COWMODSКаталог модов
Backrooms Bounded

ВЕРСИИ (3)

release

Backrooms Bounded 1.0.0-release

1.0.0-release
16 авг. 2026 г.995Minecraft: 1.21.1fabric
Скачать
Что нового
# First Official Release Version of Backrooms Bounded ## Added: ## Entities: ### Villager Corpse: - Spawns in backrooms dimension - Two spawn states: wall_idle and laying_idle - Has small chance of becoming alive if player hits it - 3 hits to destroy a corpse - Detects players by sounds and smell - Targets players, villagers, and pillagers - Screams when detecting players <details> <summary>Spoiler</summary> - 3 screams within 1 minute alerts nearby Bacterium - Can receive signals from bacteria shrooms - Can pass signals to nearby shrooms - Opens doors, fence gates, and trapdoors - Exits boats and minecarts </details> ### Player Corpse: - Spawns when player dies in backrooms dimension - Acts as a grave storing player's entire inventory - Never despawns until player picks up the loot from it - Same system as with villager corpse (abt hits and waking up) - Relies on sound and smell <details> <summary>Spoiler</summary> - Opens doors, fence gates, and trapdoors - Breaks wooden doors - Climbs ladders when not crawling - Crawls through 1-block spaces when needed </details> - Drops all player loot when destroyed or killed - Random backrooms loot if spawned without player death ### Enderman Corpse: - Spawns in overworld, nether, and end dimensions - Always alive (no dead state as villager/player corpses) - Passive mob - Aggro only when hit or shot at (no eye-based aggro) - Chance to aggro if player kills villager corpse nearby - Water/rain immune - Cannot pick up blocks - Despawns like regular enderman unless enraged <details> <summary>Spoiler</summary> - Right-click with Ender Pearl/Eye of Ender to calm - Right-click with Spider Eye to enrage (poisons players on hit) </details> - Occasional custom phrase sound - Configurable spawn rate and max per player ### Creeper Corpse: - Spawns rarely in overworld and backrooms dimension - Always active (no dead state, same as enderman) - Triple explosion power of a creeper - Can be charged - Spreads bacteria vines across crater after explosion - Blindness effect to players within 12 blocks - Configurable spawn rate ## Blocks: ### Printer: - Rarely spawns in office cubicles - Accepts any item from player's hand - Returns random crafting result using that item - 30% chance to return the same item - 5% chance to jam (consumes item permanently and cooldowns) - 5 uses per player before 40-minute cooldown - Glows when printing - Works with modded items from other mods - Printing sound during processing (at the moment it's way longer than actual printing, that will be fixed in the future updates) ## Changes: ### Loot in Barrels: Complete randomization of barrel contents Pulls from ALL registered items (vanilla and modded) Excludes technical items (command blocks, structure blocks, etc.) Player-placed barrels become chests (prevents infinite loot farming) ### Bacterium's Ai: <details> <summary>Spoiler</summary> - Initial spawn delay: 2 minutes (was 15 seconds) - Respawn delay: 1 minute (was 15 seconds) - Spawn distance: 8-12 chunks (was 5-9) - Random appearance cooldown: 45-90 seconds - Sneaking reduces random appearance by 70% - Sneaking on wool/carpet/moss reduces by 90% - Walking on wool/carpet/moss reduces hearing by 75% - Locker checking: checks once, then teleports 18-20 chunks away - 70% chance to break locker if learned, 30% to just leave - Projectile distraction (arrows, snowballs, tridents) - Projectile investigation only if player isn't loud/smelly - No cooldown after locker teleport </details> ## Config: ### Commands: ``` /backroomsconfig show ``` - Display current config values ``` /backroomsconfig set <setting> <value> ``` - Change config values ``` /backroomsconfig reset ``` - Reset all to defaults Works for all players (no cheats required) ## Methods of Entering/Exiting: ### Entering Backrooms: **New:** Suffocation rescue at 2 HP (auto-teleports to save player) ### Exiting Backrooms: Escapes to last known position in overworld/nether/end ### Glitch Block Breaking: **New:** Default: 0% chance (DISABLED) Players can enable it in config if they want glitch blocks from breaking blocks ### Configurable Options Added: entry_glitch_block_break_chance - Glitch block appears when breaking blocks glitch_enter_chance - Enter backrooms when touching glitch block exit_glitch_block_chance - Escape backrooms from glitch block entry_death_respawn_chance - Death respawn chance entry_damage_teleport_chance - Damage teleport chance entry_sleep_teleport_chance - Sleep teleport chance entry_portal_teleport_chance - Portal teleport chance villager_corpse_spawn_chance - Villager corpse spawn chance player_corpse_enabled - Whether player corpses spawn ## Known Issues: - Enderman Corpses sometimes walk without their legs moving - Barrels sometimes take longer to generate loot inside of them
beta

Backrooms Bounded 1.0.0-beta2

1.0.0-beta2
1 июл. 2026 г.493Minecraft: 1.21.1fabric
Скачать
Что нового
# Backrooms Bounded Beta 1.0.2 ## Second beta of Backrooms Bounded. ### Changed: - Bacterium's AI was enhanced - Mimic's AI was enhanced - More loot variety in the barrels - Office rooms - Advancements are in progress ### Notes: This is one of early beta releases and may contain bugs, balancing issues, and unfinished features. Additional entities, areas, mechanics, and quality-of-life improvements are planned for future updates. Feedback and bug reports on Github or YT comments are greatly appreciated.
beta

Backrooms Bounded 1.0.0-beta1

1.0.0-beta1
19 июн. 2026 г.106Minecraft: 1.21.1fabric
Скачать
Что нового
# Backrooms Bounded Beta 1.0.0 ## First public beta release of Backrooms Bounded. ### Added: - Infinite procedural Backrooms dimension - Custom Backrooms world generation - Multiple wallpaper variants and decay stages - Organic bacterial growths throughout the environment - Panic system with psychological effects - Armor decay mechanics - Custom ambient and horror soundscape - The Bacterium entity with adaptive hunting behavior - The Mimic entity - Lockers and other Backrooms structures - Methods of entering and escaping the Backrooms - Multiplayer support - Custom blocks and environmental details ### Notes: This is an early beta release and may contain bugs, balancing issues, and unfinished features. Additional entities, areas, mechanics, and quality-of-life improvements are planned for future updates. Feedback and bug reports are greatly appreciated.