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ВЕРСИИ (2)
release
Auto Freeze 1.1
1.130 янв. 2025 г.290Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4bukkit, paper, spigot
Что нового
**Full Changelog**: https://github.com/ANT-mmmmm/autoFreeze/compare/v1.0...v1.1
# 自动冻结 1.1
## 更改
优化了监测玩家人数的逻辑:
1. 使用了监听器,优化了运行速度
2. 删去了playerCountCheckInterval配置选项
3. 更改了部分描述
4. 更改了版本号
## 已测试的游戏版本
- 1.21
- 1.21.1
- 1.21.2
- 1.21.3
(测试环境:[leaves](https://github.com/[LeavesMC](https://github.com/LeavesMC "github"))
---
# Auto Freeze 1.1
## Changes
Optimized the logic for detecting player count:
1. Implemented listeners to improve performance.
2. Removed the `playerCountCheckInterval` configuration option.
3. Modified some descriptions.
4. Changed the version number.
## Tested Game Versions
- 1.21
- 1.21.1
- 1.21.2
- 1.21.3
(Tested in environment: [LeavesMC](https://github.com/LeavesMC))
release
AutoFreeze v1.0
1.029 янв. 2025 г.55Minecraft: 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4bukkit, paper, spigot
Что нового
# 自动冻结 1.0
## 基础功能
1. 若服务器中无人自动暂停,玩家上线自动启动
2. 可通过
```
settings.yml
```
更改“在日志中和控制台记录在线人数的时间间隔”与“监测玩家人数而冻结/解冻游戏的频率”
## 待改进处
1. 未开发游戏内更改设置的功能
2. 游戏内/freeze.settings是无用的
## 关于开发者
### 联系方式:
电子邮箱:ANTmmmmm@outlook.com
QQ:1504596931
---
# AutoFreeze 1.0
## Basic Features
1. Automatically pauses the server when no players are online and resumes when a player joins.
2. You can modify the "interval for logging the number of online players in the console and logs" and the "frequency for monitoring player counts to freeze/unfreeze the game" through the `settings.yml` file.
## Areas for Improvement
1. In-game settings modification functionality has not been developed yet.
2. The in-game command `/freeze.settings` is currently non-functional.
## About the Developer
### Contact Information:
Email: ANTmmmmm@outlook.com
QQ: 1504596931