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Better Cobblemon Spectation

ВЕРСИИ (10)

beta

Better Cobblemon Spectation 0.0.0-1.8

0.0.0-1.8
24 сент. 2026 г.2,6 тыс.Minecraft: 1.21.1fabric
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Что нового
Runnin on 1.8
release

Better Cobblemon Spectation 2.0.3

2.0.3
25 июл. 2026 г.21,9 тыс.Minecraft: 1.21.1fabric
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Что нового
**Changelog** - Added a new config option to temporarily return to normal Minecraft camera when leaving the battle UI. - This helps when using actions like Catch, so players can aim properly and see their hotbar. - BattleCam automatically resumes when the battle UI opens again. - F6 camera mode switching now also works inside the Cobblemon battle UI.
release

Better Cobblemon Spectation 2.0.2

2.0.2
23 июл. 2026 г.4,2 тыс.Minecraft: 1.21.1fabric
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Что нового
- Improved Gimick Shots
release

Better Cobblemon Spectation 2.0.1

2.0.1
13 июл. 2026 г.2,3 тыс.Minecraft: 1.21.1fabric
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Что нового
- Added a client-side join message: Press F6 during a battle to cycle camera modes. - Added translations for en_us, es_es, and es_mx. - F6 now works inside Cobblemon battle screens. - Added config options for the default mode in your own battles and while spectating. - Reworked the Mega Evolution shot: stable frontal camera, longer duration, and a subtle zoom-out after the cry. - MOVE, DAMAGE, FAINT, and SWITCH shots now hide non-focused Dynamax/Gigantamax Pokémon. - Updated the HUD to show the new keybinds: F6, F7, F8, F9. - Changed default keybinds to avoid conflicts with Cobblemon.
release

Better Cobblemon Spectation 2.0.0

2.0.0
10 июн. 2026 г.6 тыс.Minecraft: 1.21.1fabric
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Что нового
Changed Keybinds to F6: Change Mode F7: Previous shot F8: Next shot F9: Hide body
release

Better Cobblemon Spectation 1.0.3

1.0.3
5 июн. 2026 г.122Minecraft: 1.21.1fabric
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Что нового
Added shots for switches Fixed many bugs
release

Better Cobblemon Spectation 1.0.2

1.0.2
30 мая 2026 г.142Minecraft: 1.21.1fabric
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Что нового
More fixes
release

Better Cobblemon Spectation 1.0.1

1.0.1
29 мая 2026 г.51Minecraft: 1.21.1fabric
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Что нового
Minor fixes
release

Better Cobblemon Spectation 0.1.0-alpha

1.0.0
29 мая 2026 г.59Minecraft: 1.21.1fabric
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Что нового
# **Added - Added cinematic cameras for active battle spectating and own battles. - Added dynamic action cameras when Pokémon use moves. - Added impact cameras when Pokémon receive damage. - Added faint cameras when Pokémon are knocked out. - Added cinematic camera cuts between scenes, removing the short awkward transition drift. - Added smart camera obstruction handling: - The camera now tries alternate angles if blocks, trees, or terrain block the focused Pokémon. - If no clean angle is found, the camera moves closer before the obstruction. - Added entity occlusion cleanup during cinematic scenes: - Pokémon or players that physically block the focused Pokémon may be hidden temporarily. - The focused Pokémon is never hidden. - Added support for single and double battle framing. - Added filtering by active Cobblemon battle ID so nearby battles no longer interfere with the camera. # **Mega Showdown Compatibility Added compatibility hooks for Mega Showdown gimmicks. - Added cinematic scenes for: - Mega Evolution - Ultra Burst - Terastallization - Dynamax-style transformations - Form changes - Gimmick scenes now focus on the correct Pokémon and ignore nearby battles. - Visual gimmick detection is filtered by the active battle to avoid false triggers. # **Improved** - Reworked camera anchors to use the center of Pokémon models instead of high/head-like points. - Improved camera framing for damage and faint scenes so the camera faces the Pokémon from the battle side instead of from behind. - Improved battle target resolution to avoid mixing Pokémon from separate nearby battles. - Improved action scene priority: - Damage interrupts move scenes immediately. - Damage scenes are no longer interrupted once started. - Faint scenes are queued cleanly after damage when needed. - Improved scene duration for damage and move animations. - Improved fallback behavior when battle targets are temporarily lost. # **Fixed - Fixed the camera positioning itself between two nearby battles. - Fixed abrupt half-second blending between cinematic scenes. - Fixed damage/faint events not resolving because Cobblemon battle Pokémon UUIDs differed from world entity UUIDs. - Fixed repeated damage scenes triggering multiple times from the same attack. - Fixed cinematic focus being too high above Pokémon models. - Fixed obstruction by entities during focused action scenes.
alpha

Better Cobblemon Spectation 0.1.0-alpha

0.1.0-alpha
15 мар. 2026 г.1,8 тыс.Minecraft: 1.21.1fabric
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Что нового
- Added cinematic battle spectating for Cobblemon - Added automatic camera mode with rotating cinematic shots - Added manual camera mode for switching between shots yourself - Added OFF / AUTO / MANUAL BattleCam modes - Added smooth per-frame camera interpolation for more fluid movement - Added dynamic shots with light motion, drift, and dolly-style zooms - Added real FOV zoom transitions for more cinematic sequences - Added support for both singles and doubles battles - Added BattleCam HUD while spectating - Added keybinds for mode cycling and manual shot switching - Hidden spectator hand, hotbar, crosshair, hearts, armor, hunger, XP bar, and related HUD elements while BattleCam is active