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Armor Trim Abilities

Adds a base power and full set power to every Armor Trim. Each power tackles a different gameplay mechanic.

Автор: TQNL9 тыс.35обновлён 6 июн. 2026 г.
ПриключенияСнаряжениеМагия

Описание

Welcome to the Armor Trim Abilities Data Pack This addition introduces actual powers for trims applied to armor! You can assemble any unique combination of armor trims and thereby mix and match powers. This makes for a fun take on the survival experience where you can evaluate the best use of powers and alliviate struggles. A single trim on a piece grants a power. a full set of the same trim grants an even larger unique power! You can check the wiki for a full catalogue.

Video Showcase: https://youtu.be/8B-2QyKSHXA

key features

press link for wiki

I tried to balance powers to touch different areas of gameplay, encouraging thoughtful use and decisions. You can mix abilities, so you can tailor your armor’s strengths to your preferences. If you want to change things up, you can remove trims by throwing them on a grindstone, so you don't have to restart.

Powers refresh constantly after changing or losing powers (e.g. due to totem popping) for a seamless experience. The power of a trim stays constant and is independent of the material of the trim or armor, only the type of trim matters.

I recommend my Common Smithing Templates Data Pack for this particular project

issues

You can report problems on the gitbub page, include your minecraft version.

This data pack might conflict with data packs that alter (decorated pots) in trial chambers.
This data pack might conflict with software that alters the inventory crafting grid when using the full Bolt Armor Trim set.

notice

Keep in mind:

  • Ensure you're familiar with installing data packs. Verify compatibility with your Minecraft version.

Terms of use:

Do:

  • Use and modify the data pack for private use.
  • Credit me (ThijquintNL) as the creator when using the data pack in public, such as in video showcases, or when editing and redistributing the original material.

Don't:

  • Redistribute the data pack for commercial purposes.

Under CC-BY-NC-SA 4.0 license

Галерея

View of Full Set Eye Trim instant teleportationPreview of Full Bolt Ability

Последние версии

Все версии →
release

[1.21.5] Armor Trim Abilities v7.0

7.0+1.21.5
6 июн. 2026 г.197Minecraft: 1.21.5datapack
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# Armor Trim Abilities v7.0 — Minecraft 1.21.5 Changelog Armor Trim Abilities v7.0 updates the pack for Minecraft Java Edition 1.21.5 and focuses on fixing broken trim powers, improving stability, and making the pack safer to install, update, and remove. ## General * Reworked the armor ability update system to avoid the old advancement/tick update loop. * Added Smithed-style compatibility conventions, including a stable pack ID and namespaced runtime tags/scores. * Added an uninstall function for cleaner pack removal. * Improved cleanup of temporary storage and early-exit paths in several systems. ## Coast Trim ### Full set * Reworked the Fortune bonus system to replace the old recursive block chooser with a fixed off-world scratch coordinate. * Fixed the likely cause of the old Coast-related server crash. * Fishing bonus now correctly requires full Coast armor. * Looting bonus now correctly requires full Coast armor. * Trial chamber pot bonus now correctly requires full Coast armor. * Fixed Coast luck not working on normal vaults. * Added safer guard checks for generated chest/barrel, vault, and suspicious-block loot handling. * Suspicious gravel in Trail Ruins now intentionally draws from the rare loot behavior with sherds and armor trim templates. * Dispenser loot is intentionally excluded from Coast generated-container bonuses because those dispensers are treated as traps, not bonus containers. ## Eye Trim ### Single piece / full set * Fixed the Unender Pearl bug where throwing the pearl near another player could give the pearl to the wrong player. ## Flow Trim ### Full set * Reworked the Wind Charge vehicle movement for Minecraft 1.21.5. Wind Charge vehicle visuals appear jittery, caused by broken riding-entity synchronization in Minecraft 1.21.5. * Fixed the Wind Charge vehicle spawning/mounting at world spawn instead of at the player. * Fixed cases where changing armor while riding the Wind Charge vehicle could leave the system in a bad state. ## Rib Trim ### Single piece * Fixed a bug where wither skeletons would behave incorrectly around the single Rib effect. ### Full set * Fixed player-dealt fire behavior in the Rib affliction system. * Improved the full-set Rib affliction logic. ## Silence Trim ### Full set * Sonic Boom bow damage is now 1.5 hearts. ## Snout Trim ### Full set * Fixed piglins freezing while trading gold blocks. * Piglins now throw traded items less harshly. ## Spire Trim ### Single piece * Reworked the Potion of Levitation system. * Fixed cases where players did not correctly receive the custom levitation potion. * Thrown levitation potions now use marker-effect dispatch instead of the older thrower-tag based logic. * Powered players can receive Slow Falling from their own thrown potion, while other targets receive Levitation. ## Wayfinder Trim ### Single piece * Improved Wayfinder command handling and validation. * Invalid Wayfinder locate commands now fail safely and clean up temporary command storage. ## Technical / generated-data notes * Coast container loot data was regenerated from the vanilla Minecraft 1.21.5 data. * Dune TNT and Ward area-effect-cloud internals were updated for Minecraft 1.21.5 compatibility. * Some internal files were reformatted or regenerated, so the Git diff is larger than the player-facing change list.
release

[1.21.2+] Armor Trim Abilities v6.2

6.2+1.21.2+
23 февр. 2025 г.3 тыс.Minecraft: 1.21.2, 1.21.3, 1.21.4datapack
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fixed [issue #7](https://github.com/TQNL/Armor-Trim-Abilities/issues/7)
release

[1.21(.1)] Armor Trim Abilities v6.2

6.2+1.21(.1)
23 февр. 2025 г.1,6 тыс.Minecraft: 1.21, 1.21.1datapack
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fixed [issue #7](https://github.com/TQNL/Armor-Trim-Abilities/issues/7)
release

[1.21.2+] Armor Trim Abilities v6.1

6.1+1.21.2+
31 дек. 2024 г.443Minecraft: 1.21.2, 1.21.3, 1.21.4datapack
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## V6.1 changelog: - Added support for 1.21.2, 1.21.3, 1.21.4. - Re-introduced soft landing for spire boosted jumping (was previously just a minecraft quirk) ## V6 changelog: - (Re)Loading the world now causes abilities to update - Simplified workings of Single Spire - Simplified workings of Flow and Bolt unequipping - Bug fix: flow mount stays when unequipping a flow armor piece - Full Set Spire: changed OP loot ability to boosted jumping ability ## V5 changelog: ### Single Flow +3 extra blocks of safe fall distance per armor piece (stacks) ### Full Flow Summons a Wind Charge like vehicle that the player rides on - Has the stats of a maxed-out horse - Despawns when dismounted, so re-equip an armor piece to respawn ### Single Bolt +0.5 attack damage per armor piece (stacks) ### Full Bolt For any type of copper item that has oxidized states, you can now insert such an item into the 2 by 2 crafting grid in the inventory. This brings up a menu of options that, when clicked, can transform the item into any oxidization level (should be intuitive to use). - This is incompatible with software that also alter the inventory crafting grid - Creates ghost items when closing inventory while menu is active - Shift-clicking the menu returns normal crafting behavior ![Full Bolt Ability Preview](https://cdn.modrinth.com/data/cached_images/b51746728571bb30e80401d64bac6b95b3b3e8db.gif) ### Full coast - Added Trial Chamber chests and barrels functionality - All vaults spawn an extra item (not trial spawners though) - Double drops from pots in trial chambers - Fixed a big that make it possible to have more than 1 custom item - Overhauled whole looting & fortune functionality to be more general and efficient - Probably fixes unconfirmed reports of a dupe glitch (though haven’t been able to verify there are any in previous versions) ### Other - (Re)Loading the world now causes abilities to update - Custom Item bugs fixed - Pillager allies from Single Sentry no longer take (random) knock back
release

[1.21(.1)] Armor Trim Abilities v6.0

6.0+1.21(.1)
31 дек. 2024 г.336Minecraft: 1.21, 1.21.1datapack
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Что нового
## V6 changelog: - (Re)Loading the world now causes abilities to update - Simplified workings of Single Spire - Simplified workings of Flow and Bolt unequipping - Bug fix: flow mount stays when unequipping a flow armor piece - Full Set Spire: changed OP loot ability to boosted jumping ability ## V5 changelog: ### Single Flow +3 extra blocks of safe fall distance per armor piece (stacks) ### Full Flow Summons a Wind Charge like vehicle that the player rides on - Has the stats of a maxed-out horse - Despawns when dismounted, so re-equip an armor piece to respawn ### Single Bolt +0.5 attack damage per armor piece (stacks) ### Full Bolt For any type of copper item that has oxidized states, you can now insert such an item into the 2 by 2 crafting grid in the inventory. This brings up a menu of options that, when clicked, can transform the item into any oxidization level (should be intuitive to use). - This is incompatible with software that also alter the inventory crafting grid - Creates ghost items when closing inventory while menu is active - Shift-clicking the menu returns normal crafting behavior ![Full Bolt Ability Preview](https://cdn.modrinth.com/data/cached_images/b51746728571bb30e80401d64bac6b95b3b3e8db.gif) ### Full coast - Added Trial Chamber chests and barrels functionality - All vaults spawn an extra item (not trial spawners though) - Double drops from pots in trial chambers - Fixed a big that make it possible to have more than 1 custom item - Overhauled whole looting & fortune functionality to be more general and efficient - Probably fixes unconfirmed reports of a dupe glitch (though haven’t been able to verify there are any in previous versions) ### Other - (Re)Loading the world now causes abilities to update - Custom Item bugs fixed - Pillager allies from Single Sentry no longer take (random) knock back
beta

[1.21.2+] Armor Trim Abilities V5.1

5.1-beta.1+1.21.2-1.21.4
29 дек. 2024 г.49Minecraft: 1.21.2, 1.21.3, 1.21.4datapack
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## V5.1 changelog: Added support for 1.21.2, 1.21.3, 1.21.4. ## V5 changelog: ### Single Flow +3 extra blocks of safe fall distance per armor piece (stacks) ### Full Flow Summons a Wind Charge like vehicle that the player rides on - Has the stats of a maxed-out horse - Despawns when dismounted, so re-equip an armor piece to respawn ### Single Bolt +0.5 attack damage per armor piece (stacks) ### Full Bolt For any type of copper item that has oxidized states, you can now insert such an item into the 2 by 2 crafting grid in the inventory. This brings up a menu of options that, when clicked, can transform the item into any oxidization level (should be intuitive to use). - This is incompatible with software that also alter the inventory crafting grid - Creates ghost items when closing inventory while menu is active - Shift-clicking the menu returns normal crafting behavior ![Full Bolt Ability Preview](https://cdn.modrinth.com/data/cached_images/b51746728571bb30e80401d64bac6b95b3b3e8db.gif) ### Full coast - Added Trial Chamber chests and barrels functionality - All vaults spawn an extra item (not trial spawners though) - Double drops from pots in trial chambers - Fixed a big that make it possible to have more than 1 custom item - Overhauled whole looting & fortune functionality to be more general and efficient - Probably fixes unconfirmed reports of a dupe glitch (though haven’t been able to verify there are any in previous versions) ### Other - (Re)Loading the world now causes abilities to update - Custom Item bugs fixed - Pillager allies from Single Sentry no longer take (random) knock back
beta

[1.21(.1)] Armor Trim Abilities V5

5.0-beta.0+1.21(.1)
29 дек. 2024 г.55Minecraft: 1.21, 1.21.1datapack
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Что нового
### Single Flow +3 extra blocks of safe fall distance per armor piece (stacks) ### Full Flow Summons a Wind Charge like vehicle that the player rides on - Has the stats of a maxed-out horse - Despawns when dismounted, so re-equip an armor piece to respawn ### Single Bolt +0.5 attack damage per armor piece (stacks) ### Full Bolt For any type of copper item that has oxidized states, you can now insert such an item into the 2 by 2 crafting grid in the inventory. This brings up a menu of options that, when clicked, can transform the item into any oxidization level (should be intuitive to use). - This is incompatible with software that also alter the inventory crafting grid - Creates ghost items when closing inventory while menu is active - Shift-clicking the menu returns normal crafting behavior ![Full Bolt Ability Preview](https://cdn.modrinth.com/data/cached_images/b51746728571bb30e80401d64bac6b95b3b3e8db.gif) ### Full coast - Added Trial Chamber chests and barrels functionality - All vaults spawn an extra item (not trial spawners though) - Double drops from pots in trial chambers - Fixed a big that make it possible to have more than 1 custom item - Overhauled whole looting & fortune functionality to be more general and efficient - Probably fixes unconfirmed reports of a dupe glitch (though haven’t been able to verify there are any in previous versions) ### Other - (Re)Loading the world now causes abilities to update - Custom Item bugs fixed - Pillager allies from Single Sentry no longer take (random) knock back
alpha

[1.21+] Armor Trim Abilities V4.2

4.2-alpha.2+1.21(.1)
23 авг. 2024 г.813Minecraft: 1.21, 1.21.1datapack
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Что нового
Fixed some typos in the code for full coast trim ability, so that should work better.
alpha

[1.21(.1)] Armor Trim Abilities V4

4.0-alpha.0+1.21(.1)
25 июн. 2024 г.516Minecraft: 1.21, 1.21.1datapack
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Что нового
- 1.21 pre-release - full changelog soon (few bug fixes + trial chambers in coast full set) - flow trim abilities soon - bolt trim abilities soon
release

[1.20.5/6] Armor Trim Abilities V3.1

3.1+1.20.56
24 июн. 2024 г.168Minecraft: 1.20.5, 1.20.6datapack
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Что нового
Fixed a bug that broke the chest luck perk of full coast