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ВЕРСИИ (52)
release
AMI 1.8.7 (Forge 1.20.1)
1.8.7+forge.1.20.125 сент. 2026 г.97Minecraft: 1.20.1forge
Что нового
## 1.8.7 - 2026-09-03
### Added
- Added a server-side `/ami dump` (`all`, `items`, `recipes`, `loot-tables`, `trades`, `worldgen`) that works from a dedicated server console. The existing dump tree registers through client command events, which do not exist on a dedicated server, so none of it could be produced headlessly - the one place that loads a full mod set with no GPU, no resource packs and no human clicking. Registered at permission level 2 rather than behind `-Dami.debugCommands`, because needing a JVM flag on a server you did not launch yourself makes it unusable in exactly the case it exists for. Search nodes, guide docs, the results tree and recipe-viewer dumps are deliberately not included: they read the client index or a viewer plugin and have no meaning without a client.
- Added `/ami dump worldgen`, writing every biome, structure and dimension with its tags to `ami_dumps/worldgen/worldgen-dump.json`. This is new data rather than a port: the registry dump has only items. Taking it from the live registry is also the only complete source - modded biomes and structures are datapack JSON and can be scanned from jars, but vanilla's are registered in code, so a data scan silently misses `minecraft:deep_ocean` and every other vanilla entry.
- Added Fabric and NeoForge `/ami dump trades`, which resolves the active villager and wandering-trader listing factories against a deterministic server-side sample and writes costs, results, limits, XP, listing classes, and unresolved reasons to `ami_dumps/trades/trades_runtime.json`. Map-dependent offers can remain unresolved in an isolated world with no discoverable structures.
### Changed
- Stack snapshots and `CreativeStackVariantExpander.stackIdentityHash` no longer read display names or tooltips on a dedicated server. `getHoverName()` dispatches to `Item#getName(ItemStack)`, which mods routinely override with client code, and the tooltip inputs go through `getTooltipLines` outright; the existing catch guards stopped those from failing but not from being logged, so a single `/ami dump all` over a 333-mod pack emitted 6,306 RuntimeDistCleaner errors and spent most of its runtime producing them. Nothing is lost: mod `assets/` are never loaded on a dedicated server, so those names only ever resolved to raw translation keys. Server and client identity hashes already disagreed for that reason - `exactKey` was never comparable across sides and still is not.
- `RecipeDumpWriters.writeLootTables` gained an overload taking an explicit `ResourceManager`. The existing no-arg path falls back to `Minecraft.getInstance()`, and merely executing that branch on a dedicated server trips RuntimeDistCleaner.
### Fixed
- Fixed Fabric dedicated servers crashing during AMI startup because `FabricPlatformHelper` eagerly constructed client key mappings from its common static initializer. Key mappings now initialize only when the client accessor is actually used.
release
AMI 1.8.7 (Fabric 1.21.1)
1.8.7+fabric.1.21.125 сент. 2026 г.33Minecraft: 1.21.1fabric
Что нового
## 1.8.7 - 2026-09-03
### Added
- Added a server-side `/ami dump` (`all`, `items`, `recipes`, `loot-tables`, `trades`, `worldgen`) that works from a dedicated server console. The existing dump tree registers through client command events, which do not exist on a dedicated server, so none of it could be produced headlessly - the one place that loads a full mod set with no GPU, no resource packs and no human clicking. Registered at permission level 2 rather than behind `-Dami.debugCommands`, because needing a JVM flag on a server you did not launch yourself makes it unusable in exactly the case it exists for. Search nodes, guide docs, the results tree and recipe-viewer dumps are deliberately not included: they read the client index or a viewer plugin and have no meaning without a client.
- Added `/ami dump worldgen`, writing every biome, structure and dimension with its tags to `ami_dumps/worldgen/worldgen-dump.json`. This is new data rather than a port: the registry dump has only items. Taking it from the live registry is also the only complete source - modded biomes and structures are datapack JSON and can be scanned from jars, but vanilla's are registered in code, so a data scan silently misses `minecraft:deep_ocean` and every other vanilla entry.
- Added Fabric and NeoForge `/ami dump trades`, which resolves the active villager and wandering-trader listing factories against a deterministic server-side sample and writes costs, results, limits, XP, listing classes, and unresolved reasons to `ami_dumps/trades/trades_runtime.json`. Map-dependent offers can remain unresolved in an isolated world with no discoverable structures.
### Changed
- Stack snapshots and `CreativeStackVariantExpander.stackIdentityHash` no longer read display names or tooltips on a dedicated server. `getHoverName()` dispatches to `Item#getName(ItemStack)`, which mods routinely override with client code, and the tooltip inputs go through `getTooltipLines` outright; the existing catch guards stopped those from failing but not from being logged, so a single `/ami dump all` over a 333-mod pack emitted 6,306 RuntimeDistCleaner errors and spent most of its runtime producing them. Nothing is lost: mod `assets/` are never loaded on a dedicated server, so those names only ever resolved to raw translation keys. Server and client identity hashes already disagreed for that reason - `exactKey` was never comparable across sides and still is not.
- `RecipeDumpWriters.writeLootTables` gained an overload taking an explicit `ResourceManager`. The existing no-arg path falls back to `Minecraft.getInstance()`, and merely executing that branch on a dedicated server trips RuntimeDistCleaner.
### Fixed
- Fixed Fabric dedicated servers crashing during AMI startup because `FabricPlatformHelper` eagerly constructed client key mappings from its common static initializer. Key mappings now initialize only when the client accessor is actually used.
release
AMI 1.8.7 (NeoForge 1.21.1)
1.8.7+neoforge.1.21.125 сент. 2026 г.147Minecraft: 1.21.1neoforge
Что нового
## 1.8.7 - 2026-09-03
### Added
- Added a server-side `/ami dump` (`all`, `items`, `recipes`, `loot-tables`, `trades`, `worldgen`) that works from a dedicated server console. The existing dump tree registers through client command events, which do not exist on a dedicated server, so none of it could be produced headlessly - the one place that loads a full mod set with no GPU, no resource packs and no human clicking. Registered at permission level 2 rather than behind `-Dami.debugCommands`, because needing a JVM flag on a server you did not launch yourself makes it unusable in exactly the case it exists for. Search nodes, guide docs, the results tree and recipe-viewer dumps are deliberately not included: they read the client index or a viewer plugin and have no meaning without a client.
- Added `/ami dump worldgen`, writing every biome, structure and dimension with its tags to `ami_dumps/worldgen/worldgen-dump.json`. This is new data rather than a port: the registry dump has only items. Taking it from the live registry is also the only complete source - modded biomes and structures are datapack JSON and can be scanned from jars, but vanilla's are registered in code, so a data scan silently misses `minecraft:deep_ocean` and every other vanilla entry.
- Added Fabric and NeoForge `/ami dump trades`, which resolves the active villager and wandering-trader listing factories against a deterministic server-side sample and writes costs, results, limits, XP, listing classes, and unresolved reasons to `ami_dumps/trades/trades_runtime.json`. Map-dependent offers can remain unresolved in an isolated world with no discoverable structures.
### Changed
- Stack snapshots and `CreativeStackVariantExpander.stackIdentityHash` no longer read display names or tooltips on a dedicated server. `getHoverName()` dispatches to `Item#getName(ItemStack)`, which mods routinely override with client code, and the tooltip inputs go through `getTooltipLines` outright; the existing catch guards stopped those from failing but not from being logged, so a single `/ami dump all` over a 333-mod pack emitted 6,306 RuntimeDistCleaner errors and spent most of its runtime producing them. Nothing is lost: mod `assets/` are never loaded on a dedicated server, so those names only ever resolved to raw translation keys. Server and client identity hashes already disagreed for that reason - `exactKey` was never comparable across sides and still is not.
- `RecipeDumpWriters.writeLootTables` gained an overload taking an explicit `ResourceManager`. The existing no-arg path falls back to `Minecraft.getInstance()`, and merely executing that branch on a dedicated server trips RuntimeDistCleaner.
### Fixed
- Fixed Fabric dedicated servers crashing during AMI startup because `FabricPlatformHelper` eagerly constructed client key mappings from its common static initializer. Key mappings now initialize only when the client accessor is actually used.
release
AMI 1.8.5 (Forge 1.20.1)
1.8.5+forge.1.20.18 авг. 2026 г.75Minecraft: 1.20.1forge
Что нового
## 1.8.5 - 2026-08-08
### Fixed
- Fixed a real hang after switching gamemode with the inventory closed on large modpacks: the 1.8.3 gamemode-switch prewarm re-checked the full indexed item list every client tick instead of once, and its warmed cache was then discarded right before it would have been used. Both fixed; the background prewarm now only recomputes when the live player state actually changes, and its result is reused on the next inventory open instead of rebuilt cold.
release
AMI 1.8.5 (Fabric 1.21.1)
1.8.5+fabric.1.21.18 авг. 2026 г.31Minecraft: 1.21.1fabric
Что нового
## 1.8.5 - 2026-08-08
### Fixed
- Fixed a real hang after switching gamemode with the inventory closed on large modpacks: the 1.8.3 gamemode-switch prewarm re-checked the full indexed item list every client tick instead of once, and its warmed cache was then discarded right before it would have been used. Both fixed; the background prewarm now only recomputes when the live player state actually changes, and its result is reused on the next inventory open instead of rebuilt cold.
release
AMI 1.8.5 (NeoForge 1.21.1)
1.8.5+neoforge.1.21.18 авг. 2026 г.133Minecraft: 1.21.1neoforge
Что нового
## 1.8.5 - 2026-08-08
### Fixed
- Fixed a real hang after switching gamemode with the inventory closed on large modpacks: the 1.8.3 gamemode-switch prewarm re-checked the full indexed item list every client tick instead of once, and its warmed cache was then discarded right before it would have been used. Both fixed; the background prewarm now only recomputes when the live player state actually changes, and its result is reused on the next inventory open instead of rebuilt cold.
release
AMI 1.8.4 (Forge 1.20.1)
1.8.4+forge.1.20.18 авг. 2026 г.16Minecraft: 1.20.1forge
Что нового
## 1.8.4 - 2026-08-08
### Changed
- No functional changes from 1.8.3. Re-published as 1.8.4 after fixing a CurseForge publishing config issue (missing environment/side tag) that blocked the 1.8.3 CurseForge and GitHub releases; 1.8.3 had already published successfully to Modrinth.
release
AMI 1.8.4 (Fabric 1.21.1)
1.8.4+fabric.1.21.18 авг. 2026 г.17Minecraft: 1.21.1fabric
Что нового
## 1.8.4 - 2026-08-08
### Changed
- No functional changes from 1.8.3. Re-published as 1.8.4 after fixing a CurseForge publishing config issue (missing environment/side tag) that blocked the 1.8.3 CurseForge and GitHub releases; 1.8.3 had already published successfully to Modrinth.
release
AMI 1.8.4 (NeoForge 1.21.1)
1.8.4+neoforge.1.21.18 авг. 2026 г.12Minecraft: 1.21.1neoforge
Что нового
## 1.8.4 - 2026-08-08
### Changed
- No functional changes from 1.8.3. Re-published as 1.8.4 after fixing a CurseForge publishing config issue (missing environment/side tag) that blocked the 1.8.3 CurseForge and GitHub releases; 1.8.3 had already published successfully to Modrinth.
release
AMI 1.8.3 (Forge 1.20.1)
1.8.3+forge.1.20.18 авг. 2026 г.17Minecraft: 1.20.1forge
Что нового
## 1.8.3 - 2026-08-07
### Added
- Added `/ami dump pokemon-coverage`, writing pack-author/player-facing Cobblemon species coverage as JSON, CSV, and HTML under `ami_dumps/pokemon_coverage/`.
### Fixed
- Prewarmed AMI's cached result view ahead of a survival/creative gamemode switch made while the inventory is closed, instead of rebuilding it synchronously the next time the inventory opens. Fixes a stall/hang on opening the inventory shortly after a gamemode switch on large modpacks with limited heap headroom (e.g. Steam Deck).
- Made craftable filtering use the active recipe viewer and the current container state, so JEI/EMI craftable results stay accurate across open inventories.
- Fixed AMI config and panel-content dropdowns (e.g. "AMI Mode") not opening when clicked — the earlier Forge-compatibility click-ABI rename left the initial open click falling through to a no-op default handler instead of the popup logic.
- Centered AMI config row labels and controls vertically within their rows; they previously used fixed offsets that left them sitting low relative to their labels.
- Preserved EMI fluid tooltip names when AMI is layered over external recipe screens.
- Fixed JEI's ingredient list, bookmarks, and search bar sometimes still drawing alongside AMI when a pack's installed JEI build is newer than AMI's own JEI version — JEI's overlay draw methods are now targeted by name rather than by a version-pinned class reference, so suppression survives JEI renaming or splitting its internal rendering methods across releases.
release
AMI 1.8.3 (Fabric 1.21.1)
1.8.3+fabric.1.21.18 авг. 2026 г.3Minecraft: 1.21.1fabric
Что нового
## 1.8.3 - 2026-08-07
### Added
- Added `/ami dump pokemon-coverage`, writing pack-author/player-facing Cobblemon species coverage as JSON, CSV, and HTML under `ami_dumps/pokemon_coverage/`.
### Fixed
- Prewarmed AMI's cached result view ahead of a survival/creative gamemode switch made while the inventory is closed, instead of rebuilding it synchronously the next time the inventory opens. Fixes a stall/hang on opening the inventory shortly after a gamemode switch on large modpacks with limited heap headroom (e.g. Steam Deck).
- Made craftable filtering use the active recipe viewer and the current container state, so JEI/EMI craftable results stay accurate across open inventories.
- Fixed AMI config and panel-content dropdowns (e.g. "AMI Mode") not opening when clicked — the earlier Forge-compatibility click-ABI rename left the initial open click falling through to a no-op default handler instead of the popup logic.
- Centered AMI config row labels and controls vertically within their rows; they previously used fixed offsets that left them sitting low relative to their labels.
- Preserved EMI fluid tooltip names when AMI is layered over external recipe screens.
- Fixed JEI's ingredient list, bookmarks, and search bar sometimes still drawing alongside AMI when a pack's installed JEI build is newer than AMI's own JEI version — JEI's overlay draw methods are now targeted by name rather than by a version-pinned class reference, so suppression survives JEI renaming or splitting its internal rendering methods across releases.
release
AMI 1.8.3 (NeoForge 1.21.1)
1.8.3+neoforge.1.21.18 авг. 2026 г.8Minecraft: 1.21.1neoforge
Что нового
## 1.8.3 - 2026-08-07
### Added
- Added `/ami dump pokemon-coverage`, writing pack-author/player-facing Cobblemon species coverage as JSON, CSV, and HTML under `ami_dumps/pokemon_coverage/`.
### Fixed
- Prewarmed AMI's cached result view ahead of a survival/creative gamemode switch made while the inventory is closed, instead of rebuilding it synchronously the next time the inventory opens. Fixes a stall/hang on opening the inventory shortly after a gamemode switch on large modpacks with limited heap headroom (e.g. Steam Deck).
- Made craftable filtering use the active recipe viewer and the current container state, so JEI/EMI craftable results stay accurate across open inventories.
- Fixed AMI config and panel-content dropdowns (e.g. "AMI Mode") not opening when clicked — the earlier Forge-compatibility click-ABI rename left the initial open click falling through to a no-op default handler instead of the popup logic.
- Centered AMI config row labels and controls vertically within their rows; they previously used fixed offsets that left them sitting low relative to their labels.
- Preserved EMI fluid tooltip names when AMI is layered over external recipe screens.
- Fixed JEI's ingredient list, bookmarks, and search bar sometimes still drawing alongside AMI when a pack's installed JEI build is newer than AMI's own JEI version — JEI's overlay draw methods are now targeted by name rather than by a version-pinned class reference, so suppression survives JEI renaming or splitting its internal rendering methods across releases.
release
AMI 1.8.0 (Forge 1.20.1)
1.8.0+forge.1.20.127 июн. 2026 г.71Minecraft: 1.20.1forge
Что нового
## 1.8.0 - 2026-06-27
### Added
- Added `/ami dump` command (exports registry dump for override editor) and subcommands: `/ami dump [tree|search-nodes|guide-docs|recipe-viewer-items|all]`.
- Added pack override layer: drop `config/ami/overrides.json` into a modpack; its edits win over mod-shipped defaults and survive reindex.
- Added custom tooltip lines to the classification override schema.
- Added browser-based override editor served via GitHub Pages (`docs/override-editor/`).
### Changed
- Bumped the AMI minor release line to 1.8.0 for upcoming cross-loader feature and compat work.
release
AMI 1.8.0 (Fabric 1.21.1)
1.8.0+fabric.1.21.127 июн. 2026 г.27Minecraft: 1.21.1fabric
Что нового
## 1.8.0 - 2026-06-27
### Added
- Added `/ami dump` command (exports registry dump for override editor) and subcommands: `/ami dump [tree|search-nodes|guide-docs|recipe-viewer-items|all]`.
- Added pack override layer: drop `config/ami/overrides.json` into a modpack; its edits win over mod-shipped defaults and survive reindex.
- Added custom tooltip lines to the classification override schema.
- Added browser-based override editor served via GitHub Pages (`docs/override-editor/`).
### Changed
- Bumped the AMI minor release line to 1.8.0 for upcoming cross-loader feature and compat work.
release
AMI 1.8.0 (NeoForge 1.21.1)
1.8.0+neoforge.1.21.127 июн. 2026 г.171Minecraft: 1.21.1neoforge
Что нового
## 1.8.0 - 2026-06-27
### Added
- Added `/ami dump` command (exports registry dump for override editor) and subcommands: `/ami dump [tree|search-nodes|guide-docs|recipe-viewer-items|all]`.
- Added pack override layer: drop `config/ami/overrides.json` into a modpack; its edits win over mod-shipped defaults and survive reindex.
- Added custom tooltip lines to the classification override schema.
- Added browser-based override editor served via GitHub Pages (`docs/override-editor/`).
### Changed
- Bumped the AMI minor release line to 1.8.0 for upcoming cross-loader feature and compat work.
release
AMI 1.7.1 (Forge 1.20.1)
1.7.1+forge.1.20.117 июн. 2026 г.25Minecraft: 1.20.1forge
Что нового
## 1.7.1 - 2026-06-17
### Changed
- Item icons in the grid and tree views now render through Minecraft's normal item rendering path, improving visual consistency with inventory icons.
- AMI's tooltip additions (stats, quest evidence, hints) now append to the end of the vanilla item tooltip rather than replacing it, so other mods' tooltip lines are preserved.
- Tooltip event priority changed to `LOWEST` on Forge and NeoForge so AMI's lines always appear after other mods.
- Entity icon atlas cache misses now show a placeholder instead of falling through to a live render, preventing flicker during atlas bake.
- Entity icon disk hydration, GPU bake scheduling, and 3D render-state setup were reworked to reduce cold-start warmup cost and avoid per-frame render-state churn while icons are prepared.
- Added a cross-loader entity icon render-policy guard so unsupported render paths fail closed instead of attempting unstable live rendering.
- Fabric overlay toggle and keybind ownership now follow the same visibility/input policy used on Forge and NeoForge, including config-screen and recipe-viewer edge cases.
- Added mod icon, homepage, source, and issue tracker links to all loader metadata files (Fabric, Forge, NeoForge).
### Fixed
- Removed three broken EMI mixin inject targets (`mouseMoved`, `charTyped`, `tick`) that no longer exist in EMI 1.1.24, fixing a mixin resolution error on startup.
- Mod name is now always shown on item tooltips in AMI results, whether or not JEI/EMI is present to add it. Duplicate mod name lines from other mods are deduplicated.
release
AMI 1.7.1 (Fabric 1.21.1)
1.7.1+fabric.1.21.117 июн. 2026 г.32Minecraft: 1.21.1fabric
Что нового
## 1.7.1 - 2026-06-17
### Changed
- Item icons in the grid and tree views now render through Minecraft's normal item rendering path, improving visual consistency with inventory icons.
- AMI's tooltip additions (stats, quest evidence, hints) now append to the end of the vanilla item tooltip rather than replacing it, so other mods' tooltip lines are preserved.
- Tooltip event priority changed to `LOWEST` on Forge and NeoForge so AMI's lines always appear after other mods.
- Entity icon atlas cache misses now show a placeholder instead of falling through to a live render, preventing flicker during atlas bake.
- Entity icon disk hydration, GPU bake scheduling, and 3D render-state setup were reworked to reduce cold-start warmup cost and avoid per-frame render-state churn while icons are prepared.
- Added a cross-loader entity icon render-policy guard so unsupported render paths fail closed instead of attempting unstable live rendering.
- Fabric overlay toggle and keybind ownership now follow the same visibility/input policy used on Forge and NeoForge, including config-screen and recipe-viewer edge cases.
- Added mod icon, homepage, source, and issue tracker links to all loader metadata files (Fabric, Forge, NeoForge).
### Fixed
- Removed three broken EMI mixin inject targets (`mouseMoved`, `charTyped`, `tick`) that no longer exist in EMI 1.1.24, fixing a mixin resolution error on startup.
- Mod name is now always shown on item tooltips in AMI results, whether or not JEI/EMI is present to add it. Duplicate mod name lines from other mods are deduplicated.
release
AMI 1.7.1 (NeoForge 1.21.1)
1.7.1+neoforge.1.21.117 июн. 2026 г.103Minecraft: 1.21.1neoforge
Что нового
## 1.7.1 - 2026-06-17
### Changed
- Item icons in the grid and tree views now render through Minecraft's normal item rendering path, improving visual consistency with inventory icons.
- AMI's tooltip additions (stats, quest evidence, hints) now append to the end of the vanilla item tooltip rather than replacing it, so other mods' tooltip lines are preserved.
- Tooltip event priority changed to `LOWEST` on Forge and NeoForge so AMI's lines always appear after other mods.
- Entity icon atlas cache misses now show a placeholder instead of falling through to a live render, preventing flicker during atlas bake.
- Entity icon disk hydration, GPU bake scheduling, and 3D render-state setup were reworked to reduce cold-start warmup cost and avoid per-frame render-state churn while icons are prepared.
- Added a cross-loader entity icon render-policy guard so unsupported render paths fail closed instead of attempting unstable live rendering.
- Fabric overlay toggle and keybind ownership now follow the same visibility/input policy used on Forge and NeoForge, including config-screen and recipe-viewer edge cases.
- Added mod icon, homepage, source, and issue tracker links to all loader metadata files (Fabric, Forge, NeoForge).
### Fixed
- Removed three broken EMI mixin inject targets (`mouseMoved`, `charTyped`, `tick`) that no longer exist in EMI 1.1.24, fixing a mixin resolution error on startup.
- Mod name is now always shown on item tooltips in AMI results, whether or not JEI/EMI is present to add it. Duplicate mod name lines from other mods are deduplicated.
release
AMI 1.7.0 (Forge 1.20.1)
1.7.0+forge.1.20.117 июн. 2026 г.26Minecraft: 1.20.1forge
Что нового
## 1.7.0 - 2026-06-17
AMI 1.7.0 prepares the cross-loader release line with updated release automation and compatibility checks for Fabric, Forge, and NeoForge.
### Changed
- Bumped the release line to 1.7.0 for Fabric, Forge, and NeoForge artifacts.
- Expanded release verification and publishing automation so all supported loaders are built and uploaded from the release workflow.
- Added Fabric release publishing through Loom's remapped production jar path and verified Fabric + REI startup in a clean instance.
- Cleaned up temporary favorites/sidebar diagnostics from the Fabric validation pass.
### Fixed
- Restored the Compat Watch script used by the scheduled dependency-monitoring workflow so it no longer fails immediately on missing script errors.
- Fixed release publishing task wiring for loader-specific artifact uploads, including Fabric remap output and NeoForge CurseForge artifact resolution.
- Fixed Fabric + REI overlay ownership so AMI only toggles REI's runtime overlay visibility while AMI is active on REI display screens.
release
AMI 1.7.0 (Fabric 1.21.1)
1.7.0+fabric.1.21.117 июн. 2026 г.22Minecraft: 1.21.1fabric
Что нового
## 1.7.0 - 2026-06-17
AMI 1.7.0 prepares the cross-loader release line with updated release automation and compatibility checks for Fabric, Forge, and NeoForge.
### Changed
- Bumped the release line to 1.7.0 for Fabric, Forge, and NeoForge artifacts.
- Expanded release verification and publishing automation so all supported loaders are built and uploaded from the release workflow.
- Added Fabric release publishing through Loom's remapped production jar path and verified Fabric + REI startup in a clean instance.
- Cleaned up temporary favorites/sidebar diagnostics from the Fabric validation pass.
### Fixed
- Restored the Compat Watch script used by the scheduled dependency-monitoring workflow so it no longer fails immediately on missing script errors.
- Fixed release publishing task wiring for loader-specific artifact uploads, including Fabric remap output and NeoForge CurseForge artifact resolution.
- Fixed Fabric + REI overlay ownership so AMI only toggles REI's runtime overlay visibility while AMI is active on REI display screens.
release
AMI 1.7.0 (NeoForge 1.21.1)
1.7.0+neoforge.1.21.117 июн. 2026 г.34Minecraft: 1.21.1neoforge
Что нового
## 1.7.0 - 2026-06-17
AMI 1.7.0 prepares the cross-loader release line with updated release automation and compatibility checks for Fabric, Forge, and NeoForge.
### Changed
- Bumped the release line to 1.7.0 for Fabric, Forge, and NeoForge artifacts.
- Expanded release verification and publishing automation so all supported loaders are built and uploaded from the release workflow.
- Added Fabric release publishing through Loom's remapped production jar path and verified Fabric + REI startup in a clean instance.
- Cleaned up temporary favorites/sidebar diagnostics from the Fabric validation pass.
### Fixed
- Restored the Compat Watch script used by the scheduled dependency-monitoring workflow so it no longer fails immediately on missing script errors.
- Fixed release publishing task wiring for loader-specific artifact uploads, including Fabric remap output and NeoForge CurseForge artifact resolution.
- Fixed Fabric + REI overlay ownership so AMI only toggles REI's runtime overlay visibility while AMI is active on REI display screens.
release
AMI 1.7.0 (NeoForge 26.1.2)
1.7.0+neoforge.26.1.217 июн. 2026 г.47Minecraft: 26.1.2neoforge
Что нового
## 1.7.0 - 2026-06-17
AMI 1.7.0 ports the active NeoForge line to Minecraft/NeoForge `26.1.2` and updates AMI's overlay, rendering, and classification behavior for the new client/runtime APIs.
### Changed
- Updated NeoForge data-generation runs to use the current `clientData` and `serverData` entry points expected by the `26.1.2` toolchain.
- Updated NeoForge overlay/container access, player/entity preview rendering, and config dropdown input handling for `26.1.2` screen, pose, and widget API changes.
### Fixed
- Fixed inventory overlay positioning and AMI-owned tooltip submission on `26.1.2` container screens so overlays still render in the correct screen-space layer after the deferred-tooltip pipeline changes.
- Fixed item fluid-capacity probing to fail closed when a capability throws, with focused regression coverage for the shared positive-sum helper.
- Fixed classification for `26.1.2` item metadata changes, including Equippable-based armor, component/tag-based swords, `c:bricks` ingredients, and `c:drinks/magic` items such as ominous bottles.
release
AMI 1.6.0 (Forge 1.20.1)
1.6.0+forge.1.20.113 июн. 2026 г.23Minecraft: 1.20.1forge
Что нового
## 1.6.0 - 2026-06-13
AMI 1.6.0 adds advancement search, expands document-result controls, and improves large-modpack entity icon performance and release profiling.
### Added
- Added client-visible Minecraft advancement search as document rows in AMI search results, including progress state, match evidence, context actions, and opening through Just Enough Advancements when available.
- Added configurable search-source toggles for advancement, guide, quest, player, and waypoint document/runtime rows.
- Added localized advancement-result labels and configuration text across supported languages.
- Added a reusable adaptive client-work scheduler for expensive render-thread background tasks.
- Added Synesthesia-scale profiling tooling that captures indexing duration, entity icon warmup, FPS/tick telemetry, memory/process samples, screenshots, logs, and optional JFR recordings.
- Added a release benchmark exporter for compact GitHub release benchmark Markdown/JSON assets.
- Added Spanish localization and translation delimiter sentinels for localization maintenance.
### Changed
- Changed entity icon atlas warmup to use prioritized, bounded, adaptive scheduling so visible icons are favored while background warmup backs off under frame pressure.
- Changed entity icon cache persistence from full-atlas writes to per-icon persistent PNG cache files, with asynchronous best-effort writes and lazy bounded reads.
- Changed entity icon cache keys to include a stable mod/resource-pack fingerprint without recomputing that fingerprint during normal icon blits.
- Changed runtime `/ami/status` telemetry to report index busy state, node-type counts, heap/process CPU, AMI tick/frame timing, and entity icon cache/warmup counters.
- Changed document row rendering to clean up scissor state reliably when guide, quest, and advancement rows are rendered.
### Fixed
- Fixed entity icon atlas writes causing render-thread hitches by removing full-atlas PNG writes from client tick processing.
- Fixed entity icon cache misses and render failures to show concrete fallbacks, preferring spawn eggs or proxy items before a red error marker.
- Fixed entity icon warmup completion accounting so a full queue no longer makes unqueued renderable entities look complete.
- Fixed visible entity icon requests churning the bounded bake queue when the queue is already full of visible-priority work.
- Fixed entity icon warmup competing with AMI indexing by pausing atlas work while high-impact indexing phases are busy.
- Fixed retained entity-renderer memory pressure by bounding cached `LivingEntity` instances and pending bake tasks.
- Fixed the Synesthesia profiler harness to tolerate optional status fields and to pass `jcmd` JFR arguments correctly.
- Fixed runtime result-debug projection so guide, quest, and advancement row counts respect their config toggles.
release
AMI 1.6.0 (NeoForge 1.21.1)
1.6.0+neoforge.1.21.113 июн. 2026 г.79Minecraft: 1.21.1neoforge
Что нового
## 1.6.0 - 2026-06-13
AMI 1.6.0 adds advancement search, expands document-result controls, and improves large-modpack entity icon performance and release profiling.
### Added
- Added client-visible Minecraft advancement search as document rows in AMI search results, including progress state, match evidence, context actions, and opening through Just Enough Advancements when available.
- Added configurable search-source toggles for advancement, guide, quest, player, and waypoint document/runtime rows.
- Added localized advancement-result labels and configuration text across supported languages.
- Added a reusable adaptive client-work scheduler for expensive render-thread background tasks.
- Added Synesthesia-scale profiling tooling that captures indexing duration, entity icon warmup, FPS/tick telemetry, memory/process samples, screenshots, logs, and optional JFR recordings.
- Added a release benchmark exporter for compact GitHub release benchmark Markdown/JSON assets.
- Added Spanish localization and translation delimiter sentinels for localization maintenance.
### Changed
- Changed entity icon atlas warmup to use prioritized, bounded, adaptive scheduling so visible icons are favored while background warmup backs off under frame pressure.
- Changed entity icon cache persistence from full-atlas writes to per-icon persistent PNG cache files, with asynchronous best-effort writes and lazy bounded reads.
- Changed entity icon cache keys to include a stable mod/resource-pack fingerprint without recomputing that fingerprint during normal icon blits.
- Changed runtime `/ami/status` telemetry to report index busy state, node-type counts, heap/process CPU, AMI tick/frame timing, and entity icon cache/warmup counters.
- Changed document row rendering to clean up scissor state reliably when guide, quest, and advancement rows are rendered.
### Fixed
- Fixed entity icon atlas writes causing render-thread hitches by removing full-atlas PNG writes from client tick processing.
- Fixed entity icon cache misses and render failures to show concrete fallbacks, preferring spawn eggs or proxy items before a red error marker.
- Fixed entity icon warmup completion accounting so a full queue no longer makes unqueued renderable entities look complete.
- Fixed visible entity icon requests churning the bounded bake queue when the queue is already full of visible-priority work.
- Fixed entity icon warmup competing with AMI indexing by pausing atlas work while high-impact indexing phases are busy.
- Fixed retained entity-renderer memory pressure by bounding cached `LivingEntity` instances and pending bake tasks.
- Fixed the Synesthesia profiler harness to tolerate optional status fields and to pass `jcmd` JFR arguments correctly.
- Fixed runtime result-debug projection so guide, quest, and advancement row counts respect their config toggles.
release
AMI 1.5.1 (Forge 1.20.1)
1.5.1+forge.1.20.112 июн. 2026 г.17Minecraft: 1.20.1forge
Что нового
## 1.5.1 - 2026-06-12
AMI 1.5.1 is a hotfix release for the Forge 1.20.1 packaged build published in 1.5.0.
### Fixed
- Fixed a Forge 1.20.1 crash when AMI rendered inventory result-grid sprite batches from the packaged production jar by adding production SRG fallbacks for reflected Blaze3D rendering methods.
- Fixed the Forge release verification gate to catch missing production render-method fallbacks before upload.
release
AMI 1.5.1 (NeoForge 1.21.1)
1.5.1+neoforge.1.21.112 июн. 2026 г.32Minecraft: 1.21.1neoforge
Что нового
## 1.5.1 - 2026-06-12
AMI 1.5.1 is a hotfix release for the Forge 1.20.1 packaged build published in 1.5.0.
### Fixed
- Fixed a Forge 1.20.1 crash when AMI rendered inventory result-grid sprite batches from the packaged production jar by adding production SRG fallbacks for reflected Blaze3D rendering methods.
- Fixed the Forge release verification gate to catch missing production render-method fallbacks before upload.
release
AMI 1.5.0 (NeoForge 1.21.1)
1.5.0+neoforge.1.21.112 июн. 2026 г.19Minecraft: 1.21.1neoforge
Что нового
## 1.5.0 - 2026-06-12
AMI 1.5.0 focuses on UI rendering and tooltip layering stability, result-tree consistency, and search/ontology indexing correctness.
### Added
- Added a new render-phase model (`AmiRenderPhase`) and split overlay painting into `renderBase`/`renderTopLayer` paths so durable panels (buttons, search bars, result rows) and transient overlays (tooltips, dropdowns, context menus) no longer race each other.
- Added batched sprite rendering utilities (`ColoredQuadBatch`, `TexturedQuadBatch`) and generated GUI sprite helpers for lightweight result-grid visuals, quest markers, scrollbars, and dev-only/access overlays.
- Added an entity icon atlas cache in `EntityIconCache` with on-demand bake queueing, disk persistence, deterministic cache keys, and bounded per-tick bake throughput for smoother hover and scroll behavior.
- Added entity icon warmup pass (`EntityIconRenderer.tickAtlasWarmup`) to pre-bake icon atlas entries progressively after index changes.
- Added ontology classification memoization in `AmiOntologyKinds` with per-scope rule/index caches for deterministic, reusable kind assignment.
- Added `descriptionSearchTokens` extraction (`TooltipSearchTokens#extractDescription`) and wired it into item indexing metadata.
- Added validation coverage for:
- `JeiIngredientBridge` non-browseable ingredient filtering
- ontology cache behavior
- misc-category group pruning in category mode results.
### Changed
- Changed inventory overlay lifecycle and tooltip orchestration to better handle container screens, external recipe viewers, and status-effect ownership so AMI no longer steals tooltip ownership at the wrong layer.
- Changed result icon and scrollbar rendering to sprite-backed batches in grid/tree views while preserving hover and theme behavior.
- Changed item search indexing to include description block tokens as a dedicated plain-search source in addition to existing tooltip metadata tokens.
- Changed result tree builder grouping so misc-node terminal buckets only include item nodes, removing non-item noise from misc terminal categories.
- Changed `UniversalResultsPanel` projection keying to use a source signature so cache invalidation can track content changes more accurately.
### Fixed
- Fixed tooltip-layer z/focus flicker from mixed render-stack transitions by removing ad-hoc transient push/pop blocks around AMI tooltip components and using explicit phase separation.
- Fixed visual/interaction regressions from status-effects and external-tooltip handling by re-hosting external recipe tooltips when needed and making overlay hover ownership explicit.
- Fixed ingredient-compat indexing pollution by skipping panel entry ingredient types from the AMI global ingredient index path.
- Fixed dev/access markers and discovery overlays to be rendered through shared sprite renderers instead of inline raw fill logic, reducing drift and repeated render state churn.
- Fixed `ItemGridView` rendering helpers to lazily initialize `GridCellSpriteBatchRenderer` so non-rendering test/runtime paths no longer fail on client-only texture classes.
- Fixed plain-text search regressions in tooltip token coverage by restoring `tooltipSearchTokens` in plain search indexing while retaining description token indexing.
- Fixed NeoForge recipe-book mixin crash caused by enum switch bytecode in `RecipeBookComponentMixin` by removing synthetic switch-map dependence and using direct mode checks.
### Compatibility Notes
- Verified the current best-effort mapping-mod compatibility paths against the latest compat-watch updates from issue #35: JourneyMap `1.21.1-6.0.0-beta.83+neoforge`, Xaero's Minimap `forge-1.20.1-26.1.0` / `neoforge-1.21.1-26.1.0`, and Xaero's World Map `forge-1.20.1-1.41.0` / `neoforge-1.21.1-1.41.0`.
release
AMI 1.4.2 (Forge 1.20.1)
1.4.2+forge.1.20.18 июн. 2026 г.41Minecraft: 1.20.1forge
Что нового
## 1.4.2 - 2026-06-08
AMI 1.4.2 is a hotfix release for result-panel refresh lag triggered by recipe lookups.
### Fixed
- Fixed recipe clicks and lookup-history runtime updates so they no longer force a full AMI result entry rebuild on the render thread.
- Fixed AMI result panels to treat runtime-only search revisions separately from indexed search-service revisions, avoiding repeated list-lens rescans during normal recipe browsing.
release
AMI 1.4.2 (NeoForge 1.21.1)
1.4.2+neoforge.1.21.18 июн. 2026 г.105Minecraft: 1.21.1neoforge
Что нового
## 1.4.2 - 2026-06-08
AMI 1.4.2 is a hotfix release for result-panel refresh lag triggered by recipe lookups.
### Fixed
- Fixed recipe clicks and lookup-history runtime updates so they no longer force a full AMI result entry rebuild on the render thread.
- Fixed AMI result panels to treat runtime-only search revisions separately from indexed search-service revisions, avoiding repeated list-lens rescans during normal recipe browsing.
release
AMI 1.4.1 (Forge 1.20.1)
1.4.1+forge.1.20.18 июн. 2026 г.9Minecraft: 1.20.1forge
Что нового
## 1.4.1 - 2026-06-08
AMI 1.4.1 is a hotfix release for the Forge 1.20.1 packaged build published in 1.4.0.
### Fixed
- Fixed Forge recipe-book mixin shadows so the packaged production jar targets the correct obfuscated `RecipeBookComponent` method names instead of crashing during mixin application.
- Fixed the Forge release process to verify packaged mixin shadow names against production mappings before Modrinth, CurseForge, or GitHub release assets are published.
release
AMI 1.4.1 (NeoForge 1.21.1)
1.4.1+neoforge.1.21.18 июн. 2026 г.20Minecraft: 1.21.1neoforge
Что нового
## 1.4.1 - 2026-06-08
AMI 1.4.1 is a hotfix release for the Forge 1.20.1 packaged build published in 1.4.0.
### Fixed
- Fixed Forge recipe-book mixin shadows so the packaged production jar targets the correct obfuscated `RecipeBookComponent` method names instead of crashing during mixin application.
- Fixed the Forge release process to verify packaged mixin shadow names against production mappings before Modrinth, CurseForge, or GitHub release assets are published.
release
AMI 1.4.0 (NeoForge 1.21.1)
1.4.0+neoforge.1.21.18 июн. 2026 г.20Minecraft: 1.21.1neoforge
Что нового
## 1.4.0 - 2026-06-08
AMI 1.4.0 expands mod compatibility, adds runtime player and waypoint search utilities, and tightens AMI's overlay/favorites behavior when sharing inventory screens with EMI, JEI, and the vanilla recipe book.
### Added
- Added runtime `^player` search utilities for player heads, online-player entries, lookup history, and provider-backed waypoint/player actions without requiring those volatile entries to live in the static global index.
- Added player utility actions for copying names, giving player heads, copying waypoint data, creating native JourneyMap and FTB Chunks waypoints when available, and admin-gated teleport actions where the client can determine that the action is valid.
- Added optional full 3D player model rendering for player-search results, including async offline skin/profile lookup and hover-driven model spin, with fallback rendering when offline skin lookup fails.
- Added persistent AMI-owned favorites storage for runtime-only favorites such as player and waypoint entries, including offline/unavailable fallback rows so those favorites remain visible when the source is offline.
- Added favorite reordering for the favorites sidebar and runtime-favorite tooltip states so stale entries explain why the live target is unavailable.
- Added a provider registry and compat facade for player/waypoint integrations, including detected support for JourneyMap, FTB Chunks, Waystones, Xaero map/minimap detection, and manual coordinate export fallbacks.
- Added focused compat routing for Ars Nouveau, Spectrum, Nature's Aura, additional Mana and Artifice slices, AE2/AppMek-related items, Waystones, and more generated/runtime item families that previously fell into generic buckets.
- Added waypoint deletion that removes waypoints immediately from search results, favorites, and sidebars without requiring manual reindex.
- Added detection of Waystones-synced waypoints in JourneyMap, with read-only display and automatic source deletion to prevent re-sync on game restart.
- Added provider-based tooltip customization API (`PlayerWaypointProvider.getTooltipLabel()`) so waypoint providers control their own display labels, enabling generic support for any mod's waypoint integrations without hardcoding mod names.
- Added Russian localization and refreshed Chinese localization coverage.
### Changed
- Reworked AMI/EMI/JEI inventory-screen ownership around a shared visibility-layer model so Alt+V, the recipe-book button, and start-hidden behavior consistently switch between AMI, external viewers, and fully hidden states.
- Improved the favorites sidebar with header controls, a collapsible sidebar rail, better drag/drop behavior, and improved interaction between AMI favorites and external viewer favorites.
- Improved player-search suggestions so online players rank first, then local history, with bounded suggestion/result counts and synchronized `^` help text/config descriptions.
- Expanded the config surface for player utility search and recipe-book behavior, including the recipe-book action selector and updated option tooltips.
- Refined several search/routing heuristics to prefer compat facts, runtime providers, and exact token matches over broader fallback path matching.
### Fixed
- Fixed a config dropdown interaction crash and the shared enum-dropdown tooltip path so config option descriptions render without depending on protected screen internals.
- Fixed recipe-book interception ordering so AMI's mixins win cleanly against EMI/Forge recipe-book hooks when AMI is configured to own the button behavior.
- Fixed overlay suppression and sidebar sync edge cases that could leave AMI, EMI, JEI, or the vanilla recipe book in the wrong visible state after toggles or screen transitions.
- Fixed player-head search/history coverage gaps with deterministic tests that keep live/history suggestion ordering aligned with the current search document contract.
- Fixed several runtime and generated-item classification gaps, including additional mod families and utility items that previously landed in noisy fallback categories.
release
AMI 1.3.2 (Forge 1.20.1)
1.3.2+forge.1.20.17 июн. 2026 г.15Minecraft: 1.20.1forge
Что нового
## 1.3.2 - 2026-06-07
AMI 1.3.2 is a hotfix release for recent runtime, UI, and guide-integration regressions.
### Fixed
- Fixed AMI runtime category indexing updates to avoid extra full rebuilds in normal operation.
- Fixed AMI panel behavior so the panel configuration editor reliably re-opens and stays usable.
- Fixed guide integration for Silent Gear's material book metadata path.
- Fixed drag-start initiation from result icons to prevent false starts while interacting with result items.
- Fixed an AMI concurrency regression during release flows that could trigger duplicate result processing.
- Fixed AMI-prefixed command suggestion visibility so those entries are now gated behind dev-mode when appropriate.
release
AMI 1.3.2 (NeoForge 1.21.1)
1.3.2+neoforge.1.21.17 июн. 2026 г.39Minecraft: 1.21.1neoforge
Что нового
## 1.3.2 - 2026-06-07
AMI 1.3.2 is a hotfix release for recent runtime, UI, and guide-integration regressions.
### Fixed
- Fixed AMI runtime category indexing updates to avoid extra full rebuilds in normal operation.
- Fixed AMI panel behavior so the panel configuration editor reliably re-opens and stays usable.
- Fixed guide integration for Silent Gear's material book metadata path.
- Fixed drag-start initiation from result icons to prevent false starts while interacting with result items.
- Fixed an AMI concurrency regression during release flows that could trigger duplicate result processing.
- Fixed AMI-prefixed command suggestion visibility so those entries are now gated behind dev-mode when appropriate.
release
AMI 1.3.1 (Forge 1.20.1)
1.3.1+forge.1.20.17 июн. 2026 г.19Minecraft: 1.20.1forge
Что нового
## 1.3.1 - 2026-06-07
AMI 1.3.1 is a hotfix for guide search/opening edge cases, JEI search sync stability, and tooltip rendering polish after the 1.3.0 compatibility release.
### Changed
- Improved AMI tooltip rendering so long localized tooltip lines use the normal Minecraft/NeoForge wrapping and visual-order handling.
- Improved debug and grouped grid tooltip handling so escaped or embedded newline text is normalized consistently across result views.
### Fixed
- Fixed AE2 guide indexing and ME Guide context actions so GuideME pages resolve and open more reliably from AMI results.
- Fixed stale guide/search cache behavior by tracking guide index revisions in the global index cache.
- Fixed guide translation-key leakage by sanitizing unresolved guide title, chapter, and summary keys before they appear in indexed guide content.
- Fixed JEI search sync crashes when a very long search string is pasted or pushed into JEI from AMI.
- Fixed AMI result tooltips that displayed literal escaped newline text, including multiline modded item tooltips such as Occultism's Divination Rod.
release
AMI 1.3.1 (NeoForge 1.21.1)
1.3.1+neoforge.1.21.17 июн. 2026 г.27Minecraft: 1.21.1neoforge
Что нового
## 1.3.1 - 2026-06-07
AMI 1.3.1 is a hotfix for guide search/opening edge cases, JEI search sync stability, and tooltip rendering polish after the 1.3.0 compatibility release.
### Changed
- Improved AMI tooltip rendering so long localized tooltip lines use the normal Minecraft/NeoForge wrapping and visual-order handling.
- Improved debug and grouped grid tooltip handling so escaped or embedded newline text is normalized consistently across result views.
### Fixed
- Fixed AE2 guide indexing and ME Guide context actions so GuideME pages resolve and open more reliably from AMI results.
- Fixed stale guide/search cache behavior by tracking guide index revisions in the global index cache.
- Fixed guide translation-key leakage by sanitizing unresolved guide title, chapter, and summary keys before they appear in indexed guide content.
- Fixed JEI search sync crashes when a very long search string is pasted or pushed into JEI from AMI.
- Fixed AMI result tooltips that displayed literal escaped newline text, including multiline modded item tooltips such as Occultism's Divination Rod.
release
AMI 1.3.0 (Forge 1.20.1)
1.3.0+forge.1.20.16 июн. 2026 г.22Minecraft: 1.20.1forge
Что нового
## 1.3.0 - 2026-06-06
AMI 1.3.0 is a broad modpack compatibility and indexing-speed release. It adds first-class guidebook search, focused routing for several large mod families, faster new index builds in heavy packs, and cleaner coexistence with EMI/JEI and the vanilla recipe book.
### Added
- Added guidebook content indexing by default. AMI can now search guide titles, chapters, referenced items, and capped page summaries, then show guide-page results separately from normal items.
- Added guide opening and indexing support for Patchouli, GuideME/AE2, Modonomicon, Mantle/Tinkers Construct books, Silent Gear's material book, Immersive Engineering's manual, Hexerei's Book of Shadows, Resource Book-style guides, Apotheosis guide content, and Alex's Caves codex pages.
- Added shared searchable compat provider APIs so mods can expose guide, item, and action data through viewer-neutral hooks while AMI keeps its own overlay-specific behavior.
- Added focused compatibility routing for:
- Alex's Caves cave resources, cave gear, cave codex items, submarines, projectiles, foods, and hidden weapon variants.
- Alex's Mobs drops, animal dictionary ingredients, taming foods, echolocators, straddleboards, pigshoes, darts, and custom ranged items.
- Mana and Artifice construct parts, motes, runes, patches, mana gems, artifice tools, relics, and magic materials.
- Timeless and Classics Zero guns, ammo, attachments, workstations, and addon namespaces using TacZ item classes.
- Tinkers Construct / Silent Gear / modular gear-style tools, parts, modifiers, stations, guidebooks, generated variants, and material pages.
- Chipped and Rechiseled generated block families, including better default collapse behavior.
- Added top-level/category routing support for major compat families including Create, AE2, Mekanism, GregTech/GTCEu, MineColonies, Apotheosis, Botania, Sophisticated Storage/Backpacks, Mapping mods, Modular Gear, and TacZ.
- Added inventory visual filtering and tooltip-search token coverage.
- Added Chinese localization.
### Changed
- Replaced the spawn-egg-only setting with `Show Creative Items`, a display-time toggle for creative-only results such as spawn eggs and spawners.
- Improved new-index build time in large packs, often by more than 50% in observed heavy-pack rebuilds, by deferring expensive namespace work, reducing broad compat enrichment, avoiding unnecessary tooltip metric scans, and using fast paths for high-cardinality generated items.
- Improved search help with compat-aware examples and guidebook/property filters.
- Improved guide result projection so item searches can show useful related guide evidence without letting guide text overpower exact item, registry, recipe, or structured metadata matches.
- Improved category routing diagnostics with explicit route phase/rule metadata for easier pack-author debugging.
### Fixed
- Creative-only items are now indexed regardless of the toggle, so changing `Show Creative Items` applies immediately without a restart.
- Entity results now inherit localized spawn egg names as plain search aliases, so searching for a localized spawn egg name can still find AMI's entity model result.
- Fixed unresolved Modonomicon guide translations in indexed guide content.
- Fixed recipe book and recipe viewer visibility interactions, including AMI toggle lock behavior in start-hidden mode and recipe-book hidden-all screens.
- Fixed JEI chrome suppression so JEI hides consistently when AMI owns the screen.
- Fixed AMI overlay behavior when auto-indexing is disabled.
- Fixed GuideME page opening for AE2's rooted page ids.
- Fixed Patchouli guide visibility/openability checks so advancement-gated entries follow the live book state instead of appearing as stale search hits.
- Fixed Patchouli and Modonomicon language-key leaks by resolving client/server resource translations or falling back to readable labels.
- Fixed guidebook variants collapsing together when multiple Patchouli/Mantle books share one base item.
- Fixed several high-cardinality generated/runtime dump families that previously fell into `fallback:unknown` or noisy generic categories.
release
AMI 1.3.0 (NeoForge 1.21.1)
1.3.0+neoforge.1.21.16 июн. 2026 г.36Minecraft: 1.21.1neoforge
Что нового
## 1.3.0 - 2026-06-06
AMI 1.3.0 is a broad modpack compatibility and indexing-speed release. It adds first-class guidebook search, focused routing for several large mod families, faster new index builds in heavy packs, and cleaner coexistence with EMI/JEI and the vanilla recipe book.
### Added
- Added guidebook content indexing by default. AMI can now search guide titles, chapters, referenced items, and capped page summaries, then show guide-page results separately from normal items.
- Added guide opening and indexing support for Patchouli, GuideME/AE2, Modonomicon, Mantle/Tinkers Construct books, Silent Gear's material book, Immersive Engineering's manual, Hexerei's Book of Shadows, Resource Book-style guides, Apotheosis guide content, and Alex's Caves codex pages.
- Added shared searchable compat provider APIs so mods can expose guide, item, and action data through viewer-neutral hooks while AMI keeps its own overlay-specific behavior.
- Added focused compatibility routing for:
- Alex's Caves cave resources, cave gear, cave codex items, submarines, projectiles, foods, and hidden weapon variants.
- Alex's Mobs drops, animal dictionary ingredients, taming foods, echolocators, straddleboards, pigshoes, darts, and custom ranged items.
- Mana and Artifice construct parts, motes, runes, patches, mana gems, artifice tools, relics, and magic materials.
- Timeless and Classics Zero guns, ammo, attachments, workstations, and addon namespaces using TacZ item classes.
- Tinkers Construct / Silent Gear / modular gear-style tools, parts, modifiers, stations, guidebooks, generated variants, and material pages.
- Chipped and Rechiseled generated block families, including better default collapse behavior.
- Added top-level/category routing support for major compat families including Create, AE2, Mekanism, GregTech/GTCEu, MineColonies, Apotheosis, Botania, Sophisticated Storage/Backpacks, Mapping mods, Modular Gear, and TacZ.
- Added inventory visual filtering and tooltip-search token coverage.
- Added Chinese localization.
### Changed
- Replaced the spawn-egg-only setting with `Show Creative Items`, a display-time toggle for creative-only results such as spawn eggs and spawners.
- Improved new-index build time in large packs, often by more than 50% in observed heavy-pack rebuilds, by deferring expensive namespace work, reducing broad compat enrichment, avoiding unnecessary tooltip metric scans, and using fast paths for high-cardinality generated items.
- Improved search help with compat-aware examples and guidebook/property filters.
- Improved guide result projection so item searches can show useful related guide evidence without letting guide text overpower exact item, registry, recipe, or structured metadata matches.
- Improved category routing diagnostics with explicit route phase/rule metadata for easier pack-author debugging.
### Fixed
- Creative-only items are now indexed regardless of the toggle, so changing `Show Creative Items` applies immediately without a restart.
- Entity results now inherit localized spawn egg names as plain search aliases, so searching for a localized spawn egg name can still find AMI's entity model result.
- Fixed unresolved Modonomicon guide translations in indexed guide content.
- Fixed recipe book and recipe viewer visibility interactions, including AMI toggle lock behavior in start-hidden mode and recipe-book hidden-all screens.
- Fixed JEI chrome suppression so JEI hides consistently when AMI owns the screen.
- Fixed AMI overlay behavior when auto-indexing is disabled.
- Fixed GuideME page opening for AE2's rooted page ids.
- Fixed Patchouli guide visibility/openability checks so advancement-gated entries follow the live book state instead of appearing as stale search hits.
- Fixed Patchouli and Modonomicon language-key leaks by resolving client/server resource translations or falling back to readable labels.
- Fixed guidebook variants collapsing together when multiple Patchouli/Mantle books share one base item.
- Fixed several high-cardinality generated/runtime dump families that previously fell into `fallback:unknown` or noisy generic categories.
release
AMI 1.2.0 (Forge 1.20.1)
1.2.0+forge.1.20.14 июн. 2026 г.43Minecraft: 1.20.1forge
Что нового
## 1.2.0 - 2026-06-04
### Fixed
- [#3] Added universal Cyrillic/Chinese/Japanese search input acceptance (including Japanese width variants) by using a centralized input filter and locale-safe Unicode normalization for search indexing and matching.
- Fixed JEI/EMI recipe lookups for generic AMI item entries by falling back to AMI-known subtype and creative-tab stacks when the base stack itself does not expose the modded recipe output.
- Fixed AMI's compact result layout switching too aggressively when recipe viewers temporarily reduce available screen space.
- Fixed Forge recipe book / Not Enough Recipe Book interactions so AMI does not fight external recipe-book managers.
- Fixed mixed EMI+JEI installs by selecting EMI consistently and suppressing JEI chrome only when JEI is the selected viewer.
- Fixed EMI recipe screens opened from AMI so EMI recipe content remains usable while sidebars/search stay hidden until AMI is toggled off.
- Fixed Alt+V toggling from EMI recipe screens so EMI items/search return when AMI is disabled.
- Fixed duplicate creative-stack item variants caused by hidden component-only differences.
- Reduced indexing time in large packs by avoiding broad compat enrichment and no-op tooltip metric scans for unrelated items.
release
AMI 1.2.0 (NeoForge 1.21.1)
1.2.0+neoforge.1.21.14 июн. 2026 г.68Minecraft: 1.21.1neoforge
Что нового
## 1.2.0 - 2026-06-04
### Fixed
- [#3] Added universal Cyrillic/Chinese/Japanese search input acceptance (including Japanese width variants) by using a centralized input filter and locale-safe Unicode normalization for search indexing and matching.
- Fixed JEI/EMI recipe lookups for generic AMI item entries by falling back to AMI-known subtype and creative-tab stacks when the base stack itself does not expose the modded recipe output.
- Fixed AMI's compact result layout switching too aggressively when recipe viewers temporarily reduce available screen space.
- Fixed Forge recipe book / Not Enough Recipe Book interactions so AMI does not fight external recipe-book managers.
- Fixed mixed EMI+JEI installs by selecting EMI consistently and suppressing JEI chrome only when JEI is the selected viewer.
- Fixed EMI recipe screens opened from AMI so EMI recipe content remains usable while sidebars/search stay hidden until AMI is toggled off.
- Fixed Alt+V toggling from EMI recipe screens so EMI items/search return when AMI is disabled.
- Fixed duplicate creative-stack item variants caused by hidden component-only differences.
- Reduced indexing time in large packs by avoiding broad compat enrichment and no-op tooltip metric scans for unrelated items.
release
AMI 1.1.3 (Forge 1.20.1)
1.1.3+forge.1.20.13 июн. 2026 г.34Minecraft: 1.20.1forge
Что нового
## 1.1.3 - 2026-06-03
AMI 1.1.3 is a Forge compatibility hotfix.
### Fixed
- Fixed a Forge 1.20.1 crash when opening inventory with GTCEu/GregTech installed. AMI's Forge recipe book mixin now targets Forge's SRG runtime names directly instead of applying the shared NeoForge/named mixin without a refmap.
- Fixed Forge + EMI result context menus for GTCEu/GregTech items. AMI now asks EMI for recipe/use availability before hiding `Show Recipes` or `Show Uses`, and lets EMI's recipe screen render and tick after AMI opens it.
release
AMI 1.1.3 (NeoForge 1.21.1)
1.1.3+neoforge.1.21.13 июн. 2026 г.66Minecraft: 1.21.1neoforge
Что нового
## 1.1.3 - 2026-06-03
AMI 1.1.3 is a Forge compatibility hotfix.
### Fixed
- Fixed a Forge 1.20.1 crash when opening inventory with GTCEu/GregTech installed. AMI's Forge recipe book mixin now targets Forge's SRG runtime names directly instead of applying the shared NeoForge/named mixin without a refmap.
- Fixed Forge + EMI result context menus for GTCEu/GregTech items. AMI now asks EMI for recipe/use availability before hiding `Show Recipes` or `Show Uses`, and lets EMI's recipe screen render and tick after AMI opens it.
release
AMI 1.1.0 (Forge 1.20.1)
1.1.0+forge.1.20.13 июн. 2026 г.16Minecraft: 1.20.1forge
Что нового
## 1.1.0 - 2026-06-03
AMI 1.1.0 is a GregTech/GTCEu-focused feature release. GregTech packs are large enough that a normal item-name search is not enough, so AMI now indexes more of the structure GregTech players actually use: voltage tiers, circuit grades, machine/power roles, EU/t values, and GregTech-specific right-click filters.
### Added
- GregTech/GTCEu items now get focused compatibility metadata:
- Item kinds such as machines, multiblocks, power, circuits, materials, tools, and covers.
- Voltage and steam tiers such as Steam, ULV, LV, MV, HV, EV, IV, LuV, ZPM, UV, UHV, and higher GTCEu tiers.
- Circuit grades such as Basic, Good, Advanced, Micro, Nano, Quantum, Crystal, and Wetware, based on actual item IDs and circuit tags instead of tooltip guessing.
- Power roles such as consuming EU, generating EU, accepting EU input, and emitting EU output.
- GT EU/t values and amperage for tiered machines, generators, transformers, and energy hatches.
- GregTech items now show more useful right-click filter actions in AMI results:
- Filter by tier, for example LV or HV.
- Filter by GregTech kind, for example Machines, Power, or Circuits.
- Filter by behavior fact, for example power or inputs EU.
- Filter by circuit grade, for example Basic or Good.
- List view now supports GregTech EU fields separately from FE/RF:
- GT EU Generation
- GT EU Consumption
- GT EU Input
- GT EU Output
- GT Amps
- Power and Machines List lenses can now recognize GregTech EU metadata even when the item does not expose FE/RF metadata.
- GregTech EU facts are included in AMI tooltips, search suggestions, capability detection, behavior grouping, and numeric search.
### Search Examples
- `?gregtech` finds GregTech/GTCEu-family content.
- `?gregtechTier:lv`, `?gregtechTier:hv`, or `?voltage:zpm` filters by voltage tier.
- `?gregtechKind:machines`, `?gregtechKind:circuits`, or `?gregtechKind:power` filters by GregTech item kind.
- `?gregtechCircuit:basic` or `?gregtechGrade:good` filters circuit grades.
- `?gregtechEnergy` finds GregTech items with indexed EU behavior.
- `?gregtechEnergyRole:inputs_eu` finds EU input hatches and similar input-side power parts.
- `?gregtechEnergy:4a` finds indexed 4A GregTech power parts.
- `>eugen:500` finds GregTech items producing at least 500 EU/t.
- `=euconsume:32` finds GregTech items consuming 32 EU/t.
- `>euinput:8000` finds GregTech items accepting at least 8000 EU/t.
- `>euoutput:30000` finds GregTech items emitting at least 30000 EU/t.
- `=amps:4` finds indexed 4A GregTech power parts.
- Broad metadata search also works with indexed facts, for example `~inputs_eu`, `~basic_circuit`, or `~lv_tier`.
### Changed
- GregTech now stays under the GregTech top-level category by default, so large packs do not scatter thousands of GregTech parts across unrelated normal categories.
- AMI still lets obvious non-GregTech gameplay categories escape when they are clear and useful, such as food, armor, weapons, and tools.
- Generic FE/RF energy fields remain separate from GregTech EU/t fields. AMI does not label GregTech EU as FE.
- The vanilla theme now more closely matches Minecraft's recipe book, including vanilla-style search controls, beveled item slots, subdued scrollbars, and tighter favorites spacing.
- The recipe book button now continues to toggle AMI while the new Start AMI Hidden setting only controls whether AMI opens hidden on new inventory screens.
### Fixed
- GregTech circuit context actions now get tier and circuit-grade filters even when runtime item tags are missing for known GTCEu circuit IDs such as Good Electronic Circuit.
- Autocomplete now suggests GregTech-specific property filters such as `?gregtechTier:`, `?gregtechCircuit:`, `?gregtechEnergy:`, and `?gregtechEnergyRole:`.
- List view now has a combined `GT EU/t` sort that works across GregTech generators, consumers, input hatches, and output hatches.
- GregTech material fasteners such as bolts, screws, and nuts no longer appear in the Ranged or Weapons List lenses just because they look projectile-like to generic metadata.
- Forge inventory overlays now follow the same render path as NeoForge, so AMI toggles and recipe viewer suppression remain consistent.
### Compatibility Notes
- The GregTech logic targets GTCEu/GregTech-style registry IDs, item classes, and tags. The indexed tier and circuit behavior is based on stable GTCEu patterns seen across the 1.20.1 and 1.21.1 codebases.
- Pack-specific or addon-specific GregTech items should still benefit when they use GTCEu namespaces, tags, machine classes, tiered naming, or standard energy hatch/generator naming.
- If an addon invents entirely custom naming and does not expose GregTech tags/classes, AMI may still categorize it as GregTech-family content but may not infer every tier, circuit grade, or EU/t fact.
release
AMI 1.1.0 (NeoForge 1.21.1)
1.1.0+neoforge.1.21.13 июн. 2026 г.18Minecraft: 1.21.1neoforge
Что нового
## 1.1.0 - 2026-06-03
AMI 1.1.0 is a GregTech/GTCEu-focused feature release. GregTech packs are large enough that a normal item-name search is not enough, so AMI now indexes more of the structure GregTech players actually use: voltage tiers, circuit grades, machine/power roles, EU/t values, and GregTech-specific right-click filters.
### Added
- GregTech/GTCEu items now get focused compatibility metadata:
- Item kinds such as machines, multiblocks, power, circuits, materials, tools, and covers.
- Voltage and steam tiers such as Steam, ULV, LV, MV, HV, EV, IV, LuV, ZPM, UV, UHV, and higher GTCEu tiers.
- Circuit grades such as Basic, Good, Advanced, Micro, Nano, Quantum, Crystal, and Wetware, based on actual item IDs and circuit tags instead of tooltip guessing.
- Power roles such as consuming EU, generating EU, accepting EU input, and emitting EU output.
- GT EU/t values and amperage for tiered machines, generators, transformers, and energy hatches.
- GregTech items now show more useful right-click filter actions in AMI results:
- Filter by tier, for example LV or HV.
- Filter by GregTech kind, for example Machines, Power, or Circuits.
- Filter by behavior fact, for example power or inputs EU.
- Filter by circuit grade, for example Basic or Good.
- List view now supports GregTech EU fields separately from FE/RF:
- GT EU Generation
- GT EU Consumption
- GT EU Input
- GT EU Output
- GT Amps
- Power and Machines List lenses can now recognize GregTech EU metadata even when the item does not expose FE/RF metadata.
- GregTech EU facts are included in AMI tooltips, search suggestions, capability detection, behavior grouping, and numeric search.
### Search Examples
- `?gregtech` finds GregTech/GTCEu-family content.
- `?gregtechTier:lv`, `?gregtechTier:hv`, or `?voltage:zpm` filters by voltage tier.
- `?gregtechKind:machines`, `?gregtechKind:circuits`, or `?gregtechKind:power` filters by GregTech item kind.
- `?gregtechCircuit:basic` or `?gregtechGrade:good` filters circuit grades.
- `?gregtechEnergy` finds GregTech items with indexed EU behavior.
- `?gregtechEnergyRole:inputs_eu` finds EU input hatches and similar input-side power parts.
- `?gregtechEnergy:4a` finds indexed 4A GregTech power parts.
- `>eugen:500` finds GregTech items producing at least 500 EU/t.
- `=euconsume:32` finds GregTech items consuming 32 EU/t.
- `>euinput:8000` finds GregTech items accepting at least 8000 EU/t.
- `>euoutput:30000` finds GregTech items emitting at least 30000 EU/t.
- `=amps:4` finds indexed 4A GregTech power parts.
- Broad metadata search also works with indexed facts, for example `~inputs_eu`, `~basic_circuit`, or `~lv_tier`.
### Changed
- GregTech now stays under the GregTech top-level category by default, so large packs do not scatter thousands of GregTech parts across unrelated normal categories.
- AMI still lets obvious non-GregTech gameplay categories escape when they are clear and useful, such as food, armor, weapons, and tools.
- Generic FE/RF energy fields remain separate from GregTech EU/t fields. AMI does not label GregTech EU as FE.
- The vanilla theme now more closely matches Minecraft's recipe book, including vanilla-style search controls, beveled item slots, subdued scrollbars, and tighter favorites spacing.
- The recipe book button now continues to toggle AMI while the new Start AMI Hidden setting only controls whether AMI opens hidden on new inventory screens.
### Fixed
- GregTech circuit context actions now get tier and circuit-grade filters even when runtime item tags are missing for known GTCEu circuit IDs such as Good Electronic Circuit.
- Autocomplete now suggests GregTech-specific property filters such as `?gregtechTier:`, `?gregtechCircuit:`, `?gregtechEnergy:`, and `?gregtechEnergyRole:`.
- List view now has a combined `GT EU/t` sort that works across GregTech generators, consumers, input hatches, and output hatches.
- GregTech material fasteners such as bolts, screws, and nuts no longer appear in the Ranged or Weapons List lenses just because they look projectile-like to generic metadata.
- Forge inventory overlays now follow the same render path as NeoForge, so AMI toggles and recipe viewer suppression remain consistent.
### Compatibility Notes
- The GregTech logic targets GTCEu/GregTech-style registry IDs, item classes, and tags. The indexed tier and circuit behavior is based on stable GTCEu patterns seen across the 1.20.1 and 1.21.1 codebases.
- Pack-specific or addon-specific GregTech items should still benefit when they use GTCEu namespaces, tags, machine classes, tiered naming, or standard energy hatch/generator naming.
- If an addon invents entirely custom naming and does not expose GregTech tags/classes, AMI may still categorize it as GregTech-family content but may not infer every tier, circuit grade, or EU/t fact.
release
AMI 1.0.2 (Forge 1.20.1)
1.0.2+forge.1.20.13 июн. 2026 г.22Minecraft: 1.20.1forge
Что нового
## 1.0.2 - 2026-06-03
AMI 1.0.2 is a compatibility hotfix for Forge EMI installs and recipe viewer favorites.
### Fixed
- Fixed a Forge 1.20.1 crash during EMI recipe loading in production modpacks.
- Kept AMI favorites in sync when favoriting items from EMI recipe screens.
- Avoided unnecessary quest panel tree refreshes when visible quest content has not changed.
release
AMI 1.0.2 (NeoForge 1.21.1)
1.0.2+neoforge.1.21.13 июн. 2026 г.25Minecraft: 1.21.1neoforge
Что нового
## 1.0.2 - 2026-06-03
AMI 1.0.2 is a compatibility hotfix for Forge EMI installs and recipe viewer favorites.
### Fixed
- Fixed a Forge 1.20.1 crash during EMI recipe loading in production modpacks.
- Kept AMI favorites in sync when favoriting items from EMI recipe screens.
- Avoided unnecessary quest panel tree refreshes when visible quest content has not changed.
release
AMI 1.0.1 (Forge 1.20.1)
1.0.1+forge.1.20.13 июн. 2026 г.19Minecraft: 1.20.1forge
Что нового
## 1.0.1 - 2026-06-03
AMI 1.0.1 is a hotfix for large Forge and NeoForge modpacks.
### Fixed
- Reduced the delay when focusing or clearing an empty AMI search box in large modpacks.
- Reused empty-query result projections so clearing search no longer rebuilds the full results tree unnecessarily.
- Restored Forge FTB Library sidebar exclusion handling so AMI avoids and reports the FTB sidebar area correctly.
release
AMI 1.0.1 (NeoForge 1.21.1)
1.0.1+neoforge.1.21.13 июн. 2026 г.16Minecraft: 1.21.1neoforge
Что нового
## 1.0.1 - 2026-06-03
AMI 1.0.1 is a hotfix for large Forge and NeoForge modpacks.
### Fixed
- Reduced the delay when focusing or clearing an empty AMI search box in large modpacks.
- Reused empty-query result projections so clearing search no longer rebuilds the full results tree unnecessarily.
- Restored Forge FTB Library sidebar exclusion handling so AMI avoids and reports the FTB sidebar area correctly.
release
AMI 1.0.0 (Forge 1.20.1)
1.0.0+forge.1.20.13 июн. 2026 г.12Minecraft: 1.20.1forge
Что нового
## 1.0.0 - 2026-06-03
AMI 1.0.0 focuses on broad modpack compatibility, inventory overlay polish, and safer external integrations.
### Added
- Context actions for guides, quests, pack-author diagnostics, and web/wiki documentation.
- FTB Quests, guide indexing, and pack-author helper integrations.
- Cobblemon Pokemon indexing and action support when Cobblemon is present.
- External link confirmation before AMI opens browser URLs, with a config toggle for trusted setups.
- Publishing tasks for Forge and NeoForge release builds.
### Changed
- Inventory overlays now reserve exclusion zones for recipe viewers and third-party UI, including FTB Library sidebars.
- AMI result panels, sidebars, search controls, and visual hierarchy have been polished for denser modpack inventories.
- Compatibility indexing and categorization were refined for major mod families, storage items, food machines, and hidden or technical entries.
- Overlay rendering now does less repeated work while projecting and drawing AMI result panels.
- Item icon caching and projection were hardened across Forge and NeoForge.
### Fixed
- AMI sidebars now refresh correctly when reopening inventory screens.
- Tooltip and overlay render order no longer lets inventory slot outlines bleed through AMI tooltips.
- Client-only installs now avoid server-side class loading failures.
- Forge block entity capacity probing and Cobblemon reflection paths are more defensive.
- Cobblemon Pokemon cheat actions now route through the loader network path correctly.
- Search grouping and behavior post-processing no longer duplicate or misplace several result groups.
release
AMI 1.0.0 (NeoForge 1.21.1)
1.0.0+neoforge.1.21.13 июн. 2026 г.12Minecraft: 1.21.1neoforge
Что нового
## 1.0.0 - 2026-06-03
AMI 1.0.0 focuses on broad modpack compatibility, inventory overlay polish, and safer external integrations.
### Added
- Context actions for guides, quests, pack-author diagnostics, and web/wiki documentation.
- FTB Quests, guide indexing, and pack-author helper integrations.
- Cobblemon Pokemon indexing and action support when Cobblemon is present.
- External link confirmation before AMI opens browser URLs, with a config toggle for trusted setups.
- Publishing tasks for Forge and NeoForge release builds.
### Changed
- Inventory overlays now reserve exclusion zones for recipe viewers and third-party UI, including FTB Library sidebars.
- AMI result panels, sidebars, search controls, and visual hierarchy have been polished for denser modpack inventories.
- Compatibility indexing and categorization were refined for major mod families, storage items, food machines, and hidden or technical entries.
- Overlay rendering now does less repeated work while projecting and drawing AMI result panels.
- Item icon caching and projection were hardened across Forge and NeoForge.
### Fixed
- AMI sidebars now refresh correctly when reopening inventory screens.
- Tooltip and overlay render order no longer lets inventory slot outlines bleed through AMI tooltips.
- Client-only installs now avoid server-side class loading failures.
- Forge block entity capacity probing and Cobblemon reflection paths are more defensive.
- Cobblemon Pokemon cheat actions now route through the loader network path correctly.
- Search grouping and behavior post-processing no longer duplicate or misplace several result groups.
release
Automated Materials Index (AMI) 0.9.0
0.9.030 мая 2026 г.22Minecraft: 1.21.1neoforge
Что нового
First release, if you find issues please help me out by posting them on Github.
release
Automated Materials Index (AMI) 0.9.0
0.9.030 мая 2026 г.41Minecraft: 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6forge
Что нового
First release, if you find issues please help me out by posting them on Github.