COWMODSКаталог модов
Barehanded

ВЕРСИИ (40)

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Barehanded 1.6.6

1.6.6
29 июл. 2026 г.1,4 тыс.Minecraft: 1.21.1fabric
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## [1.6.6] ### Changed - **Rotation Movement Lock:** Refactored movement locking during object rotation to ignore movement inputs rather than overriding entity physical velocity. Also, this option is now disabled by default. - **Exhaustion Rates:** Adjusted hunger depletion rates to be less aggressive when holding or moving heavy objects. ### Fixed - **Rotation Collision Filtering:** Fixed an issue where `ignoreCollisionsRotationSelf` was not applied properly on the client side during active rotation. The player can now rotate objects through themselves without collision when enabled. ### Added - **Config Option:** Exposed `preventMovementWhileRotating` (Client) (Disabled by default) in the configuration screen to allow/disallow player movement while actively rotating a sub-level. - **Localization Support:** Added complete, language files for **31 locales**: `en_us`, `en_gb`, `en_ca`, `en_au`, `en_nz`, `en_in`, `es_es`, `es_mx`, `es_ar`, `es_cl`, `es_co`, `es_ec`, `es_pe`, `es_uy`, `es_ve`, `pt_br`, `pt_pt`, `de_de`, `de_at`, `de_ch`, `fr_fr`, `fr_ca`, `zh_cn`, `zh_tw`, `zh_hk`, `ru_ru`, `ja_jp`, `hi_in`, `id_id`, `ko_kr`, `pl_pl`. > **Note:** Translations were AI made and may contain inaccuracies. Contributions on github are welcome.
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Barehanded 1.6.6

1.6.6
29 июл. 2026 г.23 тыс.Minecraft: 1.21.1neoforge
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## [1.6.6] ### Changed - **Rotation Movement Lock:** Refactored movement locking during object rotation to ignore movement inputs rather than overriding entity physical velocity. Also, this option is now disabled by default. - **Exhaustion Rates:** Adjusted hunger depletion rates to be less aggressive when holding or moving heavy objects. ### Fixed - **Rotation Collision Filtering:** Fixed an issue where `ignoreCollisionsRotationSelf` was not applied properly on the client side during active rotation. The player can now rotate objects through themselves without collision when enabled. ### Added - **Config Option:** Exposed `preventMovementWhileRotating` (Client) (Disabled by default) in the configuration screen to allow/disallow player movement while actively rotating a sub-level. - **Localization Support:** Added complete, language files for **31 locales**: `en_us`, `en_gb`, `en_ca`, `en_au`, `en_nz`, `en_in`, `es_es`, `es_mx`, `es_ar`, `es_cl`, `es_co`, `es_ec`, `es_pe`, `es_uy`, `es_ve`, `pt_br`, `pt_pt`, `de_de`, `de_at`, `de_ch`, `fr_fr`, `fr_ca`, `zh_cn`, `zh_tw`, `zh_hk`, `ru_ru`, `ja_jp`, `hi_in`, `id_id`, `ko_kr`, `pl_pl`. > **Note:** Translations were AI made and may contain inaccuracies. Contributions on github are welcome.
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Barehanded 1.6.5

1.6.5
26 июл. 2026 г.86Minecraft: 1.21.1fabric
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## [1.6.5] ### Compatibility - **Tree Mods:** Assembly compatibility with tree felling mods (*Tree Physics*, *FallingTree*, *HT's TreeChop*, *Dynamic Trees*, etc...). - **Tree Logs Tag:** Added `#barehanded:tree_logs` block tag to manually register custom log blocks not automatically detected. - **Config Options:** - `treeAssemblyMode` (Server): Controls tree log behavior when tree mods are present (`AUTO`, `BREAK`, `BLOCK`, `NONE`). - `unsneakOnTreeBreak` (Client): Toggle to temporarily un-sneak while breaking logs so tree mods trigger correctly.
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Barehanded 1.6.5

1.6.5
26 июл. 2026 г.1,3 тыс.Minecraft: 1.21.1neoforge
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## [1.6.5] ### Compatibility - **Tree Mods:** Assembly compatibility with tree felling mods (*Tree Physics*, *FallingTree*, *HT's TreeChop*, *Dynamic Trees*, etc...). - **Tree Logs Tag:** Added `#barehanded:tree_logs` block tag to manually register custom log blocks not automatically detected. - **Config Options:** - `treeAssemblyMode` (Server): Controls tree log behavior when tree mods are present (`AUTO`, `BREAK`, `BLOCK`, `NONE`). - `unsneakOnTreeBreak` (Client): Toggle to temporarily un-sneak while breaking logs so tree mods trigger correctly.
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Barehanded 1.6.4

1.6.4
21 июл. 2026 г.66Minecraft: 1.21.1fabric
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## [1.6.4] ### Added - **Ungrabbable Blocks Check:** New configuration option `preventGrabbingSubLevelsWithUngrabbableBlocks` (enabled by default) to prevent grabbing entire structures if they contain at least one block from the `#barehanded:ungrabbable` tag. ### Compatibility - **Sable: Ragdolls:** Added new configuration options `sableRagdollsCompatAllowGrabbingPlayerRagdolls` (disabled by default), `sableRagdollsCompatAllowGrabbingMobRagdolls` (enabled by default) and `sableRagdollsCompatMobRagdollMaxSize` to allow or restrict interactions with player and mob ragdolls. - **Sable: Ragdolls:** Strictly blocked *assemble/disassemble* actions on blocks or sub-levels that contain ragdoll parts or corpses.
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Barehanded 1.6.4

1.6.4
21 июл. 2026 г.1,4 тыс.Minecraft: 1.21.1neoforge
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## [1.6.4] ### Added - **Ungrabbable Blocks Check:** New configuration option `preventGrabbingSubLevelsWithUngrabbableBlocks` (enabled by default) to prevent grabbing entire structures if they contain at least one block from the `#barehanded:ungrabbable` tag. ### Compatibility - **Sable: Ragdolls:** Added new configuration options `sableRagdollsCompatAllowGrabbingPlayerRagdolls` (disabled by default), `sableRagdollsCompatAllowGrabbingMobRagdolls` (enabled by default) and `sableRagdollsCompatMobRagdollMaxSize` to allow or restrict interactions with player and mob ragdolls. - **Sable: Ragdolls:** Strictly blocked *assemble/disassemble* actions on blocks or sub-levels that contain ragdoll parts or corpses.
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Barehanded 1.6.3

1.6.3
21 июл. 2026 г.27Minecraft: 1.21.1fabric
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## [1.6.3] ### Fixed & Compatibility - **Sable: Ragdolls Compatibility:** Added compatibility with the *Sable: Ragdolls* mod to prevent interactions with ragdolls that cause server crashes and physics exploits. - **HUD & Animation Flickering:** Fixed a visual bug where the grab HUD and arm animations would briefly flicker on the client when a grab attempt was rejected or canceled by the server. The client now properly delays rendering the grab state until it receives explicit server confirmation.
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Barehanded 1.6.3

1.6.3
21 июл. 2026 г.266Minecraft: 1.21.1neoforge
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## [1.6.3] ### Fixed & Compatibility - **Sable: Ragdolls Compatibility:** Added compatibility with the *Sable: Ragdolls* mod to prevent interactions with ragdolls that cause server crashes and physics exploits. - **HUD & Animation Flickering:** Fixed a visual bug where the grab HUD and arm animations would briefly flicker on the client when a grab attempt was rejected or canceled by the server. The client now properly delays rendering the grab state until it receives explicit server confirmation.
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Barehanded 1.6.2

1.6.2
16 июл. 2026 г.42Minecraft: 1.21.1fabric
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## [1.6.2] ### Fixed - **Multiblock Ripping:** Fixed a bug where double chests and other multiblocks would break in half when ripped off from a sub-level. - **Ungrabbable Config Logic:** Fixed bug where `allowGrabbingSpawners` and `allowGrabbingUnbreakableBlocks` were not properly denying interactions when set to false. - **Tag Priorities:** Fixed `grabbable` and `ungrabbable` block tags not being respected under certain configurations. The `grabbable` tag now has absolute priority over all configuration rules.
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Barehanded 1.6.2

1.6.2
16 июл. 2026 г.8,3 тыс.Minecraft: 1.21.1neoforge
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## [1.6.2] ### Fixed - **Multiblock Ripping:** Fixed a bug where double chests and other multiblocks would break in half when ripped off from a sub-level. - **Ungrabbable Config Logic:** Fixed bug where `allowGrabbingSpawners` and `allowGrabbingUnbreakableBlocks` were not properly denying interactions when set to false. - **Tag Priorities:** Fixed `grabbable` and `ungrabbable` block tags not being respected under certain configurations. The `grabbable` tag now has absolute priority over all configuration rules.
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Sable: Barehanded 1.6.1

1.6.1
6 июл. 2026 г.72Minecraft: 1.21.1fabric
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## [1.6.1] ### Fixed - **Grab:** Fixed a bug where players could not grab sub-levels resting on top of other sub-levels. - **Prop-Surfing:** Added detection for mechanical bearing blocks to prevent players from flying by grabbing linked bearing parts while standing on the base.
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Sable: Barehanded 1.6.1

1.6.1
6 июл. 2026 г.2,4 тыс.Minecraft: 1.21.1neoforge
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## [1.6.1] ### Fixed - **Grab:** Fixed a bug where players could not grab sub-levels resting on top of other sub-levels. - **Prop-Surfing:** Added detection for mechanical bearing blocks to prevent players from flying by grabbing linked bearing parts while standing on the base.
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Sable: Barehanded 1.6.0

1.6.0
5 июл. 2026 г.28Minecraft: 1.21.1fabric
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## [1.6.0] ### Added - **Assembling/Disassembling onto sub-levels:** You can now merge/detach a grabbed sub-level directly into another existing sub-level. - **Grab Keybind:** Added a dedicated keybind (default G) to toggle grabbing sub-levels without needing to hold both mouse buttons. - **Distance Adjust Keybind:** Added new keybinds (default - and =) to push or pull grabbed objects using the keyboard, as an alternative to the mouse scroll wheel. - **Camera-Locked Rotation:** Added new configuration options to automatically rotate the grabbed object synchronously with the player's camera pitch and/or yaw. - **Grabbable Tag and Whitelist Mode:** Added the #barehanded:grabbable block tag and a "Whitelist Mode" config option. When enabled, only explicitly tagged blocks can be grabbed. - **Spectator Grabbing:** Added a configuration option to allow players in Spectator mode to grab and interact with sub-levels. - **Grab Unbreakable Blocks Config:** Added an explicit configuration option to allow grabbing unbreakable blocks (like Bedrock, Barriers, or Command Blocks). - **Config Auto-Backups:** The mod now automatically creates .backup files of your outdated configuration files before migrating them to new versions, ensuring you never lose your custom settings during an update. ### Changed - **Physics & Elasticity:** Grab physics have been refined. Added new parameters for "Grab Elasticity", heavy object mass curves, and sway edge factors to make handling heavy objects feel more realistic. - **Scroll Speed:** Distance adjustment speed is now dynamically reduced based on the object's mass and the player's current encumbrance, making heavy objects feel harder to pull close. - **Input Interception:** Changed how vanilla inputs (mining, using) are suppressed while grabbing to prevent accidental block interactions and continuous punching loops much more reliably. ### Fixed & Compatibility - **Controller Support:** Fixed an issue where using a controller would cause the grab to drop due to input state overrides. The mod now correctly reads analog triggers without breaking the controller's internal state. - **Prop-Surfing:** Added more physics checks and tethering to prevent players from flying or infinitely accelerating while standing on or interacting with sub-levels.
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Sable: Barehanded 1.6.0

1.6.0
5 июл. 2026 г.113Minecraft: 1.21.1neoforge
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Что нового
## [1.6.0] ### Added - **Assembling/Disassembling onto sub-levels:** You can now merge/detach a grabbed sub-level directly into another existing sub-level. - **Grab Keybind:** Added a dedicated keybind (default G) to toggle grabbing sub-levels without needing to hold both mouse buttons. - **Distance Adjust Keybind:** Added new keybinds (default - and =) to push or pull grabbed objects using the keyboard, as an alternative to the mouse scroll wheel. - **Camera-Locked Rotation:** Added new configuration options to automatically rotate the grabbed object synchronously with the player's camera pitch and/or yaw. - **Grabbable Tag and Whitelist Mode:** Added the #barehanded:grabbable block tag and a "Whitelist Mode" config option. When enabled, only explicitly tagged blocks can be grabbed. - **Spectator Grabbing:** Added a configuration option to allow players in Spectator mode to grab and interact with sub-levels. - **Grab Unbreakable Blocks Config:** Added an explicit configuration option to allow grabbing unbreakable blocks (like Bedrock, Barriers, or Command Blocks). - **Config Auto-Backups:** The mod now automatically creates .backup files of your outdated configuration files before migrating them to new versions, ensuring you never lose your custom settings during an update. ### Changed - **Physics & Elasticity:** Grab physics have been refined. Added new parameters for "Grab Elasticity", heavy object mass curves, and sway edge factors to make handling heavy objects feel more realistic. - **Scroll Speed:** Distance adjustment speed is now dynamically reduced based on the object's mass and the player's current encumbrance, making heavy objects feel harder to pull close. - **Input Interception:** Changed how vanilla inputs (mining, using) are suppressed while grabbing to prevent accidental block interactions and continuous punching loops much more reliably. ### Fixed & Compatibility - **Controller Support:** Fixed an issue where using a controller would cause the grab to drop due to input state overrides. The mod now correctly reads analog triggers without breaking the controller's internal state. - **Prop-Surfing:** Added more physics checks and tethering to prevent players from flying or infinitely accelerating while standing on or interacting with sub-levels.
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Barehanded 1.5.2

1.5.2
18 июн. 2026 г.126Minecraft: 1.21.1fabric
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## [1.5.2] ### Added - **Dynamic Scroll Distance:** The maximum scroll distance now automatically adapts to the player's dynamic reach. ### Fixed & Compatibility - **Vista:** Fixed a bug where the player's body and arms would become invisible when viewed through TVs while the player was in first-person mode. - **Grab Animation Flickering:** Fixed the visual flickering that occurred on the client when grabbing sub-levels at the maximum distance of the player's reach.
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Barehanded 1.5.2

1.5.2
18 июн. 2026 г.4,2 тыс.Minecraft: 1.21.1neoforge
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## [1.5.2] ### Added - **Dynamic Scroll Distance:** The maximum scroll distance now automatically adapts to the player's dynamic reach. ### Fixed & Compatibility - **Vista:** Fixed a bug where the player's body and arms would become invisible when viewed through TVs while the player was in first-person mode. - **Grab Animation Flickering:** Fixed the visual flickering that occurred on the client when grabbing sub-levels at the maximum distance of the player's reach.
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Barehanded 1.5.1

1.5.1
18 июн. 2026 г.21Minecraft: 1.21.1fabric
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## [1.5.1] ### Fixed - **Creative Assemble:** Fixed an issue introduced in version 1.5.0 where attempting to grab an object in Creative mode would accidentally mine/break the block instead. Adjusted the client's internal tick priority to properly intercept mouse inputs before the vanilla engine processes block destruction. (thanks to @HintSystem)
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Barehanded 1.5.1

1.5.1
18 июн. 2026 г.175Minecraft: 1.21.1neoforge
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## [1.5.1] ### Fixed - **Creative Assemble:** Fixed an issue introduced in version 1.5.0 where attempting to grab an object in Creative mode would accidentally mine/break the block instead. Adjusted the client's internal tick priority to properly intercept mouse inputs before the vanilla engine processes block destruction. (thanks to @HintSystem)
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Barehanded 1.5.0

1.5.0
18 июн. 2026 г.22Minecraft: 1.21.1fabric
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## [1.5.0] ### Changed - **Mod ID:** Changed mod id from "sablebarehanded" to "barehanded". ### Added - **Scroll Distance Adjustment:** You can now use the mouse scroll wheel to smoothly push or pull grabbed sub-levels closer or further away. - **Single-Button Grab Retention:** After initially grabbing an object (Left + Right Click), you can now release one of the buttons and keep holding the object as long as either mouse button remains pressed. - **Ungrabbable Block Tags:** Added the `#barehanded:ungrabbable` block tag, allowing modpack developers to easily blacklist specific blocks via datapacks or KubeJS from being detached or grabbed. - **Disassembly Size Limit:** Added a new configuration option to restrict the maximum number of blocks a structure can contain in order to be disassembled. - **Spawner Config Override:** Added a direct config toggle to explicitly allow or prevent grabbing Monster Spawners, overriding the tag system for quick and easy server setup. ### Fixed & Compatibility - **ImmediatelyFast:** Fixed a rendering issue where first-person arms would completely disappear when grabbing objects alongside the ImmediatelyFast mod. - **Falling Blocks Fix:** Grabbing or assembling gravity-affected blocks will no longer cause them to update and fall out of the sub-level into the void. - **Animation Stuck:** Fixed a network desync issue where players would get permanently stuck in the grabbing animation pose if they disconnected, teleported, or died while holding an object. - **Auto Mining:** Improved input interception to prevent accidental block mining while attempting to assemble or rotate a sub-level. - **Continuous Punching:** Fully disabled vanilla attack/use inputs while carrying objects to prevent duplicate arms and infinite punching loops with combat animation mods like Punchy or Better Combat.
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Barehanded 1.5.0

1.5.0
18 июн. 2026 г.197Minecraft: 1.21.1neoforge
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## [1.5.0] ### Changed - **Mod ID:** Changed mod id from "sablebarehanded" to "barehanded". ### Added - **Scroll Distance Adjustment:** You can now use the mouse scroll wheel to smoothly push or pull grabbed sub-levels closer or further away. - **Single-Button Grab Retention:** After initially grabbing an object (Left + Right Click), you can now release one of the buttons and keep holding the object as long as either mouse button remains pressed. - **Ungrabbable Block Tags:** Added the `#barehanded:ungrabbable` block tag, allowing modpack developers to easily blacklist specific blocks via datapacks or KubeJS from being detached or grabbed. - **Disassembly Size Limit:** Added a new configuration option to restrict the maximum number of blocks a structure can contain in order to be disassembled. - **Spawner Config Override:** Added a direct config toggle to explicitly allow or prevent grabbing Monster Spawners, overriding the tag system for quick and easy server setup. ### Fixed & Compatibility - **ImmediatelyFast:** Fixed a rendering issue where first-person arms would completely disappear when grabbing objects alongside the ImmediatelyFast mod. - **Falling Blocks Fix:** Grabbing or assembling gravity-affected blocks will no longer cause them to update and fall out of the sub-level into the void. - **Animation Stuck:** Fixed a network desync issue where players would get permanently stuck in the grabbing animation pose if they disconnected, teleported, or died while holding an object. - **Auto Mining:** Improved input interception to prevent accidental block mining while attempting to assemble or rotate a sub-level. - **Continuous Punching:** Fully disabled vanilla attack/use inputs while carrying objects to prevent duplicate arms and infinite punching loops with combat animation mods like Punchy or Better Combat.
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Barehanded 1.4.1

1.4.1
16 июн. 2026 г.39Minecraft: 1.21.1fabric
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## [1.4.1] ### Fixed - **Keybind Conflict:** Changed the default 'Toggle Pivot' keybind from `Shift` to `Alt` to resolve a conflict with the vanilla Sneak action that prevented the block detachment (assembly) mechanic from triggering properly. *(Note: Players updating from older versions will need to reset the Pivot Key to default).*
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Barehanded 1.4.1

1.4.1
16 июн. 2026 г.579Minecraft: 1.21.1neoforge
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## [1.4.1] ### Fixed - **Keybind Conflict:** Changed the default 'Toggle Pivot' keybind from `Shift` to `Alt` to resolve a conflict with the vanilla Sneak action that prevented the block detachment (assembly) mechanic from triggering properly. *(Note: Players updating from older versions will need to reset the Pivot Key to default).*
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Barehanded 1.4.0

1.4.0
16 июн. 2026 г.18Minecraft: 1.21.1fabric
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## [1.4.0] ### Added - **Sub-Level Disassembly:** You can now disassemble grabbed sub-levels either by physically slamming them into world blocks or by using a dedicated keybind. - **Physics Place Toggle:** Added a new keybind to toggle between normal block placement and placing blocks directly as sub-levels. - **New Config Options:** Added settings to hide the HUD overlays while grabbing, hide custom arms, and a configuration to set a maximum block limit for grabbed structures. ### Fixed - **Animation Mods Compatibility:** Resolved rendering conflicts with animation mods like Punchy that caused duplicate arms or visual glitches in first person. - **Continuous Punching Bug:** Fixed an engine issue where the player character would continuously play the attack animation while holding an object. - **Third Person Animations:** Fixed and properly synchronized third-person grabbing animations so they correctly appear for all players in multiplayer via tracking events. - **Seat Ejection:** Fixed a bug where interacting or grabbing objects would unexpectedly kick the player out of their current seat or mount.
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Barehanded 1.4.0

1.4.0
16 июн. 2026 г.182Minecraft: 1.21.1neoforge
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## [1.4.0] ### Added - **Sub-Level Disassembly:** You can now disassemble grabbed sub-levels either by physically slamming them into world blocks or by using a dedicated keybind. - **Physics Place Toggle:** Added a new keybind to toggle between normal block placement and placing blocks directly as sub-levels. - **New Config Options:** Added settings to hide the HUD overlays while grabbing, hide custom arms, and a configuration to set a maximum block limit for grabbed structures. ### Fixed - **Animation Mods Compatibility:** Resolved rendering conflicts with animation mods like Punchy that caused duplicate arms or visual glitches in first person. - **Continuous Punching Bug:** Fixed an engine issue where the player character would continuously play the attack animation while holding an object. - **Third Person Animations:** Fixed and properly synchronized third-person grabbing animations so they correctly appear for all players in multiplayer via tracking events. - **Seat Ejection:** Fixed a bug where interacting or grabbing objects would unexpectedly kick the player out of their current seat or mount.
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Barehanded 1.3.3

1.3.3
13 июн. 2026 г.34Minecraft: 1.21.1fabric
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## [1.3.3] ### Changed - **Sable Compatibility:** Updated to support Sable 2.0.1 or later.
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Barehanded 1.3.3

1.3.3
13 июн. 2026 г.2 тыс.Minecraft: 1.21.1neoforge
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## [1.3.3] ### Changed - **Sable Compatibility:** Updated to support Sable 2.0.1 or later.
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Barehanded 1.3.2

1.3.2
13 июн. 2026 г.16Minecraft: 1.21.1fabric
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## [1.3.2] ### Changed - **Sable Compatibility:** Updated to support Sable 2.0.0 (thanks to @YassiGame for the PR)
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Barehanded 1.3.2

1.3.2
13 июн. 2026 г.102Minecraft: 1.21.1neoforge
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## [1.3.2] ### Changed - **Sable Compatibility:** Updated to support Sable 2.0.0 (thanks to @YassiGame for the PR)
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Barehanded 1.3.1

1.3.1
9 июн. 2026 г.32Minecraft: 1.21.1fabric
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## [1.3.1] ### Fixed - **Block Interaction:** Fixed a bug where interactable blocks with graphical user interfaces (such as Chests and Barrels) could not be grabbed because their UI would open instead.
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Barehanded 1.3.1

1.3.1
9 июн. 2026 г.1,9 тыс.Minecraft: 1.21.1neoforge
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## [1.3.1] ### Fixed - **Block Interaction:** Fixed a bug where interactable blocks with graphical user interfaces (such as Chests and Barrels) could not be grabbed because their UI would open instead.
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Barehanded 1.3.0

1.3.0
9 июн. 2026 г.13Minecraft: 1.21.1fabric
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## [1.3.0] ### Added - **Encumbrance System:** Object weight now realistically restricts player movement speed, prevents jumping, and reduces camera sensitivity. - **Exhaustion System:** Holding, dragging, and pulling heavy objects dynamically drains hunger based on physical effort and tension. - **New Config Options:** Added multiple parameters in the config menu to fine-tune penalties, hunger drain, and grab physics. ### Improved - **Grab Realism:** Refined applied force physics, improving the sense of weight, elastic tension (tether), and inertia of heavy structures. - **Client-Server Communication:** More robust network synchronization.
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Barehanded 1.3.0

1.3.0
9 июн. 2026 г.92Minecraft: 1.21.1neoforge
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## [1.3.0] ### Added - **Encumbrance System:** Object weight now realistically restricts player movement speed, prevents jumping, and reduces camera sensitivity. - **Exhaustion System:** Holding, dragging, and pulling heavy objects dynamically drains hunger based on physical effort and tension. - **New Config Options:** Added multiple parameters in the config menu to fine-tune penalties, hunger drain, and grab physics. ### Improved - **Grab Realism:** Refined applied force physics, improving the sense of weight, elastic tension (tether), and inertia of heavy structures. - **Client-Server Communication:** More robust network synchronization.
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Barehanded 1.2.2

1.2.2
7 июн. 2026 г.30Minecraft: 1.21.1fabric
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Barehanded 1.2.2

1.2.2
7 июн. 2026 г.784Minecraft: 1.21.1neoforge
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Sable: Barehanded 1.2.1

1.2.1
6 июн. 2026 г.21Minecraft: 1.21.1fabric
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Sable: Barehanded 1.2.1

1.2.1
6 июн. 2026 г.118Minecraft: 1.21.1neoforge
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Sable: Barehanded 1.2.0

1.2.0
6 июн. 2026 г.22Minecraft: 1.21.1fabric
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Sable: Barehanded 1.2.0

1.2.0
6 июн. 2026 г.251Minecraft: 1.21.1neoforge
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Sable: Barehanded 1.1.0

1.1.0
5 июн. 2026 г.25Minecraft: 1.21.1fabric
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Sable: Barehanded 1.1.0

1.1.0
5 июн. 2026 г.79Minecraft: 1.21.1neoforge
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