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Better Zombie

A mod that adds two things: a zombie that can break/place blocks and a phantom that hovers over you and release TNT over you the goal of this mod is to force the player to be constantly on the go until they can get enough hard blocks, config editable

Автор: goADX9963обновлён 20 авг. 2025 г.
ПроклятыеМобы

Описание

what does batter zombie mod do

A mod that adds two things:

Zombie that can break/place blocks.

a zombie with a yellow construction hat and an iron pickaxe and a block of dirt

Phantom that hovers over you and droping TNT over you.

Details:

The zombie can place either dirt or cobblestone and breaking strength is related to the pickaxe in its hand with the avoidance of any block of hardness 5.

If its TopDown distance from the player is low and the player is higher then the zombie by several blocks it will start to jump and place blocks underneath itself, while if it was below it it will start to place a block two blocks down then break the block below it to decend.

If it has about the hight it place blocks below infront of it to make a path to the player and break blocks that are on the way.

If there was a wall infront of it, it will check the hight of the wall and if it was lower or equal to the threshold (default: 3, but editable in the config) it will try to jump and place blocks underneath it to scale that wall.

The zombie can detact you through walls and even from far away caves at a 64 block radius.

Goal:

The goal of this mod is to force the player to be constantly on the go until they can get enough of a hard block like obsidian or even iron blocks and such hard blocks (any thing that has hardness level of 5 or more).

Configs:

You can enable and disable each entity sepratly or both.

You can allow a block to be minable even if it has a high level of hardness.

You can blacklist a block from being mined AT ALL.

You can edit the Max wall hight the zombie is going to try to scale over.

You can change the number of ticks the phantom is going to be on cooldown after droping a TNT.

You can make those custom entities replace the vanilla ones (default:disabled).

You can change the vision range(through blocks) for each entity.

Dependancies:

None.

Note:

this mod is still in developing and rebalancing mode, please report and tell me about any balancing issues or any bugs and such (the mod is supposed to be playable in survival well)

Галерея

Последние версии

Все версии →
beta

Better Zombie 0.2-1.20.1

0.2-1.20.1
20 авг. 2025 г.886Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
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Что нового
### some balance changes: lowered the default range of the smart zombie. made the zombie have higher vision range above him and lower below him. allowed seperate follow range modification to each entity. made the zombie to start to follow you when either he is on grass or sky is visable or its night to allow more freedom in the day, as it was too hard. made the zombie have equal priority to villagers and golem with player to allow the act of baiting it away from you, note if it already targeted you then it wont change target. and lowered the health of the zombie
beta

Better Zombie 0.1-1.20.1

0.1-1.20.1
8 авг. 2025 г.110Minecraft: 1.20.1forge
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Что нового
its still in beta please report any problems or bugs you find