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ВЕРСИИ (14)
release
Apocalypse Rebooted 1.20.1-3.10.9-r
1.20.1-3.10.9-r16 мая 2026 г.3,4 тыс.Minecraft: 1.20.1forge
Что нового
1.20.1-3.10.9
- Updated min required Crust and Forge version.
- Fixed Call of The Shadows event sometimes triggering when players are in vehicles.
- Fixed missing sound event subtitle for Grump rage.
- Removed redundant API annotation "MethodsReturnNonnullByDefault".
1.20.1-3.9.8
- Updated min required Crust version.
- Added new block, Wet Torch
- Added config option for fizzling out vanilla torches when it rains
- Added new sub-feature for acid rain, "world degradation"
- Configurable list of blocks that transform when exposed to acid rain
- Added block Dead Grass
- Added block Dead Plant
- Added misc config options related to acid rain
- Added some compat for RyoamicLights.
- Added config option for denying sleep during full moon nights.
- Added environment list config option for better control over where lunar siege mobs can and can't spawn.
- Added config options for enchanting living entities' equipment when they spawn
- Some internal cleanup
release
Apocalypse Rebooted 1.20.1-2.8.8-r
1.20.1-2.8.8-r5 мая 2025 г.31,4 тыс.Minecraft: 1.20.1forge
Что нового
- Difficulty HUD is now hidden when debug info is displayed (F3 mode)
- Usage of vanilla sound events by Apocalypse have now been replaced with custom sound events and subtitles to allow for better datapack customization (with a few exceptions)
- Fixed a server-side crash when server is stopping (issue #18)
release
Apocalypse Rebooted 1.20.1-2.7.8-r
1.20.1-2.7.8-r14 апр. 2025 г.601Minecraft: 1.20.1forge
Что нового
Fixed NPE crash on server startup (issue #15)
release
Apocalypse Rebooted 1.20.1-2.6.8-r
1.20.1-2.6.8-r28 мар. 2025 г.460Minecraft: 1.20.1forge
Что нового
- Fixed some crashes related to missing target null-checks in the AI of some full moob mobs
release
Apocalypse Rebooted 1.20.1-2.5.8-r
1.20.1-2.5.8-r26 февр. 2025 г.632Minecraft: 1.20.1forge
Что нового
- All the mod's configs (except server/world config) have been completely rewritten using Crust's config API
- Added a bunch of new config settings
- Fixed difficulty hud renderer offsets breaking and not making any sense
- Added optional boss-bar Y render offset for difficulty hud renderer
- Fixed player difficulty not being copied over and updated properly when the player dies or comes back from The End when in creative mode
- Made some changes to Dynamic Trap (now omni-directional, which affects the AoE)
- Increased sound volume for Seeker and Destroyer
- Reworked internal event system; players can now have multiple Apocalypse events running at once
- Fixed explosion calculators for Seeker and Destroyer being wonky
- Breecher explode-block targets are now in a config block list rather than a block tag
- Tweaked some default values in the mob buffing config
- Fixed keybind for descending when riding a Grump not updating correctly
- Fully implemented "Midnight Steel Armor", a new armor set that changes stats periodically during full moon nights
- Added new Apocalypse event "Call of The Shadows"
- Added new mob "Shadefiend"
- Fearwolf now applies slowness effect on attack instead of blindness
- Added config options for reducing or resetting player difficulty upon death
- Reworked acid rain rendering to be more compatible with other mods, such as Serene Seasons
- Added config option for "Acid Snow" (basically makes the acid rain affect cold biomes as well)
- Added config option for disabling Apocalypse event start messages
- Fully implemented "Grump Interact" keybinding (lets the player launch a hook when riding a Grump)
- Tamed grumps now display a death message in chat when killed, like other tamed creatures
- Fixed players getting kicked on dedicated servers for flying when riding a Grump
- Acid Rain event now only triggers in the overworld
- Some translation changes to US english
- Added config option to allow all living beings to be damaged from acid rain, not just players
- And probably more things I may have forgotten about; be sure to browse the configs!
release
Apocalypse Rebooted 1.20.1-1.4.7-r
1.20.1-1.4.7-r26 авг. 2024 г.2,3 тыс.Minecraft: 1.20.1forge
Что нового
- TrapRecipe now return ItemStack.EMPTY as result stack rather than null
- Removed TheOneProbe compatibility
- Reworked "mob starting difficulty" config section to be more intuitive
- Lowered Fearwolf movement speed modifiers for idle walking and melee attack
- Fearwolves can now spawn on any ground block that is in the minecraft:animal_spawnable_on tag
- Added small smoke effect to Dynamic Trap to better indicate when it is assembling a trap
release
Apocalypse Rebooted 1.20.1-1.4.6-r
1.20.1-1.4.6-r20 июн. 2024 г.865Minecraft: 1.20.1forge
Что нового
- Fixed game crashing if it starts raining before the server has properly finished starting up
release
Apocalypse Rebooted 1.20.1-1.4.5-r
1.20.1-1.4.5-r15 июн. 2024 г.245Minecraft: 1.20.1forge
Что нового
- Fixed TrapRecipe.Serializer.toNetwork() wrongly using NonNullList, resulting in players getting disconnected from dedicated servers when trying to join.
- Nerfed Grump rage speed modifier
- Tweaked some client default config values
release
Apocalypse Rebooted 1.20.1-1.3.5-r
1.20.1-1.3.5-r25 мая 2024 г.352Minecraft: 1.20.1forge
Что нового
- Added new contraption "Dynamic Trap"
- JEI compat for Dynamic Trap
- Fixed Destroyer not always looking the right way when attacking
- Fixed Grump using LookAtOwnerGoal when not supposed to
- Fixed midnight steel block and lunar sensor not being in the intended minecraft:blocks/mineable tags
------------------ API ------------------
- Some refactoring
- Accessibility to the BaseTrapAction class and the BaseTrapAction Forge registry
release
Apocalypse Rebooted 1.20.1-1.2.4-r
1.20.1-1.2.4-r18 мая 2024 г.266Minecraft: 1.20.1forge
Что нового
- Fixed Seeker not getting one-shot killed by reflected seeker fireballs
- Fixed Destroyer not taking damage from reflected fireballs
release
Apocalypse Rebooted 1.19.2-1.1.4-r
1.19.2-1.1.4-r18 мая 2024 г.1,3 тыс.Minecraft: 1.19.2forge
Что нового
- Fixed Grump targeting logic when tamed
- Fixed Fearwolves not spawning
release
Apocalypse Rebooted 1.20.1-1.1.4-r
1.20.1-1.1.4-r18 мая 2024 г.216Minecraft: 1.20.1forge
Что нового
- Ported to 1.20.1
- Fixed Grump target logic when tamed
- Fixed Fearwolves not spawning
release
Apocalypse Rebooted 1.19.2-1.0.4-r
1.19.2-1.0.4-r10 июн. 2023 г.11,3 тыс.Minecraft: 1.19.2forge
Что нового
- Fixed difficulty increasing even if max is reached
- Fixed being able to block Grump hooks regardless of where the player looks while blocking
- Made the Breecher's AI a bit more interesting
- Tweaked a few default config settings
- Added new rage mode for Grumps
release
Apocalypse Rebooted 1.16.5-1.0.0-r
1.16.5-1.0.0-r10 июн. 2023 г.3,2 тыс.Minecraft: 1.16.5forge
Что нового
FIRST STABLE RELEASE
- Added config option for previously undocumented feature that pauses the day-night cycle when no players are online
- Added config option for various armor mobs can spawn with depending on difficulty
- Fixed acid rain event and thunderstorm event fighting over priority
- Made the Apocalypse debug command less terrible
- Added new config option for mobs that should only start spawning when the nearest player is at X difficulty level.
- Lunarium Ingot and Soul Fragment have been renamed and retextured (now called Midnight Steel Ingot and Fragmented Soul)
- Added "midnight steel block"
- Added new advancements
- Added optional logic for Destroyers to try and destroy their target player's respawn point
- Fixed full moon ghasts' NBT not always being read properly
- Fixed rain damage bug in multiplayer
- Acid rain has been remade into an event rather than something that happens whenever it rains
- Improved Grump's fishhook precision
- Fixed Grump target logic
- Finished implementing the Fearwolf
- Finished mob armor handler
- Grumps can be tamed with Fatherly Toast
- Fatherly Toast can now be obtained more easily, in the form of dungeon loot
- Full moon mobs now properly despawns if their target player dies, if enabled
- Full moon ghasts now try spawning in the air in dimensions with no ceiling to avoid getting stuck
- Creepers spawning with potion buffs from Apocalypse will no longer create lingering clouds granting "infinite" buffs
- Made the Ghost and Grump's movement a bit more sluggish
- Made the difficulty text in the HUD translatable
- WIP Ghost freezing - Not implemented in any meaningful way
- And maybe more fixes I have forgotten about