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Apocalypse Rebooted

ВЕРСИИ (14)

release

Apocalypse Rebooted 1.20.1-3.10.9-r

1.20.1-3.10.9-r
16 мая 2026 г.3,4 тыс.Minecraft: 1.20.1forge
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Что нового
1.20.1-3.10.9 - Updated min required Crust and Forge version. - Fixed Call of The Shadows event sometimes triggering when players are in vehicles. - Fixed missing sound event subtitle for Grump rage. - Removed redundant API annotation "MethodsReturnNonnullByDefault". 1.20.1-3.9.8 - Updated min required Crust version. - Added new block, Wet Torch - Added config option for fizzling out vanilla torches when it rains - Added new sub-feature for acid rain, "world degradation" - Configurable list of blocks that transform when exposed to acid rain - Added block Dead Grass - Added block Dead Plant - Added misc config options related to acid rain - Added some compat for RyoamicLights. - Added config option for denying sleep during full moon nights. - Added environment list config option for better control over where lunar siege mobs can and can't spawn. - Added config options for enchanting living entities' equipment when they spawn - Some internal cleanup
release

Apocalypse Rebooted 1.20.1-2.8.8-r

1.20.1-2.8.8-r
5 мая 2025 г.31,4 тыс.Minecraft: 1.20.1forge
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Что нового
- Difficulty HUD is now hidden when debug info is displayed (F3 mode) - Usage of vanilla sound events by Apocalypse have now been replaced with custom sound events and subtitles to allow for better datapack customization (with a few exceptions) - Fixed a server-side crash when server is stopping (issue #18)
release

Apocalypse Rebooted 1.20.1-2.7.8-r

1.20.1-2.7.8-r
14 апр. 2025 г.601Minecraft: 1.20.1forge
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Что нового
Fixed NPE crash on server startup (issue #15)
release

Apocalypse Rebooted 1.20.1-2.6.8-r

1.20.1-2.6.8-r
28 мар. 2025 г.460Minecraft: 1.20.1forge
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Что нового
- Fixed some crashes related to missing target null-checks in the AI of some full moob mobs
release

Apocalypse Rebooted 1.20.1-2.5.8-r

1.20.1-2.5.8-r
26 февр. 2025 г.632Minecraft: 1.20.1forge
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Что нового
- All the mod's configs (except server/world config) have been completely rewritten using Crust's config API - Added a bunch of new config settings - Fixed difficulty hud renderer offsets breaking and not making any sense - Added optional boss-bar Y render offset for difficulty hud renderer - Fixed player difficulty not being copied over and updated properly when the player dies or comes back from The End when in creative mode - Made some changes to Dynamic Trap (now omni-directional, which affects the AoE) - Increased sound volume for Seeker and Destroyer - Reworked internal event system; players can now have multiple Apocalypse events running at once - Fixed explosion calculators for Seeker and Destroyer being wonky - Breecher explode-block targets are now in a config block list rather than a block tag - Tweaked some default values in the mob buffing config - Fixed keybind for descending when riding a Grump not updating correctly - Fully implemented "Midnight Steel Armor", a new armor set that changes stats periodically during full moon nights - Added new Apocalypse event "Call of The Shadows" - Added new mob "Shadefiend" - Fearwolf now applies slowness effect on attack instead of blindness - Added config options for reducing or resetting player difficulty upon death - Reworked acid rain rendering to be more compatible with other mods, such as Serene Seasons - Added config option for "Acid Snow" (basically makes the acid rain affect cold biomes as well) - Added config option for disabling Apocalypse event start messages - Fully implemented "Grump Interact" keybinding (lets the player launch a hook when riding a Grump) - Tamed grumps now display a death message in chat when killed, like other tamed creatures - Fixed players getting kicked on dedicated servers for flying when riding a Grump - Acid Rain event now only triggers in the overworld - Some translation changes to US english - Added config option to allow all living beings to be damaged from acid rain, not just players - And probably more things I may have forgotten about; be sure to browse the configs!
release

Apocalypse Rebooted 1.20.1-1.4.7-r

1.20.1-1.4.7-r
26 авг. 2024 г.2,3 тыс.Minecraft: 1.20.1forge
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Что нового
- TrapRecipe now return ItemStack.EMPTY as result stack rather than null - Removed TheOneProbe compatibility - Reworked "mob starting difficulty" config section to be more intuitive - Lowered Fearwolf movement speed modifiers for idle walking and melee attack - Fearwolves can now spawn on any ground block that is in the minecraft:animal_spawnable_on tag - Added small smoke effect to Dynamic Trap to better indicate when it is assembling a trap
release

Apocalypse Rebooted 1.20.1-1.4.6-r

1.20.1-1.4.6-r
20 июн. 2024 г.865Minecraft: 1.20.1forge
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Что нового
- Fixed game crashing if it starts raining before the server has properly finished starting up
release

Apocalypse Rebooted 1.20.1-1.4.5-r

1.20.1-1.4.5-r
15 июн. 2024 г.245Minecraft: 1.20.1forge
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Что нового
- Fixed TrapRecipe.Serializer.toNetwork() wrongly using NonNullList, resulting in players getting disconnected from dedicated servers when trying to join. - Nerfed Grump rage speed modifier - Tweaked some client default config values
release

Apocalypse Rebooted 1.20.1-1.3.5-r

1.20.1-1.3.5-r
25 мая 2024 г.352Minecraft: 1.20.1forge
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Что нового
- Added new contraption "Dynamic Trap" - JEI compat for Dynamic Trap - Fixed Destroyer not always looking the right way when attacking - Fixed Grump using LookAtOwnerGoal when not supposed to - Fixed midnight steel block and lunar sensor not being in the intended minecraft:blocks/mineable tags ------------------ API ------------------ - Some refactoring - Accessibility to the BaseTrapAction class and the BaseTrapAction Forge registry
release

Apocalypse Rebooted 1.20.1-1.2.4-r

1.20.1-1.2.4-r
18 мая 2024 г.266Minecraft: 1.20.1forge
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Что нового
- Fixed Seeker not getting one-shot killed by reflected seeker fireballs - Fixed Destroyer not taking damage from reflected fireballs
release

Apocalypse Rebooted 1.19.2-1.1.4-r

1.19.2-1.1.4-r
18 мая 2024 г.1,3 тыс.Minecraft: 1.19.2forge
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Что нового
- Fixed Grump targeting logic when tamed - Fixed Fearwolves not spawning
release

Apocalypse Rebooted 1.20.1-1.1.4-r

1.20.1-1.1.4-r
18 мая 2024 г.216Minecraft: 1.20.1forge
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Что нового
- Ported to 1.20.1 - Fixed Grump target logic when tamed - Fixed Fearwolves not spawning
release

Apocalypse Rebooted 1.19.2-1.0.4-r

1.19.2-1.0.4-r
10 июн. 2023 г.11,3 тыс.Minecraft: 1.19.2forge
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Что нового
- Fixed difficulty increasing even if max is reached - Fixed being able to block Grump hooks regardless of where the player looks while blocking - Made the Breecher's AI a bit more interesting - Tweaked a few default config settings - Added new rage mode for Grumps
release

Apocalypse Rebooted 1.16.5-1.0.0-r

1.16.5-1.0.0-r
10 июн. 2023 г.3,2 тыс.Minecraft: 1.16.5forge
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Что нового
FIRST STABLE RELEASE - Added config option for previously undocumented feature that pauses the day-night cycle when no players are online - Added config option for various armor mobs can spawn with depending on difficulty - Fixed acid rain event and thunderstorm event fighting over priority - Made the Apocalypse debug command less terrible - Added new config option for mobs that should only start spawning when the nearest player is at X difficulty level. - Lunarium Ingot and Soul Fragment have been renamed and retextured (now called Midnight Steel Ingot and Fragmented Soul) - Added "midnight steel block" - Added new advancements - Added optional logic for Destroyers to try and destroy their target player's respawn point - Fixed full moon ghasts' NBT not always being read properly - Fixed rain damage bug in multiplayer - Acid rain has been remade into an event rather than something that happens whenever it rains - Improved Grump's fishhook precision - Fixed Grump target logic - Finished implementing the Fearwolf - Finished mob armor handler - Grumps can be tamed with Fatherly Toast - Fatherly Toast can now be obtained more easily, in the form of dungeon loot - Full moon mobs now properly despawns if their target player dies, if enabled - Full moon ghasts now try spawning in the air in dimensions with no ceiling to avoid getting stuck - Creepers spawning with potion buffs from Apocalypse will no longer create lingering clouds granting "infinite" buffs - Made the Ghost and Grump's movement a bit more sluggish - Made the difficulty text in the HUD translatable - WIP Ghost freezing - Not implemented in any meaningful way - And maybe more fixes I have forgotten about