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Andromeda

ВЕРСИИ (6)

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Andromeda v1.4

v1.4
25 окт. 2026 г.235Minecraft: 1.21.1fabric
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# Andromeda Vol.1 — v1.4 Click **“Switch Version”** to update! ## Origin Update - Updated **Andromeda Origins to 1.4.82**, alongside **Overgrown Origins** and **Opoli**. - **Fenrkin:** Added a visible Wet weakness timer. Wet suppresses the movement-speed bonus and reduces damage by **20%**, lingering for up to **2 minutes**. Champions remain exempt. - **Sirens:** Added water hovering; sneak to sink. Applies to both variants. - **Lichlings:** Can no longer drown. - **Gorgons:** Fixed pumpkin/jack-o’-lantern protection and Escape-menu visual flickering. Temporary petrification and constriction now clear on login, death and respawn. - Improved `/andromedaorigins repair <player>` to restore missing powers and clear stuck temporary crowd control **without healing or deleting player data**. - Improved cleanup when changing Origins, including Champion helpers and Humanity’s final-stand state. - **Convenient Decor umbrellas/parasols** no longer trigger iron weakness. - Added clearer ability cooldown descriptions and optimized several effects and movement checks. ## Added / Removed - Added **Dramatic Doors**. ## Gameplay & Features - **Horses:** Enabled charging and foliage ploughing, added ability banners and the horseshoe radial menu. Revival remains **10 XP levels / 20 bond loss**. - **Mail:** Updated Envelope with Cloud Depository storage, courier death notices and expanded delivery settings. - **MAILBOXES AND MAIL MAY BE BROKEN! YOU MAY HAVE TO RESEND LETTERS, ETC.** - Updated **VanillaBackport**, building/decor mods, the **Let’s Do** mods, **Easy NPC**, **Open Parties and Claims**, **Field Guide**, recipe tools and supporting libraries. - Updated Starter Kit and default settings. **Starter-kit contents are unchanged.** ## Before Updating - Check that Minecraft has **at least 6 GB of RAM allocated**. - **No need to manually transfer keybinds or default settings.** - **Keep your old instance until you’ve transferred everything you need.** - Client/server **Andromeda Origins versions must match**. - The logout-crash investigation is ongoing; this is **not a confirmed fix for that crash**.
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Andromeda v1.3

v1.3
14 окт. 2026 г.304Minecraft: 1.21.1fabric
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# Andromeda Vol.1 - v1.3 ## Origin Update - Clear temporary Arachne Webbed state on login, death and respawn, and remove orphaned restraint grants. Expired or missing Webbed timers cannot leave the player permanently immobilized. Manual /andromedaorigins repair <player> also releases stuck Webbed state without healing or deleting player data. - Clean Andromeda attribute modifiers after the final power grant is removed, preventing temporary speed boosts, slowdowns and petrification attack-speed locks from persisting. Preserve remaining grants and avoid healing on removal. - Harden Webbed/restraint: cap jumping at zero instead of a negative value, disable unnecessary health updates for its movement-speed modifier, and clear revoked restraint speed modifiers after expiry. Add OP-only /andromedaorigins diagnose_web <player> for server health, movement and restraint state when investigating NaN reports. - Fix standard and Champion Arachne wall-climbing hold being enabled while standing instead of crouching. - Restore Webbed's two screen-overlay textures with a soft white vignette, a transparent center, and correct packaged paths, fixing the full-screen missing-texture effect on victims. Validate local overlay references during resource checks. - Prevent a normal ground-jump press from also spending a standard or Champion Faerie air-jump charge after takeoff. A separate airborne press still activates the existing air jump. - Clear orphaned Nereid Wet grants after hydration helpers disappear or expire, fixing infinite land breathing with an empty hydration reserve. Preserve valid hydration, breathing effects, and unrelated Wet sources. - Fix Lichling sunlight slowness persisting at night or under shelter after its helper power is revoked. Automatically clear stuck sunlight speed modifiers while preserving the 35% sunlight penalty and other mods' attributes. - Enforce expired Nereid hydration air drain after server player updates, preventing later air recovery from undoing land suffocation. Preserve native client prediction, Respiration, suppression, water/rain, Water Breathing (including diving helmets), and Conduit Power; resume draining when protection ends. - Fix Nereid Submersion pulling only fully submerged targets, its drowning drain being overwritten by player updates, and its hydration HUD appearing on non-Nereid victims. ## Starter kit - Removed the shield and spyglass from `Kit_1`. - Retained the Field Guide, five stone tools, and introductory book; moved the Field Guide and book to earlier slots. ## Horse settings - Enabled the new horse-management and horse-revival settings. - Configured revival to cost **10 XP levels** with **20 bond loss**. - Added a breeding-food list: golden carrots, golden apples, and enchanted golden apples. - Disabled hoof-dust particles. ## Furniture and tooltips - Disabled Furniture mirror blur and its Creeper prank; reflections remain disabled. - Removed the Furniture `wheatRepair` setting from the pells section. - Enabled Brewery big-barrel information tooltips. - Added Candlelight side-table and table-sign information settings. ## Configuration migrations and defaults - Bakery reorganized its baking, tooltip, and banner settings; their corresponding existing values remain the same. - Candlelight reorganized dinner, guests, clothing, tooltip, and effect sections. Chance values changed representation: dinner guests **0.3 → 30**, chef extra portions **0.25 → 25**, and zombie cooking hats **0.03 → 3**. These are reported as a schema migration, not a confirmed increase in gameplay chances.
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Andromeda v1.2

v1.2
13 окт. 2026 г.192Minecraft: 1.21.1fabric
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# Andromeda Vol.1 - v1.2 ## Updated mods | Mod | Previous | Updated | | --- | --- | --- | | Easy NPC | 7.14.0 | 7.15.0 | | Easy NPC (Bundle) | 7.14.0 | 7.15.0 | | Easy NPC: Config UI | 7.14.0 | 7.15.0 | | Reliable EMI | 4.7.10 | 4.7.11 | | Tiny Takeover Backport | 1.6.2 | 1.6.3 | ## Removed mods - **Fabric Seasons** — 2.4.2-BETA+1.21 - **Fabric Seasons: Delight Compat** — 1.0-1.3.9 - **Seasonal Let's Do** — 1.5.0+1.21 - **SeasonHud** — 2.0.10 - **WaveyCapes** — 1.11.2 ## Other changes - No new mods were added. - Resource packs, shader packs, datapacks, default configs, and Moonlight global datapacks are unchanged. - Updated Vinery's wine, trader, and overlay settings as detailed below. ## Vinery configuration changes - Wine aging now occurs only in storage (`ageOnlyInStorage`: false → true). - Increased days per wine year **24 → 48** and reduced the cellar aging multiplier **1.5 → 1.0**. - Set 20 wine-effect duration entries to **1,200**, previously **1,800–2,200**. Effect types and amplifier values are unchanged. - Reduced Creeper's Crush's configured effect duration **100 → 1**. This is the literal configured value; no in-game behavior was tested. - Reduced trader spawn chance **0.5 → 0.25**, disabled spawning with mules, and increased spawn delay **48,000 → 96,000**. - Disabled Vinery's information overlay (`ON → OFF`).
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Andromeda v1.1

v1.1
12 окт. 2026 г.94Minecraft: 1.21.1fabric
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# Andromeda Vol. 1 — v1.1 changelog Click "Switch Version" to update ## Visuals and resource packs - Added **Fusion Block Transitions v1.0.3**. - Removed **Connected Paths v3.1.1**, **Fresh Animations v1.10.4**, and **Fresh Animations Classic Horses v1.5**. - Removed Continuity, Entity Model Features, and Entity Texture Features from the active mod set (versions listed below). ## Performance and rendering settings - Reduced Particle Rain's maximum particles **1,500 → 1,000**, regular density **75 → 60**, and storm density **100 → 80**. - Reduced Subtle Effects' particle render distance **5 → 3** and both firefly density settings **3 → 1**. - Changed Sodium weather quality **Default → Fast**. - Enabled Kerria's fast light-texture uploads. - Disabled Optimized Block Entities' optimized signs, sign-text culling, and sign ambient occlusion explicitly. The bell optimization remains disabled. - Changed More Culling's item-frame LOD range **16 → 128** and three-face culling range **2 → 4**. Added explicit enabled compatibility entries for numerous installed mods; modded-block culling was already enabled by default. - Changed Better Clouds' chunk-size setting **32 → 24**; its config now contains five noise presets. ## Gameplay and configuration - Enabled Subtle Effects' improved Wither Rose particles and disabled night-vision fading. - Disabled Figura Easter eggs and removed its explicit Iris compatibility override. - Fix Lichling sunlight slowness persisting at night or under shelter after its helper power is revoked. Automatically clear stuck sunlight speed modifiers while preserving the 35% sunlight penalty and other mods' attributes. - Enforce expired Nereid hydration air drain after server player updates, preventing later air recovery from undoing land suffocation. Preserve native client prediction, Respiration, suppression, water/rain, Water Breathing (including diving helmets), and Conduit Power; resume draining when protection ends. - Fix Nereid Submersion pulling only fully submerged targets, its drowning drain being overwritten by player updates, and its hydration HUD appearing on non-Nereid victims. - Fix Selkie Surging Tides using a 30-second cooldown underwater: select 5 seconds in water/rain and 30 seconds on land before Opoli starts the cooldown. - Add OP-only /andromedaorigins diagnose_aquatic <player> to report server-side Nereid gills, suppression, hydration sources, reserve, and air when investigating breathing/sync reports. - Bridge custom Opoli night-vision powers into Iris shader brightness, preserving strengths, conditions, toggles, suppression, and vanilla potion brightness without applying status effects. ## Added mods None. ## Removed mods - Continuity **3.0.0+1.21** - Entity Model Features **3.3.11** - Entity Texture Features **7.2.5** - Redirected **1.0.0**
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Andromeda Official v1.0

v1.0
12 окт. 2026 г.166Minecraft: 1.21.1fabric
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Hi everyone, new update, **LOTS** of changes! + Official RELEASE! ### Updated / Changed * **Andromeda Origins — 1.4.75 → 1.4.78** * Migrated to **Overgrown's Origins and Opoli**, with updated Origin screens, descriptions, and configuration support. * Fixed missing textures and rendering issues in the custom Origin reader’s tooltips and badges. * Fixed standard and Champion **Lichling self-revival while downed**, including while sneaking. Self-revival now takes priority over reviving another target. * Improved **Humanity’s final stand** and revival handling. Humanity remains at **9 hearts**, with repair support for incorrect leftover health values. * Restored `/andromedaorigins repair` and added login/respawn cleanup for stale Origin state, including leftover **Medieval Origins** powers and attributes. * Fixed **Manticore dragging** so victims remain linked to the correct caster in multiplayer. * Improved final-stand timer persistence across reconnects and server restarts. * Added live, server-controlled settings for individual Origin powers and food balance. * **Origin Balance Changes** * **Gorgons no longer climb walls.** They now have 10% general damage resistance, with an additional 15% reduction against ordinary damage sources, and toggleable dark vision. * **Selkie hydration now lasts 5 minutes on dry land**, up from 3 minutes. * Standard **Selkies** now have a 15% damage-dealt penalty. Their retaliation reduces an attacker’s damage and swim speed. * **Nereid land penalties now begin after stored hydration runs out.** Their dry-land damage vulnerability is reduced from 40% to 25%. * **Fenrkin’s general damage resistance is reduced from 25% to 10%.** On the Hunt’s stat bonuses are reduced from 25% to 20%, and water/rain weakness is enforced immediately. * **Manticore’s melee bonus is reduced from 35% to 25%**, with 15% damage resistance against non-projectile, non-fall sources. * **Satyr Momentum now gives 13% speed per stack**, capped at 65%. The dive follow-up requires Swift Leap to have been consumed first. * **Siren’s damage-dealt penalty is reduced from 10% to 5%.** * **Faerie concealment now has a 5-minute continuous limit**, followed by a 10-second lockout. * Clarified **Arachne’s Eightfold Swiftness**: projectile damage dealt is reduced by 50% while using the movement and for 3 seconds afterward. * Updated **Wyverian’s damage resistance** to 10% against most sources, with its listed environmental and magical exclusions. * **Veilborn Rework** * Replaced the old **Curtain Step pearl** with **Veil Step**: up to 5 seconds of free flight at approximately 15 blocks per second, with an 8-second cooldown. * During Veil Step, other players see a **particle cloud instead of your model and equipment**, including while hovering. * On your own client, living entities appear as shadow-cloud echoes. * Veil Step grants immunity to ordinary damage and knockback and ignores entity collision. **Solid terrain still blocks you.** * Crossing a living entity applies **Reality Shatter for 5 seconds**. Standard Veilborn also receive Reality Shatter for 5 seconds after emerging. * **Sneak + Primary** still uses Veil Transposition to swap with a target within 32 blocks. * **Auroral Mirage now lasts up to 5 minutes**, with a 2-minute cooldown. Dealing damage or taking a successful hit breaks it; a hit avoided by Shimmer does not. * Reduced armor-weight slowdown from 10% to **5% per threshold**, for a maximum of 15%. * Water no longer silences active abilities. The wet penalty now reduces damage dealt by **50%** and movement/swim speed by **40%**, and can linger after exposure. * **Veilborn have no unconditional innate slowdown.** Armor-weight, wetness, and Reality Shatter penalties still apply where appropriate. * **Food Balance & Stacking** * Removed the standalone **Let’s Do Food Balance** mod. Food restrictions are now handled through **Andromeda Origins** and the updated food-mod configs. * **Beef Wellington now restores 6 hunger points and 6 saturation per serving**, including placed dishes. * **Farmer’s Blessing, Grandma’s Blessing, and Stoutheart remain disabled**, with active effects also cleared. * Golden foods remain blocked from **bypassing Incapacitated**, reviving downed players, or resetting their down counters through eating. * Added **Sensible Stackables**, replacing Potion Stacking and handling the pack’s stack-size rules. * **Golden Apples, Golden Carrots, and Enchanted Golden Apples** are configured for a maximum stack size of **4**. * **Enchanted Golden Apples remain temporarily removed.** Their stack-size setting does not re-enable them. * Updated **Vinery’s wine-effect and aging configuration**, alongside the newer Let’s Do food configurations. * **Roleplay Status — replaces Andromeda Status** * Replaced Andromeda Status with **Roleplay Status 1.0.7**. * Redesigned the status screen with selection markers, full-label tooltips, and configuration access. * Added server-controlled status labels, colors, and permissions through **Fzzy Config**, with live synchronization. * Preserved the **No Sleep** toggle and migration support for previous Andromeda status settings. * **New Mods & Removals** * Added **Riposte**, with parrying and projectile deflection enabled. * Added **Modonomicon**. * Updated **More RPG Library** to 2.8.0, including its new mod ID and configuration folder. * Removed **Alternate Origin GUI** in favor of the current Origin interface. * Removed **Shield Expansion, Mob AI Tweaks, Item Frame Cache, Elytra Contrails, Panoptic, and Dark Window Bar**. * Removed **Biolith, GlitchCore, and FASTJSON2 Serializer for YACL**. * **Other Updates** * Updated the **Let’s Do** food, farming, furniture, and decoration mods. * Updated **Simply Swords, Simply More, Epic Knights, Berserker, Rogues & Warriors, Shield Fixes, Spell Engine, and RangedWeaponAPI**. * Updated **Icy’s Better Horses, Shippy Ships, grappling hooks, and several world, creature, and travel mods**. * Updated **Easy NPC, Field Guide, Scholar, Exposure, ShutterUp, Chat Patches, and ChatAnimation**. * Updated **Xaero’s Minimap, Xaero’s World Map, and Open Parties and Claims**. * Updated **Shoulder Surfing, Dynamic Surroundings, Particle Rain, Better Clouds, Subtle Effects, animation/model mods, and client rendering mods**. * Updated **Beautify, Dusty Decorations, Dawn of Time, Supplementaries, Amendments**, and other building mods. * Updated recipe tools, pack libraries, **Starter Kit**, and several configurations. * Replaced the **Animated Items** resource-pack file. * Added the pack’s **Default Options** settings, keybinds, server entry, and resource-pack configuration.
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Andromeda SMP 0.4

0.4
3 авг. 2026 г.19Minecraft: 1.21.1fabric
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First Release!