COWMODSКаталог модов
Better Tools and Armor

ВЕРСИИ (21)

release

HOTFIX Version 13.1.1 - NeoForge 1.21.1

13.1.1
6 сент. 2026 г.1,3 тыс.Minecraft: 1.21.1neoforge
Скачать
Что нового
**Hotfix Version 13.1.1, for 1.21.1** - Fixed advancements for Smelting Touch and Experienced enchantments. They no longer activate with the wrong enchantments. - Staffs and Crystallite Bows can now correctly have Unbreaking and Mending enchantments applied to them. - Changed repair item of all Air-upgraded Crystallite items to the Wind Charge. - Air-upgraded Crystallite Helmet now correctly counts soup-like foods as 'drinks' - Fixed Bark items not always dropping when stripping logs, while another item is in the player's off-hand.
release

Version 13.0.1 - Forge/NeoForge 1.20.1

13.0.1
6 сент. 2026 г.718Minecraft: 1.20.1forge, neoforge
Скачать
Что нового
**Hotfix Update 13.0.1, for 1.20.1** - Fixed Smelting Touch pickaxes not dropping XP from ores. - Fixed Smelting Touch pickaxes always dropping 1 item from ores, when not enchanted with Fortune. - Fixed Smelting Touch allowing pickaxes to bypass Harvest Level requirements. - Fixed Crystallite Blocks not being mineable by any other mod's Netherite-tier tools. - Fixed Sapphire Ore not dropping itself when mined using Silk Touch. - Fixed Bark items not always dropping when stripping logs, while another item is in the player's off-hand. - Dark Red Metal Hanging Sign is now craftable using dyes. - Added recipe to turn Ender Titanium Blocks back into ingots. - Adjusted stats of some Tools and Armor to make them more consistent.
release

Version 13.1 - NeoForge 1.21.1

13.1
20 авг. 2026 г.437Minecraft: 1.21.1neoforge
Скачать
Что нового
## Version 13.1 (Update to Minecraft 1.21) #### Highlights - First version of Better Tools and Armor for Minecraft 1.21.1! - Made various things in the mod more consistent with each other #### Change Log **Crystallite** - Crystallite Block items are now immune to fire. - Renamed Crystallite Sky elemental upgrade to Air - Changed various full-set bonuses to require 3 pieces equipped instead of 4. Also charms are now included in this count. - Tools (Redstone) - All 'progressive upgrading' tools receive a mining efficiency boost at each level. Also improved tooltips. - Pickaxe (Emerald) - Can now be enchanted with Sword and Pickaxe enchantments. - Pickaxe (Air) - Now removes underwater mining penalty - Shovel (Emerald) - Effect is now disabled when sneaking. - Hoe (Prismarine) - Can now moisturise existing farmland with no durability cost. - Armor (Gold) - Piglins no longer get angry at the player when wearing this armor. - Armor (Lapis) - Now gives +20% XP drops from mobs, for each piece worn. - Chestplate (Sculk) - Nerfed range from 40 to 24 blocks and added durability cost of 3 when a sonic boom is launched. - Leggings (Sculk) - Nows add +0.4 Sneaking Speed (including with Swift Sneak III) - Chestplate (Amethyst) - Buffed damage reduction from 20% to 40%, when on full HP. - Helmet (Prismarine) - Now grants immunity to Mining Fatigue. - Chestplate (Prismarine) - No longer grants immunity to Mining Fatigue, instead giving the player Absorption HP when wet. - Bow (Ruby) - Pull time is now 50% of the vanilla Bow, rather than 60% - Bow (Honey) - Now fires continuously when right-click is held down (4 shots per second) - Icy Bracelet now prevents sinking in Powder Snow. - Increased accuracy of projectiles shot by the Reflect Charm, but also the damage dealt to the wearer now scales with projectile damage. - Curing Charm now shortens all negative effects to 5s, rather than just some specific effects to 10s. **World-Gen** - Tweaked Fungal Caves generation - Purple Mushrooms now generate underground in any mushroom-related biome. - Made big Blue/Purple mushroom generation less janky - Crystallite Blocks can no longer be overwritten by other structures in world-gen - Topaz Ore can now generate inside cave biomes, as long as there is a desert-like biome on the surface - Made Nether Diamond Ore slightly more common - Made Blackstone Magma Blocks less common **Other Items** - Made recipe easier for Ender Goggles - Added recipe for turning an Ender Titanium Block back into 9 ingots. - Improved detection for when it is dark, so various tool and armor effects are applied more consistently. - Wearing an Icy Bracelet or Leather/Sapphire Armor will now reduce Frozen time to 5s, and make the player immune to freezing in Powder Snow. - Hearty Shirt and Crystallite Chestplate Honey both no longer require the player to have not taken damage for 10s. The effects always work now. - Fire Staff explosions now cause mobs to properly drop XP. - Being saved from the void by Ender Titanium Armor no longer sets the player's health to 2. **Misc.** - Made more tool effects useable from the off-hand - Cleaned up all item and block tags in the mod. - Improved tooltips for various tools and armor. - Blackstone Magma Block items are now immune to burning - Frozen mobs now show a shatter animation when the effect expires - Double Jump strength now properly scales with the player's Jump Strength attribute. - Winged Boots now give an additional jump when the Double Jump effect is applied. - Increased drop rate of Guardian Spikes from Guardians - Updated the additional loot available from Monster Boxes and Urns in the Quark and Supplementaries mods (respectively). - Tweaked stats for various tools and armor which had incorrect/inconsistent values. **Bug Fixes** - Fixed a crash when two mobs wearing a Cactus Shirt attacked each other - Fixed Purple Mushroom damage causing knockback - Fixed a bug where only 1 item would be dropped from ores, when mined with a Magnetic Pickaxe, even if the loot table gave more than 1 item - Fixed missing dyeable recipe for Dark Red Metal Hanging Sign - Ice Staff no longer causes a freezing explosion without the Ensorcellation enchantment, when used in a cold biome.
release

Version 13.0 - Forge/NeoForge 1.20.1

13.0
29 мар. 2026 г.1,9 тыс.Minecraft: 1.20.1forge, neoforge
Скачать
Что нового
## Version 13.0 This is the **LAST UPDATE** for Minecraft 1.20.1. It focuses on polishing the mod and making many items more desirable to use. #### Highlights - Added various early-game items which have useful effects originally exclusive to Crystallite gear. - Reworked the effects of many Crystallite items to be more useful. - Buffed stats for all Crystallite and Ender Titanium tools and armor. - Improved overall mod performance and polish. #### New Items - **Amethyst Helmet** - Same effect as Amethyst-Crystallite Helmet. Shows bright particles on all ores in a 24 block radius, if they are exposed to air. - **Ore Vision Potion** - New potion effect which does the same thing as wearing an Amethyst Helmet. Brewed using an Awkward Potion and an Amethyst Shard. - **Dripstone Boots** - Causes a damaging shockwave when landing from a fall. Works the same way as Amethyst-Crystallite Boots. - **Honeycomb Helmet** - Can stick to ceilings, in the same way as the Honey-Crystallite Helmet. - **Redstone Sword and Dagger** - Heals the user on every attack, in the same way as Redstone-Crystallite weapons. - **Lapis Lazuli Sword and Dagger** - Deals damage through armor. - **Emerald Sword and Dagger** - Causes the Pitfall effect for 3s, which is now a potion-style effect. This traps mobs in the ground for the effect duration. #### Crystallite **General:** - Added a Smithing Table recipe to remove an upgrade from any piece of Crystallite gear - Buffed Durability of all Crystallite equipment by around 33% - Changed recipes of some Elemental Crystals **Bows:** - Nerfed base damage of all Crystallite Bows by 0.5 (except Honey upgrade) - Prismarine upgrade - Arrows now travel at full speed in water. Nerfed damage boost while arrows are in water. - Amethyst upgrade - Arrows now home into nearby mobs, rather than shooting directly at them. This effect stacks with the Amethyst-upgraded Helmet. **Armor:** - Honey Helmet - Can now stick to most transparent full blocks on the ceiling. - Honey Chestplate - Increased absorption regeneration rate to 2HP every 10s - Amethyst Chestplate - Changed effect. Now grants the effect Resistance I while at full HP. - Amethyst Leggings - Reduced jank when climbing walls, and most transparent full blocks can now be climbed. - Nether Diamond upgrade - Reworked armor effect. It now reduces burn time and gives Fire Resistance when you are set on fire. - Sculk Leggings - Speed while crouching is now increased by a multiplier of 1.3x, rather than addition. - Sky Chestplate - Now knocks back all mobs within 1 block when attacked. - Netherite Chestplate - Buffed radius of Spin Thorns full-set bonus. - Winged Boots - Changed to be a Smithing recipe **Charms:** - Magic Ring - Buffed to +20% XP drops and improved rounding of XP drop values. - Flaming Circlet - Now has the old effect of Nether Diamond Armor. Sets attackers on fire for 3s. - Earth Circlet - Acts the same as the new Ore Vision effect, rather than highlighting ores with dim lights. - Reflect Charm - Buffed damage of reflected arrows - Nature Ring - Reduced price from 128 to 69 Emeralds from Jeweller - Added Ender Goggles and Withered Gauntlet as Jeweller trades **Tools:** (any changes to Swords have also been done to the corresponding Daggers) - Sculk Pickaxe - Greatly increased range in which ores can be mined all at once. - Sculk/Emerald Axes - Multi-log mining effect is now disabled while crouching. - Sculk Shovel and Hoe, and Prismarine Shovel - Now drops the correct blocks when enchanted with Silk Touch. - Topaz Pickaxe - Buffed double drops chance to 20% - Amethyst Pickaxe - Particles are now always shown regardless of client settings. - Amethyst upgraded tools - Greatly reduced all durability costs and cooldown times. Durability is no longer used when no ores are found. - Honey tools - All tools can now safely harvest honey from beehives - Honey Pickaxe and Axe - Combo mining now only works for blocks for which the correct tool is being used, and works better on hard blocks such as Obsidian. Increased timeout to 2s. - Honey Shovel and Hoe - Added a new effect. When many of the same plant is mined in a row, it has a 20% chance to drop Bone Meal. - Emerald Sword - Pitfall effect is now less janky and works like a potion effect. Pitfall now removes the Levitation effect from the target. - Emerald Chestplate and Nature Ring - Halved time for HP regeneration, and removed restriction on being out of combat - Emerald Hoe - Changed effect. Plants now have a 10% chance to drop Bone Meal when mined. - Redstone Sword - Now heals the user on every hit, with a 1s cooldown. - Redstone Pickaxe and Axe - Changed effect. Mining speed now increases with long-term use, up to a high limit. - Redstone Shovel and Hoe - Changed effect. Chance for plants to drop Bone Meal now increases with long-term use, up to 20%. - Gold Sword - Increased spin attack radius and improved particle texture. - Lapis Sword, Axe and Dagger - Buffed damage to be equal to other Crystallite weapons. - Sapphire Pickaxe - Changed effect so that it is like Silk Touch but only ore blocks drop themselves. - Sapphire Shovel and Hoe - Changed effect. Now mines all plants in a 5x5 area. - Sapphire tools - Changed textures to differentiate more from Lapis tools. - Nether Diamond Shovel and Hoe - Changed effect. Plants now have a 10% chance to drop Charcoal when mined. - Nether Diamond Sword - Added new effect. Damage increases when in the Nether. #### Other Tools and Armor - Flint tools now have an increased Critical Hit Multiplier and improved textures. - Changed texture of Sapphire Sword/Dagger, to differentiate from new Lapis Sword/Dagger. - Sapphire tools - Now enchanted with Silk Touch by default. - Sapphire and Topaz Armor - Adjusted effect chances - Topaz Pickaxe - Ores drop double 10% of the time. - Topaz Axe, Shovel and Hoe - Now enchanted with Fortune I by default. - Reduced durability of Ruby and Topaz Daggers to match how Dagger durability scales in other tool sets. - Nether Diamond Sword and Axe now always set the target on fire for 3s. - Nether Diamond Pickaxe now smelts all raw ore drops. - Nether Diamond Shovel and Hoe now give a 5% chance for plants to drop Charcoal. - Nether Diamond Armor - reworked in the same way as Nether Diamond upgraded Crystallite Armor. - Buffed durability of Ender Titanium Tools and Armor by around 20% - Increased base mining speeds for late-game tools across the board (with Efficiency V this largely makes no difference, except that Ruby-Crystallite Pickaxes can now mine Stone instantly) #### Misc. **Items and Effects:** - Tweaked many item tooltips throughout the mod, to improve readability. - Simplified crafting recipes and display names for all Metal Blocks. - Added item and block tags for Metal Blocks. - All Effect Armor and Wooden Armor is now trimmable. - Potion of Lost Souls and Recall Potion - improved detection for a safe place to teleport the user, if the death/spawn location is obstructed. - Frozen players jumping reduces effect time faster than before. - Gave Karma potion effect a proper GUI icon. - Advancement 'Overkill' now only counts melee damage. - Blackstone Magma Blocks can no longer damage mobs which are immune to fire. - Ice Staff - Adjusted explosion radius values. Explosion is now 1 large particle, rather than many small ones. - Ice Staff - Improved texture of explosions and added sound effect for them. - Guardian Staff - Particles now explode outwards from the player - Reduced jank when using Double Jump in a laggy server. - Added 'coyote time' to Double Jump - a jump will not be used up if jumping immediately after falling off a ledge. - Double Jump now increases jump height when the player also has Jump Boost. **General:** - Improved performance of many procedures in the mod's code. - Removed Attribute Viewer screen, as it was hurting performance. - Gamerule `displayDamageValues` now only displays damage dealt by players with OP permissions. Message is now only shown to the attacker. - Added command `/getworldsurface` which outputs the surface height of the world to chat, for use by players with OP permissions only. - Added game rule `displayXpDropValues` which outputs the amount of XP dropped by mobs killed by players with OP permissions. Message is only shown to the attacker - Added more JEI Information for features in the mod - Tweaked Creative tab order #### Bug Fixes - Fixed issue where Crystallite Cluster sparkle sound effects where based on world time, causing issues when `doDaylightCycle` was set to `false` - Fixed speed boost effect jitter with Sculk-Crystallite Boots - Fixed Crystallite Charms advancements being granted incorrectly - Fixed exploit where Emerald-Crystallite Pickaxe could be used to obtain infinite Bark items from any log. - Fixed issue where particles from some effects only appeared on client-side. e.g. Magic Staff projectile particles. - Blackstone Magma Blocks no longer destroy items dropped on top of them. - Setting a mob on fire now properly shatters them if they are Frozen. - Fixed issue where a Smelting Touch pickaxe would sometimes not smelt items. - Corrected Crit Multiplier amount shown in tooltip of Sky-Crystallite Sword, Dagger and Axe. - Advancement 'Feel The Fizz' now only counts when drinks are consumed, not any foods. - Fixed bottom of Winged Boots texture - Fixed issue where if a creeper exploded while stuck in the mud (Pitfall effect), the mud block display would stay in the world forever.
release

Version 12.0.2 - Forge/NeoForge 1.20.1

12.0.2
26 июл. 2025 г.1,9 тыс.Minecraft: 1.20.1forge
Скачать
Что нового
**Hotfix Version 12.0.2** - Fixed Diamond Hard Plate Crystallite Charm not being equippable - Fixed pulling animations of Crystallite Bows not working
release

Version 12.0.1 - Forge/NeoForge 1.20.1

12.0.1
12 июл. 2025 г.215Minecraft: 1.20.1forge, neoforge
Скачать
Что нового
**Version 12.0.1 \[Energy Vial Hotfix]** - Added a display to the Energy Vial's tooltip showing which armor pieces are active. - Added `/energyvial` command for updating the Energy Vial's active state. Can be used by players with any permission level. - Just Enough Items is no longer strictly required to load the mod, although it is highly recommended. - Fixed a client-server desync bug where the Energy Vial GUI would not modify the vial's active state on Multiplayer Servers. - Fixed a bug where the Energy Vial would not lose Effect Energy while the GUI was open. - Fixed a bug where some Crystallite Charms were not equippable.
release

Version 12.0 - Forge/NeoForge 1.20.1

12.0
25 июн. 2025 г.144Minecraft: 1.20.1forge, neoforge
Скачать
Что нового
**Version 12.0 \[The Effect Armor Rework]** (Major changes in **bold**) Effect Armor changes: - **Reworked Effect Armor so that it no longer uses durability to give its effects.** - **Added Energy Vial** to store Effect Energy, which powers Effect Armor. This is a curios-equippable item which can be upgraded to increase capacity. - **Added Energy Vial GUI** for fuelling the vial with Effect Energy, as well as toggling the effects of Effect Armor without needing to take any armor off. - **Added keybind for accessing the Energy Vial GUI.** By default, this is set to V. - Added Enriched Blaze Powder for fuelling Energy Vials with Effect Energy. It can be upgraded to increase its potency. - Cactus Shirts and Crying Obsidian Helmets are no longer considered Effect Armor, as they do not use Effect Energy. - Nerfed Diamond Encrusted Magma Chestplate from Strength level 2 to 1. - Hearty Shirt now restores 1 Absorption HP every 5s, until a limit is reached. This uses Effect Energy and only happens if the player hasn't taken damage in the last 10s. - Winged Boots now passively grant a Double Jump effect, where Effect Energy is used up **per jump**. - Glass Armor can now be mixed-and-matched between the different upgrade sets. - **Effect Armor recipes no longer require another piece of armor, or any brewing ingredients.** - Reworked the item tagging system for Effect Armor. - Replaced the advancements which required the player to collect all types of Effect Armor. - Changed the creative tab icon for the Effect Armor tab, since the Cactus Shirt is no longer considered to be Effect Armor. Other changes: - **Added Mystic Potion**, brewed with Ultra Enriched Blaze Powder, which is used to brew more powerful potions in the mod. It applies a random effect to the player when consumed. - **Changed the recipes for Experience Potion and Potion of Lost Souls** to use a Mystic Potion, rather than an Awkward Potion. - Added key bindings category for Better Tools and Armor. - Frozen creepers exploding no longer leave behind a floating Ice Block Display entity. - Crying Obsidian Helmet no longer activates for deaths to the void. - Crying Obsidian Helmet now has a dynamic tooltip, showing whether its durability threshold is reached. - Added JEI information for Crying Obsidian Helmet - Players can no longer Double Jump while in water. - The 'extra jumps' counter for a player with Double Jump is now reset when they are in water. - Players can now Double Jump while moving upwards, if it has been at least 0.2s since their last jump. - Added Purple Metal Signs to the creative inventory.
release

Version 11.3 - Forge/NeoForge 1.20.1

11.3
28 февр. 2025 г.484Minecraft: 1.20.1forge, neoforge
Скачать
Что нового
**Version 11.3 Patch Notes \[The Signs Update]** - Added Metal Signs and Metal Hanging Signs for every colour of Metal Building Block - This is for parity with my other mod, Big Signs, which adds One-Line variants of these signs - Metal Signs can be crafted one-to-one with One-Line Metal Signs from Big Signs - Download Big Signs here: https://www.curseforge.com/minecraft/mc-mods/big-signs - Added stonecutting recipes to change coloured Metal Walls back into their respective blocks. - Changed some of the colour names of the Metallic blocks, to match Big Signs. - Re-ordered Metallic blocks in the Creative inventory, to match Big Signs. - Fixed a bug where the Prismarine-Crystallite Hoe could turn any block into Farmland, if Aquaculture was installed. - Prismarine-Crystallite Hoe now tills fully-moisturised Farmland in a 3x3 area, and this still works if the right-clicked block is already Farmland. - Mobs in their dying animation can no longer be frozen. This would previously cause ice blocks to linger in the world forever after the mob disappeared.
release

Version 11.2 - Forge/NeoForge 1.20.1

11.2
30 окт. 2024 г.407Minecraft: 1.20.1forge, neoforge
Скачать
Что нового
**Version 11.2 Patch Notes \[The Handy Update]** **New Stuff:** - Added Bark item, which drops when stripping any log. Bark can be used to un-strip logs. This includes any logs from other mods. - Added Wooden Armor, crafted using Bark. - Added 2 new advancements relating to Bark and Wooden Armor. - The player's hand now swings when using a Warden or Guardian Staff. - The player's hand now swings when using various Crystallite tools' right-click effects. - Added stonecutting recipes to turn Metallic Trapdoors back into full Blocks. - Winged Boots now have a similar effect to Sky-Crystallite Boots, protecting from all falls less than 5 blocks. **Crystallite Changes:** - Various Crystallite tools' right-click effects can now be used while the tool is in the player's off-hand. - Netherite- and Nether Diamond-Crystallite Shovels and Hoes no longer drain durability or go on cooldown when their effects are used in Creative Mode. - Shortened the cooldown times and reduced durability costs of all Amethyst-Crystallite tool effects. - Sky-Crystallite Boots now only prevent fall damage for falls up to 8 blocks, no matter what. - Sky-Crystallite Boots now deal correct fall damage for falls above 8 blocks, instead of reduced damage. - Winged Boots are now crafted exclusively using Sky-Crystallite Boots, rather than any upgrade. - Winged Boots are now valid for the 'Low Gravity' advancement. - Winged Boots now make the correct sound when equipped. - Reverted Crystallite Cluster sparkling sound effect to how it was before, to display correct subtitles. - Fixed a bug where the hitbox of Crystallite Cluster Air was visible. - Fixed a bug where using Smelting Touch and a Magnetic Pickaxe could sometimes crash the world. **Changes to Freezing:** - Ice Staffs now correctly freeze mobs for a longer time in cold biomes, rather than when *not* in a cold biome. This change only applies to the radius caused by the Ensorcellation enchantment. - Freezing a mob will now extinguish it. - Frozen players in Creative mode are no longer slowed, or have an Ice Block display. They simply emit particles now. - Endermen teleporting while frozen will delete the Ice Block display. - Flying mobs, such as Phantoms, are now slowed while Frozen. - Frozen mobs will now fall much slower. - Fixed a bug with Ice Blocks shown on Frozen mobs, where the block would stay visible indefinitely.
release

Version 11.1.1 - Forge/NeoForge 1.20.1

11.1.1
21 авг. 2024 г.215Minecraft: 1.20.1forge, neoforge
Скачать
Что нового
**Version 11.1.1 Patch Notes** - Ice Staffs now correctly freeze mobs for a longer time in cold biomes, rather than when *not* in a cold biome. - Ice Staff dynamic tooltip now displays Freeze Time correctly. - Icy Bracelet no longer counts damage from Thorns as a melee attack - Changed the Crystallite Cluster sparkle sound effect. It is now more noticeable - Fixed an issue with Crystallite Clusters where the sparkling sound would sometimes continue, even after a cluster had already been discovered. - Fixed an issue where mobs Frozen by an attack would sometimes be instantly shattered.
release

Version 11.1 - Forge/NeoForge 1.20.1

11.1
29 июл. 2024 г.215Minecraft: 1.20.1forge, neoforge
Скачать
Что нового
#### Version 11.1 Patch Notes \[The Archery Update] **Major additions:** - **ADDED CRYSTALLITE BOWS** - A new powerful bow, with 16 different upgrades, has been added! - **STAFF ENCHANTMENTS** - Magic Staffs now have 2 special enchantments, making them even more powerful! - **REWORKED WEAPONS** - Many weapons in the mod have had their secondary effects re-worked! - **IMPROVED VISUALS** - Frozen Mobs now appear inside a giant Ice block! - **DYNAMIC TOOLTIPS** - More information is displayed about enchanted items, and items with secondary effects. **Crystallite changes:** - Added Crystallite Bow. Every upgrade set has its own upgraded Bow. - Iron-Crystallite weapons now only give a Knockback boost of +2, rather than +3. - Lapis-Crystallite Pickaxe now always drops drops 5 extra XP points when an ore is broken, instead of doubling the ore's original dropped XP. - Netherite-Crystallite armor now has a full-set bonus. It deals Thorns damage to all mobs in close proximity to the player, when a full set is worn. - Thorns Damage from Cactus Shirts or Netherite-Crystallite armor is no longer capped at 7. - Emerald-Crystallite Chestplate and Nature Ring cooldowns have been shortened and simplified. - Various situational speed-boosting effects have been buffed from +20% to +30%. - Icy Bracelet now always adds a 10% Freeze chance, or 20% chance when in a cold biome. - Shockwave damage from Amethyst-Crystallite Boots has been buffed to be similar to that of the Mace, from Minecraft 1.21. - Shockwave damage now falls off with a mob's distance from the shockwave's center. - Knockback from the Sky-Crystallite Chestplate is now constant, regardless of the distance between the attacker and the wearer. - Arrows reflected by a Reflect Charm now deal slightly more damage. **Reworks:** - Topaz weapons now cause 'electric chains' which damage any mob they chain onto. These chains can continue spreading onto more nearby mobs, with a given chance. - Gold-Crystallite Sword & Dagger have been reworked - They now have the Spin Attack ability. This damages all mobs in close proximity to the player, whenever they swing the weapon. - Diamond-Crystallite weapons have been reworked - They now deal more damage to foes on full HP. - Emerald-Crystallite Sword & Dagger have been reworked - They now have the Pitfall ability. This traps a mob in the ground for 5s, on a critical hit. - Guardian Necklace has been reworked - It now deals damage periodically to nearby hostile mobs. **Changes to Magic Staffs:** - Lightning Staff now strikes in a random location, in a 5x5 box around the target. - Lightning Staff cooldown is now 10s, to match the other staffs. - Warden Staff now always shoots in a perfectly straight line, even through walls. - Warden Staff now hurts all mobs in range of the sonic boom. - Changed Guardian Staff sound effect when used. - Changed Guardian Staff base stats. It now deals 6 damage, with a radius of 3 blocks. - Added Ensorcellation enchantment. This makes a Magic Staff's effect more powerful. It has 3 levels. - When enchanted with Ensorcellation: - Fire Staff - projectiles explode. Power increases with level, and when in the Nether. - Ice Staff - area of effect. Radius increases with level, and when in a cold biome. - Lightning Staff - multiple strikes in an area. Amount increases with level, and in a thunderstorm. - Warden & Guardian Staffs - increased damage and range. Damage and range increase with level. - Added Swift Cast enchantment. This shortens the cooldown of a Magic Staff. It has 3 levels, and the cooldown is reduced by 15% (1.5s) per level. - Projectile Staffs enchanted with Ensorcellation have a short cooldown between shooting projectiles, even if they do not hit. This cooldown is shortened if the staff has Swift Cast. - Removed enchantment glint from all Staffs, by default. - Staff projectiles no longer rebound off any entity. **Dynamic Tooltips:** - Added 'dynamic tooltips' to various items which change depending on various factors, including enchantments, location and equipment worn. - Added dynamic tooltips to all the following items and enchantments: (Item/Ench. - Information) - Magic Staffs - Damage, Effect, Cooldown - All Bows now show the Arrow's damage value (not the actual damage dealt). - Vanilla Bow enchantments: Flame, Punch, Power - Vanilla Sword enchantments: Knockback, Fire Aspect - Experienced enchantment - XP Dropped - Freeze Shot and Thunder Shot enchantments - Ensorcellation and Swift Cast enchantments - Sapphire Weapons & Armor - Freeze chance and time - Topaz Weapons - Electric chain chance and range - Topaz Armor - Lightning chance - Nether Diamond Armor - Fire chance and time - Ender Titanium and Prismarine-Crystallite weapons - Attack Damage - Blue Slime Stick - Knockback - Gold-Crystallite Sword - Spin Attack damage - Gold-Crystallite Tools & Armor - Block Reach - Lapis-Crystallite armor - XP kept on death - Netherite-Crystallite armor and Cactus Shirts - Thorns Damage - Ruby-Crystallite armor - Movement Speed - Emerald-Crystallite Chestplate and Nature Ring - Regeneration speed - Emerald-Crystallite, Sculk-Crystallite and Prismarine-Crystallite Boots - Movement/Swim Speed - Sculk-Crystallite armor - Detection Range, Sonic Boom chance - Sky-Crystallite and Prismarine-Crystallite leggings - Gravity - Guardian Necklace - Damage and range - Criticality and Swift Swim Potions - 'When Applied' tooltip **Changes to Advancements:** - Added even more advancements, relating to new features and utility potions. - Removed XP rewards from easy advancements - Added XP rewards for challenging advancements, proportional to their difficulty. - Advancements for getting a full set of tools now only require **either** a sword or a dagger, not both. - All Crystallite Tools advancement now requires all tools to be upgraded. - Full set of Crystallite Armor advancement now requires all armor pieces to be upgraded. - Replaced Topaz Armor advancement with a new one for Electric Chaining. - Replaced Nether Diamond tools advancement with a full set of Nether Diamond armor advancement. - "Crit Mattered" advancement now requires 2.5x Crit Multiplier, to make it more challenging - Renamed various advancements - Removed Ender Titanium armor advancement - Removed Guardian Spike advancement **Integration with other Mods:** - Prismarine-Crystallite hoes now function the same as Neptunium Hoes, when Aquaculture is installed. - Create: - Added crushing recipes for all Ores, which give more drops than usual. - Added crushing/milling recipe for Four Leaf Clover. - Added haunting recipe for utility potions and Blackstone Magma. - Added loot to mobs spawned from Quark's Monster Boxes. - Added JEI Information to show which items in the mod can be obtained from Supplementaries Cave Urns or Quark Monster Boxes. **Tooltips and GUI:** - Cleaned up some Crystallite armor tooltips, by hiding the full-set bonus behind pressing Shift. - Gold-upgraded Crystallite items now use Yellow text, rather than Gold, to differentiate them from Topaz- and Honey-upgraded items. - Many items which become more powerful in certain areas now clearly show this in their tooltip. - Added JEI Information to many items with hidden extra features. - Added JEI Information explaining more complicated secondary effects for some items. - Added JEI Information for all Ore generation. - Added a new game rule: displayDamageValues. It displays the damage dealt by any player attacks in a chat message. This is used for debugging, but can be accessed using commands. It is off by default. - Daggers and Consumables now appear in more than one creative tab. - Creative tab order is now more neatly laid out, especially the Crystallite tab. - Minor text changes and corrections throughout the mod. **Fixes:** - Redstone-Crystallite weapons correctly heal 2HP when at 25% HP or below, rather than below 30% - Arrows shot by a player wearing an Amethyst-Crystallite Helmet now deal correct damage. - Arrows shot by a player wearing a Reflect Charm are no longer reflected by another player wearing the charm. This is to prevent infinite bouncing and game crashes. - The Reflect Charm now only reflects projectiles shot by an entity. - The Reflect Charm no longer blocks all damage from thrown Tridents and Fireworks. - Fixed a bug where the Critical Hit Multiplier boost from the Criticality effect would be lost upon relogging, even though the effect would still be active. - Sugar Blocks now correctly have Shovels as their preferred tool for breaking. - Better Painting and Item Frame recipes now replace the vanilla recipes, rather than appearing alongside them. - Loot can no longer generate with incorrect enchantments. For example, a helmet with Curse of Karma. - Smelting Touch can now only appear on Pickaxes. - Magic Staffs, Obsidian Sticks and Blue Slime Sticks are now shown correctly in the player's hand, when viewed in 3rd person. - Cherry Treehouses now spawn again, having been absent since v11.0 - Blackstone Magma Blocks no longer deal damage to sneaking players. - Crystallite and Ender Titanium tools now correctly show their Harvest Level, when using the Tool Stats mod. - Fixed broken death message for Curse of Karma. - Arrows no longer rebound off Frozen mobs. **Other changes:** - Nether Diamond weapon base fire chance is now 25% - Ender Titanium weapon Damage boost, when in the End, has been buffed to +3, from +2.5 - When a Bow with Thunder Shot shoots a lightning rod, a lightning bolt is now summoned. - Frozen mobs now appear inside an Ice block display entity, which is broken when the entity is shattered, or the effect expires. - Frozen mobs can now be shattered with arrows shot from a Bow with Freeze Shot. - Thunderstorm-boosted effects now only work if the location can see the sky. - Curse of Karma now deals damage equal to its level, if cheats are used to obtain the enchantment at a higher level. - Removed special ingredients from Sapphire & Topaz weapons and armor (Blue Ice and Lightning Rods respectively). - The crafting recipe for Red Ice now gives 8 blocks. - Blackstone Magma Blocks are now equally likely at any height in the Nether. - Blackstone Magma Blocks now only generate near lava in Basalt Deltas. - Added a recipe for Descension Potion -> Ascension Potion - Added a recipe for Recall Potion -> Lost Souls Potion - Poison Mushroom damage now bypasses armor and enchantments. - Gold, Emerald, Ruby and Topaz metallic building blocks' recipes now give 32 blocks, up from 24. - Nether Diamond metallic building blocks' recipes now give 48 blocks, up from 24. - Redstone metallic building blocks no longer require Honeycomb in their recipe. - Removed Flint Block.
release

Version 11.0.1 - NeoForge 1.20.4

11.0.1
29 апр. 2024 г.356Minecraft: 1.20.4neoforge
Скачать
Что нового
**PORTED TO 1.20.4** This version of the mod ONLY works on NeoForge, NOT Forge!! __Version 11.0.1 Patch Notes__ - Removed all music discs, due to licensing issues :( - Fixed a bug where a Descension Potion could be used to teleport into the void, in the Nether. - Changed creative tab order of some items
release

Version 11.0.1 - Forge/NeoForge 1.20.1

11.0.1
25 апр. 2024 г.255Minecraft: 1.20.1forge, neoforge
Скачать
Что нового
__Version 11.0.1 Patch Notes__ - Removed all music discs, due to licensing issues :( - Fixed a bug where a Descension Potion could be used to teleport into the void, in the Nether. - Changed creative tab order of some items
release

Version 11.0.1 - Forge 1.19.4

11.0.1
25 апр. 2024 г.211Minecraft: 1.19.4forge
Скачать
Что нового
__Version 11.0.1 Patch Notes__ - Removed all music discs, due to licensing issues :( - Fixed a bug where a Descension Potion could be used to teleport into the void, in the Nether. - Changed creative tab order of some items
release

Version 11.0 - Forge/NeoForge 1.20.1

11.0
9 апр. 2024 г.118Minecraft: 1.20.1forge
Скачать
Что нового
#### Version 11.0 Patch Notes \[The Information Update] Major changes: - **NEW CRYSTALLITE UPGRADE SET** - The Honey upgrade uses the new Hive Crystal item. - **NEW VILLAGER PROFESSION** - The Jeweller makes Crystallite easier to use. - **MADE CRYSTALLITE CHEAPER** - Gems now only require 2 shards, instead of 4. - ADDED JEI INFORMATION - More clarity about items and features in the mod. - MORE USES FOR LUCK - The Luck attribute now effects any secondary effect of any tool/armor piece. - INTEGRATION WITH SUPPLEMENTARIES MOD - Various items in the mod can now drop from Cave Urns in the Supplementaries mod. 1.20 only: - **Added Crystallite Upgrade Smithing Template, which is now required for upgrading Crystallite tools and armor.** - **All armor in the mod, except Effect Armor, is now trimmable.** - Fixed an issue with wearing a Nature Ring and Emerald-Crystallite Chestplate, where it would *increase* the regeneration timer, rather than decreasing it. Crystallite changes (in general): - **Crystallite Gems now use 2 Shards in their recipe, down from 4.** - **Added Jeweller Villager profession** - **Added Jewellery Table, used as a workstation** - **Added Hive Crystal and Honey Crystallite upgrade set** - Crystallite Charm Bases now have a 1/100 chance to spawn in a wider variety of structure loot tables. - Tweaked chances of Crystallite Charm Base spawning in Dungeon and Mineshaft chest loot. - All Charm recipes which were previously smithing recipes are now crafting recipes. - Renamed 'Crystallite Crystals' to 'Elemental Crystals' - Updated tooltips of all Crystallite items, so that their effects are more clear, especially for some items with more than one effect. Changes to specific Crystallite items: - **Amethyst-Crystallite tools now all have the same effect - locating chests and ores. This effect now has a search radius of 20 blocks.** - **Netherite-Crystallite Pickaxe now breaks all stones instantly with Efficiency V** - **Prismarine-Crystallite Leggings now actually give low gravity in rain, instead of doubling gravity.** - **Fixed an issue with the Icy Bracelet, where it would apply the effect of Sapphire Armor, even when it was not worn.** - Sky-Crystallite Boots are now more effective when you have low gravity. - Gold-Crystallite swords and daggers now replace lower levels of Sweeping Edge with level IV - Sculk-Crystallite Hoes now give drops when they break Wool. - Redstone-Crystallite tools now only rotate blocks when the user is crouching. - Redstone-Crystallite Axes can now rotate blocks. - Diamond Hard Plate charm now gives +2 Armor Toughness rather than just 1 - Removed durability costs for the Emerald- and Amethyst-Crystallite Chestplate abilities - All potions now count as 'drinks' for the Sky-Crystallite Helmet. - The recipe for the Spiked Crystal now uses a Netherite Ingot, instead of 4 Netherite Scraps. Other changes: - **Added more utility potions:** - Potion of Ascension - Potion of Descension - Recall Potion - Potion of Lost Souls - **Added utility potions to Mineshaft and Dungeon loot, and Cave Urns from Supplementaries.** - **Having an increased Luck value now increases the chances of all tool/armor secondary effects by +5% per Luck point.** - **Magnetic Pickaxes, Smelting Touch and using Luck to increase ore drops are now less glitchy, and they all work together at once. They also work more reliably underwater.** - **Smelting Touch now works with Fortune again.** - **Made Double Jump less glitchy overall. It no longer activates when sprint-swimming** - **Karma damage now stacks with Thorns damage, since it now bypasses cooldowns.** - **Fixed having an increased Critical Hit Multiplier - it now actually deals more damage for a crit.** - - **Added JEI Information for various items and features in the mod.** - **Added many new advancements, along with a whole new tab!** - Removed End Stone Pebbles - Removed enchantment glint from Experience Potion - Removed recipe unlocking, since JEI is now a required dependency - Removed advancement for getting a full set of Nether Diamond Armor. - Made harvest level of Nether Diamond and Ender Titanium Blocks consistent. - Adjusted hardness and blast resistance of Nether Diamond Block. - Staff projectiles no longer bounce off players in Creative Mode. - Frozen mobs now emit more, bigger particles, so that it is more clear that they are frozen. - Improved any tooltips showing a key-bind, so that the key to press is more clear. - Improved the 'Press Shift' tooltips for many items in the mod. - Lots of tag changes, including adding more `forge:` tags, as well as tags for different crystallite effects. - Minor text changes - Various code improvements - Adjusted creative tab order
release

Version 11.0 - Forge 1.19.4

11.0
9 апр. 2024 г.60Minecraft: 1.19.4forge
Скачать
Что нового
#### Version 11.0 Patch Notes \[The Information Update] Major changes: - **NEW CRYSTALLITE UPGRADE SET** - The Honey upgrade uses the new Hive Crystal item. - **NEW VILLAGER PROFESSION** - The Jeweller makes Crystallite easier to use. - **MADE CRYSTALLITE CHEAPER** - Gems now only require 2 shards, instead of 4. - ADDED JEI INFORMATION - More clarity about items and features in the mod. - MORE USES FOR LUCK - The Luck attribute now effects any secondary effect of any tool/armor piece. - INTEGRATION WITH SUPPLEMENTARIES MOD - Various items in the mod can now drop from Cave Urns in the Supplementaries mod. Crystallite changes (in general): - **Crystallite Gems now use 2 Shards in their recipe, down from 4.** - **Added Jeweller Villager profession** - **Added Jewellery Table, used as a workstation** - **Added Hive Crystal and Honey Crystallite upgrade set** - Crystallite Charm Bases now have a 1/100 chance to spawn in a wider variety of structure loot tables. - Tweaked chances of Crystallite Charm Base spawning in Dungeon and Mineshaft chest loot. - All Charm recipes which were previously smithing recipes are now crafting recipes. - Renamed 'Crystallite Crystals' to 'Elemental Crystals' - Updated tooltips of all Crystallite items, so that their effects are more clear, especially for some items with more than one effect. Changes to specific Crystallite items: - **Amethyst-Crystallite tools now all have the same effect - locating chests and ores. This effect now has a search radius of 20 blocks.** - **Netherite-Crystallite Pickaxe now breaks all stones instantly with Efficiency V** - **Prismarine-Crystallite Leggings now actually give low gravity in rain, instead of doubling gravity.** - **Fixed an issue with the Icy Bracelet, where it would apply the effect of Sapphire Armor, even when it was not worn.** - Sky-Crystallite Boots are now more effective when you have low gravity. - Gold-Crystallite swords and daggers now replace lower levels of Sweeping Edge with level IV - Sculk-Crystallite Hoes now give drops when they break Wool. - Redstone-Crystallite tools now only rotate blocks when the user is crouching. - Redstone-Crystallite Axes can now rotate blocks. - Diamond Hard Plate charm now gives +2 Armor Toughness rather than just 1 - Removed durability costs for the Emerald- and Amethyst-Crystallite Chestplate abilities - All potions now count as 'drinks' for the Sky-Crystallite Helmet. - The recipe for the Spiked Crystal now uses a Netherite Ingot, instead of 4 Netherite Scraps. Other changes: - **Added more utility potions:** - Potion of Ascension - Potion of Descension - Recall Potion - Potion of Lost Souls - **Added utility potions to Mineshaft and Dungeon loot, and Cave Urns from Supplementaries.** - **Having an increased Luck value now increases the chances of all tool/armor secondary effects by +5% per Luck point.** - **Magnetic Pickaxes, Smelting Touch and using Luck to increase ore drops are now less glitchy, and they all work together at once. They also work more reliably underwater.** - **Smelting Touch now works with Fortune again.** - **Made Double Jump less glitchy overall. It no longer activates when sprint-swimming** - **Karma damage now stacks with Thorns damage, since it now bypasses cooldowns.** - **Fixed having an increased Critical Hit Multiplier - it now actually deals more damage for a crit.** - - **Added JEI Information for various items and features in the mod.** - **Added many new advancements, along with a whole new tab!** - Removed End Stone Pebbles - Removed enchantment glint from Experience Potion - Removed recipe unlocking, since JEI is now a required dependency - Removed advancement for getting a full set of Nether Diamond Armor. - Made harvest level of Nether Diamond and Ender Titanium Blocks consistent. - Adjusted hardness and blast resistance of Nether Diamond Block. - Staff projectiles no longer bounce off players in Creative Mode. - Frozen mobs now emit more, bigger particles, so that it is more clear that they are frozen. - Improved any tooltips showing a key-bind, so that the key to press is more clear. - Improved the 'Press Shift' tooltips for many items in the mod. - Lots of tag changes, including adding more `forge:` tags, as well as tags for different crystallite effects. - Minor text changes - Various code improvements - Adjusted creative tab order
release

Version 10.3.1 - Forge 1.20.1

10.3.1
9 февр. 2024 г.190Minecraft: 1.20.1forge
Скачать
Что нового
The changelog is best read on CurseForge: https://www.curseforge.com/minecraft/mc-mods/better-tools-and-armor/files
release

Version 10.3.1 - Forge 1.19.4

10.3.1
9 февр. 2024 г.84Minecraft: 1.19.4forge
Скачать
Что нового
The changelog is best read on CurseForge: https://www.curseforge.com/minecraft/mc-mods/better-tools-and-armor/files
release

Version 10.3 - Forge 1.20.1

10.3
31 дек. 2023 г.262Minecraft: 1.20.1forge
Скачать
Что нового
The changelog is best read on CurseForge: https://www.curseforge.com/minecraft/mc-mods/better-tools-and-armor/files/4969473
release

Version 10.3 - Forge 1.19.4

10.3
31 дек. 2023 г.80Minecraft: 1.19.4forge
Скачать
Что нового
The changelog is best read on CurseForge: https://www.curseforge.com/minecraft/mc-mods/better-tools-and-armor/files/4969471
release

Version 10.3 - Forge 1.19.2

10.3
31 дек. 2023 г.901Minecraft: 1.19.2forge
Скачать
Что нового
The changelog is best read on CurseForge: https://www.curseforge.com/minecraft/mc-mods/better-tools-and-armor/files/4969466