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Alpha Piscium

ВЕРСИИ (35)

release

Alpha Piscium v1.10.0

1.10.0
29 сент. 2026 г.51,5 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3iris
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Что нового
## Highlight - Added parallax mapping with shadowing, SSGI support - Added Primary Color Calibration and HSL Color Mixer controls to the display transform (by leed) - Improved cloud lighting with a new multiple scattering technique - Improved rendering performance across raster geometry, shadows, and post-processing ## New - Added parallax mapping with shadowing, SSGI support. - Added independent RGB primary hue/saturation calibration and eight-band HSL hue, saturation, and luminance controls (by leed) - Added configurable color-grading color space and transfer-function settings (by leed) ## Improvement - Improved cloud lighting with a new multiple scattering technique and boundary confidence - Refined cumulus density/noise modeling, lighting, edge shaping, and detail textures - Packed solid G-buffer TBN data in view space and removed redundant geometry varyings and shadow transforms - Optimized PCSS, SSS, and translucent shadow sampling with reused random inputs, deferred gathers, early exits, and selective material decoding - Reduced TAA, FXAA, RCAS, Bloom, and exposure workgroup and dispatch overhead - Improved GI denoiser temporal stability ## Fix - Fixed GI denoiser accumulation ignoring `SETTING_DENOISER_HISTORY_LENGTH` when clamping diffuse and specular history - Fixed packed G-buffer normal precision - Fixed AABB clipping TAA history clamping ## Misc - Removed the obsolete `SETTING_BLOOM_RADIUS` control and redundant post-processing pass wiring
beta

Alpha Piscium v1.10.0-Beta2

1.10.0-Beta2
9 сент. 2026 г.7,8 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## Highlight - Improved GI denoiser temporal stability and packed-normal precision ## Improvement - Reused a shared `uval_cameraSpeed` uniform across temporal reprojection, environment-probe reprojection, and denoiser motion weighting ## Fix - Fixed GI denoiser accumulation ignoring `SETTING_DENOISER_HISTORY_LENGTH` when clamping diffuse and specular history - Fixed packed G-buffer pass TBN packing normal precision
beta

Alpha Piscium v1.10.0-Beta1

1.10.0-Beta1
30 авг. 2026 г.3,8 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## Highlight - Added Primary Color Calibration and HSL Color Mixer controls to the display transform (by leed) - Added parallax mapping with steep+smooth, shadowing, and SSGI. - Improved cloud light with new multiple scattering technique - Improved rendering performance across raster geometry, shadows, and post-processing ## New - Added parallax mapping with steep+smooth, shadowing, and SSGI. - Added adjustable `SETTING_CLOUDS_CU_ISOTROPIC_MS_INTENSITY` for cumulus lighting - Added independent RGB primary hue/saturation calibration and eight-band HSL hue, saturation, and luminance controls (by leed) - Added configurable color-grading color space and transfer-function settings (by leed) ## Improvement - Improved cloud light with new multiple scattering technique - Refined cumulus density/noise modeling, lighting, edge shaping, and detail textures - Packed solid G-buffer TBN data in view space and removed redundant geometry varyings and shadow transforms - Optimized PCSS, SSS, and translucent shadow sampling with reused random inputs, deferred gathers, early exits, and selective material decoding - Reduced TAA, FXAA, RCAS, Bloom, and exposure workgroup and dispatch overhead ## Fix - Fixed AABB clipping TAA history clamping ## Misc - Removed the obsolete `SETTING_BLOOM_RADIUS` control and redundant post-processing pass wiring - Updated replay tooling and maintainer workflows, including cloud and color-grading checks - Fixed release-version discovery to ignore localized and non-release changelog filenames
release

Alpha Piscium v1.9.2

1.9.2
15 авг. 2026 г.31,2 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## Highlight - Improved ReSTIR GI, denoising, shadows, and compute-pipeline performance - Stabilized specular GI demodulation and fixed remaining numerical overflow ## New - Added configurable built-in metalness overrides and material data for known blocks - Added comprehensive English and Simplified Chinese maintainer documentation ## Improvement - Optimized pass ordering and combined direct lighting with sky compositing - Improved ReSTIR spatial clustering, tiling, temporal neighbor sampling, and reuse-texture generation - Reduced compute-shader texture fetches, material decoding, dynamic indexing, and redundant work - Simplified and optimized GI denoising by removing spatial variance processing and unrolling shared-memory kernels - Improved specular denoiser accumulation, history reprojection, and remodulation - Bypassed TAA-dependent FXAA and sharpening passes when TAA is disabled ## Fix - Fixed selection-box geometry writing an unintended view-depth target and causing a glow artifact - Fixed specular GI numerical overflow, built-in PBR F0 handling, and minimum-reflectance clamping - Fixed CIE XYZ luminance calculations - Fixed clouds disappearing during shadow sampling - Fixed atmospheric view-depth reconstruction, GI history dithering, and invalid spatial-reuse traces ## Misc - Removed obsolete shader code, redundant texture reads, unused denoiser resources, and stale GI debug data - Updated package branch detection and support for newer Minecraft version numbers - Fixed Windows options-generator recursion and Kotlin launcher detection
beta

Alpha Piscium v1.9.2-Beta1

1.9.2-Beta1
5 авг. 2026 г.4,6 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## Highlight - Improved ReSTIR GI, denoising, shadows, and compute-pipeline performance - Stabilized specular GI demodulation and fixed remaining numerical overflow ## New - Added configurable built-in metalness overrides and material data for known blocks - Added comprehensive English and Simplified Chinese maintainer documentation ## Improvement - Optimized pass ordering and combined direct lighting with sky compositing - Improved ReSTIR spatial clustering, tiling, temporal neighbor sampling, and reuse-texture generation - Reduced compute-shader texture fetches, material decoding, dynamic indexing, and redundant work - Simplified and optimized GI denoising by removing spatial variance processing and unrolling shared-memory kernels - Improved specular denoiser accumulation, history reprojection, and remodulation - Bypassed TAA-dependent FXAA and sharpening passes when TAA is disabled ## Fix - Fixed selection-box geometry writing an unintended view-depth target and causing a glow artifact - Fixed specular GI numerical overflow, built-in PBR F0 handling, and minimum-reflectance clamping - Fixed CIE XYZ luminance calculations - Fixed clouds disappearing during shadow sampling - Fixed atmospheric view-depth reconstruction, GI history dithering, and invalid spatial-reuse traces ## Misc - Removed obsolete shader code, redundant texture reads, unused denoiser resources, and stale GI debug data - Updated package branch detection and support for newer Minecraft version numbers - Fixed Windows options-generator recursion and Kotlin launcher detection
release

Alpha Piscium v1.9.1

1.9.1
28 июн. 2026 г.43,3 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## Highlight - Reworked ReSTIR GI reuse and denoising to reduce fireflies, specular instability, and temporal artifacts - Optimized the reuse texture pipeline to lower overhead while keeping clustered spatial reuse effective ## New - Added water wave frequency and speed settings - Added a PowerShell `shadesmith` runner for configured local execution ## Improvement - Improved ReSTIR spatial reuse with quad-group / 8-sample grouping, tighter pass limits, and reuse-texture packing changes - Improved specular GI stability with better temporal reprojection, pairwise MIS metadata handling, and specular-lobe-biased resampling - Reduced blur and flicker in denoising, TAA, RTWSM, diffuse AO, water surfaces, and auto exposure behavior at low FPS - Optimized shadow sampling and removed unnecessary work from specular reprojection and caustics filtering - Updated shader/options/program generation scripts for the current pass layout and multi-properties workflow ## Fix - Fixed ReSTIR spatial reuse texture tiling and continue-trace discard issues - Fixed specular reprojection failure noise and over-blurred smooth reflections in the denoiser - Fixed the `SETTING_DENOISER_ACCUM` switch and the spatial-filter disabling setting - Fixed TAA edge-pixel out-of-bounds artifacts - Fixed screen-space shadow acne on very flat surfaces - Fixed indirect/program pass generation issues ## Misc - Merged GI edge classification with volumetrics depth layers - Moved `ReprojectInfo` out of GI common utilities and cleaned up related reuse / temporal code - Removed obsolete caustics filter, redundant surface-position specular reprojection, and unused GI helper paths
beta

Alpha Piscium v1.9.1-Beta1

1.9.1-Beta1
17 июн. 2026 г.33,7 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## Highlight - Reworked ReSTIR GI reuse and denoising to reduce fireflies, specular instability, and temporal artifacts - Optimized the reuse texture pipeline to lower overhead while keeping clustered spatial reuse effective ## New - Added water wave frequency and speed settings - Added a PowerShell `shadesmith` runner for configured local execution ## Improvement - Improved ReSTIR spatial reuse with quad-group / 8-sample grouping, tighter pass limits, and reuse-texture packing changes - Improved specular GI stability with better temporal reprojection, pairwise MIS metadata handling, and specular-lobe-biased resampling - Reduced blur and flicker in denoising, TAA, RTWSM, diffuse AO, water surfaces, and auto exposure behavior at low FPS - Optimized shadow sampling and removed unnecessary work from specular reprojection and caustics filtering - Updated shader/options/program generation scripts for the current pass layout and multi-properties workflow ## Fix - Fixed ReSTIR spatial reuse texture tiling and continue-trace discard issues - Fixed specular reprojection failure noise and over-blurred smooth reflections in the denoiser - Fixed the `SETTING_DENOISER_ACCUM` switch and the spatial-filter disabling setting - Fixed TAA edge-pixel out-of-bounds artifacts - Fixed screen-space shadow acne on very flat surfaces - Fixed indirect/program pass generation issues ## Misc - Merged GI edge classification with volumetrics depth layers - Moved `ReprojectInfo` out of GI common utilities and cleaned up related reuse / temporal code - Removed obsolete caustics filter, redundant surface-position specular reprojection, and unused GI helper paths
release

Alpha Piscium v1.9.0

1.9.0
26 мая 2026 г.9,1 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## Highlight - Added specular GI ## New - Added specular GI ## Fix - Increased AE speed at low fps - Fixed screenspace shadow uninitialized warnings - Fixed handheld alpha test shadow - Fixed Voxy before 0.2.6
beta

Alpha Piscium v1.9.0-Beta1

1.9.0-Beta1
19 мая 2026 г.41,2 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## Highlight - Added specular GI ## New - Added specular GI ## Fix - Increased AE speed at low fps - Fixed screenspace shadow uninitialized warnings - Fixed handheld alpha test shadow
release

Alpha Piscium v1.8.6-Hotfix1

1.8.6-Hotfix1
2 мая 2026 г.7,8 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## Fix - Fixed no voxy bug
release

Alpha Piscium v1.8.6

1.8.6
26 апр. 2026 г.2,1 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## Highlight - Added Voxy support - Switched to Adobe f82 Schlick fresnel, replacing the previous HCM model for more accurate specular appearance ## New - Added video render mode setting ## Improvement - Switched to regular spherical cap GGX VNDF sampling for translucent - Shadow sample optimization for improved performance ## Fix - Fixed temporal reuse exploding after zooming in - Fixed shadow rendering on SSS (subsurface scattering) surfaces - Fixed water scattering overflow near sunset/sunrise - Fixed `time_interpolate` behavior - Fixed atmosphere depth break indirect dispatch ## Misc - Cleaned up SST and ReSTIR temporal reuse logic
beta

Alpha Piscium v1.8.6-Beta1

1.8.6-Beta1
21 апр. 2026 г.1,5 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## Highlight - Voxy integration merged — distant terrain from the Voxy mod is now supported - Switched to Adobe f82 Schlick fresnel, replacing the previous HCM model for more accurate specular appearance ## New - Added video render mode setting for cinematic/recording workflows ## Improvement - Switched to regular spherical cap GGX VNDF sampling for translucent specular - Shadow sample optimization for improved performance - Cleaned up SST and ReSTIR temporal reuse logic ## Fix - Fixed temporal reuse exploding after zooming in - Fixed shadow rendering on SSS (subsurface scattering) surfaces - Fixed water scattering overflow near sunset/sunrise - Fixed `time_interpolate` behavior - Fixed atmosphere depth break indirect dispatch
release

Alpha Piscium v1.8.5

1.8.5
6 апр. 2026 г.30,3 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## Highlight - **Major improvements to ReSTIR SSGI stability and quality** ## New - **Readded RCRS anti firefly to GI denoiser pipeline** - Added ReSTIR Temporal Reuse Limit setting for better user control on GI responsiveness - Added FXAA as TAA history missing fallback ## Improvement - Combined sun and moon Sky-View LUT - Optimized colored shadow precondition check - Uses blue noises in ReSTIR for better noise distribution - **Reduced denoiser history fix leaks** - Improved shadow AABB calculation and cleanup - **ReSTIR uses full bilateral bilinear temporal resampling to improve stability and quality** - Updated default accumulation settings for less lighting lags - Reduced GI reprojection false anti-stretching history kills - **GI denoiser history fix skips first 3 LODs for fewer fireflies** - Replaced bloom hard clipping with soft clipping - Switch TAA variance AABB history ratification from clamping to clipping - Optimized ReSTIR reuse passes - Water volume tweak - Use AABB clipping for fast history clamping - Use bilinear on fast history for free blurring and fewer noises - Use distance between probe pixel position and origin position as fade distance ## Fix - Fixed atmosphere mie coefficient calculation for low turbidity value - Fixed DH water material detection - Fixed DH water shadow blending - Fixed random emissive from DH solid - Slightly mitigated shadow acne - Fixed SSS singularity bug in SRGB rendering working space - Removed denoiser stabilization pass to fix bleeding - Fixed GI grid pattern artifacts caused by bad `reprojectInfo.curr2PrevScreenPos` precision - Fixed TAA reset missing - Fixed emissive bug on 0 albedo material ## Misc - Migrated cloud ambient LUT to shadesmith tiles for optimized texture management - Cleaned up SSBO usage - Removed env probe setup clearing - Fixed make zip naming ![huge_2026-04-02_20 55 01-lossy](https://github.com/user-attachments/assets/17603ab8-b4de-4d33-a405-5c53f91d2a3a) ![huge_2026-04-02_20 47 47-lossy](https://github.com/user-attachments/assets/d963e086-4bcc-4eb3-b814-96ad69a302bc) ![huge_2026-03-29_01 55 59-lossy](https://github.com/user-attachments/assets/30918eda-824f-492b-9e8f-e6d731793b7d) ![huge_2026-03-24_08 04 24-lossy](https://github.com/user-attachments/assets/ea9f27cb-d4f1-4e78-97d4-267844fd7cfa)
beta

Alpha Piscium v1.8.5-Beta2

1.8.5-Beta2
3 апр. 2026 г.1,3 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## New - Added FXAA as TAA history missing fallback ## Improvement - Replaced bloom hard clipping with soft clipping - Switch TAA variance AABB history ratification from clamping to clipping - Optimized ReSTIR reuse passes - Water volume tweak ## Fix - Fixed SSS singularity bug in SRGB rendering working space - Removed denoiser stabilization pass to fix bleeding - Fixed RGBA16F atlas size
beta

Alpha Piscium v1.8.5-Beta1

1.8.5-Beta1
29 мар. 2026 г.1,4 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## Highlight - **Major improvements to ReSTIR SSGI stability and quality** ## New - **Readded RCRS anti firefly to GI denoiser pipeline** - Added ReSTIR Temporal Reuse Limit setting for better user control on GI responsiveness ## Improvement - Combined sun and moon Sky-View LUT - Optimized colored shadow precondition check - Uses blue noises in ReSTIR for better noise distribution - **Reduced denoiser history fix leaks** - Improved shadow AABB calculation and cleanup - **ReSTIR uses full bilateral bilinear temporal resampling to improve stability and quality** - Updated default accumulation settings for less lighting lags - Reduced GI reprojection false anti-stretching history kills - **GI denoiser history fix skips first 3 LODs for fewer fireflies** ## Fix - Fixed atmosphere mie coefficient calculation for low turbidity value - Fixed DH water material detection - Fixed DH water shadow blending - Fixed random emissive from DH solid - Slightly mitigated shadow acne ## Misc - Migrated cloud ambient LUT to shadesmith tiles for optimized texture management - Cleaned up SSBO usage
release

Alpha Piscium v1.8.4

1.8.4
7 мар. 2026 г.11,7 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## Highlight - **Added limited Built-in PBR support** - **Improved translucent rendering with double refraction** ## New - Added limited Built-in PBR support (Foliage SSS, Translucent, and Emissive) - Added double refraction for non-water translucents for more accurate light bending - Added more per-material translucent absorption settings ## Improvement - Migrated TranslucentSST to the new SST implementation, greatly simplifying the code - Improved cloud spherical shell setup - Improved water scattering with new phase function based on Petzold data ## Fix - Fixed translucent sky reflection error - Fixed DH (Distant Horizons) support - Fixed missing TAA clamp mix logic - Fixed cloud spherical shell setup - Fixed insanely bright emissive from end rod and charged lightning rod ## Misc - Increased default PCSS sample count for better shadow softness
release

Alpha Piscium v1.8.3

1.8.3
8 февр. 2026 г.12,6 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## Highlight - **Major performance optimizations on rasterization pass** - **Config profiles for different quality/performance tiers** ## New - Added config profiles for different quality/performance tiers - Added Assume NV GPU option for NVIDIA-specific optimizations - Separated SSS sample count from blocker search count for better control ## Improvement - Optimized gbuffer pass viewZ attribute by computing from gl_FragCoord.w - Optimized terrain draw normal vertex attributes - Optimized shadow pass attributes - Optimized denoiser reproject register usage - Optimized denoiser stabilization pass occupancy - Removed some vertex attributes for passes that don't need them - Optimized SST register usage and ray sorting key layout - Optimized GI5 storing handle register usage - DenoiseBlur FP16 optimization - ReSTIR temporal reuse math simplification - Early return branching optimization - Updated TAA filter kernel for lower quality profile - Reduced TAA motion blur - Tone mapping tweak - Moved cloud clear from GIReproject to ShadowSample pass to balance VRAM loads - Moved fast history storing to history fix pass to balance VRAM loads - Emissive color curve now performed in input color space for better consistency - Removed spatial reuse feedback due to firefly artifacts ## Fix - Fixed hit distance on disocclusion - Fixed backward analysis distance check - Fixed GBufferTranslucent material id reading - Fixed RTWSM forward analysis writing position - Fixed extra water tinting - Fixed history length diffusion killing disocclusion fix ## Misc - Removed unused shadow specular output and associated references - Removed reservoir age reset
release

Alpha Piscium v1.8.2

1.8.2
31 янв. 2026 г.3,1 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## Highlight - **SSS rewrite** - **Improved cumulus modeling** ## New - Added Shadow hardening filter ## Improvement - SSS Rewrite - Improved RTWSM Backward Perpendicular Function - Reduced shadow bias - Improved cumulus modeling - Optimized ShadowSample pass register usages - GI history length filter tweak - TAA YCog conversion optimization - Optimized RCAS - Optimized cumulus base coverage noise - Optimized ray sorting by skipping empty bins - ReSTIR temporal reuse register usage optimization - Optimized TAA SM usage ## Misc - Removed old SSS settings - Updated file walking to follow symbolic links in addStuff function - Detail noise toggle for debug - GBuffer debug scaling
release

Alpha Piscium v1.8.1

1.8.1
22 янв. 2026 г.4,1 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## New - Added GI SST steps options - Added Color McSpaceFace colorspace for rendering ## Improvement - **Improved Water Caustics and make it enabled by default** - **Improved PCSS** - Improved denoiser to reduce fireflies - Increased environment probe range setting maximum - Adjusted water wave - Improved shadesmith tilling algorithm to reduce VRAM usage ## Fix - Fixed potential cloud banding caused by bad randoms - Fixed cloud multi-scattering radius setting - Fixed solid shadow and caustics mixing - Fixed randomly appeared black line in GI accumulation - Fixed missing denoiser stabilization - Fixed twilight color banding ## Misc - Updated sponsor list - Removed unused CSR32F tile
release

Alpha Piscium v1.8.0

1.8.0
11 янв. 2026 г.3,9 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## Highlights - **Diffuse GI overhaul with ReSTIR SSGI** - **Denoiser overhaul with ReBLUR-based denoiser** ## New - Integrated Shadesmith for shader release optimization - Added translucent absorption saturation setting ## Improvement - Diffuse GI overhaul with ReSTIR SSGI - Denoiser overhaul with ReBLUR-based denoiser - Optimized various passes with custom Z-order thread group tiling - Optimized various passes's VRAM bandwidth usage - Optimized Hi-Z SST - Replaced `imageLoad` with `texelFetch` for performance - Refactored post-processing pipeline - Improved HiZ mip tiles - Enhanced TAA with more filter options - Improved TAA sharpness, reduced motion blur and ghosting - Improved image sharpening - Updated default tonemap setting - Migrated various images to Shadesmith tiles - Improved bloom stability - Tweaked auto exposure - Tweaked emissive default settings - Adjusted translucent SST thickness factor for less flickering and false hits - Removed unused skylut ## Fix - Fixed backward SST (Screen-Space Tracing) near camera - Fixed HiZ backward tracing failing in some cases - Fixed missing sky reflection at night - Fixed ghosting over sky - Fixed cloud curl noise default strength - Fixed incorrect cloud multiple scattering math ## Misc - Updated build scripts to include branch names in zip files - Updated release script to support beta releases on dev branch - Improved shift-program script to handle different worlds and no-suffix passes - Removed old unused CAS code - Added dynamic range to debug text ![huge_2026-01-11_00 10 43 (Custom)](https://github.com/user-attachments/assets/d03a1415-38de-433d-938a-827c2cc6415d) ![huge_2026-01-11_00 39 25 (Custom)](https://github.com/user-attachments/assets/ec9a1954-d705-48ba-8c1b-ef583b8cde4a) ![huge_2026-01-11_00 42 43 (Custom)](https://github.com/user-attachments/assets/40c13cd8-ce06-46ef-b47c-3253b3e82f24) ![huge_2026-01-11_00 45 50](https://github.com/user-attachments/assets/8932599b-45b0-4d65-a8dd-cf81318468a5)
beta

Alpha Piscium v1.8.0-Beta4

1.8.0-Beta4
8 янв. 2026 г.893Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## New - Added settings for spatial denoiser sample counts ## Improvement - Improved spatial with grazing angle based kernel stretching - Reimplemented vanilla skylight attenuation - Reimplemented env probe in diffuse GI - Optimized temporal reuse pass VRAM usage and tiling - Replaced `imageLoad` with `texelFetch` for performance - Improved dithering for GI pipeline - Added dithering to history fix color output - Reduced denoiser light leaks - Tweaked history fix for less light popping - Tweaked denoiser stabilization - Tweaked mip history fix edge weight - Limited hit distance to avoid self hit ## Fix - Fixed GI shadowing ghosting - Fixed over blurring GI on leaves ## Misc - Code cleanup for denoiser blur - Removed old unused CAS code - Added shader type macro
beta

Alpha Piscium v1.8.0-Beta3

1.8.0-Beta3
4 янв. 2026 г.1,3 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## New - Added luminance difference based firefly suppression - Added optional dynamic spatial reuse sample count (disabled by default, previously always enabled) ## Improvement - Optimized GI SSRT with ray sorting and compaction - Optimized various passes with custom Z-order thread group tiling - Optimized various passes's VRAM bandwidth usage - Optimized denoiser history fix pass - Improved denoiser shadow sharpening - Enhanced TAA with more filter options - Improved TAA anti-motion blur - Tweaked auto exposure speed - Tweaked emissive default settings - Adjusted translucent SST thickness factor for less flickering and false hits - Migrated various images to Shadesmith - Merged post final composite - Removed unused skylut - Added kernel center pixel skip optimization - Added GI denoiser dithering ## Fix - Fixed AE distance weighting decaying too fast - Fixed missing sky reflection at night - Fixed GI sky border - Fixed/reduced temporal reuse biases and errors - Fixed TAA screenshot mode history reset ## Misc - Code cleanup for GI system ![huge_2026-01-04_06 37 28](https://github.com/user-attachments/assets/ad6cb038-c22e-467a-bce4-5ec16733e0aa) ![huge_2026-01-04_06 34 47](https://github.com/user-attachments/assets/e60267b0-1b4b-4a5a-8dfc-f35ec7f7679b)
beta

Alpha Piscium v1.8.0-Beta2

1.8.0-Beta2
30 дек. 2025 г.1,2 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## New - Implemented denoiser stabilization pass - Added SST thickness setting - Added translucent absorption saturation setting ## Improvement - Optimized denoiser variance filtering using shared memory - Optimized hit distance filtering - Optimized fast history clamping with shared memory - Optimized Hi-Z SST - Improved HiZ mip tiles - Improved disocclusion fix - Improved denoiser fast history clamping - Reduced bloom intensity - Tweaked auto exposure default settings - Adjusted auto exposure speed - Relax history fix edge weighting for initial frames - Removed RCRS anti-firefly (replaced with better solution) - Added clip check to TAA - Improved TAA sharpness ## Fix - Fixed denoiser dissolution fix causing dark edges - Fixed low FPS auto exposure flashing - Fixed ghosting over sky - Fixed auto exposure overshoot - Fixed broken temporal reuse - Fixed HiZ backward tracing - Fixed random history reset near camera - Fixed hit distance filtering - Fixed denoiser stabilization motion blur handling - Reimplemented environment probe radiance updating
beta

Alpha Piscium v1.8.0-Beta1

1.8.0-Beta1
28 дек. 2025 г.1,7 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## New - Integrated Shadesmith for shader release optimization - Diffuse GI overhaul with ReSTIR SSGI - Denoiser overhaul with ReBLUR-based denoiser ## Improvement - Refactored post-processing pipeline ## Fix - Fixed GI light lag during sudden time changes - Fixed backward SST (Screen-Space Tracing) near camera - Fixed cloud curl noise default strength - Fixed incorrect cloud multiple scattering math ## Misc - Updated build scripts to include branch names in zip files - Updated release script to support beta releases on dev branch - Improved shift-program script to handle different worlds and no-suffix passes
release

1.7.3-Hotfix1

1.7.3-Hotfix1
21 дек. 2025 г.4,7 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
Fixed atmospheric scattering layering hotfix
release

Alpha Piscium v1.7.3

1.7.3
21 дек. 2025 г.176Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## New - Added more cloud modeling settings - Added installation guide (Thanks to @loveghosties on Discord) ## Improvement - Improved water wave at smaller water body with more high-frequency water wave - Improved sky view LUT encoding - Refactored volumetrics setting menu to reduce depth - Adjusted default cloud settings for better out-of-the-box experience - Improved cloud ambient lighting ## Fix - Fixed normal mapped TBN with reorthogonalization ## Misc - Added automated release script
release

Alpha Piscium v1.7.2

1.7.2
12 дек. 2025 г.40,8 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## New - Added Time Speed History Reset Threshold setting - Added more documentation to settings ## Improvement - Optimized cumulus base coverage noise performance using LUT for higher octaves - Tweaked default history reset for less light lag - Updated Chinese translation ## Fix - Fixed water side face parallax glitch - Fixed SRGB to Rec709 conversions - Fixed cross-product handedness for bitangent calculation - Added missing cumulus base noise LUT
release

Alpha Piscium v1.7.1

1.7.1
6 дек. 2025 г.1,1 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## New - Added water volumetrics scattering refraction approximation - Added underwater bloom boost ## Improvement - Improved water volumetrics shadow using importance sampling ## Fix - Fixed water shadow glitching - Fixed missing cumulus curl noise - Fixed translucent exploding z - Fixed GlobalData modifier in VolumetricsDepthLayers.comp.glsl - Fixed shadow AABB missing translucent ## Misc - Renamed min3 and max3 to avoid conflicts in Vulkan - Renamed input colorspace functions <img width="2560" height="1441" alt="2025-12-06_02 44 37" src="https://github.com/user-attachments/assets/4a8456f3-652a-4fc2-a484-bc17510c7f6f" />
release

Alpha Piscium v1.7.0

1.7.0
1 дек. 2025 г.991Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## Improvement - **Cumulus cloud overhaul: modeling, lighting, upscaling** ## Fix - Corrected daylight sky brightness <img width="2560" height="1441" alt="2025-12-01_01 56 37" src="https://github.com/user-attachments/assets/6215823a-d314-4b93-812e-05536d53f7f0" /> <img width="2560" height="1441" alt="2025-12-01_02 03 40" src="https://github.com/user-attachments/assets/4a3e6afa-46ae-4f15-89ea-599538d5d669" /> <img width="2560" height="1441" alt="2025-12-01_02 13 48" src="https://github.com/user-attachments/assets/345ee2ed-87f8-4b8d-852e-a3387bd88968" /> <img width="2560" height="1441" alt="2025-12-01_01 53 18" src="https://github.com/user-attachments/assets/3073fa19-c56e-451a-9092-035094ae329a" /> <img width="2560" height="1441" alt="2025-12-01_01 48 05" src="https://github.com/user-attachments/assets/057952a0-6bcd-4b2e-a46e-a85190588e43" />
beta

Alpha Piscium v1.7.0-Beta1

1.7.0-Beta1
26 нояб. 2025 г.629Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## New - Added ground albedo to atmosphere ## Improvement - Improved cloud multiple scattering - Improved cloud phase encoding precision ## Fix - Fixed atmosphere multiple scattering parametrization - Fixed atmosphere LUT quantization and noise flickering ## Misc - Moved epipolar slice/sample count setting out from air sub category <img width="1920" height="1080" alt="2025-11-26_17 55 00" src="https://github.com/user-attachments/assets/e17e17e9-2256-4193-bd4c-e1ae49263215" /> <img width="1920" height="1080" alt="2025-11-26_17 55 12" src="https://github.com/user-attachments/assets/de7eb2bf-1337-4033-a017-79f4cb22f4a6" /> <img width="1920" height="1080" alt="2025-11-26_17 53 55" src="https://github.com/user-attachments/assets/9885c39d-8500-4e8b-97a4-dc50bc6d8643" /> <img width="1920" height="1080" alt="2025-11-26_17 53 37" src="https://github.com/user-attachments/assets/fde94165-edff-4838-b41e-3a496369f499" />
release

Alpha Piscium v1.6.5

1.6.5
6 нояб. 2025 г.10,2 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
This is likely going to be the last release for 1.6, and we will then move on to the 1.7 shadow update. ## New - Added option for entity/particle emissive multiplier ## Improvement - Added depth write to water parallax - Improved water volumetrics with multiple scattering approximation ## Fix - Fixed wave parallax at larger scale setting - Fixed caustics https://github.com/Luna5ama/Alpha-Piscium/releases/tag/1.6.5 ![thumb1](https://github.com/user-attachments/assets/fcdc4052-60b6-440f-bf1a-d1b0dd73a708) Without multiple scattering approximation: ![without multi scat approx 1](https://github.com/user-attachments/assets/cf13dadd-1dd4-40bd-873c-1c8a4b6a93b8) With multiple scattering approximation: ![with multi scat approx 1](https://github.com/user-attachments/assets/6365ece8-34e7-4ef7-a730-93cde6d89f0f) Without multiple scattering approximation: ![without multi scat approx 2]( https://github.com/user-attachments/assets/44be4b9d-4646-4dd0-a842-9b0b47bde30c) With multiple scattering approximation: ![with multi scat approx 2](https://github.com/user-attachments/assets/63d34d8b-05d4-4f6b-bef1-02071e8c8a68) Without multiple scattering approximation: ![without multi scat approx 3](https://github.com/user-attachments/assets/8546ea8d-af73-456e-a1b5-0077b9e4dc68) With multiple scattering approximation: ![with multi scat approx 3](https://github.com/user-attachments/assets/22e9103f-d66f-479b-b41d-693c3e3777f0)
release

Alpha Piscium v1.6.4

1.6.4
2 нояб. 2025 г.566Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## Improvement - Improved water parallax quality with secant search (which should fix the random lines on water waves) - Improved water wave ![Before and after #1](https://github.com/user-attachments/assets/2bdd0b26-5f92-4323-b293-50226bef2d6e)![Before and after #2](https://github.com/user-attachments/assets/c74f6eb3-e06e-4cbd-bf0b-db4eca4c08b1)
release

Alpha Piscium v1.6.3

1.6.3
23 окт. 2025 г.1,1 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
## New - Added option for emissive particle ## Improvement - Better Fix for downward-facing reflection direction - Tweaked water wave detail noise - Tweaked water wave large scale curl - Added PBR fallback for DH ## Fix - Fixed wave normal grid pattern artifacts - Fixed epipolar scattering shadow vector setup - Fixed random exploding water scattering - Fixed Hi-Z SST max mip clamping - Fixed shadow AABB detection when using DH - Fixed TBN for DH translucents ## Misc - Removed garbage hf curl data https://github.com/Luna5ama/Alpha-Piscium/releases/tag/1.6.3
release

Alpha Piscium v1.6.2

1.6.2
18 окт. 2025 г.608Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
# Fix - Fixed the malfunctioned environment probe reprojection caused by the wrong deferred pass name - Fixed accidentally disabled water epipolar scattering shadow sampling
release

Alpha Piscium v1.6.1

1.6.1
13 окт. 2025 г.638Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
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Что нового
# Fix - Fixed distant horizon support - Fixed AMD && bvec compilation error - Fixed env probe not resetting on time change https://github.com/Luna5ama/Alpha-Piscium/releases/tag/1.6.1