
Balanced Regeneration
Changes to the health system to make it more interesting and strategic
Автор: Interstellar_199719обновлён 30 апр. 2023 г.
ЕдаМеханики игры
Описание
Abandoned
This pack changes the health and hunger system, making it more interesting and strategic.
Changes:
- Heal half a heart every eight seconds, draining half a hunger until full health, or at three hunger.
- Eating will quickly heal you the amount of health the food is worth. Raw foods heal very little, cooked foods heal more, golden carrots will heal eight hearts but at a slower rate, and cooked steak and cooked pork are also very nutritious.
- Saturation is lowered, so you are able to eat more often.
Currently this pack is a bit unbalanced.
In future updates I may make jumping and running deplete less health, and I'll keep the player on 9.5 hearts so they can eat whenever you want.
This pack was inspired by Stoo's Subtle Survival Improvements, which is no longer updated. I used the pack Custom Regeneraton as a base for this system.
If you have any feedback, bugs, or suggestions, please make an issue on Github! I would love to make this is good as it possibly can be!
If you want to use this in your own pack or modify it, feel free to do so! Just try to give credit to me Interstellar_1, and imalittlhigh.
Последние версии
Все версии →release
Balanced Regen 1.0.2
1.0.2+mod30 апр. 2023 г.698Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3fabric, forge, quilt
Что нового
More namespace changes
release
Balanced Regen 1.0.2
1.0.230 апр. 2023 г.189Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3datapack
Что нового
More namespace changes
release
Balanced Regen 1.0.1-Hotfix
1.0.1-Hotfix23 мар. 2023 г.53Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3datapack
Что нового
Changed namespaces in /minecraft directory
release
Balanced Regen 1.0
v1.0-alpha11 мар. 2023 г.57Minecraft: 1.19, 1.19.1, 1.19.2, 1.19.3datapack