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Backported Wolves

Backports the wolf variants from the latest version to older versions of the game.

Автор: EmilSG1 млн166обновлён 23 мар. 2026 г.
Мобы

Описание

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Backported Wolves

Since Minecraft recently added more variants of the wolf that has been with us for so long, I figured we shouldn't have to wait until the next update to play with them.

With that we have Backported Wolves, adding all 8 new variants introduced by Minecraft, for older versions.

All Wolves

They come in 8 new variants, plus 1 -which is the standard one.
These are:

  • Pale Wolf (Default) - Taiga
  • Woods Wolf - Forest
  • Ashen Wolf - Snowy Taiga
  • Black Wolf - Old Growth Pine Taiga
  • Chestnut Wolf - Old Growth Spruce Taiga
  • Rusty Wolf - Sparse Jungle
  • Spotted Wolf - Savanna Plateau
  • Striped Wolf - Wooded Badlands
  • Snowy Wolf - Grove

They are all tameable and when bred the baby will have the same variant as one of it's parents.

As of 2.0.0, the sound variants are also added, which are:

  • Angry
  • Big
  • Classic
  • Cute
  • Grumpy
  • Puglin
  • Sad

Biome Spawns

As of 1.1.0, all spawns are configurable by making a data pack with biome tags for their variants.
Example:

1.18.2> "data/backported_wolves/tags/worldgen/biome/spawns_ashen_wolf.json"

{
  "values": [
    "minecraft:snowy_taiga",
    "minecraft:desert",
    "othermod:other_biome"
  ]
}

1.18-1.18.1 "data/backported_wolves/tags/biomes/spawns_ashen_wolf.json"

{
  "values": [
    "minecraft:snowy_taiga",
    "minecraft:desert",
    "othermod:other_biome"
  ]
}

If multiple variants are added to the same biomes, they all have an equal chance of spawning.

Галерея

All Wolves

Последние версии

Все версии →
release

Backported Wolves 1.20.x+2.0.0

1.20.x+2.0.0
23 мар. 2026 г.12,1 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4forge
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Что нового
# Backported Wolves 2.0.0 An update has been needed for a while now. But here it is! BW now uses Architectury. -This basically means that development is much easier to maintain. ## Features ### Minecraft variant parity: Wolves (with variants), that were tamed while using the mod will keep their variants even if the mod is removed. *-As long as Minecraft is also updated to a version which natively has them. I.e. 1.20.5 and above.* **What happens to my wolves that are using the "old" tags?!** The old tags / variants will automatically be converted to the new format. Like magic! ### Wolf Sound Variants: All sound variants are now included in the mod, which are: - Angry - Big - Classic - Cute - Grumpy - Puglin - Sad ### Biome Tag Dependent Spawns Adding biome entries to any wolf variant's spawn tag will make the wolf variant spawn in those biomes too: Just add a biome name to a tag named like this: - spawns_ashen_wolf - spawns_black_wolf - spawns_chestnut_wolf and so on for the other variants... Then **add **the biomes you want: ```json { "values": [ "minecraft:snowy_taiga", "minecraft:cherry grove", "minecraft:swamp" ] } ``` You can even **replace **the spawns completely, using the replace flag in the JSON file: ```json { "replace": true, "values": [ "minecraft:snowy_taiga" ] } ``` Full path example: "resources/data/backported_wolves/tags/worldgen/biome/spawns_ashen_wolf.json" **Mix and Match** You are even able to make multiple variants spawn in the same biome, with the chance being split equally between the variants. (Might be especially fun for **mod developers** / **modpack makers**)
release

Backported Wolves 1.20.x+2.0.0

1.20.x+2.0.0
23 мар. 2026 г.31,1 тыс.Minecraft: 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric
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Что нового
# Backported Wolves 2.0.0 An update has been needed for a while now. But here it is! BW now uses Architectury. -This basically means that development is much easier to maintain. ## Features ### Minecraft variant parity: Wolves (with variants), that were tamed while using the mod will keep their variants even if the mod is removed. *-As long as Minecraft is also updated to a version which natively has them. I.e. 1.20.5 and above.* **What happens to my wolves that are using the "old" tags?!** The old tags / variants will automatically be converted to the new format. Like magic! ### Wolf Sound Variants: All sound variants are now included in the mod, which are: - Angry - Big - Classic - Cute - Grumpy - Puglin - Sad ### Biome Tag Dependent Spawns Adding biome entries to any wolf variant's spawn tag will make the wolf variant spawn in those biomes too: Just add a biome name to a tag named like this: - spawns_ashen_wolf - spawns_black_wolf - spawns_chestnut_wolf and so on for the other variants... Then **add **the biomes you want: ```json { "values": [ "minecraft:snowy_taiga", "minecraft:cherry grove", "minecraft:swamp" ] } ``` You can even **replace **the spawns completely, using the replace flag in the JSON file: ```json { "replace": true, "values": [ "minecraft:snowy_taiga" ] } ``` Full path example: "resources/data/backported_wolves/tags/worldgen/biome/spawns_ashen_wolf.json" **Mix and Match** You are even able to make multiple variants spawn in the same biome, with the chance being split equally between the variants. (Might be especially fun for **mod developers** / **modpack makers**)
release

Backported Wolves 1.19.(3-4)+2.0.0

1.19.(3-4)+2.0.0
23 мар. 2026 г.109Minecraft: 1.19.3, 1.19.4forge
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Что нового
# Backported Wolves 2.0.0 An update has been needed for a while now. But here it is! BW now uses Architectury. -This basically means that development is much easier to maintain. ## Features ### Minecraft variant parity: Wolves (with variants), that were tamed while using the mod will keep their variants even if the mod is removed. *-As long as Minecraft is also updated to a version which natively has them. I.e. 1.20.5 and above.* **What happens to my wolves that are using the "old" tags?!** The old tags / variants will automatically be converted to the new format. Like magic! ### Wolf Sound Variants: All sound variants are now included in the mod, which are: - Angry - Big - Classic - Cute - Grumpy - Puglin - Sad ### Biome Tag Dependent Spawns Adding biome entries to any wolf variant's spawn tag will make the wolf variant spawn in those biomes too: Just add a biome name to a tag named like this: - spawns_ashen_wolf - spawns_black_wolf - spawns_chestnut_wolf and so on for the other variants... Then **add **the biomes you want: ```json { "values": [ "minecraft:snowy_taiga", "minecraft:cherry grove", "minecraft:swamp" ] } ``` You can even **replace **the spawns completely, using the replace flag in the JSON file: ```json { "replace": true, "values": [ "minecraft:snowy_taiga" ] } ``` Full path example: "resources/data/backported_wolves/tags/worldgen/biome/spawns_ashen_wolf.json" **Mix and Match** You are even able to make multiple variants spawn in the same biome, with the chance being split equally between the variants. (Might be especially fun for **mod developers** / **modpack makers**)
release

Backported Wolves 1.19.(3-4)+2.0.0

1.19.(3-4)+2.0.0
23 мар. 2026 г.87Minecraft: 1.19.3, 1.19.4fabric
Скачать
Что нового
# Backported Wolves 2.0.0 An update has been needed for a while now. But here it is! BW now uses Architectury. -This basically means that development is much easier to maintain. ## Features ### Minecraft variant parity: Wolves (with variants), that were tamed while using the mod will keep their variants even if the mod is removed. *-As long as Minecraft is also updated to a version which natively has them. I.e. 1.20.5 and above.* **What happens to my wolves that are using the "old" tags?!** The old tags / variants will automatically be converted to the new format. Like magic! ### Wolf Sound Variants: All sound variants are now included in the mod, which are: - Angry - Big - Classic - Cute - Grumpy - Puglin - Sad ### Biome Tag Dependent Spawns Adding biome entries to any wolf variant's spawn tag will make the wolf variant spawn in those biomes too: Just add a biome name to a tag named like this: - spawns_ashen_wolf - spawns_black_wolf - spawns_chestnut_wolf and so on for the other variants... Then **add **the biomes you want: ```json { "values": [ "minecraft:snowy_taiga", "minecraft:cherry grove", "minecraft:swamp" ] } ``` You can even **replace **the spawns completely, using the replace flag in the JSON file: ```json { "replace": true, "values": [ "minecraft:snowy_taiga" ] } ``` Full path example: "resources/data/backported_wolves/tags/worldgen/biome/spawns_ashen_wolf.json" **Mix and Match** You are even able to make multiple variants spawn in the same biome, with the chance being split equally between the variants. (Might be especially fun for **mod developers** / **modpack makers**)
release

Backported Wolves 1.19.(0-2)+2.0.0

1.19.(0-2)+2.0.0
23 мар. 2026 г.620Minecraft: 1.19, 1.19.1, 1.19.2forge
Скачать
Что нового
# Backported Wolves 2.0.0 An update has been needed for a while now. But here it is! BW now uses Architectury. -This basically means that development is much easier to maintain. ## Features ### Minecraft variant parity: Wolves (with variants), that were tamed while using the mod will keep their variants even if the mod is removed. *-As long as Minecraft is also updated to a version which natively has them. I.e. 1.20.5 and above.* **What happens to my wolves that are using the "old" tags?!** The old tags / variants will automatically be converted to the new format. Like magic! ### Wolf Sound Variants: All sound variants are now included in the mod, which are: - Angry - Big - Classic - Cute - Grumpy - Puglin - Sad ### Biome Tag Dependent Spawns Adding biome entries to any wolf variant's spawn tag will make the wolf variant spawn in those biomes too: Just add a biome name to a tag named like this: - spawns_ashen_wolf - spawns_black_wolf - spawns_chestnut_wolf and so on for the other variants... Then **add **the biomes you want: ```json { "values": [ "minecraft:snowy_taiga", "minecraft:cherry grove", "minecraft:swamp" ] } ``` You can even **replace **the spawns completely, using the replace flag in the JSON file: ```json { "replace": true, "values": [ "minecraft:snowy_taiga" ] } ``` Full path example: "resources/data/backported_wolves/tags/worldgen/biome/spawns_ashen_wolf.json" **Mix and Match** You are even able to make multiple variants spawn in the same biome, with the chance being split equally between the variants. (Might be especially fun for **mod developers** / **modpack makers**)
release

Backported Wolves 1.19.(0-2)+2.0.0

1.19.(0-2)+2.0.0
23 мар. 2026 г.331Minecraft: 1.19, 1.19.1, 1.19.2fabric
Скачать
Что нового
# Backported Wolves 2.0.0 An update has been needed for a while now. But here it is! BW now uses Architectury. -This basically means that development is much easier to maintain. ## Features ### Minecraft variant parity: Wolves (with variants), that were tamed while using the mod will keep their variants even if the mod is removed. *-As long as Minecraft is also updated to a version which natively has them. I.e. 1.20.5 and above.* **What happens to my wolves that are using the "old" tags?!** The old tags / variants will automatically be converted to the new format. Like magic! ### Wolf Sound Variants: All sound variants are now included in the mod, which are: - Angry - Big - Classic - Cute - Grumpy - Puglin - Sad ### Biome Tag Dependent Spawns Adding biome entries to any wolf variant's spawn tag will make the wolf variant spawn in those biomes too: Just add a biome name to a tag named like this: - spawns_ashen_wolf - spawns_black_wolf - spawns_chestnut_wolf and so on for the other variants... Then **add **the biomes you want: ```json { "values": [ "minecraft:snowy_taiga", "minecraft:cherry grove", "minecraft:swamp" ] } ``` You can even **replace **the spawns completely, using the replace flag in the JSON file: ```json { "replace": true, "values": [ "minecraft:snowy_taiga" ] } ``` Full path example: "resources/data/backported_wolves/tags/worldgen/biome/spawns_ashen_wolf.json" **Mix and Match** You are even able to make multiple variants spawn in the same biome, with the chance being split equally between the variants. (Might be especially fun for **mod developers** / **modpack makers**)
release

Backported Wolves 1.18.2+2.0.0

1.18.2+2.0.0
23 мар. 2026 г.868Minecraft: 1.18.2forge
Скачать
Что нового
# Backported Wolves 2.0.0 An update has been needed for a while now. But here it is! BW now uses Architectury. -This basically means that development is much easier to maintain. ## Features ### Minecraft variant parity: Wolves (with variants), that were tamed while using the mod will keep their variants even if the mod is removed. *-As long as Minecraft is also updated to a version which natively has them. I.e. 1.20.5 and above.* **What happens to my wolves that are using the "old" tags?!** The old tags / variants will automatically be converted to the new format. Like magic! ### Wolf Sound Variants: All sound variants are now included in the mod, which are: - Angry - Big - Classic - Cute - Grumpy - Puglin - Sad ### Biome Tag Dependent Spawns Adding biome entries to any wolf variant's spawn tag will make the wolf variant spawn in those biomes too: Just add a biome name to a tag named like this: - spawns_ashen_wolf - spawns_black_wolf - spawns_chestnut_wolf and so on for the other variants... Then **add **the biomes you want: ```json { "values": [ "minecraft:snowy_taiga", "minecraft:cherry grove", "minecraft:swamp" ] } ``` You can even **replace **the spawns completely, using the replace flag in the JSON file: ```json { "replace": true, "values": [ "minecraft:snowy_taiga" ] } ``` Full path example: "resources/data/backported_wolves/tags/worldgen/biome/spawns_ashen_wolf.json" **Mix and Match** You are even able to make multiple variants spawn in the same biome, with the chance being split equally between the variants. (Might be especially fun for **mod developers** / **modpack makers**)
release

Backported Wolves 1.18.2+2.0.0

1.18.2+2.0.0
23 мар. 2026 г.122Minecraft: 1.18.2fabric
Скачать
Что нового
# Backported Wolves 2.0.0 An update has been needed for a while now. But here it is! BW now uses Architectury. -This basically means that development is much easier to maintain. ## Features ### Minecraft variant parity: Wolves (with variants), that were tamed while using the mod will keep their variants even if the mod is removed. *-As long as Minecraft is also updated to a version which natively has them. I.e. 1.20.5 and above.* **What happens to my wolves that are using the "old" tags?!** The old tags / variants will automatically be converted to the new format. Like magic! ### Wolf Sound Variants: All sound variants are now included in the mod, which are: - Angry - Big - Classic - Cute - Grumpy - Puglin - Sad ### Biome Tag Dependent Spawns Adding biome entries to any wolf variant's spawn tag will make the wolf variant spawn in those biomes too: Just add a biome name to a tag named like this: - spawns_ashen_wolf - spawns_black_wolf - spawns_chestnut_wolf and so on for the other variants... Then **add **the biomes you want: ```json { "values": [ "minecraft:snowy_taiga", "minecraft:cherry grove", "minecraft:swamp" ] } ``` You can even **replace **the spawns completely, using the replace flag in the JSON file: ```json { "replace": true, "values": [ "minecraft:snowy_taiga" ] } ``` Full path example: "resources/data/backported_wolves/tags/worldgen/biome/spawns_ashen_wolf.json" **Mix and Match** You are even able to make multiple variants spawn in the same biome, with the chance being split equally between the variants. (Might be especially fun for **mod developers** / **modpack makers**)
release

[Fabric] Backported Wolves 1.1.0 (1.19.3-1.20.4)

1.1.0-1.19.3-1.20.4
12 мар. 2024 г.872,2 тыс.Minecraft: 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4fabric, quilt
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Что нового
1.19.3-1.20.4 Added spawn-weight config. Simplified wolf rendering - Credit: ArshiaDPG Completely changed wolf spawning, overriding vanilla spawns with the biomes from the spawns_variant_wolf tags. Added "leader of the pack" advancement for taming all variants.
release

[Fabric] Backported Wolves 1.1.0 (1.19-1.19.2)

1.1.0-1.19-1.19.2
12 мар. 2024 г.5,7 тыс.Minecraft: 1.19, 1.19.1, 1.19.2fabric, quilt
Скачать
Что нового
1.19-1.19.2 Added spawn-weight config. Simplified wolf rendering - Credit: ArshiaDPG Completely changed wolf spawning, overriding vanilla spawns with the biomes from the spawns_variant_wolf tags. Added "leader of the pack" advancement for taming all variants.