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ВЕРСИИ (27)
release
Epic RPG: Average DPS 1.2.1
1.2.116 сент. 2026 г.322Minecraft: 1.21.1neoforge
Что нового
- The entire new contribution-based reward system for defeating bosses has been implemented.
release
1.2.1
1.2.14 сент. 2026 г.276Minecraft: 1.20.1forge
Что нового
- DPS Overlay Optimization
- The boss from the Devourer of Gods mod has been added to the default configuration
release
1.2.0
1.2.02 авг. 2026 г.304Minecraft: 1.20.1forge
Что нового
- Added automatic detection of the "Bosses" tag so that the mod adds any entity with this tag upon world startup.
- Added a Rank system for bosses.
- Integrated the rank reward system into the editing window.
- Rank rewards are editable from the new Reward file.
- Added 7 new items to the mod; these are crates containing loot.
- The loot in the new crates is editable via Datapack.
- Updated the boss list with default assigned ranks (these are editable).
- Added a blacklist.
- Improved default configurations.
- Chinese translation added
- Korean translation added
release
Epic RPG: Average DPS 1
129 июл. 2026 г.71Minecraft: 26.1, 26.1.1, 26.1.2neoforge
release
1.1.8
1.1.826 июл. 2026 г.74Minecraft: 1.20.1forge
Что нового
- The cleanupExpiredSessions method has been changed to a more stable implementation that preserves the ability to resume combat.
- The time limit is now set per boss session, not per player.
- Session status handling has been improved so it is less likely to be lost.
- EntityId has been replaced with UUID for better entity identification.
- The boss lists for Legendary Monsters and Iron’s Spellbooks have been updated.
- The code has been reorganized.
- The code and files have been cleaned up.
release
Epic RPG: Average DPS 1.1.8
1.1.826 июл. 2026 г.398Minecraft: 1.21.1neoforge
Что нового
- The cleanupExpiredSessions method has been changed to a more stable implementation that preserves the ability to resume combat.
- The time limit is now set per boss session, not per player.
- Session status handling has been improved so it is less likely to be lost.
- EntityId has been replaced with UUID for better entity identification.
- The boss lists for Legendary Monsters and Iron’s Spellbooks have been updated.
- The code has been reorganized.
- The code and files have been cleaned up.
release
Epic RPG: Average DPS 1.1.7
1.1.72 мая 2026 г.365Minecraft: 1.21.1neoforge
Что нового
- Fixed a bug where the boss list was being rebuilt and not respecting player changes.
- Changed the internal map to prevent loss of contributions upon disconnection.
release
1.1.7
1.1.730 апр. 2026 г.5,4 тыс.Minecraft: 1.20.1forge
Что нового
- Fixed a bug where the boss list was being rebuilt and not respecting player changes.
- Changed the internal map to prevent loss of contributions upon disconnection.
release
1.1.6
1.1.627 апр. 2026 г.44Minecraft: 1.20.1forge
Что нового
- The method for detecting pets has been improved.
- Compatibility with Migamigos has been added.
release
Epic RPG: Average DPS 1.1.5
1.1.524 апр. 2026 г.61Minecraft: 1.21.1neoforge
Что нового
- The NeoForge version requirement has changed
release
Epic RPG: Average DPS 1.1.4
1.1.421 апр. 2026 г.39Minecraft: 1.21.1neoforge
Что нового
- Removed the giant AABB per player
- Now uses entity registration per session
- Cleaned up abandoned sessions
- The HUD is now only sent to participants, not everyone as before
- Added a setting to disable the final result message
- The final result message is now per participating player
- Added a setting to increase or decrease the active HUD time
release
1.1.4
1.1.420 апр. 2026 г.39Minecraft: 1.20.1forge
Что нового
- Removed the giant AABB per player
- Now uses entity registration per session
- Cleaned up abandoned sessions
- The HUD is now only sent to participants, not everyone as before
- Added a setting to disable the final result message
- The final result message is now per participating player
- Added a setting to increase or decrease the active HUD time
release
Critical Bugfix
1.1.318 апр. 2026 г.106Minecraft: 1.20.1forge
Что нового
- Fixed NullPointerException when damage source has no direct entity
- Removed unreliable damage attribution fallbacks
- Damage now only counts with clear player/pet source
- Status effect damage no longer counted (couldn't determine source)
release
Epic RPG: Average DPS 1.1.3
1.1.317 апр. 2026 г.53Minecraft: 1.21.1neoforge
Что нового
v1.1.3 - Fixed crash with status effect damage
- Damage from effects like poison/bleed no longer counted (couldn't determine source)
- Fixed NullPointerException when direct damage entity is null
release
Epic RPG: Average DPS 1.1.2
1.1.214 апр. 2026 г.33Minecraft: 1.21.1neoforge
Что нового
- The method for detecting pet damage has been improved.
- The accuracy of the damage measurement has been improved.
- A data cleanup process has been added after the tracked entity dies.
release
1.1.2
1.1.213 апр. 2026 г.37Minecraft: 1.20.1forge
Что нового
- Pet damage calculation added to the counter
- Damage accuracy improved
- Data cleansing added after the tracked entity dies.
release
Epic RPG: Average DPS 1.0.1
1.0.112 апр. 2026 г.30Minecraft: 1.21.1neoforge
Что нового
- Pet damage is added to the real-time calculation.
- It is also automatically added when printing in the chat.
release
Epic RPG: Average DPS 1.0.0
1.0.08 апр. 2026 г.34Minecraft: 1.21.1neoforge
Что нового
Ported from Forge 1.20.1 to 1.21.1
- This version improves the boss configuration window.
- The package system still needs improvement.
- Performance still needs improvement.
- Some critical synchronization issues remain.
- The mod is functional.
- We will try our best to reach Forge version 1.x.x and keep them synchronized.
- Server tests are missing
release
1.0.9
1.0.97 апр. 2026 г.34Minecraft: 1.20.1forge
Что нового
- The problem with the button configuration for opening the menu has been fixed.
release
1.0.8
1.0.86 апр. 2026 г.25Minecraft: 1.20.1forge
Что нового
- The entity filter has been changed to detect only monsters. I hope this change will eventually apply to all monsters; this will depend on how other moderators register their entities.
release
1.0.7
1.0.74 апр. 2026 г.27Minecraft: 1.20.1forge
Что нового
- A new HUD scaling option has been added.
- A button has been added to the drag window for easier scaling adjustment.
- The HUD now respects the window's position and resolution.
release
new screen 1.0.6
1.0.64 апр. 2026 г.40Minecraft: 1.20.1forge
Что нового
- The configuration path has been changed to:
config\everydayxp\averagedps
- A new configuration window has been added for the mod
- Entities can now be added from the game to the system
release
averagedps-1.0.5
1.0.51 февр. 2026 г.2,7 тыс.Minecraft: 1.20.1forge
Что нового
- The problem from the last update that caused the HUD to flicker between two modes has been fixed.
release
Average DPS 1.0.4
1.0.429 янв. 2026 г.35Minecraft: 1.20.1forge
Что нового
Average DPS 1.0.4
- The DPS meter now features smoother animations for bars and numbers.
- The boss HUD only appears when you are nearby; if you move too far away, it disappears to avoid disrupting exploration.
- Each boss keeps its own damage record, ensuring that damage is not mixed during multi-boss fights.
- The HUD can now track multiple bosses at once, always displaying the closest one with combat time "ON".
- If more than 1 minute passes without hitting a boss, its data will be automatically cleared.
- Several default bosses have been added to the tracker.
- The term "Strongest Hit" has been replaced with "Top Hit".
release
Average DPS
1.0.320 дек. 2025 г.1,3 тыс.Minecraft: 1.20.1forge
Что нового
- The DPS HUD design has been adjusted for improved readability.
- The HUD positioning system has been changed: it can now be moved by dragging on a dedicated editing screen.
(Enter edit mode with the letter o)
release
1.0.1
1.0.123 сент. 2025 г.131Minecraft: 1.20.1forge
Что нового
Changelog — Average DPS: Boss Speedrun v1.0.1
⏱️ Combat Duration
⌛ Timeout extended to 3 minutes: combat is now considered active for up to 180 seconds without receiving damage — ideal for bosses with evasive or invulnerable phases.
release
1.0.0
1.0.018 сент. 2025 г.41Minecraft: 1.20.1forge