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ВЕРСИИ (2)
alpha
AV Alpha-2
0.0.2-Alpha26 июл. 2026 г.464Minecraft: 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11fabric
Что нового
# AQUA VERSE - ALPHA 2 FEATURE LIST
---
## GIANT ISOPOD
### Spawning
- Spawns in Deep Ocean, Deep Lukewarm Ocean, Deep Cold Ocean
- Groups of 1-6
- Tags `wreck_scavenger` if spawned within 15 blocks of a shipwreck
### Appearance & Variants
- **Deep-Sea Gigantism**: 15% bigger when spawned in Deep Cold Ocean
### Movement
- Prefers ocean floor over swimming
- Not pushed by water currents
### Moisture System
- Survives 20 seconds in hot biomes (Desert, Badlands, Savanna)
- Survives 60-120 seconds in normal/cold biomes
- **Rain/Snow immunity**: Survives indefinitely on land during rain/snow
- Takes 1 HP/sec suffocation damage when dry
- White ash particles when drying out
### Diet & Healing
- Heals 4 HP when right-clicked with: Rotten Flesh, Spider Eye, Raw Cod, Raw Salmon, Tropical Fish, Bone Meal, Kelp, Sea Grass, Sticks
### Wood-Eating Mechanic
- Detects submerged logs within 2-block radius
- Strips wood blocks after 5 seconds of contact
- Works with ALL wood types
### Coral Revival Mechanic
- Detects dead coral blocks within 3-block radius
- Revives dead coral back to living coral after 4 seconds
- Works with all coral types
### Glow Squid
- Detects dying glow squids within 10-block radius
- Gains **Strength I** for 30 seconds
- 60-second cooldown between buffs
### Balled-Up Defense State
- 40% chance to curl into ball when health drops below 50%
- **Physical immunity**: Blocks all melee, arrow, and projectile damage
- **Tool vulnerability**: Players with swords/axes/pickaxes deal 33% damage
- **Environmental vulnerability**: Takes full damage from lava, fire, falling, explosions, potions, etc.
- Pushable like a football/soccer
- Mobs loose aggro on balled isopods
- Healed with food items to exit ball state
### Bucket System
- Right-click with Water Bucket to capture
### Animations (GeckoLib)
- `ground_idle`
- `ground_walk`
- `water_swim`
- `ball_idle` - Protective curled defensive position
- `attack`
- `quirk` - Antenna twitch
### Procedural Tail Physics
- Side-to-side wave sway
- Tail bends opposite to turn direction
- Vertical pitch when swimming up/down
- Speed-responsive intensity (faster = more dynamic)
### Loot
- Rotten Flesh, Raw Cod, Raw Salmon, Tropical Fish, Kelp, Bones, Bone Meal
- **Shipwreck Scavenger bonus**: Iron Nuggets, Gold Nuggets, Emeralds, Iron/Gold/Copper Ingots, Papers, Compasses, Clocks
### Items
- Giant Isopod Spawn Egg
- Bucket of Giant Isopod
---
## BOXER CRAB (Pom Pom Crab)
### Spawning
- Spawns in Warm Ocean and Coral Reef biomes
- Groups of 3-6
- On sand or coral blocks
### Stats
- 5 hearts
- 1 attack damage, fast attack speed
### Taming
- Right-click with **Tropical Fish** to tame
### Sit Behavior
- Sitting crabs stay in place
- Cannot dance while sitting
### Perching AI
- Seeks highest local block (Coral Blocks, Sea Pickles) to sit on
- Climbs corals
### Jukebox Dance
- Detects active jukebox within 10-block radius
- Plays `dance_quirk` animation while music plays
- **Interruptions**: Stops dancing if music stops, takes damage
### Teleportation
- Teleports to owner if distance exceeds 12 blocks
- Does NOT teleport when sitting or dancing
### Combat
- Attacks: Silverfish, Endermites, small Slimes
- **Poison I** applied on hit for 4 seconds
- Nearby crabs help each other
### Breeding
- Breed with **Sea Grass**
### Moisture System
- Same as Giant Isopod moisture mechanic
### Animations (GeckoLib)
- `ground_idle`
- `ground_walk`
- `sit_idle`
- `attack`
- `dance_quirk`
### Items
- Boxer Crab Spawn Egg
- Sea Anemone (dropped by Boxer Crabs)
---
## TORCH FISH
### Spawning
- Spawns in ALL ocean biomes
- Groups of 8-16
### Appearance & Variants
- **3 Color Variants**:
- **Yellow** - Seeks Shipwrecks
- **White** - Seeks Ocean Ruins
- **Black** - Seeks Ruined Portals
- Fullbright rendering (glows in dark water)
### Stats
- 2 hearts
### Swarming AI
- Stays near spawn point
- Groups drift together in swarms
- Leader-follower movement patterns
### Structure Attunement
Right-click wild Torch Fish with specific item to attune:
| Variant | Item | Structure Found |
|---------|------|-----------------|
| Yellow | Compass | Nearest Shipwreck |
| White | Prismarine Shard | Nearest Ocean Ruins |
| Black | Bone | Nearest Ruined Portal |
### Homing Dash
- Once attuned, swims toward structure
- **Boat speed**
- **30-second duration**
- **Invulnerable** during homing
- **Glowing effect** applied for visibility
- Smart pathfinding avoids solid blocks
- Stops and loses bonuses upon arrival
### Jar Capture System
- Right-click with **Water Bottle** to capture
- Jar of Torch Fish
- Preserves structure attunement data
### Jar Release System
- Right-click jar on water to release Torch Fish
- Restores all saved data (variant, attunement)
### Jar Compass Mechanic
The jar acts as a compass toward attuned structures:
- **Center frame** (-15° to +15°): Structure straight ahead
- **Left frame** (< -15°): Structure to the left
- **Right frame** (> 15°): Structure to the right
- **Flickering** (no target): Alternates left/right rapidly
- Shift-right-click clears target data (resets jar)
- Updates in real-time as player turns
### Animations (GeckoLib)
- `water_swim`
- `homing_dash`
### Loot
- Seagrass, Bone, Bone Meal, Kelp, Prismarine Shard, Compass
### Items
- Torch Fish Spawn Egg
- Jar of Yellow Torch Fish
- Jar of White Torch Fish
- Jar of Black Torch Fish
---
## ITEMS
### Sea Anemone
- Acts as **boxing glove** in main hand: Poisons targets on hit (4 seconds)
- Acts as **offhand enhancer**: Any weapon hit applies poison when held in offhand
- Dropped by Boxer Crabs (1-2)
---
## VISUAL FEATURES
- Entity size scaling for Giant Isopod
- Glow for Torch Fish
- Procedural tail physics for Giant Isopod
- Bubbles particles for Boxer Crab while dancing
---
## REMOVED
- Dunkleosteus
- Lung Compression Effect
alpha
Aqua Verse 0.1.0-alpha.1
0.1.0-alpha.14 июл. 2026 г.55Minecraft: 1.21.1fabric
Что нового
# AquaVerse - Alpha 0.1.0
AquaVerse upgrades Minecraft's oceans.
## Creatures
### Dunkleosteus
- 100 HP
- 12 Attack Damage
- Breaks boats from below
- Hunts players and fish
- Spawns in deep oceans
### Giant Isopod
- 30 HP
- Swarms near shipwrecks
- Hunts on drowned
- Flees from players but attacks when hit
- Can be bucketed
- Feeds on rotten flesh, cod, salmon, tropical fish, and pufferfish
- Occasionally swims upside-down
## Features
- Custom 3D models and animations
- Dunkleosteus Skull block
- Giant Isopod Bucket
- Lung Compression effect
_(At the moment lung compression effect is not used in game, it will be added fully for the future updates)_
- Dunkleosteus can destroy boats from below
- Spawn Analyzer command:
```
/aquaverse_spawn_analyze
```
## Alpha Notice
This is Alpha 0.1.0 — expect:
- Possible bugs and balance issues
- Changes to spawn rates, damage, and behaviors
- More creatures, biomes, and features coming soon
Feedback and bug reports are greatly appreciated!
## Planned Features
- More aquatic creatures
- Deep-sea biomes
- New content for rivers
- New content for swamps
- Custom structures and ruins
- Ocean depth overhaul
- New tools and armor from creature drops
- Full survival progression