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ВЕРСИИ (23)
release
AnimationJS 1.20.1-0.1.3
1.20.1-0.1.324 апр. 2026 г.6,7 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
- Fixed UniversalController stashing old events in a map returning old data
- Fixed an access widening error
release
AnimationJS 1.20.1-0.1.2
1.20.1-0.1.222 февр. 2026 г.666Minecraft: 1.20.1forge, neoforge
Что нового
Hotfix:
- Added `armRenderer` event where arm/hand posestacks are mutable
release
AnimationJS 1.20.1-0.1.1
1.20.1-0.1.122 февр. 2026 г.33Minecraft: 1.20.1forge, neoforge
Что нового
- `AnimationJS.handRenderer` event now passes in the interaction hand and has separate Posestacks per hand rendered.
release
AnimationJS 1.20.1-0.1.0
1.20.1-0.1.012 февр. 2025 г.2,8 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
- Added `handRender` Client Event
release
AnimationJS 1.19.2-0.1.0
1.19.2-0.1.012 февр. 2025 г.403Minecraft: 1.19.2forge
Что нового
- Added `handRender` Client Event
release
AnimationJS 1.20.1-0.0.9
1.20.1-0.0.920 авг. 2024 г.1,9 тыс.Minecraft: 1.20.1forge, neoforge
Что нового
- Added `AnimationJS.playerModel()` event
- Moved model part getters to PlayerModelEvent where they are now modifiable through `event.getPlayerModel()`
- Removed `event.cancelDefaultRenderer()` method from `playerRenderer` event in favor of `event.cancel()` instead
release
AnimationJS 1.19.2-0.0.9
1.19.2-0.0.920 авг. 2024 г.201Minecraft: 1.19.2forge
Что нового
- Added `AnimationJS.playerModel()` event
- Moved model part getters to PlayerModelEvent where they are now modifiable through `event.getPlayerModel()`
- Removed `event.cancelDefaultRenderer()` method from `playerRenderer` event in favor of `event.cancel()` instead
release
AnimationJS 1.20.1-0.0.8
1.20.1-0.0.830 июн. 2024 г.281Minecraft: 1.20.1forge, neoforge
Что нового
#### Added
- Methods to the `playerRenderer` event:
- `getModelParts`
- `getBody`
- `getHead`
- `getRightArm`
- `getLeftArm`
- `getRightLeg`
- `getLeftLeg`
- `getHat`
#### Fixed
- Player tick mixin crashing when obfuscated.
release
AnimationJS 1.19.2-0.0.8
1.19.2-0.0.830 июн. 2024 г.155Minecraft: 1.19.2forge
Что нового
#### Added
- Methods to the `playerRenderer` event:
- `getModelParts`
- `getBody`
- `getHead`
- `getRightArm`
- `getLeftArm`
- `getRightLeg`
- `getLeftLeg`
- `getHat`
#### Fixed
- Player tick mixin crashing when obfuscated.
release
AnimationJS 1.20.1-0.0.7
1.20.1-0.0.712 мая 2024 г.334Minecraft: 1.20.1forge, neoforge
Что нового
### New Features:
- Added `getRenderContext()` method to `playerRenderer` event. This method provides scripters with access to a `PlayerRenderContext`, allowing them to customize item rendering on the player's body with configurable rotation and position.
- Added `cancelDefaultRender()` method to `playerRenderer` event. This method allows scripters to cancel the default rendering behavior during the `playerRenderer` event.
- Added `renderBodyItem()` method to `playerRenderer` event. This method enables scripters to render item stacks on the player's body, with options for configuring rotation and position.
### Improvements:
- Improved various `probejs` typings to enhance code readability and maintainability.
### Changes:
- We now use LioLib in 1.20.1 as an optional dependency for geckolib player animations to avoid any Geckolib cache conflicts with other mods
release
AnimationJS 1.19.2-0.0.7
1.19.2-0.0.712 мая 2024 г.118Minecraft: 1.19.2forge
Что нового
### New Features:
- Added `getRenderContext()` method to `playerRenderer` event. This method provides scripters with access to a `PlayerRenderContext`, allowing them to customize item rendering on the player's body with configurable rotation and position.
- Added `cancelDefaultRender()` method to `playerRenderer` event. This method allows scripters to cancel the default rendering behavior during the `playerRenderer` event.
- Added `renderBodyItem()` method to `playerRenderer` event. This method enables scripters to render item stacks on the player's body, with options for configuring rotation and position.
### Improvements:
- Improved various `probejs` typings to enhance code readability and maintainability.
release
AnimationJS 1.20.1-0.0.6
1.20.1-0.0.630 апр. 2024 г.134Minecraft: 1.20.1forge, neoforge
Что нового
- Fixed UniversalController not being registered if added after player login
- Added client renderer method to allow a hook into the player render method with AnimationJS.playerRenderer() client scripts event
release
AnimationJS 1.19.2-0.0.6
1.19.2-0.0.630 апр. 2024 г.91Minecraft: 1.19.2forge
Что нового
- Fixed UniversalController not being registered if added after player login
- Added client renderer method to allow a hook into the player render method with AnimationJS.playerRenderer() client scripts event
release
AnimationJS 1.20.1-0.0.5
1.20.1-0.0.529 апр. 2024 г.103Minecraft: 1.20.1forge, neoforge
Что нового
### Added
- `stopAnimation` method to server player.
- New `startAnimation`/`triggerAnimation` methods allowing customization of player part visibility and animation modifiers.
- "animationjs:smith" example animation.
### Fixed
- Various ProbeJS typings.
release
AnimationJS 1.19.2-0.0.5
1.19.2-0.0.529 апр. 2024 г.89Minecraft: 1.19.2forge
Что нового
### Added
- `stopAnimation` method to server player.
- New `startAnimation`/`triggerAnimation` methods allowing customization of player part visibility and animation modifiers.
- "animationjs:smith" example animation.
### Fixed
- Various ProbeJS typings.
release
AnimationJS 1.20.1-0.0.4
1.20.1-0.0.426 апр. 2024 г.108Minecraft: 1.20.1forge, neoforge
Что нового
- Fixed client player being null on first-world join in isAnimActive()
release
AnimationJS 1.19.2-0.0.4
1.19.2-0.0.426 апр. 2024 г.102Minecraft: 1.19.2forge
Что нового
- Fixed client player being null on first-world join in isAnimActive()
release
AnimationJS 1.20.1-0.0.3
1.20.1-0.0.325 апр. 2024 г.77Minecraft: 1.20.1forge, neoforge
Что нового
- Added `AnimationJS.universalController()` binding to add a player animation controller, providing full conditional animation support.
- Added more `triggerAnimation` variants for more control over animations off the player.
- Added detailed wiki page
- Prevented animations from overlapping each other unless specified.
- Removed Client Script animations as they are not usable in dedicated servers; all functionality will be server scripts only to prevent this.
release
AnimationJS 1.19.2-0.0.3
1.19.2-0.0.325 апр. 2024 г.87Minecraft: 1.19.2forge
Что нового
- Added `AnimationJS.universalController()` binding to add a player animation controller, providing full conditional animation support.
- Added more `triggerAnimation` variants for more control over animations off the player.
- Added detailed wiki page
- Prevented animations from overlapping each other unless specified.
- Removed Client Script animations as they are not usable in dedicated servers; all functionality will be server scripts only to prevent this.
release
AnimationJS 1.20.1-0.0.2
1.20.1-0.0.213 апр. 2024 г.130Minecraft: 1.20.1forge, neoforge
Что нового
- Added Lio's Animator API dependency for server-sided emote playing when .triggerAnimation is played off the server player object
release
AnimationJS 1.19.2-0.0.2
1.19.2-0.0.213 апр. 2024 г.110Minecraft: 1.19.2forge
Что нового
- Added Lio's Animator API dependency for server-sided emote playing when .triggerAnimation is played off the server player object
release
AnimationJS 1.20.1-0.0.1
1.20.1-0.0.15 апр. 2024 г.133Minecraft: 1.20.1forge, neoforge
Что нового
- Added .triggerAnimation() method to the player
release
AnimationJS 1.19.2-0.0.1
1.19.2-0.0.15 апр. 2024 г.111Minecraft: 1.19.2forge
Что нового
- Added .triggerAnimation() method to the player