显示的问题</li> <li>修复了地图和 AI 玩家爆炸物在引爆前消失的问题</li> <li>修复了重新游玩地图卡在旧的总结界面且投票为空,以及玩家有时无法返回菜单的问题</li> <li>修复了“匪镇谍影”模式对局在玩家数量大于 14 名时叛徒和侦探数量分配不足,以及角色卡在离线玩家身上的问题</li> <li>修复了“感染求生”模式对局提前结束波次,以及在后续对局中扣留晚加入补偿的问题</li> <li>修复了“突破行动”模式对局半场交换丢失队伍统计数据,以及将重新连接的玩家送回原阵营的问题</li> <li>修复了“爆破行动”模式对局回合决出胜负后仍可安放和拆除炸药包的问题</li> <li>修复了对局暂停期间重新连接时间耗尽的问题</li> <li>修复了切换队伍时开场音乐重复播放的问题</li> <li>修复了自杀计为队伍击杀,以及在“团队死斗”模式对局中补充弹药的问题</li> <li>修复了防止的载具朝向错误,以及“基础训练”NPC 持有错误物品的问题</li> <li>修复了据点防守贡献,以及 AI 玩家使用与占领不同的区域问题</li> </ul> <br> <h2>📁 资源包更新日志</h2> <p>完整的更新日志:<a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/106.0...107.1">106.0...107.1</a> </details> <details> <summary>繁體中文</summary> <h2>📰 模組更新記錄</h2> <h3>0.9.0.54b</h3> <ul> <li>在對局總結介面添加了技術段位、成就和解鎖內容</li> <li>復原了固定數量的 AI 玩家,不再受玩家數量影響</li> <li>為「爆破行動」模式中的炸藥包攜帶者添加了更完善的提醒</li> </ul> <br> <ul> <li>對局目標得分現在透過新的彈出視窗提示</li> <li>AI 玩家不再能檢測到視野外的玩家</li> <li>提高了 AI 玩家的反應時間,使其發現目標後需要更長時間做出反應</li> </ul> <br> <h3>0.9.0.53b</h3> <ul> <li>為成就添加了經驗值獎勵,在個人資料中顯示</li> <li>在選單計分板中添加了旅隊頁面,並在公開統計 API 中添加了旅隊和對局查詢</li> <li>添加了「對第三方統計資料網站隱藏統計資料和對局記錄」的選項</li> <li>添加了針對「據點爭奪」模式的遊戲規則「botFillTeamSize」:AI 玩家補足每隊人數,並在玩家加入後退出</li> </ul> <br> <ul> <li>熱身階段倒數計時現在在低於最低玩家數量時暫停,而非重設</li> <li>退出比賽現在會在寬限期內保留你的統計資料和退出記錄,以便重新加入時繼續</li> <li>助攻現在歸於造成最高傷害的非擊殺者</li> <li>地圖投票若無人投票,現在將隨機選擇地圖而非踢出大廳</li> <li>大廳聊天現在遵循與對局聊天相同的禁言、洗版和粗鄙語言規則</li> <li>爆頭、連帶擊殺和穿透現在由伺服器判定;手榴彈、載具、標記和無線電操作現在進行距離校驗</li> <li>「團隊死鬥」和「據點爭奪」模式對局時間耗盡時若比分相同,現在以平局結束;「軍備競賽」模式對局時間耗盡後將按武器進度判定</li> <li>重新遊玩同一地圖現在跳過開場動畫</li> <li>「匪鎮諜影」模式對局:在回合進行時加入現在將加入下一回合;回合決出勝負後的擊殺不再計入;其他玩家的擊殺、死亡和得分在角色揭曉前將保持隱藏,未確認身分的屍體將隱藏受害者及武器資訊</li> <li>「感染求生」模式對局:在波次進行時加入現在將加入下一波次;計時器現在僅在波次進行時顯示</li> <li>「突破行動」模式對局:熱身階段期間死亡將會重生;現在顯示進攻方準備倒數計時</li> <li>「爆破行動」模式對局:等待隊伍期間的擊殺不再計入</li> <li>「據點爭奪」模式對局現在在生命值未滿時復原生命,與其他模式保持一致;「自由混戰」模式對局現在按擊殺數排名;「軍備競賽」模式對局現在按武器進度排名</li> <li>現在所有回合制模式的倒數計時音效同時開始</li> <li>武器過熱不再影響射速</li> <li>增益效果現在在雲端重啟後仍然保留</li> </ul> <br> <ul> <li>修復了對局刻速率執行慢約 5% 的問題</li> <li>修復了部分對局不計入技術評分的問題</li> <li>修復了商店購買重複發放,以及 Patreon 關聯在服務中斷期間遺失的問題</li> <li>修復了「基礎訓練」之前發放的物品遺失的問題</li> <li>修復了已撤銷的封鎖仍保留硬體封鎖和 IP 位址封鎖的問題</li> <li>修復了舊的 Discord 軍銜身分組未被移除的問題</li> <li>修復了過長的設定描述溢位的問題</li> <li>修復了地圖和 AI 玩家爆炸物在引爆前消失的問題</li> <li>修復了重新遊玩地圖卡在舊的總結介面且投票為空,以及玩家有時無法返回選單的問題</li> <li>修復了「匪鎮諜影」模式對局在玩家數量大於 14 名時叛徒和偵探數量分配不足,以及角色卡在離線玩家身上的問題</li> <li>修復了「感染求生」模式對局提前結束波次,以及在後續對局中扣留晚加入補償的問題</li> <li>修復了「突破行動」模式對局半場交換遺失隊伍統計資料,以及將重新連線的玩家送回原陣營的問題</li> <li>修復了「爆破行動」模式對局回合決出勝負後仍可安放和拆除炸藥包的問題</li> <li>修復了對局暫停期間重新連線時間耗盡的問題</li> <li>修復了切換隊伍時開場音樂重複播放的問題</li> <li>修復了自殺計為隊伍擊殺,以及在「團隊死鬥」模式對局中補充彈藥的問題</li> <li>修復了防止的載具朝向錯誤,以及「基礎訓練」NPC 持有錯誤物品的問題</li> <li>修復了據點防守貢獻,以及 AI 玩家使用與佔領不同的區域問題</li> </ul> <br> <h2>📁 資源包更新記錄</h2> <p>完整的更新記錄:<a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/106.0...107.1">106.0...107.1</a> </details>
release

107.0 (1.21.1-0.9.0.54b)

107.0
24 окт. 2026 г.16Minecraft: 1.21.1minecraft
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<details> <summary>English</summary> <h2>📰 Mod Changelog</h2> <h3>0.9.0.54b</h3> <ul> <li>Added skill rank, achievements, and unlocks to match summary screens</li> <li>Added back a fixed count of bots regardless of player count</li> <li>Added a better reminder for the bomb carrier in Saboteur</li> </ul> <br> <ul> <li>Match objective score is now indicated by a new pop-up</li> <li>Bots no longer detect players outside of field of view</li> <li>Increased reaction time of bots, so that they take longer to respond to detecting a target</li> </ul> <br> <h3>0.9.0.53b</h3> <ul> <li>Added EXP rewards to achievements, shown in the profile</li> <li>Added brigade pages to the menu scoreboard, plus brigade and match lookups to the public stats API</li> <li>Added an option to hide your stats and matches from third-party stats sites</li> <li>Added a Domination botFillTeamSize rule: bots top up each team and leave as players join</li> </ul> <br> <ul> <li>Warm-up countdowns pause below the minimum player count instead of resetting</li> <li>Leaving a match keeps your stats and leave credit for a grace period, so a rejoin carries on</li> <li>Assists go to the non-killer who dealt the most damage</li> <li>A map vote with no votes picks a random map instead of kicking the lobby</li> <li>Lobby chat follows the same mute, spam and profanity rules as match chat</li> <li>Headshots, collaterals and penetration are decided by the server; grenade, vehicle, ping and radio actions are range-checked</li> <li>Timed-out TDM and Domination matches on equal scores end in a draw; Gun Game timeouts go by weapon progress</li> <li>Replaying the same map skips the intro</li> <li>Trouble Town: join between rounds to play the next; kills after a decided round don't count; others' kills, deaths and points stay hidden until roles are revealed, and unidentified bodies hide victim and weapon</li> <li>Infected: join between waves to play the next; the timer shows only between waves</li> <li>Offensive: deaths in warm-up respawn; the attacker prep countdown is shown</li> <li>Saboteur: kills while waiting for a team don't count</li> <li>Domination regenerates health below full, like other modes; FFA ranks by kills and Gun Game by weapon progress</li> <li>Countdown ticks start at the same time in every round-based mode</li> <li>Weapon overheating no longer affects fire-rate</li> <li>Boosters survive cloud restarts</li> </ul> <br> <ul> <li>Fixed match tick-rate running ~5% slow</li> <li>Fixed some matches not counting towards skill rating</li> <li>Fixed store purchases delivering twice, and Patreon links dropping during outages</li> <li>Fixed items granted before Boot Camp being lost</li> <li>Fixed voided bans leaving their hardware and address bans in place</li> <li>Fixed old Discord rank roles not being removed</li> <li>Fixed long setting descriptions overflowing</li> <li>Fixed map and bot explosives vanishing before detonating</li> <li>Fixed map replays getting stuck on the old summary with an empty vote, and players sometimes not returning to the menu</li> <li>Fixed Trouble Town under-assigning traitors and detectives at 14+ players, and stalling roles on an offline player</li> <li>Fixed Infected ending a wave early, and withholding late-join refunds in later matches</li> <li>Fixed Offensive's half-time swap losing team stats and sending reconnecters to their old side</li> <li>Fixed bomb plant and defuse after a decided Saboteur round</li> <li>Fixed reconnect time running out while a match was paused</li> <li>Fixed start music replaying on team switch</li> <li>Fixed suicides counting as team kills, and refilling ammo in TDM</li> <li>Fixed placed vehicles facing the wrong way, and Bootcamp NPCs holding the wrong item</li> <li>Fixed capture point defend credit and bots using a different area from capturing</li> </ul> <br> <h2>📁 Resource Pack Changelog</h2> <p>Full Changelog: <a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/106.0...107.0">106.0...107.0</a> </details> <details> <summary>简体中文</summary> <h2>📰 模组更新日志</h2> <h3>0.9.0.54b</h3> <ul> <li>在对局总结界面添加了技术段位、成就和解锁内容</li> <li>恢复了固定数量的 AI 玩家,不再受玩家数量影响</li> <li>为“爆破行动”模式中的炸药包携带者添加了更完善的提醒</li> </ul> <br> <ul> <li>对局目标得分现在通过新的弹窗提示</li> <li>AI 玩家不再能检测到视野外的玩家</li> <li>提高了 AI 玩家的反应时间,使其发现目标后需要更长时间做出反应</li> </ul> <br> <h3>0.9.0.53b</h3> <ul> <li>为成就添加了经验值奖励,在个人资料中显示</li> <li>在菜单计分板中添加了旅队页面,并在公开统计 API 中添加了旅队和对局查询</li> <li>添加了“对第三方统计数据网站隐藏统计数据和对局记录”的选项</li> <li>添加了针对“据点争夺”模式的游戏规则“botFillTeamSize”:AI 玩家补足每队人数,并在玩家加入后退出</li> </ul> <br> <ul> <li>热身阶段倒计时现在在低于最低玩家数量时暂停,而非重置</li> <li>退出比赛现在会在宽限期内保留你的统计数据和退出记录,以便重新加入时继续</li> <li>助攻现在归于造成最高伤害的非击杀者</li> <li>地图投票若无人投票,现在将随机选择地图而非踢出大厅</li> <li>大厅聊天现在遵循与对局聊天相同的禁言、刷屏和粗鄙语言规则</li> <li>爆头、连带击杀和穿透现在由服务器判定;手榴弹、载具、标记和无线电操作现在进行距离校验</li> <li>“团队死斗”和“据点争夺”模式对局时间耗尽时若比分相同,现在以平局结束;“军备竞赛”模式对局时间耗尽后将按武器进度判定</li> <li>重新游玩同一地图现在跳过开场动画</li> <li>“匪镇谍影”模式对局:在回合进行时加入现在将加入下一回合;回合决出胜负后的击杀不再计入;其他玩家的击杀、死亡和得分在角色揭晓前将保持隐藏,未确认身份的尸体将隐藏受害者及武器信息</li> <li>“感染求生”模式对局:在波次进行时加入现在将加入下一波次;计时器现在仅在波次进行时显示</li> <li>“突破行动”模式对局:热身阶段期间死亡将会重生;现在显示进攻方准备倒计时</li> <li>“爆破行动”模式对局:等待队伍期间的击杀不再计入</li> <li>“据点争夺”模式对局现在在生命值未满时恢复生命,与其他模式保持一致;“自由混战”模式对局现在按击杀数排名;“军备竞赛”模式对局现在按武器进度排名</li> <li>现在所有回合制模式的倒计时音效同时开始</li> <li>武器过热不再影响射速</li> <li>增益效果现在在云端重启后仍然保留</li> </ul> <br> <ul> <li>修复了对局刻速率运行慢约 5% 的问题</li> <li>修复了部分对局不计入技术评分的问题</li> <li>修复了商店购买重复发放,以及 Patreon 关联在服务中断期间丢失的问题</li> <li>修复了“基础训练”之前发放的物品丢失的问题</li> <li>修复了已撤销的封禁仍保留硬件封禁和 IP 地址封禁的问题</li> <li>修复了旧的 Discord 军衔身份组未被移除的问题</li> <li>修复了过长的设置描述溢出显示的问题</li> <li>修复了地图和 AI 玩家爆炸物在引爆前消失的问题</li> <li>修复了重新游玩地图卡在旧的总结界面且投票为空,以及玩家有时无法返回菜单的问题</li> <li>修复了“匪镇谍影”模式对局在玩家数量大于 14 名时叛徒和侦探数量分配不足,以及角色卡在离线玩家身上的问题</li> <li>修复了“感染求生”模式对局提前结束波次,以及在后续对局中扣留晚加入补偿的问题</li> <li>修复了“突破行动”模式对局半场交换丢失队伍统计数据,以及将重新连接的玩家送回原阵营的问题</li> <li>修复了“爆破行动”模式对局回合决出胜负后仍可安放和拆除炸药包的问题</li> <li>修复了对局暂停期间重新连接时间耗尽的问题</li> <li>修复了切换队伍时开场音乐重复播放的问题</li> <li>修复了自杀计为队伍击杀,以及在“团队死斗”模式对局中补充弹药的问题</li> <li>修复了防止的载具朝向错误,以及“基础训练”NPC 持有错误物品的问题</li> <li>修复了据点防守贡献,以及 AI 玩家使用与占领不同的区域问题</li> </ul> <br> <h2>📁 资源包更新日志</h2> <p>完整的更新日志:<a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/106.0...107.0">106.0...107.0</a> </details> <details> <summary>繁體中文</summary> <h2>📰 模組更新記錄</h2> <h3>0.9.0.54b</h3> <ul> <li>在對局總結介面添加了技術段位、成就和解鎖內容</li> <li>復原了固定數量的 AI 玩家,不再受玩家數量影響</li> <li>為「爆破行動」模式中的炸藥包攜帶者添加了更完善的提醒</li> </ul> <br> <ul> <li>對局目標得分現在透過新的彈出視窗提示</li> <li>AI 玩家不再能檢測到視野外的玩家</li> <li>提高了 AI 玩家的反應時間,使其發現目標後需要更長時間做出反應</li> </ul> <br> <h3>0.9.0.53b</h3> <ul> <li>為成就添加了經驗值獎勵,在個人資料中顯示</li> <li>在選單計分板中添加了旅隊頁面,並在公開統計 API 中添加了旅隊和對局查詢</li> <li>添加了「對第三方統計資料網站隱藏統計資料和對局記錄」的選項</li> <li>添加了針對「據點爭奪」模式的遊戲規則「botFillTeamSize」:AI 玩家補足每隊人數,並在玩家加入後退出</li> </ul> <br> <ul> <li>熱身階段倒數計時現在在低於最低玩家數量時暫停,而非重設</li> <li>退出比賽現在會在寬限期內保留你的統計資料和退出記錄,以便重新加入時繼續</li> <li>助攻現在歸於造成最高傷害的非擊殺者</li> <li>地圖投票若無人投票,現在將隨機選擇地圖而非踢出大廳</li> <li>大廳聊天現在遵循與對局聊天相同的禁言、洗版和粗鄙語言規則</li> <li>爆頭、連帶擊殺和穿透現在由伺服器判定;手榴彈、載具、標記和無線電操作現在進行距離校驗</li> <li>「團隊死鬥」和「據點爭奪」模式對局時間耗盡時若比分相同,現在以平局結束;「軍備競賽」模式對局時間耗盡後將按武器進度判定</li> <li>重新遊玩同一地圖現在跳過開場動畫</li> <li>「匪鎮諜影」模式對局:在回合進行時加入現在將加入下一回合;回合決出勝負後的擊殺不再計入;其他玩家的擊殺、死亡和得分在角色揭曉前將保持隱藏,未確認身分的屍體將隱藏受害者及武器資訊</li> <li>「感染求生」模式對局:在波次進行時加入現在將加入下一波次;計時器現在僅在波次進行時顯示</li> <li>「突破行動」模式對局:熱身階段期間死亡將會重生;現在顯示進攻方準備倒數計時</li> <li>「爆破行動」模式對局:等待隊伍期間的擊殺不再計入</li> <li>「據點爭奪」模式對局現在在生命值未滿時復原生命,與其他模式保持一致;「自由混戰」模式對局現在按擊殺數排名;「軍備競賽」模式對局現在按武器進度排名</li> <li>現在所有回合制模式的倒數計時音效同時開始</li> <li>武器過熱不再影響射速</li> <li>增益效果現在在雲端重啟後仍然保留</li> </ul> <br> <ul> <li>修復了對局刻速率執行慢約 5% 的問題</li> <li>修復了部分對局不計入技術評分的問題</li> <li>修復了商店購買重複發放,以及 Patreon 關聯在服務中斷期間遺失的問題</li> <li>修復了「基礎訓練」之前發放的物品遺失的問題</li> <li>修復了已撤銷的封鎖仍保留硬體封鎖和 IP 位址封鎖的問題</li> <li>修復了舊的 Discord 軍銜身分組未被移除的問題</li> <li>修復了過長的設定描述溢位的問題</li> <li>修復了地圖和 AI 玩家爆炸物在引爆前消失的問題</li> <li>修復了重新遊玩地圖卡在舊的總結介面且投票為空,以及玩家有時無法返回選單的問題</li> <li>修復了「匪鎮諜影」模式對局在玩家數量大於 14 名時叛徒和偵探數量分配不足,以及角色卡在離線玩家身上的問題</li> <li>修復了「感染求生」模式對局提前結束波次,以及在後續對局中扣留晚加入補償的問題</li> <li>修復了「突破行動」模式對局半場交換遺失隊伍統計資料,以及將重新連線的玩家送回原陣營的問題</li> <li>修復了「爆破行動」模式對局回合決出勝負後仍可安放和拆除炸藥包的問題</li> <li>修復了對局暫停期間重新連線時間耗盡的問題</li> <li>修復了切換隊伍時開場音樂重複播放的問題</li> <li>修復了自殺計為隊伍擊殺,以及在「團隊死鬥」模式對局中補充彈藥的問題</li> <li>修復了防止的載具朝向錯誤,以及「基礎訓練」NPC 持有錯誤物品的問題</li> <li>修復了據點防守貢獻,以及 AI 玩家使用與佔領不同的區域問題</li> </ul> <br> <h2>📁 資源包更新記錄</h2> <p>完整的更新記錄:<a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/106.0...107.0">106.0...107.0</a> </details>
release

106.0 (1.21.1-0.9.0.52b)

106.0
21 окт. 2026 г.70Minecraft: 1.21.1minecraft
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<details> <summary>English</summary> <h2>📰 Mod Changelog</h2> <h3>0.9.0.52b</h3> <ul> <li>Added new Quad and Twin glass pane block variants</li> <li>Added the ability for players to request account closure</li> <li>Added the ability to replay maps in game modes with fewer maps available</li> </ul> <br> <ul> <li>Replaced notification indicators with red dot, akin to party host and challenge indicators</li> <li>Reloading now continues from where you left off reloading that weapon</li> <li>New feed reactions for your own entries now display above the Feed button</li> <li>Replaced events pop-out with new events framework for cloud events and scheduled happenings</li> </ul> <br> <ul> <li>Fixed team abandoning a Saboteur match causing the match to continue until the very end</li> <li>Fixed scoreboard UI not updating usernames or brigade names after data sync</li> </ul> <br> <h2>📁 Resource Pack Changelog</h2> <p>Full Changelog: <a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/105.1...106.0">105.1...106.0</a> </details> <details> <summary>简体中文</summary> <h2>📰 模组更新日志</h2> <h3>0.9.0.52b</h3> <ul> <li>添加了四联玻璃、双联玻璃及上述两种玻璃的玻璃板变种</li> <li>添加了请求注销账户的功能</li> <li>添加了在可用地图较少的游戏模式中再次游玩地图的功能</li> </ul> <br> <ul> <li>将通知指示器替换为红点,与小队队长和挑战指示器的样式保持一致</li> <li>重新装填现在会从该武器上次中断的进度继续</li> <li>自己的动态互动现在显示在“动态”按钮上方</li> <li>用新的活动框架替换了活动弹窗,用于云端活动和预定活动</li> </ul> <br> <ul> <li>修复了一方队伍放弃“爆破行动”模式对局后,对局仍然继续的问题</li> <li>修复了数据同步后计分板界面未更新用户名或旅队名称的问题</li> </ul> <br> <h2>📁 资源包更新日志</h2> <p>完整的更新日志:<a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/105.1...106.0">105.1...106.0</a> </details> <details> <summary>繁體中文</summary> <h2>📰 模組更新記錄</h2> <h3>0.9.0.52b</h3> <ul> <li>添加了四聯玻璃、雙聯玻璃及上述兩種玻璃的玻璃板變種</li> <li>添加了請求刪除帳戶的功能</li> <li>添加了在可用地圖較少的遊戲模式中再次遊玩地圖的功能</li> </ul> <br> <ul> <li>將通知指示器取代為紅點,與小隊隊長和挑戰指示器的樣式保持一致</li> <li>重新裝填現在會從該武器上次中斷的進度繼續</li> <li>自己的動態互動現在顯示在「動態」按鈕上方</li> <li>用新的活動框架取代了活動彈出視窗,用於雲端活動和預定活動</li> </ul> <br> <ul> <li>修復了一方隊伍放棄「爆破行動」模式對局後,對局仍然繼續的問題</li> <li>修復了資料同步後計分板介面未更新使用者名稱或旅隊名稱的問題</li> </ul> <br> <h2>📁 資源包更新記錄</h2> <p>完整的更新記錄:<a href="https://github.com/YoMonNPC/BFMod-CNTR-Project/compare/105.1...106.0">105.1...106.0</a> </details>