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Epic RPG: Average DPS

ВЕРСИИ (27)

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Epic RPG: Average DPS 1.2.1

1.2.1
16 сент. 2026 г.322Minecraft: 1.21.1neoforge
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Что нового
- The entire new contribution-based reward system for defeating bosses has been implemented.
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1.2.1

1.2.1
4 сент. 2026 г.276Minecraft: 1.20.1forge
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Что нового
- DPS Overlay Optimization - The boss from the Devourer of Gods mod has been added to the default configuration
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1.2.0

1.2.0
2 авг. 2026 г.304Minecraft: 1.20.1forge
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Что нового
- Added automatic detection of the "Bosses" tag so that the mod adds any entity with this tag upon world startup. - Added a Rank system for bosses. - Integrated the rank reward system into the editing window. - Rank rewards are editable from the new Reward file. - Added 7 new items to the mod; these are crates containing loot. - The loot in the new crates is editable via Datapack. - Updated the boss list with default assigned ranks (these are editable). - Added a blacklist. - Improved default configurations. - Chinese translation added - Korean translation added
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Epic RPG: Average DPS 1

1
29 июл. 2026 г.71Minecraft: 26.1, 26.1.1, 26.1.2neoforge
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1.1.8

1.1.8
26 июл. 2026 г.74Minecraft: 1.20.1forge
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Что нового
- The cleanupExpiredSessions method has been changed to a more stable implementation that preserves the ability to resume combat. - The time limit is now set per boss session, not per player. - Session status handling has been improved so it is less likely to be lost. - EntityId has been replaced with UUID for better entity identification. - The boss lists for Legendary Monsters and Iron’s Spellbooks have been updated. - The code has been reorganized. - The code and files have been cleaned up.
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Epic RPG: Average DPS 1.1.8

1.1.8
26 июл. 2026 г.398Minecraft: 1.21.1neoforge
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Что нового
- The cleanupExpiredSessions method has been changed to a more stable implementation that preserves the ability to resume combat. - The time limit is now set per boss session, not per player. - Session status handling has been improved so it is less likely to be lost. - EntityId has been replaced with UUID for better entity identification. - The boss lists for Legendary Monsters and Iron’s Spellbooks have been updated. - The code has been reorganized. - The code and files have been cleaned up.
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Epic RPG: Average DPS 1.1.7

1.1.7
2 мая 2026 г.365Minecraft: 1.21.1neoforge
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Что нового
- Fixed a bug where the boss list was being rebuilt and not respecting player changes. - Changed the internal map to prevent loss of contributions upon disconnection.
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1.1.7

1.1.7
30 апр. 2026 г.5,4 тыс.Minecraft: 1.20.1forge
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Что нового
- Fixed a bug where the boss list was being rebuilt and not respecting player changes. - Changed the internal map to prevent loss of contributions upon disconnection.
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1.1.6

1.1.6
27 апр. 2026 г.44Minecraft: 1.20.1forge
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Что нового
- The method for detecting pets has been improved. - Compatibility with Migamigos has been added.
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Epic RPG: Average DPS 1.1.5

1.1.5
24 апр. 2026 г.61Minecraft: 1.21.1neoforge
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Что нового
- The NeoForge version requirement has changed
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Epic RPG: Average DPS 1.1.4

1.1.4
21 апр. 2026 г.39Minecraft: 1.21.1neoforge
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Что нового
- Removed the giant AABB per player - Now uses entity registration per session - Cleaned up abandoned sessions - The HUD is now only sent to participants, not everyone as before - Added a setting to disable the final result message - The final result message is now per participating player - Added a setting to increase or decrease the active HUD time
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1.1.4

1.1.4
20 апр. 2026 г.39Minecraft: 1.20.1forge
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Что нового
- Removed the giant AABB per player - Now uses entity registration per session - Cleaned up abandoned sessions - The HUD is now only sent to participants, not everyone as before - Added a setting to disable the final result message - The final result message is now per participating player - Added a setting to increase or decrease the active HUD time
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Critical Bugfix

1.1.3
18 апр. 2026 г.106Minecraft: 1.20.1forge
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Что нового
- Fixed NullPointerException when damage source has no direct entity - Removed unreliable damage attribution fallbacks - Damage now only counts with clear player/pet source - Status effect damage no longer counted (couldn't determine source)
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Epic RPG: Average DPS 1.1.3

1.1.3
17 апр. 2026 г.53Minecraft: 1.21.1neoforge
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Что нового
v1.1.3 - Fixed crash with status effect damage - Damage from effects like poison/bleed no longer counted (couldn't determine source) - Fixed NullPointerException when direct damage entity is null
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Epic RPG: Average DPS 1.1.2

1.1.2
14 апр. 2026 г.33Minecraft: 1.21.1neoforge
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Что нового
- The method for detecting pet damage has been improved. - The accuracy of the damage measurement has been improved. - A data cleanup process has been added after the tracked entity dies.
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1.1.2

1.1.2
13 апр. 2026 г.37Minecraft: 1.20.1forge
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Что нового
- Pet damage calculation added to the counter - Damage accuracy improved - Data cleansing added after the tracked entity dies.
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Epic RPG: Average DPS 1.0.1

1.0.1
12 апр. 2026 г.30Minecraft: 1.21.1neoforge
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Что нового
- Pet damage is added to the real-time calculation. - It is also automatically added when printing in the chat.
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Epic RPG: Average DPS 1.0.0

1.0.0
8 апр. 2026 г.34Minecraft: 1.21.1neoforge
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Что нового
Ported from Forge 1.20.1 to 1.21.1 - This version improves the boss configuration window. - The package system still needs improvement. - Performance still needs improvement. - Some critical synchronization issues remain. - The mod is functional. - We will try our best to reach Forge version 1.x.x and keep them synchronized. - Server tests are missing
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1.0.9

1.0.9
7 апр. 2026 г.34Minecraft: 1.20.1forge
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Что нового
- The problem with the button configuration for opening the menu has been fixed.
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1.0.8

1.0.8
6 апр. 2026 г.25Minecraft: 1.20.1forge
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Что нового
- The entity filter has been changed to detect only monsters. I hope this change will eventually apply to all monsters; this will depend on how other moderators register their entities.
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1.0.7

1.0.7
4 апр. 2026 г.27Minecraft: 1.20.1forge
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Что нового
- A new HUD scaling option has been added. - A button has been added to the drag window for easier scaling adjustment. - The HUD now respects the window's position and resolution.
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new screen 1.0.6

1.0.6
4 апр. 2026 г.40Minecraft: 1.20.1forge
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Что нового
- The configuration path has been changed to: config\everydayxp\averagedps - A new configuration window has been added for the mod - Entities can now be added from the game to the system
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averagedps-1.0.5

1.0.5
1 февр. 2026 г.2,7 тыс.Minecraft: 1.20.1forge
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Что нового
- The problem from the last update that caused the HUD to flicker between two modes has been fixed.
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Average DPS 1.0.4

1.0.4
29 янв. 2026 г.35Minecraft: 1.20.1forge
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Что нового
Average DPS 1.0.4 - The DPS meter now features smoother animations for bars and numbers. - The boss HUD only appears when you are nearby; if you move too far away, it disappears to avoid disrupting exploration. - Each boss keeps its own damage record, ensuring that damage is not mixed during multi-boss fights. - The HUD can now track multiple bosses at once, always displaying the closest one with combat time "ON". - If more than 1 minute passes without hitting a boss, its data will be automatically cleared. - Several default bosses have been added to the tracker. - The term "Strongest Hit" has been replaced with "Top Hit".
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Average DPS

1.0.3
20 дек. 2025 г.1,3 тыс.Minecraft: 1.20.1forge
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Что нового
- The DPS HUD design has been adjusted for improved readability. - The HUD positioning system has been changed: it can now be moved by dragging on a dedicated editing screen. (Enter edit mode with the letter o)
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1.0.1

1.0.1
23 сент. 2025 г.131Minecraft: 1.20.1forge
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Что нового
Changelog — Average DPS: Boss Speedrun v1.0.1 ⏱️ Combat Duration ⌛ Timeout extended to 3 minutes: combat is now considered active for up to 180 seconds without receiving damage — ideal for bosses with evasive or invulnerable phases.
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1.0.0

1.0.0
18 сент. 2025 г.41Minecraft: 1.20.1forge
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