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Bedrock Stuff

Bedrock Features, Blocks, Items, Advancements? The Bedrock Stuff Mod has!

Автор: Pinguinmike2,8 тыс.4обновлён 14 сент. 2026 г.
ДекорМобы

Описание

The Mod adds different stuff from the Bedrock Edition to Java with self made and remaked features

All Mobs (and 1 edited), Items and Blocks from the mod (for Modrinth compressed)

Blocks (Bedrock):

Spoiler

From Update 18:

Allow and Allow (Old): A block with the property allow to break (basically a normal block)!

Deny and Deny (Old): A block with the property not allow to break!

Stonecutter: A block from the pocket edition alpha to craft deco stuff. In this mod with a other function.

Updater: A deco block.

Glowing Obsidian: In this mod a deco block with the property to glow (can be created with the Reactor Core).

Border: A wall block with the property not to crossing.

Reactor Core: The Highlight block from this mod to create (with a new/(old) structure) a room/tower with nostalgic potential! Reactor Core Red and Dark Blue are the blocks with the other stages when the event triggered.

Camera: Current with no function.

Blocks (Education):

Spoiler

Underwater Torch: A torch to make light underwater.

Underwater TNT: A modifired tnt to blew up underwater.

Elements: Around 119 Element Blocks, this block is (allmost) a deco block.

Element Constructor -

Lab Table ----------------- } The Education blocks to create and destroy the elements! (This Blocks the config to work)

Material Reducer ------

Items (Bedrock):

Spoiler

From Update 15:

Renderdragon: The Render Engine from the Bedrock Edition, here a totem for fights with ice and fire or other!

Portfolio: Current with a GUI to store your photos.

Locked Map: Current with no function.

Photo: A Item for the portfolio.

Items/Entitys (Education):

Spoiler

Chalkboard (Small/Medium/Large): With the function to make chalkboard,s!

Agent: A entity from the Education Edition (in this mod) to control this mob with klicking the buttons. (Needs the config to work)

NPC: The Mob to make the maps for the marketplace. The NPC is current with no function!

Advancements (Bedrock/Legacy):

Spoiler

(a few advancements has a lightly other trigger than normal)

The List of all new/ported advancements:

Alternative Fuel, (not 1.12 because 1.13+ features)

Archer, (not 1.12)

Artificial Selection, (not 1.12)

Bedrock Stuff (root),

Camouflage, (1.12 WIP)

Change of Sheets, (not 1.12 because 1.13+ tags)

Chestful of Cobblestone,

Dispense With This,

Do a Barrel Roll, (not 1.12 because 1.13+ features)

Dry Spell, (not 1.12)

Echolocation, (not 1.12 because 1.13+ features)

Feeling Ill, (not 1.12)

Have a Shearful Day (current WIP and not 1.12),

Iron Belly,

Iron Man,

It´s a Sign,

Kill the Beast, (not 1.12 because 1.13+ features)

Leader of the Pack, (not 1.12)

Let it Go!,

Lion Tamer, (not 1.12)

Map Room (PS3), (1.12 WIP)

Marine Biologist, (not 1.12 because 1.13+ features)

MOAR Tools,

Music to my Ears,

One Pickle, Two Pickle, Sea Pickle, Four, (not 1.12 because 1.13+ features)

Passing the Time,

Pork Chop,

Pot Planter,

Rabbit Season,

Raindow Collection,

Renewable Energy, (not 1.12)

Saddle Up, (not 1.12)

Sound the Alarm, (not 1.12)

Stayin Frosty,

Taste of Your Own Medicine,

The Deep End, (not 1.12)

The Haggler, (not 1.12)

Top of the World,

Were being attacked, (not 1.12 because 1.13+ features)

Zoologist. (not 1.12 because 1.13+ features)

Advancements

Structures:

Spoiler

Trees with vines: 3 Sizes and generates in all plains and normal forest biomes!

A death tree: Generates in all plains and normal forest biomes and has a mushroom on the log!

Bedrock Reactor: Generates in all dimensions and has an Reactor Core inside!

Gamerules/Keybinds and Commands:

Spoiler

(SINCE UPDATE 17 REPLACED WITH CONFIG!)

Bedrockfeatures: Enabelds the bedrock features for Minecraft Java! (Not in 1.12)

BedrockStuffDebug: Enabelds the debug features from this mod that not final or instable. (Not in 1.12)


Up/Down/Left/Right: Bedrock Block Placeing (1.18 and higher with all solid vanilla blocks. In 1.12 with Dirt, Cobblestone and Stone)

Space: Elytra Levitation (Creative only)


/mayfly: The command to make the player flying.

/bedrock_dragon_death: A command with the property to kill a Ender Dragon in the end before the Dragon reach 0 0 when killed. (Needs the gamerule BedrockStuffDebug to work)

/armorarms: The Command to spawn a Armor Stand with "arms"!

Ported/Remaked Bedrock Features and Bedrock Config:

Spoiler

From Update 19.0:

  1. Sugar Cane can now grow with bone meal!

  2. Enchanting Table/Enchantment Table can now be breaked with the hand!

  3. Pigs makes a sound when used a carrot on a stick!

  4. Pillager can now drop 0-2 Arrows! (Not in 1.12)

  5. When a player burning, can now put on a Campfire! (Not in 1.12)

  6. When a player holding a wheat, all sheeps and cows given the speed effect in a shape of 5 blocks. (Not in 1.12 and 1.20.4)

  7. Snow layer can now mined (rightklick with shovel) and placed in a other position.

  8. Candles can now put on with "Fire Aspect"

  9. Campfire can now put on with "Fire Aspect"

  10. Enchanted Golden Apples gives you a regeneration 4 effect instead of 2

  11. Entitys gives particles when burning

  12. The player can ignite a candle when burning (Not 1.12)

  13. Lights produce particles when broken (Not 1.12)

  14. Grass Path/Hanging Roots can be obtained using "Silk Touch" (Not 1.12)

  15. Grass Blocks can be compsted (Not 1.12)

  16. The Stonecutter can be crafted by granite/diorite/andesite (Not 1.12)

  17. You can craft Stone Bricks using Cobblestone in a Stonecutter (Not 1.12)

  18. The player catches instaly fire when standing on

  19. Vexes has a random chance to drop the Iron Sword

  20. Cakes make a burp sound when eaten

  21. Fire Aspect can ignite TNT

  22. The Air makes a sound when hitting (here with rightklicking)

Bedrock Stuff Default Configuration (Update 17.0 - 17.1_01, Update 18.0, Update 19):

Default_Config_Update19 Default Config above Update 18 Default Config up to Update 17.1.1

Последние версии

Все версии →
release

Bedrock Stuff V1.12.2 Update 19

19.0_22
14 сент. 2026 г.61Minecraft: 1.12.2forge
Скачать
Что нового
**Bedrock Stuff Update 19.0 (19.0_22 for 1.12.2):** **Note:** I want to end the support for 1.18.2 and 1.19.2 so in the end of this year because i kinda support to many MC versions. PS: It´s a technical/feature update **Loader:** <details> <summary>Spoiler</summary> 1. 1.20.1 Forge Version has been Updated to 47.3.0, 2. Added full support for Neoforge 26.1.2(.95), 3. Added (Lite) Support for Fabric 26.1.2, 4. Added (Lite) Support for Fabric 26.2 </details> **Added:** **(1.12.2, 1.18.2, 1.19.2, 1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. About 60 new splashes from the Bedrock Edition and 1 custom, 2. Fire Aspect can now ignite TNT, 3. The Air makes now Sounds when "hitting" (current ruled with rightklick), 4. Grass Path can now be obtained with Silk Touch, 5. Cakes makes a burp sound when eaten, 6. Vexes has now a random chance to drop the Iron Sword, 7. A new experimental GUI has been added when a NPC rightklicked appers a new picture that uses in the Education Edition,*** 9. The Player catches instantly fire when standing on** **This feature cant be working every time, ***The Villager AI has been removed in 1.12 that actually not that bad (and because the game crashes instantly when interact with them) </details> **(1.18.2, 1.19.2, 1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. A bunch of new config options, 2. Stonecutter can now crafted with granite/andesite/diorite*, 3. You can now make via. Cobblestone in a Stonecutter Stone Bricks, 4. Grass Blocks can now composted, 5. Hangning Roots can now be obtained with Silk Touch, 6. Lights produce now particles when broken, 7. Player can ignite candles when burning *In Bedrock Edition this recipe has been removed in version 26.40 </details> **(1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. The Block interaction reach in creative mode can be set to 12 (from 4,5 - 5)! (Attributes) </details> **Changed:** <details> <summary>Spoiler</summary> 1. The "Campfire (lit) when Player burning" feature has been changed to when the player takes damage when burning (from every tick) to save performance, 2. The NPC Spawning system has been changed to the variable number system, 3. And few other lightly changes... </details> **Bugfixes:** <details> <summary>Spoiler</summary> 1. A other folder structure in 1.18.2 caused all recipes, structures, advancements and loottables has been scrambled what makes the version inconsistent (1.18.2) 2. Fixed the Spawning position for the TNT (Unterwater TNT), 3. A translation in "de_de" has been fixed, 4. A translation in "en_us" has been fixed (the programm itself reverted the Translation string "Agent Spawnegg" --> "Spawn Agent" and NPC) </details> **Known Bugs:** <details> <summary>Spoiler</summary> 1. A message from the Agent when failed to spawn is outdated ("§4This Feature needs the gamerule "BedrockstuffDebug" to use!")! (Forge/NeoForge) 2. The new GUI can display the inventory (1.12.2) </details>
alpha

Bedrock Stuff V26.2 (Fabric) Update 19 (Lite/Experimental)

19.0
14 сент. 2026 г.107Minecraft: 26.2fabric
Скачать
Что нового
**Bedrock Stuff Update 19.0 (19.0_22 for 1.12.2):** **Note:** I want to end the support for 1.18.2 and 1.19.2 so in the end of this year because i kinda support to many MC versions. PS: It´s a technical/feature update **Loader:** <details> <summary>Spoiler</summary> 1. 1.20.1 Forge Version has been Updated to 47.3.0, 2. Added full support for Neoforge 26.1.2(.95), 3. Added (Lite) Support for Fabric 26.1.2, 4. Added (Lite) Support for Fabric 26.2 </details> **Added:** **(1.12.2, 1.18.2, 1.19.2, 1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. About 60 new splashes from the Bedrock Edition and 1 custom, 2. Fire Aspect can now ignite TNT, 3. The Air makes now Sounds when "hitting" (current ruled with rightklick), 4. Grass Path can now be obtained with Silk Touch, 5. Cakes makes a burp sound when eaten, 6. Vexes has now a random chance to drop the Iron Sword, 7. A new experimental GUI has been added when a NPC rightklicked appers a new picture that uses in the Education Edition,*** 9. The Player catches instantly fire when standing on** **This feature cant be working every time, ***The Villager AI has been removed in 1.12 that actually not that bad (and because the game crashes instantly when interact with them) </details> **(1.18.2, 1.19.2, 1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. A bunch of new config options, 2. Stonecutter can now crafted with granite/andesite/diorite*, 3. You can now make via. Cobblestone in a Stonecutter Stone Bricks, 4. Grass Blocks can now composted, 5. Hangning Roots can now be obtained with Silk Touch, 6. Lights produce now particles when broken, 7. Player can ignite candles when burning *In Bedrock Edition this recipe has been removed in version 26.40 </details> **(1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. The Block interaction reach in creative mode can be set to 12 (from 4,5 - 5)! (Attributes) </details> **Changed:** <details> <summary>Spoiler</summary> 1. The "Campfire (lit) when Player burning" feature has been changed to when the player takes damage when burning (from every tick) to save performance, 2. The NPC Spawning system has been changed to the variable number system, 3. And few other lightly changes... </details> **Bugfixes:** <details> <summary>Spoiler</summary> 1. A other folder structure in 1.18.2 caused all recipes, structures, advancements and loottables has been scrambled what makes the version inconsistent (1.18.2) 2. Fixed the Spawning position for the TNT (Unterwater TNT), 3. A translation in "de_de" has been fixed, 4. A translation in "en_us" has been fixed (the programm itself reverted the Translation string "Agent Spawnegg" --> "Spawn Agent" and NPC) </details> **Known Bugs:** <details> <summary>Spoiler</summary> 1. A message from the Agent when failed to spawn is outdated ("§4This Feature needs the gamerule "BedrockstuffDebug" to use!")! (Forge/NeoForge) 2. The new GUI can display the inventory (1.12.2) </details>
beta

Bedrock Stuff V26.1.2 (Fabric) Update 19 (Lite)

19.0
14 сент. 2026 г.35Minecraft: 26.1.2fabric
Скачать
Что нового
**Bedrock Stuff Update 19.0 (19.0_22 for 1.12.2):** **Note:** I want to end the support for 1.18.2 and 1.19.2 so in the end of this year because i kinda support to many MC versions. PS: It´s a technical/feature update **Loader:** <details> <summary>Spoiler</summary> 1. 1.20.1 Forge Version has been Updated to 47.3.0, 2. Added full support for Neoforge 26.1.2(.95), 3. Added (Lite) Support for Fabric 26.1.2, 4. Added (Lite) Support for Fabric 26.2 </details> **Added:** **(1.12.2, 1.18.2, 1.19.2, 1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. About 60 new splashes from the Bedrock Edition and 1 custom, 2. Fire Aspect can now ignite TNT, 3. The Air makes now Sounds when "hitting" (current ruled with rightklick), 4. Grass Path can now be obtained with Silk Touch, 5. Cakes makes a burp sound when eaten, 6. Vexes has now a random chance to drop the Iron Sword, 7. A new experimental GUI has been added when a NPC rightklicked appers a new picture that uses in the Education Edition,*** 9. The Player catches instantly fire when standing on** **This feature cant be working every time, ***The Villager AI has been removed in 1.12 that actually not that bad (and because the game crashes instantly when interact with them) </details> **(1.18.2, 1.19.2, 1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. A bunch of new config options, 2. Stonecutter can now crafted with granite/andesite/diorite*, 3. You can now make via. Cobblestone in a Stonecutter Stone Bricks, 4. Grass Blocks can now composted, 5. Hangning Roots can now be obtained with Silk Touch, 6. Lights produce now particles when broken, 7. Player can ignite candles when burning *In Bedrock Edition this recipe has been removed in version 26.40 </details> **(1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. The Block interaction reach in creative mode can be set to 12 (from 4,5 - 5)! (Attributes) </details> **Changed:** <details> <summary>Spoiler</summary> 1. The "Campfire (lit) when Player burning" feature has been changed to when the player takes damage when burning (from every tick) to save performance, 2. The NPC Spawning system has been changed to the variable number system, 3. And few other lightly changes... </details> **Bugfixes:** <details> <summary>Spoiler</summary> 1. A other folder structure in 1.18.2 caused all recipes, structures, advancements and loottables has been scrambled what makes the version inconsistent (1.18.2) 2. Fixed the Spawning position for the TNT (Unterwater TNT), 3. A translation in "de_de" has been fixed, 4. A translation in "en_us" has been fixed (the programm itself reverted the Translation string "Agent Spawnegg" --> "Spawn Agent" and NPC) </details> **Known Bugs:** <details> <summary>Spoiler</summary> 1. A message from the Agent when failed to spawn is outdated ("§4This Feature needs the gamerule "BedrockstuffDebug" to use!")! (Forge/NeoForge) 2. The new GUI can display the inventory (1.12.2) </details>
release

Bedrock Stuff V26.1.2 (NeoForge) Update 19

19.0
14 сент. 2026 г.26Minecraft: 26.1.2neoforge
Скачать
Что нового
**Bedrock Stuff Update 19.0 (19.0_22 for 1.12.2):** **Note:** I want to end the support for 1.18.2 and 1.19.2 so in the end of this year because i kinda support to many MC versions. PS: It´s a technical/feature update **Loader:** <details> <summary>Spoiler</summary> 1. 1.20.1 Forge Version has been Updated to 47.3.0, 2. Added full support for Neoforge 26.1.2(.95), 3. Added (Lite) Support for Fabric 26.1.2, 4. Added (Lite) Support for Fabric 26.2 </details> **Added:** **(1.12.2, 1.18.2, 1.19.2, 1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. About 60 new splashes from the Bedrock Edition and 1 custom, 2. Fire Aspect can now ignite TNT, 3. The Air makes now Sounds when "hitting" (current ruled with rightklick), 4. Grass Path can now be obtained with Silk Touch, 5. Cakes makes a burp sound when eaten, 6. Vexes has now a random chance to drop the Iron Sword, 7. A new experimental GUI has been added when a NPC rightklicked appers a new picture that uses in the Education Edition,*** 9. The Player catches instantly fire when standing on** **This feature cant be working every time, ***The Villager AI has been removed in 1.12 that actually not that bad (and because the game crashes instantly when interact with them) </details> **(1.18.2, 1.19.2, 1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. A bunch of new config options, 2. Stonecutter can now crafted with granite/andesite/diorite*, 3. You can now make via. Cobblestone in a Stonecutter Stone Bricks, 4. Grass Blocks can now composted, 5. Hangning Roots can now be obtained with Silk Touch, 6. Lights produce now particles when broken, 7. Player can ignite candles when burning *In Bedrock Edition this recipe has been removed in version 26.40 </details> **(1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. The Block interaction reach in creative mode can be set to 12 (from 4,5 - 5)! (Attributes) </details> **Changed:** <details> <summary>Spoiler</summary> 1. The "Campfire (lit) when Player burning" feature has been changed to when the player takes damage when burning (from every tick) to save performance, 2. The NPC Spawning system has been changed to the variable number system, 3. And few other lightly changes... </details> **Bugfixes:** <details> <summary>Spoiler</summary> 1. A other folder structure in 1.18.2 caused all recipes, structures, advancements and loottables has been scrambled what makes the version inconsistent (1.18.2) 2. Fixed the Spawning position for the TNT (Unterwater TNT), 3. A translation in "de_de" has been fixed, 4. A translation in "en_us" has been fixed (the programm itself reverted the Translation string "Agent Spawnegg" --> "Spawn Agent" and NPC) </details> **Known Bugs:** <details> <summary>Spoiler</summary> 1. A message from the Agent when failed to spawn is outdated ("§4This Feature needs the gamerule "BedrockstuffDebug" to use!")! (Forge/NeoForge) 2. The new GUI can display the inventory (1.12.2) </details>
beta

Bedrock Stuff V1.21.8 (Fabric) Update 19 (Lite)

19.0
14 сент. 2026 г.23Minecraft: 1.21.8fabric
Скачать
Что нового
**Bedrock Stuff Update 19.0 (19.0_22 for 1.12.2):** **Note:** I want to end the support for 1.18.2 and 1.19.2 so in the end of this year because i kinda support to many MC versions. PS: It´s a technical/feature update **Loader:** <details> <summary>Spoiler</summary> 1. 1.20.1 Forge Version has been Updated to 47.3.0, 2. Added full support for Neoforge 26.1.2(.95), 3. Added (Lite) Support for Fabric 26.1.2, 4. Added (Lite) Support for Fabric 26.2 </details> **Added:** **(1.12.2, 1.18.2, 1.19.2, 1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. About 60 new splashes from the Bedrock Edition and 1 custom, 2. Fire Aspect can now ignite TNT, 3. The Air makes now Sounds when "hitting" (current ruled with rightklick), 4. Grass Path can now be obtained with Silk Touch, 5. Cakes makes a burp sound when eaten, 6. Vexes has now a random chance to drop the Iron Sword, 7. A new experimental GUI has been added when a NPC rightklicked appers a new picture that uses in the Education Edition,*** 9. The Player catches instantly fire when standing on** **This feature cant be working every time, ***The Villager AI has been removed in 1.12 that actually not that bad (and because the game crashes instantly when interact with them) </details> **(1.18.2, 1.19.2, 1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. A bunch of new config options, 2. Stonecutter can now crafted with granite/andesite/diorite*, 3. You can now make via. Cobblestone in a Stonecutter Stone Bricks, 4. Grass Blocks can now composted, 5. Hangning Roots can now be obtained with Silk Touch, 6. Lights produce now particles when broken, 7. Player can ignite candles when burning *In Bedrock Edition this recipe has been removed in version 26.40 </details> **(1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. The Block interaction reach in creative mode can be set to 12 (from 4,5 - 5)! (Attributes) </details> **Changed:** <details> <summary>Spoiler</summary> 1. The "Campfire (lit) when Player burning" feature has been changed to when the player takes damage when burning (from every tick) to save performance, 2. The NPC Spawning system has been changed to the variable number system, 3. And few other lightly changes... </details> **Bugfixes:** <details> <summary>Spoiler</summary> 1. A other folder structure in 1.18.2 caused all recipes, structures, advancements and loottables has been scrambled what makes the version inconsistent (1.18.2) 2. Fixed the Spawning position for the TNT (Unterwater TNT), 3. A translation in "de_de" has been fixed, 4. A translation in "en_us" has been fixed (the programm itself reverted the Translation string "Agent Spawnegg" --> "Spawn Agent" and NPC) </details> **Known Bugs:** <details> <summary>Spoiler</summary> 1. A message from the Agent when failed to spawn is outdated ("§4This Feature needs the gamerule "BedrockstuffDebug" to use!")! (Forge/NeoForge) 2. The new GUI can display the inventory (1.12.2) </details>
release

Bedrock Stuff V1.21.8 (NeoForge) Update 19

19.0
14 сент. 2026 г.34Minecraft: 1.21.8neoforge
Скачать
Что нового
**Bedrock Stuff Update 19.0 (19.0_22 for 1.12.2):** **Note:** I want to end the support for 1.18.2 and 1.19.2 so in the end of this year because i kinda support to many MC versions. PS: It´s a technical/feature update **Loader:** <details> <summary>Spoiler</summary> 1. 1.20.1 Forge Version has been Updated to 47.3.0, 2. Added full support for Neoforge 26.1.2(.95), 3. Added (Lite) Support for Fabric 26.1.2, 4. Added (Lite) Support for Fabric 26.2 </details> **Added:** **(1.12.2, 1.18.2, 1.19.2, 1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. About 60 new splashes from the Bedrock Edition and 1 custom, 2. Fire Aspect can now ignite TNT, 3. The Air makes now Sounds when "hitting" (current ruled with rightklick), 4. Grass Path can now be obtained with Silk Touch, 5. Cakes makes a burp sound when eaten, 6. Vexes has now a random chance to drop the Iron Sword, 7. A new experimental GUI has been added when a NPC rightklicked appers a new picture that uses in the Education Edition,*** 9. The Player catches instantly fire when standing on** **This feature cant be working every time, ***The Villager AI has been removed in 1.12 that actually not that bad (and because the game crashes instantly when interact with them) </details> **(1.18.2, 1.19.2, 1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. A bunch of new config options, 2. Stonecutter can now crafted with granite/andesite/diorite*, 3. You can now make via. Cobblestone in a Stonecutter Stone Bricks, 4. Grass Blocks can now composted, 5. Hangning Roots can now be obtained with Silk Touch, 6. Lights produce now particles when broken, 7. Player can ignite candles when burning *In Bedrock Edition this recipe has been removed in version 26.40 </details> **(1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. The Block interaction reach in creative mode can be set to 12 (from 4,5 - 5)! (Attributes) </details> **Changed:** <details> <summary>Spoiler</summary> 1. The "Campfire (lit) when Player burning" feature has been changed to when the player takes damage when burning (from every tick) to save performance, 2. The NPC Spawning system has been changed to the variable number system, 3. And few other lightly changes... </details> **Bugfixes:** <details> <summary>Spoiler</summary> 1. A other folder structure in 1.18.2 caused all recipes, structures, advancements and loottables has been scrambled what makes the version inconsistent (1.18.2) 2. Fixed the Spawning position for the TNT (Unterwater TNT), 3. A translation in "de_de" has been fixed, 4. A translation in "en_us" has been fixed (the programm itself reverted the Translation string "Agent Spawnegg" --> "Spawn Agent" and NPC) </details> **Known Bugs:** <details> <summary>Spoiler</summary> 1. A message from the Agent when failed to spawn is outdated ("§4This Feature needs the gamerule "BedrockstuffDebug" to use!")! (Forge/NeoForge) 2. The new GUI can display the inventory (1.12.2) </details>
release

Bedrock Stuff V1.21.1 (NeoForge) Update 19

19.0
14 сент. 2026 г.161Minecraft: 1.21.1neoforge
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Что нового
**Bedrock Stuff Update 19.0 (19.0_22 for 1.12.2):** **Note:** I want to end the support for 1.18.2 and 1.19.2 so in the end of this year because i kinda support to many MC versions. PS: It´s a technical/feature update **Loader:** <details> <summary>Spoiler</summary> 1. 1.20.1 Forge Version has been Updated to 47.3.0, 2. Added full support for Neoforge 26.1.2(.95), 3. Added (Lite) Support for Fabric 26.1.2, 4. Added (Lite) Support for Fabric 26.2 </details> **Added:** **(1.12.2, 1.18.2, 1.19.2, 1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. About 60 new splashes from the Bedrock Edition and 1 custom, 2. Fire Aspect can now ignite TNT, 3. The Air makes now Sounds when "hitting" (current ruled with rightklick), 4. Grass Path can now be obtained with Silk Touch, 5. Cakes makes a burp sound when eaten, 6. Vexes has now a random chance to drop the Iron Sword, 7. A new experimental GUI has been added when a NPC rightklicked appers a new picture that uses in the Education Edition,*** 9. The Player catches instantly fire when standing on** **This feature cant be working every time, ***The Villager AI has been removed in 1.12 that actually not that bad (and because the game crashes instantly when interact with them) </details> **(1.18.2, 1.19.2, 1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. A bunch of new config options, 2. Stonecutter can now crafted with granite/andesite/diorite*, 3. You can now make via. Cobblestone in a Stonecutter Stone Bricks, 4. Grass Blocks can now composted, 5. Hangning Roots can now be obtained with Silk Touch, 6. Lights produce now particles when broken, 7. Player can ignite candles when burning *In Bedrock Edition this recipe has been removed in version 26.40 </details> **(1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. The Block interaction reach in creative mode can be set to 12 (from 4,5 - 5)! (Attributes) </details> **Changed:** <details> <summary>Spoiler</summary> 1. The "Campfire (lit) when Player burning" feature has been changed to when the player takes damage when burning (from every tick) to save performance, 2. The NPC Spawning system has been changed to the variable number system, 3. And few other lightly changes... </details> **Bugfixes:** <details> <summary>Spoiler</summary> 1. A other folder structure in 1.18.2 caused all recipes, structures, advancements and loottables has been scrambled what makes the version inconsistent (1.18.2) 2. Fixed the Spawning position for the TNT (Unterwater TNT), 3. A translation in "de_de" has been fixed, 4. A translation in "en_us" has been fixed (the programm itself reverted the Translation string "Agent Spawnegg" --> "Spawn Agent" and NPC) </details> **Known Bugs:** <details> <summary>Spoiler</summary> 1. A message from the Agent when failed to spawn is outdated ("§4This Feature needs the gamerule "BedrockstuffDebug" to use!")! (Forge/NeoForge) 2. The new GUI can display the inventory (1.12.2) </details>
release

Bedrock Stuff V1.20.1 (Forge) Update 19

19.0
14 сент. 2026 г.65Minecraft: 1.20.1forge
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**Bedrock Stuff Update 19.0 (19.0_22 for 1.12.2):** **Note:** I want to end the support for 1.18.2 and 1.19.2 so in the end of this year because i kinda support to many MC versions. PS: It´s a technical/feature update **Loader:** <details> <summary>Spoiler</summary> 1. 1.20.1 Forge Version has been Updated to 47.3.0, 2. Added full support for Neoforge 26.1.2(.95), 3. Added (Lite) Support for Fabric 26.1.2, 4. Added (Lite) Support for Fabric 26.2 </details> **Added:** **(1.12.2, 1.18.2, 1.19.2, 1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. About 60 new splashes from the Bedrock Edition and 1 custom, 2. Fire Aspect can now ignite TNT, 3. The Air makes now Sounds when "hitting" (current ruled with rightklick), 4. Grass Path can now be obtained with Silk Touch, 5. Cakes makes a burp sound when eaten, 6. Vexes has now a random chance to drop the Iron Sword, 7. A new experimental GUI has been added when a NPC rightklicked appers a new picture that uses in the Education Edition,*** 9. The Player catches instantly fire when standing on** **This feature cant be working every time, ***The Villager AI has been removed in 1.12 that actually not that bad (and because the game crashes instantly when interact with them) </details> **(1.18.2, 1.19.2, 1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. A bunch of new config options, 2. Stonecutter can now crafted with granite/andesite/diorite*, 3. You can now make via. Cobblestone in a Stonecutter Stone Bricks, 4. Grass Blocks can now composted, 5. Hangning Roots can now be obtained with Silk Touch, 6. Lights produce now particles when broken, 7. Player can ignite candles when burning *In Bedrock Edition this recipe has been removed in version 26.40 </details> **(1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. The Block interaction reach in creative mode can be set to 12 (from 4,5 - 5)! (Attributes) </details> **Changed:** <details> <summary>Spoiler</summary> 1. The "Campfire (lit) when Player burning" feature has been changed to when the player takes damage when burning (from every tick) to save performance, 2. The NPC Spawning system has been changed to the variable number system, 3. And few other lightly changes... </details> **Bugfixes:** <details> <summary>Spoiler</summary> 1. A other folder structure in 1.18.2 caused all recipes, structures, advancements and loottables has been scrambled what makes the version inconsistent (1.18.2) 2. Fixed the Spawning position for the TNT (Unterwater TNT), 3. A translation in "de_de" has been fixed, 4. A translation in "en_us" has been fixed (the programm itself reverted the Translation string "Agent Spawnegg" --> "Spawn Agent" and NPC) </details> **Known Bugs:** <details> <summary>Spoiler</summary> 1. A message from the Agent when failed to spawn is outdated ("§4This Feature needs the gamerule "BedrockstuffDebug" to use!")! (Forge/NeoForge) 2. The new GUI can display the inventory (1.12.2) </details>
release

Bedrock Stuff V1.19.2 (Forge) Update 19

19.0
14 сент. 2026 г.22Minecraft: 1.19.2forge
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**Bedrock Stuff Update 19.0 (19.0_22 for 1.12.2):** **Note:** I want to end the support for 1.18.2 and 1.19.2 so in the end of this year because i kinda support to many MC versions. PS: It´s a technical/feature update **Loader:** <details> <summary>Spoiler</summary> 1. 1.20.1 Forge Version has been Updated to 47.3.0, 2. Added full support for Neoforge 26.1.2(.95), 3. Added (Lite) Support for Fabric 26.1.2, 4. Added (Lite) Support for Fabric 26.2 </details> **Added:** **(1.12.2, 1.18.2, 1.19.2, 1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. About 60 new splashes from the Bedrock Edition and 1 custom, 2. Fire Aspect can now ignite TNT, 3. The Air makes now Sounds when "hitting" (current ruled with rightklick), 4. Grass Path can now be obtained with Silk Touch, 5. Cakes makes a burp sound when eaten, 6. Vexes has now a random chance to drop the Iron Sword, 7. A new experimental GUI has been added when a NPC rightklicked appers a new picture that uses in the Education Edition,*** 9. The Player catches instantly fire when standing on** **This feature cant be working every time, ***The Villager AI has been removed in 1.12 that actually not that bad (and because the game crashes instantly when interact with them) </details> **(1.18.2, 1.19.2, 1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. A bunch of new config options, 2. Stonecutter can now crafted with granite/andesite/diorite*, 3. You can now make via. Cobblestone in a Stonecutter Stone Bricks, 4. Grass Blocks can now composted, 5. Hangning Roots can now be obtained with Silk Touch, 6. Lights produce now particles when broken, 7. Player can ignite candles when burning *In Bedrock Edition this recipe has been removed in version 26.40 </details> **(1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. The Block interaction reach in creative mode can be set to 12 (from 4,5 - 5)! (Attributes) </details> **Changed:** <details> <summary>Spoiler</summary> 1. The "Campfire (lit) when Player burning" feature has been changed to when the player takes damage when burning (from every tick) to save performance, 2. The NPC Spawning system has been changed to the variable number system, 3. And few other lightly changes... </details> **Bugfixes:** <details> <summary>Spoiler</summary> 1. A other folder structure in 1.18.2 caused all recipes, structures, advancements and loottables has been scrambled what makes the version inconsistent (1.18.2) 2. Fixed the Spawning position for the TNT (Unterwater TNT), 3. A translation in "de_de" has been fixed, 4. A translation in "en_us" has been fixed (the programm itself reverted the Translation string "Agent Spawnegg" --> "Spawn Agent" and NPC) </details> **Known Bugs:** <details> <summary>Spoiler</summary> 1. A message from the Agent when failed to spawn is outdated ("§4This Feature needs the gamerule "BedrockstuffDebug" to use!")! (Forge/NeoForge) 2. The new GUI can display the inventory (1.12.2) </details>
release

Bedrock Stuff V1.18.2 (Forge) Update 19

19.0
14 сент. 2026 г.17Minecraft: 1.18.2forge
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Что нового
**Bedrock Stuff Update 19.0 (19.0_22 for 1.12.2):** **Note:** I want to end the support for 1.18.2 and 1.19.2 so in the end of this year because i kinda support to many MC versions. PS: It´s a technical/feature update **Loader:** <details> <summary>Spoiler</summary> 1. 1.20.1 Forge Version has been Updated to 47.3.0, 2. Added full support for Neoforge 26.1.2(.95), 3. Added (Lite) Support for Fabric 26.1.2, 4. Added (Lite) Support for Fabric 26.2 </details> **Added:** **(1.12.2, 1.18.2, 1.19.2, 1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. About 60 new splashes from the Bedrock Edition and 1 custom, 2. Fire Aspect can now ignite TNT, 3. The Air makes now Sounds when "hitting" (current ruled with rightklick), 4. Grass Path can now be obtained with Silk Touch, 5. Cakes makes a burp sound when eaten, 6. Vexes has now a random chance to drop the Iron Sword, 7. A new experimental GUI has been added when a NPC rightklicked appers a new picture that uses in the Education Edition,*** 9. The Player catches instantly fire when standing on** **This feature cant be working every time, ***The Villager AI has been removed in 1.12 that actually not that bad (and because the game crashes instantly when interact with them) </details> **(1.18.2, 1.19.2, 1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. A bunch of new config options, 2. Stonecutter can now crafted with granite/andesite/diorite*, 3. You can now make via. Cobblestone in a Stonecutter Stone Bricks, 4. Grass Blocks can now composted, 5. Hangning Roots can now be obtained with Silk Touch, 6. Lights produce now particles when broken, 7. Player can ignite candles when burning *In Bedrock Edition this recipe has been removed in version 26.40 </details> **(1.20.1, 1.21+ 26.X):** <details> <summary>Spoiler</summary> 1. The Block interaction reach in creative mode can be set to 12 (from 4,5 - 5)! (Attributes) </details> **Changed:** <details> <summary>Spoiler</summary> 1. The "Campfire (lit) when Player burning" feature has been changed to when the player takes damage when burning (from every tick) to save performance, 2. The NPC Spawning system has been changed to the variable number system, 3. And few other lightly changes... </details> **Bugfixes:** <details> <summary>Spoiler</summary> 1. A other folder structure in 1.18.2 caused all recipes, structures, advancements and loottables has been scrambled what makes the version inconsistent (1.18.2) 2. Fixed the Spawning position for the TNT (Unterwater TNT), 3. A translation in "de_de" has been fixed, 4. A translation in "en_us" has been fixed (the programm itself reverted the Translation string "Agent Spawnegg" --> "Spawn Agent" and NPC) </details> **Known Bugs:** <details> <summary>Spoiler</summary> 1. A message from the Agent when failed to spawn is outdated ("§4This Feature needs the gamerule "BedrockstuffDebug" to use!")! (Forge/NeoForge) 2. The new GUI can display the inventory (1.12.2) </details>