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Alshanex's Familiars 1.21.1_v5.0
1.21.1_v5.021 окт. 2026 г.641Minecraft: 1.21.1neoforge
Что нового
# **Spectrum Update**
## **Make a backup of your save before updating as this update might break it.**
This update is centered on adding coloured variants to every familiar, either dyed or biome based, and offers an almost infinite amount of combinations. Some familiars can even wear hats and weapons, so everyone is free to customize their familiars as they like!
Apart from these variants, this update also adds many new features, like some familiar workstations and familiar eggs, so make sure to check the ingame guide to know everything you need to know about the mod!
## **Changelog:**
- Added new colors to familiars, including biome variants for some of them (hunter, druid and scorcher), dyeable clothes, eyes and other parts of them.
- Added hat and weapon (staves, spellbooks, swords, etc) layers to some familiars, allowing players to shrink hats or weapons and give them to their familiars via shift + right click.
- Added a familiar compendium that shows each familiar's description, obtaining method, abilities and layers (including color layers, hat layers and weapon layers).
- Added a Familiar Camera that allows to make familiar photos, which can be seen in the hand or displayed in an item frame.
- Added the Identity Vessel, an item that allows mixing familiar identities (colors) to achieve unusual customizations.
- Added the a guidebook that explains everything you might want to know about this mod.
- Added a new ritual automator block, which allows to automate ritual recipes in the origin island by assigning an archmage to perform these rituals.
- Added a new rerolling station, which allows to assign an archmage and allow him to input scrolls from surrounding inventories and ouput scrolls, both input and output having many filters to specify what to input and what to output. Archmage no longer has the reroll as an ability.
- Added a new sculpturing station, which allows to make 3D recreations from any familiar photo by assigning a druid and an illusionist to it. Druid creates the representation in wood and the illusionist gives it the original look it has in the photo.
- Added a new item: Familiar Egg. It lets players recall dead or released familiars, check the Familiar Guide to know how to hatch it!
- Moved Familiar House, Familiar Bed and Shrinkinator from Alshanex Familiars to Familiarslib.
- Improved sitting mechanic adding a sitting animation to all the terrestrian familiars.
- Improved origin island rituals particles to be more dynamic and fancy.
- Improved summoning placement of the familiars and added aimed spawning via shifting when summoning the familiar.
- Changed the familiar shards with familiar eggs. Existing familiar shards still exist and work as they normally do, but they are now unobtainable.
- Changed shard rituals with egg rituals.
- Changed the Tome of Alignment recipe.
- Modified advancements to work without the shards.
- Fixed flickering (z-fighting) in some familiar models.
release
Alshanex's Familiars 1.21.1_v4.0.3
1.21.1_v4.0.331 авг. 2026 г.8,4 тыс.Minecraft: 1.21.1neoforge
Что нового
- Fixed crash with latest neoforge versions.
- Nerfed shadow summons, they now can die if the hit does enough damage to one shot them.
- Fixed crash with fire fist spell
release
Alshanex's Familiars 1.21.1_v4.0
1.21.1_v4.017 апр. 2026 г.13 тыс.Minecraft: 1.21.1neoforge
Что нового
First of all, this is a hughe update, so this isn't compatible with any old saves, sorry :/
The biggest change is Sound School being removed from the mod, it has been moved to the new Tunes n' Tomes mod because it was getting pretty big and deserved his own separate mod.
All the sound school related content, including the Bard Familiar, has been converted into a built-in compatibility with the Tunes n' Tomes mod.
Additions
- Added missing Dragoon advancement
- Reworked Dragoon familiar to be a flying skirmisher type of familiar, focusing more on a hit and run playstyle mantaining distance instead of being a frontline tank
- Greatly improved flying familiars spellcasting and movement behaviours
- Added quick summoning keybinds to summon/unsummon specific familiars
- Added Switcheroo spell, a spell that allows the caster to swap positions with the summoned familiar he's aiming at. Only obtainable preinscribed in the tome of alignment.
- Added the new Familiologist Armor set. This armor set provides dynamic spell power and familiar damage reduction attributes depending on how many familiars you have summoned and which ones they are. Its special armor set bonus makes all summoned familiars get stunned instead of dying (basically immortality with a penalty per death), and the stunned time per familiar increases depending on the amount of currently summoned familiars, more summoned familiars means higher stun times.
- Added the Familiar Idol, a special artifact that can be used like staves to cast spells and gives the caster additional damage to all his summoned familiars. Can be obtained in the Origin Island.
- Added the cracked hourglass, a familiar trinket that halves the time that familiars stay stunned when triggering the Familiologist Armor set bonus.
Changes
- The Bard Familiar has been converted into a built-in compatibility with the Tunes n' Tomes mod, so player will only be able to get the Bard familiar and all the other previous items related to the sound school only if Tunes n' Tomes is installed.
Fixes
- Fixed shrinking table not having loot table
- Fixed issues with some tags not loading
release
Alshanex's Familiars 1.21.1_v2.0_HotFix
1.21.1_v2.0_HotFix14 мая 2025 г.29,8 тыс.Minecraft: 1.21.1neoforge
Что нового
2.0 World Update
(Hughe thanks to Mekka for helping me with so many stuff from this enormous update)
Structures
- Origin Island: a new structure located in the vast oceans, containing the secrets of the familiars and their origins. Can be located using memory fragments.
- Hunter Campsite: a new structure that spawns in forests and Hunter Familiars’ home.
- The Graveyard: new nether structure appearing in sand valleys. Necromancer Familiars like to wander around here, where death is more notorious.
- The Archmage’s Laboratory: new end structure, built by Archmage Familiars to live in while studying the secrets of the void and the ender inhabitants.
- Summoner’s Lab: new structure spawning in the Ancient City, built by the Summoner Familiars to study sculk.
Familiars
- Familiars can now be ordered to sit using a stick, so you can order them either to stay still or let them follow you.
- Tamed familiars now teleport to the owner if they are too far away, unless they are ordered to stay still.
- Tamed familiars now don’t despawn even if they aren’t nametagged.
- Improved the spawnrate of all natural spawning familiars.
- Improved the spawnrates of some familiar trinkets that were quite rare.
- Tamed familiars now won’t receive damage from their summoner or other familiars from the same summoner.
- Illusionist Familiar: Added a new behaviour, when there’s a golden nugget or an emerald on the floor and no one is watching, they will sneakily steal it for themselves. They don’t spawn in Woodland Mansion anymore, instead there will be impostor familiars naturally spawning around the world, which are Illusionist Familiars disguised and they will only reveal themselves when targeted with the Mirror of Truth (Note: even if they disguise perfectly as other familiars, some habits are hard to supress).
Sound school:
- Added the new bard armor set, granting sound spell power bonuses (Credits to Cakeman for the armor and Elle for the icon sprites).
- Added texture for sound affinity rings.
- Fixed sound upgrade orb.
- Fixed sound magic bypassing armor.
- Added models for all the spellbooks.
Rituals
- A big new mechanic introduced in the Origin Island is the Rituals, which can be done using the central altar of the island (Credits to Hazen for the central pedestal).
- Rituals are fully data-driven, allowing new rituals by adding recipes to the “ritual_recipes” folder via datapack.
- Rituals have JEI support and allow high degree of customization.
- Added Familiar Shards, which can be crafted through the new rituals mechanic and can be used to spawn new familiars into the world.
- Added the Mirror of Truth, which has 3 uses and can be used to reveal impostor familiars. Can be obtained through ritual.
- Moved Mysterious Orb obtaining to rituals.
Other changes:
- Added new entities to the Origin Island called Lost Souls, which are very early forms of the familiars that never got to their final form. They can be bottled using empty bottles and these can be used in rituals.
- First time you defeat the Dead King, you will receive a revival ring core.
- Added Memory Fragments, which can be used to locate the Origin Island. To obtain them you need to feed your familiar with Crystal Berries.
- Added Crystal Berries, an ancient food that make familiars remember where they came from. These berries are obtained through the Sniffer.
- Added a new curio slot for the Familiar Trinkets and moved all of them there, also removed their mana boost for balance reasons.
- Added information about the consumables from the familiar bound to a trinket and to the familiar tome to the item tooltip.
- Revival Ring Core is now a normal item, only used to craft the Revival Ring.
- Fixed Poison Vial recipe from Alchemist Cauldron.
- Added a new Furled Map in the Origin Island.
- Fixed crash with Cleric Familiar unzombifying power.
- Added a tag to blacklist mobs for the Necromancer Familiar undead control power.
- Added Xaero’s Minimap compatibility to show familiar icons on the minimap (impostor familiars won’t show as Illusionist Familiars, no cheating allowed here).
- Changed Tome of Alignment recipe to be more accesible.
- Changed Familiar Tome recipe to be more accesible as early game familiar transport.
- Familiar Beds are now dyeable with any vanilla dye by right clicking the bed with the dye.
- Familiar Beds now accept Familiar Trinkets, and will heal only if the familiar is inside the trinket obviously.
release
Alshanex's Familiars 1.21.1_v1.1.2_HotFix
1.21.1_v1.1.2_HotFix5 мар. 2025 г.19,8 тыс.Minecraft: 1.21.1neoforge
Что нового
1.21.1 release on Mondrith.
release
Alshanex's Familiars 1.20.1_v1.1.2_HotFix
1.20.1_v1.1.2_HotFix5 мар. 2025 г.570,6 тыс.Minecraft: 1.20.1forge
Что нового
1.20.1 version release on Mondrith.