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ВЕРСИИ (35)
release
Alpha Piscium v1.10.0
1.10.029 сент. 2026 г.51,5 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3iris
Что нового
## Highlight
- Added parallax mapping with shadowing, SSGI support
- Added Primary Color Calibration and HSL Color Mixer controls to the display transform (by leed)
- Improved cloud lighting with a new multiple scattering technique
- Improved rendering performance across raster geometry, shadows, and post-processing
## New
- Added parallax mapping with shadowing, SSGI support.
- Added independent RGB primary hue/saturation calibration and eight-band HSL hue, saturation, and luminance controls (by leed)
- Added configurable color-grading color space and transfer-function settings (by leed)
## Improvement
- Improved cloud lighting with a new multiple scattering technique and boundary confidence
- Refined cumulus density/noise modeling, lighting, edge shaping, and detail textures
- Packed solid G-buffer TBN data in view space and removed redundant geometry varyings and shadow transforms
- Optimized PCSS, SSS, and translucent shadow sampling with reused random inputs, deferred gathers, early exits, and selective material decoding
- Reduced TAA, FXAA, RCAS, Bloom, and exposure workgroup and dispatch overhead
- Improved GI denoiser temporal stability
## Fix
- Fixed GI denoiser accumulation ignoring `SETTING_DENOISER_HISTORY_LENGTH` when clamping diffuse and specular history
- Fixed packed G-buffer normal precision
- Fixed AABB clipping TAA history clamping
## Misc
- Removed the obsolete `SETTING_BLOOM_RADIUS` control and redundant post-processing pass wiring
beta
Alpha Piscium v1.10.0-Beta2
1.10.0-Beta29 сент. 2026 г.7,8 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## Highlight
- Improved GI denoiser temporal stability and packed-normal precision
## Improvement
- Reused a shared `uval_cameraSpeed` uniform across temporal reprojection, environment-probe reprojection, and denoiser motion weighting
## Fix
- Fixed GI denoiser accumulation ignoring `SETTING_DENOISER_HISTORY_LENGTH` when clamping diffuse and specular history
- Fixed packed G-buffer pass TBN packing normal precision
beta
Alpha Piscium v1.10.0-Beta1
1.10.0-Beta130 авг. 2026 г.3,8 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## Highlight
- Added Primary Color Calibration and HSL Color Mixer controls to the display transform (by leed)
- Added parallax mapping with steep+smooth, shadowing, and SSGI.
- Improved cloud light with new multiple scattering technique
- Improved rendering performance across raster geometry, shadows, and post-processing
## New
- Added parallax mapping with steep+smooth, shadowing, and SSGI.
- Added adjustable `SETTING_CLOUDS_CU_ISOTROPIC_MS_INTENSITY` for cumulus lighting
- Added independent RGB primary hue/saturation calibration and eight-band HSL hue, saturation, and luminance controls (by leed)
- Added configurable color-grading color space and transfer-function settings (by leed)
## Improvement
- Improved cloud light with new multiple scattering technique
- Refined cumulus density/noise modeling, lighting, edge shaping, and detail textures
- Packed solid G-buffer TBN data in view space and removed redundant geometry varyings and shadow transforms
- Optimized PCSS, SSS, and translucent shadow sampling with reused random inputs, deferred gathers, early exits, and selective material decoding
- Reduced TAA, FXAA, RCAS, Bloom, and exposure workgroup and dispatch overhead
## Fix
- Fixed AABB clipping TAA history clamping
## Misc
- Removed the obsolete `SETTING_BLOOM_RADIUS` control and redundant post-processing pass wiring
- Updated replay tooling and maintainer workflows, including cloud and color-grading checks
- Fixed release-version discovery to ignore localized and non-release changelog filenames
release
Alpha Piscium v1.9.2
1.9.215 авг. 2026 г.31,2 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## Highlight
- Improved ReSTIR GI, denoising, shadows, and compute-pipeline performance
- Stabilized specular GI demodulation and fixed remaining numerical overflow
## New
- Added configurable built-in metalness overrides and material data for known blocks
- Added comprehensive English and Simplified Chinese maintainer documentation
## Improvement
- Optimized pass ordering and combined direct lighting with sky compositing
- Improved ReSTIR spatial clustering, tiling, temporal neighbor sampling, and reuse-texture generation
- Reduced compute-shader texture fetches, material decoding, dynamic indexing, and redundant work
- Simplified and optimized GI denoising by removing spatial variance processing and unrolling shared-memory kernels
- Improved specular denoiser accumulation, history reprojection, and remodulation
- Bypassed TAA-dependent FXAA and sharpening passes when TAA is disabled
## Fix
- Fixed selection-box geometry writing an unintended view-depth target and causing a glow artifact
- Fixed specular GI numerical overflow, built-in PBR F0 handling, and minimum-reflectance clamping
- Fixed CIE XYZ luminance calculations
- Fixed clouds disappearing during shadow sampling
- Fixed atmospheric view-depth reconstruction, GI history dithering, and invalid spatial-reuse traces
## Misc
- Removed obsolete shader code, redundant texture reads, unused denoiser resources, and stale GI debug data
- Updated package branch detection and support for newer Minecraft version numbers
- Fixed Windows options-generator recursion and Kotlin launcher detection
beta
Alpha Piscium v1.9.2-Beta1
1.9.2-Beta15 авг. 2026 г.4,6 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## Highlight
- Improved ReSTIR GI, denoising, shadows, and compute-pipeline performance
- Stabilized specular GI demodulation and fixed remaining numerical overflow
## New
- Added configurable built-in metalness overrides and material data for known blocks
- Added comprehensive English and Simplified Chinese maintainer documentation
## Improvement
- Optimized pass ordering and combined direct lighting with sky compositing
- Improved ReSTIR spatial clustering, tiling, temporal neighbor sampling, and reuse-texture generation
- Reduced compute-shader texture fetches, material decoding, dynamic indexing, and redundant work
- Simplified and optimized GI denoising by removing spatial variance processing and unrolling shared-memory kernels
- Improved specular denoiser accumulation, history reprojection, and remodulation
- Bypassed TAA-dependent FXAA and sharpening passes when TAA is disabled
## Fix
- Fixed selection-box geometry writing an unintended view-depth target and causing a glow artifact
- Fixed specular GI numerical overflow, built-in PBR F0 handling, and minimum-reflectance clamping
- Fixed CIE XYZ luminance calculations
- Fixed clouds disappearing during shadow sampling
- Fixed atmospheric view-depth reconstruction, GI history dithering, and invalid spatial-reuse traces
## Misc
- Removed obsolete shader code, redundant texture reads, unused denoiser resources, and stale GI debug data
- Updated package branch detection and support for newer Minecraft version numbers
- Fixed Windows options-generator recursion and Kotlin launcher detection
release
Alpha Piscium v1.9.1
1.9.128 июн. 2026 г.43,3 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## Highlight
- Reworked ReSTIR GI reuse and denoising to reduce fireflies, specular instability, and temporal artifacts
- Optimized the reuse texture pipeline to lower overhead while keeping clustered spatial reuse effective
## New
- Added water wave frequency and speed settings
- Added a PowerShell `shadesmith` runner for configured local execution
## Improvement
- Improved ReSTIR spatial reuse with quad-group / 8-sample grouping, tighter pass limits, and reuse-texture packing changes
- Improved specular GI stability with better temporal reprojection, pairwise MIS metadata handling, and specular-lobe-biased resampling
- Reduced blur and flicker in denoising, TAA, RTWSM, diffuse AO, water surfaces, and auto exposure behavior at low FPS
- Optimized shadow sampling and removed unnecessary work from specular reprojection and caustics filtering
- Updated shader/options/program generation scripts for the current pass layout and multi-properties workflow
## Fix
- Fixed ReSTIR spatial reuse texture tiling and continue-trace discard issues
- Fixed specular reprojection failure noise and over-blurred smooth reflections in the denoiser
- Fixed the `SETTING_DENOISER_ACCUM` switch and the spatial-filter disabling setting
- Fixed TAA edge-pixel out-of-bounds artifacts
- Fixed screen-space shadow acne on very flat surfaces
- Fixed indirect/program pass generation issues
## Misc
- Merged GI edge classification with volumetrics depth layers
- Moved `ReprojectInfo` out of GI common utilities and cleaned up related reuse / temporal code
- Removed obsolete caustics filter, redundant surface-position specular reprojection, and unused GI helper paths
beta
Alpha Piscium v1.9.1-Beta1
1.9.1-Beta117 июн. 2026 г.33,7 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## Highlight
- Reworked ReSTIR GI reuse and denoising to reduce fireflies, specular instability, and temporal artifacts
- Optimized the reuse texture pipeline to lower overhead while keeping clustered spatial reuse effective
## New
- Added water wave frequency and speed settings
- Added a PowerShell `shadesmith` runner for configured local execution
## Improvement
- Improved ReSTIR spatial reuse with quad-group / 8-sample grouping, tighter pass limits, and reuse-texture packing changes
- Improved specular GI stability with better temporal reprojection, pairwise MIS metadata handling, and specular-lobe-biased resampling
- Reduced blur and flicker in denoising, TAA, RTWSM, diffuse AO, water surfaces, and auto exposure behavior at low FPS
- Optimized shadow sampling and removed unnecessary work from specular reprojection and caustics filtering
- Updated shader/options/program generation scripts for the current pass layout and multi-properties workflow
## Fix
- Fixed ReSTIR spatial reuse texture tiling and continue-trace discard issues
- Fixed specular reprojection failure noise and over-blurred smooth reflections in the denoiser
- Fixed the `SETTING_DENOISER_ACCUM` switch and the spatial-filter disabling setting
- Fixed TAA edge-pixel out-of-bounds artifacts
- Fixed screen-space shadow acne on very flat surfaces
- Fixed indirect/program pass generation issues
## Misc
- Merged GI edge classification with volumetrics depth layers
- Moved `ReprojectInfo` out of GI common utilities and cleaned up related reuse / temporal code
- Removed obsolete caustics filter, redundant surface-position specular reprojection, and unused GI helper paths
release
Alpha Piscium v1.9.0
1.9.026 мая 2026 г.9,1 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## Highlight
- Added specular GI
## New
- Added specular GI
## Fix
- Increased AE speed at low fps
- Fixed screenspace shadow uninitialized warnings
- Fixed handheld alpha test shadow
- Fixed Voxy before 0.2.6
beta
Alpha Piscium v1.9.0-Beta1
1.9.0-Beta119 мая 2026 г.41,2 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## Highlight
- Added specular GI
## New
- Added specular GI
## Fix
- Increased AE speed at low fps
- Fixed screenspace shadow uninitialized warnings
- Fixed handheld alpha test shadow
release
Alpha Piscium v1.8.6-Hotfix1
1.8.6-Hotfix12 мая 2026 г.7,8 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## Fix
- Fixed no voxy bug
release
Alpha Piscium v1.8.6
1.8.626 апр. 2026 г.2,1 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## Highlight
- Added Voxy support
- Switched to Adobe f82 Schlick fresnel, replacing the previous HCM model for more accurate specular appearance
## New
- Added video render mode setting
## Improvement
- Switched to regular spherical cap GGX VNDF sampling for translucent
- Shadow sample optimization for improved performance
## Fix
- Fixed temporal reuse exploding after zooming in
- Fixed shadow rendering on SSS (subsurface scattering) surfaces
- Fixed water scattering overflow near sunset/sunrise
- Fixed `time_interpolate` behavior
- Fixed atmosphere depth break indirect dispatch
## Misc
- Cleaned up SST and ReSTIR temporal reuse logic
beta
Alpha Piscium v1.8.6-Beta1
1.8.6-Beta121 апр. 2026 г.1,5 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## Highlight
- Voxy integration merged — distant terrain from the Voxy mod is now supported
- Switched to Adobe f82 Schlick fresnel, replacing the previous HCM model for more accurate specular appearance
## New
- Added video render mode setting for cinematic/recording workflows
## Improvement
- Switched to regular spherical cap GGX VNDF sampling for translucent specular
- Shadow sample optimization for improved performance
- Cleaned up SST and ReSTIR temporal reuse logic
## Fix
- Fixed temporal reuse exploding after zooming in
- Fixed shadow rendering on SSS (subsurface scattering) surfaces
- Fixed water scattering overflow near sunset/sunrise
- Fixed `time_interpolate` behavior
- Fixed atmosphere depth break indirect dispatch
release
Alpha Piscium v1.8.5
1.8.56 апр. 2026 г.30,3 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## Highlight
- **Major improvements to ReSTIR SSGI stability and quality**
## New
- **Readded RCRS anti firefly to GI denoiser pipeline**
- Added ReSTIR Temporal Reuse Limit setting for better user control on GI responsiveness
- Added FXAA as TAA history missing fallback
## Improvement
- Combined sun and moon Sky-View LUT
- Optimized colored shadow precondition check
- Uses blue noises in ReSTIR for better noise distribution
- **Reduced denoiser history fix leaks**
- Improved shadow AABB calculation and cleanup
- **ReSTIR uses full bilateral bilinear temporal resampling to improve stability and quality**
- Updated default accumulation settings for less lighting lags
- Reduced GI reprojection false anti-stretching history kills
- **GI denoiser history fix skips first 3 LODs for fewer fireflies**
- Replaced bloom hard clipping with soft clipping
- Switch TAA variance AABB history ratification from clamping to clipping
- Optimized ReSTIR reuse passes
- Water volume tweak
- Use AABB clipping for fast history clamping
- Use bilinear on fast history for free blurring and fewer noises
- Use distance between probe pixel position and origin position as fade distance
## Fix
- Fixed atmosphere mie coefficient calculation for low turbidity value
- Fixed DH water material detection
- Fixed DH water shadow blending
- Fixed random emissive from DH solid
- Slightly mitigated shadow acne
- Fixed SSS singularity bug in SRGB rendering working space
- Removed denoiser stabilization pass to fix bleeding
- Fixed GI grid pattern artifacts caused by bad `reprojectInfo.curr2PrevScreenPos` precision
- Fixed TAA reset missing
- Fixed emissive bug on 0 albedo material
## Misc
- Migrated cloud ambient LUT to shadesmith tiles for optimized texture management
- Cleaned up SSBO usage
- Removed env probe setup clearing
- Fixed make zip naming




beta
Alpha Piscium v1.8.5-Beta2
1.8.5-Beta23 апр. 2026 г.1,3 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## New
- Added FXAA as TAA history missing fallback
## Improvement
- Replaced bloom hard clipping with soft clipping
- Switch TAA variance AABB history ratification from clamping to clipping
- Optimized ReSTIR reuse passes
- Water volume tweak
## Fix
- Fixed SSS singularity bug in SRGB rendering working space
- Removed denoiser stabilization pass to fix bleeding
- Fixed RGBA16F atlas size
beta
Alpha Piscium v1.8.5-Beta1
1.8.5-Beta129 мар. 2026 г.1,4 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## Highlight
- **Major improvements to ReSTIR SSGI stability and quality**
## New
- **Readded RCRS anti firefly to GI denoiser pipeline**
- Added ReSTIR Temporal Reuse Limit setting for better user control on GI responsiveness
## Improvement
- Combined sun and moon Sky-View LUT
- Optimized colored shadow precondition check
- Uses blue noises in ReSTIR for better noise distribution
- **Reduced denoiser history fix leaks**
- Improved shadow AABB calculation and cleanup
- **ReSTIR uses full bilateral bilinear temporal resampling to improve stability and quality**
- Updated default accumulation settings for less lighting lags
- Reduced GI reprojection false anti-stretching history kills
- **GI denoiser history fix skips first 3 LODs for fewer fireflies**
## Fix
- Fixed atmosphere mie coefficient calculation for low turbidity value
- Fixed DH water material detection
- Fixed DH water shadow blending
- Fixed random emissive from DH solid
- Slightly mitigated shadow acne
## Misc
- Migrated cloud ambient LUT to shadesmith tiles for optimized texture management
- Cleaned up SSBO usage
release
Alpha Piscium v1.8.4
1.8.47 мар. 2026 г.11,7 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## Highlight
- **Added limited Built-in PBR support**
- **Improved translucent rendering with double refraction**
## New
- Added limited Built-in PBR support (Foliage SSS, Translucent, and Emissive)
- Added double refraction for non-water translucents for more accurate light bending
- Added more per-material translucent absorption settings
## Improvement
- Migrated TranslucentSST to the new SST implementation, greatly simplifying the code
- Improved cloud spherical shell setup
- Improved water scattering with new phase function based on Petzold data
## Fix
- Fixed translucent sky reflection error
- Fixed DH (Distant Horizons) support
- Fixed missing TAA clamp mix logic
- Fixed cloud spherical shell setup
- Fixed insanely bright emissive from end rod and charged lightning rod
## Misc
- Increased default PCSS sample count for better shadow softness
release
Alpha Piscium v1.8.3
1.8.38 февр. 2026 г.12,6 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## Highlight
- **Major performance optimizations on rasterization pass**
- **Config profiles for different quality/performance tiers**
## New
- Added config profiles for different quality/performance tiers
- Added Assume NV GPU option for NVIDIA-specific optimizations
- Separated SSS sample count from blocker search count for better control
## Improvement
- Optimized gbuffer pass viewZ attribute by computing from gl_FragCoord.w
- Optimized terrain draw normal vertex attributes
- Optimized shadow pass attributes
- Optimized denoiser reproject register usage
- Optimized denoiser stabilization pass occupancy
- Removed some vertex attributes for passes that don't need them
- Optimized SST register usage and ray sorting key layout
- Optimized GI5 storing handle register usage
- DenoiseBlur FP16 optimization
- ReSTIR temporal reuse math simplification
- Early return branching optimization
- Updated TAA filter kernel for lower quality profile
- Reduced TAA motion blur
- Tone mapping tweak
- Moved cloud clear from GIReproject to ShadowSample pass to balance VRAM loads
- Moved fast history storing to history fix pass to balance VRAM loads
- Emissive color curve now performed in input color space for better consistency
- Removed spatial reuse feedback due to firefly artifacts
## Fix
- Fixed hit distance on disocclusion
- Fixed backward analysis distance check
- Fixed GBufferTranslucent material id reading
- Fixed RTWSM forward analysis writing position
- Fixed extra water tinting
- Fixed history length diffusion killing disocclusion fix
## Misc
- Removed unused shadow specular output and associated references
- Removed reservoir age reset
release
Alpha Piscium v1.8.2
1.8.231 янв. 2026 г.3,1 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## Highlight
- **SSS rewrite**
- **Improved cumulus modeling**
## New
- Added Shadow hardening filter
## Improvement
- SSS Rewrite
- Improved RTWSM Backward Perpendicular Function
- Reduced shadow bias
- Improved cumulus modeling
- Optimized ShadowSample pass register usages
- GI history length filter tweak
- TAA YCog conversion optimization
- Optimized RCAS
- Optimized cumulus base coverage noise
- Optimized ray sorting by skipping empty bins
- ReSTIR temporal reuse register usage optimization
- Optimized TAA SM usage
## Misc
- Removed old SSS settings
- Updated file walking to follow symbolic links in addStuff function
- Detail noise toggle for debug
- GBuffer debug scaling
release
Alpha Piscium v1.8.1
1.8.122 янв. 2026 г.4,1 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## New
- Added GI SST steps options
- Added Color McSpaceFace colorspace for rendering
## Improvement
- **Improved Water Caustics and make it enabled by default**
- **Improved PCSS**
- Improved denoiser to reduce fireflies
- Increased environment probe range setting maximum
- Adjusted water wave
- Improved shadesmith tilling algorithm to reduce VRAM usage
## Fix
- Fixed potential cloud banding caused by bad randoms
- Fixed cloud multi-scattering radius setting
- Fixed solid shadow and caustics mixing
- Fixed randomly appeared black line in GI accumulation
- Fixed missing denoiser stabilization
- Fixed twilight color banding
## Misc
- Updated sponsor list
- Removed unused CSR32F tile
release
Alpha Piscium v1.8.0
1.8.011 янв. 2026 г.3,9 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## Highlights
- **Diffuse GI overhaul with ReSTIR SSGI**
- **Denoiser overhaul with ReBLUR-based denoiser**
## New
- Integrated Shadesmith for shader release optimization
- Added translucent absorption saturation setting
## Improvement
- Diffuse GI overhaul with ReSTIR SSGI
- Denoiser overhaul with ReBLUR-based denoiser
- Optimized various passes with custom Z-order thread group tiling
- Optimized various passes's VRAM bandwidth usage
- Optimized Hi-Z SST
- Replaced `imageLoad` with `texelFetch` for performance
- Refactored post-processing pipeline
- Improved HiZ mip tiles
- Enhanced TAA with more filter options
- Improved TAA sharpness, reduced motion blur and ghosting
- Improved image sharpening
- Updated default tonemap setting
- Migrated various images to Shadesmith tiles
- Improved bloom stability
- Tweaked auto exposure
- Tweaked emissive default settings
- Adjusted translucent SST thickness factor for less flickering and false hits
- Removed unused skylut
## Fix
- Fixed backward SST (Screen-Space Tracing) near camera
- Fixed HiZ backward tracing failing in some cases
- Fixed missing sky reflection at night
- Fixed ghosting over sky
- Fixed cloud curl noise default strength
- Fixed incorrect cloud multiple scattering math
## Misc
- Updated build scripts to include branch names in zip files
- Updated release script to support beta releases on dev branch
- Improved shift-program script to handle different worlds and no-suffix passes
- Removed old unused CAS code
- Added dynamic range to debug text




beta
Alpha Piscium v1.8.0-Beta4
1.8.0-Beta48 янв. 2026 г.893Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## New
- Added settings for spatial denoiser sample counts
## Improvement
- Improved spatial with grazing angle based kernel stretching
- Reimplemented vanilla skylight attenuation
- Reimplemented env probe in diffuse GI
- Optimized temporal reuse pass VRAM usage and tiling
- Replaced `imageLoad` with `texelFetch` for performance
- Improved dithering for GI pipeline
- Added dithering to history fix color output
- Reduced denoiser light leaks
- Tweaked history fix for less light popping
- Tweaked denoiser stabilization
- Tweaked mip history fix edge weight
- Limited hit distance to avoid self hit
## Fix
- Fixed GI shadowing ghosting
- Fixed over blurring GI on leaves
## Misc
- Code cleanup for denoiser blur
- Removed old unused CAS code
- Added shader type macro
beta
Alpha Piscium v1.8.0-Beta3
1.8.0-Beta34 янв. 2026 г.1,3 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## New
- Added luminance difference based firefly suppression
- Added optional dynamic spatial reuse sample count (disabled by default, previously always enabled)
## Improvement
- Optimized GI SSRT with ray sorting and compaction
- Optimized various passes with custom Z-order thread group tiling
- Optimized various passes's VRAM bandwidth usage
- Optimized denoiser history fix pass
- Improved denoiser shadow sharpening
- Enhanced TAA with more filter options
- Improved TAA anti-motion blur
- Tweaked auto exposure speed
- Tweaked emissive default settings
- Adjusted translucent SST thickness factor for less flickering and false hits
- Migrated various images to Shadesmith
- Merged post final composite
- Removed unused skylut
- Added kernel center pixel skip optimization
- Added GI denoiser dithering
## Fix
- Fixed AE distance weighting decaying too fast
- Fixed missing sky reflection at night
- Fixed GI sky border
- Fixed/reduced temporal reuse biases and errors
- Fixed TAA screenshot mode history reset
## Misc
- Code cleanup for GI system


beta
Alpha Piscium v1.8.0-Beta2
1.8.0-Beta230 дек. 2025 г.1,2 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## New
- Implemented denoiser stabilization pass
- Added SST thickness setting
- Added translucent absorption saturation setting
## Improvement
- Optimized denoiser variance filtering using shared memory
- Optimized hit distance filtering
- Optimized fast history clamping with shared memory
- Optimized Hi-Z SST
- Improved HiZ mip tiles
- Improved disocclusion fix
- Improved denoiser fast history clamping
- Reduced bloom intensity
- Tweaked auto exposure default settings
- Adjusted auto exposure speed
- Relax history fix edge weighting for initial frames
- Removed RCRS anti-firefly (replaced with better solution)
- Added clip check to TAA
- Improved TAA sharpness
## Fix
- Fixed denoiser dissolution fix causing dark edges
- Fixed low FPS auto exposure flashing
- Fixed ghosting over sky
- Fixed auto exposure overshoot
- Fixed broken temporal reuse
- Fixed HiZ backward tracing
- Fixed random history reset near camera
- Fixed hit distance filtering
- Fixed denoiser stabilization motion blur handling
- Reimplemented environment probe radiance updating
beta
Alpha Piscium v1.8.0-Beta1
1.8.0-Beta128 дек. 2025 г.1,7 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## New
- Integrated Shadesmith for shader release optimization
- Diffuse GI overhaul with ReSTIR SSGI
- Denoiser overhaul with ReBLUR-based denoiser
## Improvement
- Refactored post-processing pipeline
## Fix
- Fixed GI light lag during sudden time changes
- Fixed backward SST (Screen-Space Tracing) near camera
- Fixed cloud curl noise default strength
- Fixed incorrect cloud multiple scattering math
## Misc
- Updated build scripts to include branch names in zip files
- Updated release script to support beta releases on dev branch
- Improved shift-program script to handle different worlds and no-suffix passes
release
1.7.3-Hotfix1
1.7.3-Hotfix121 дек. 2025 г.4,7 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
Fixed atmospheric scattering layering hotfix
release
Alpha Piscium v1.7.3
1.7.321 дек. 2025 г.176Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## New
- Added more cloud modeling settings
- Added installation guide (Thanks to @loveghosties on Discord)
## Improvement
- Improved water wave at smaller water body with more high-frequency water wave
- Improved sky view LUT encoding
- Refactored volumetrics setting menu to reduce depth
- Adjusted default cloud settings for better out-of-the-box experience
- Improved cloud ambient lighting
## Fix
- Fixed normal mapped TBN with reorthogonalization
## Misc
- Added automated release script
release
Alpha Piscium v1.7.2
1.7.212 дек. 2025 г.40,8 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## New
- Added Time Speed History Reset Threshold setting
- Added more documentation to settings
## Improvement
- Optimized cumulus base coverage noise performance using LUT for higher octaves
- Tweaked default history reset for less light lag
- Updated Chinese translation
## Fix
- Fixed water side face parallax glitch
- Fixed SRGB to Rec709 conversions
- Fixed cross-product handedness for bitangent calculation
- Added missing cumulus base noise LUT
release
Alpha Piscium v1.7.1
1.7.16 дек. 2025 г.1,1 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## New
- Added water volumetrics scattering refraction approximation
- Added underwater bloom boost
## Improvement
- Improved water volumetrics shadow using importance sampling
## Fix
- Fixed water shadow glitching
- Fixed missing cumulus curl noise
- Fixed translucent exploding z
- Fixed GlobalData modifier in VolumetricsDepthLayers.comp.glsl
- Fixed shadow AABB missing translucent
## Misc
- Renamed min3 and max3 to avoid conflicts in Vulkan
- Renamed input colorspace functions
<img width="2560" height="1441" alt="2025-12-06_02 44 37" src="https://github.com/user-attachments/assets/4a8456f3-652a-4fc2-a484-bc17510c7f6f" />
release
Alpha Piscium v1.7.0
1.7.01 дек. 2025 г.991Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## Improvement
- **Cumulus cloud overhaul: modeling, lighting, upscaling**
## Fix
- Corrected daylight sky brightness
<img width="2560" height="1441" alt="2025-12-01_01 56 37" src="https://github.com/user-attachments/assets/6215823a-d314-4b93-812e-05536d53f7f0" />
<img width="2560" height="1441" alt="2025-12-01_02 03 40" src="https://github.com/user-attachments/assets/4a3e6afa-46ae-4f15-89ea-599538d5d669" />
<img width="2560" height="1441" alt="2025-12-01_02 13 48" src="https://github.com/user-attachments/assets/345ee2ed-87f8-4b8d-852e-a3387bd88968" />
<img width="2560" height="1441" alt="2025-12-01_01 53 18" src="https://github.com/user-attachments/assets/3073fa19-c56e-451a-9092-035094ae329a" />
<img width="2560" height="1441" alt="2025-12-01_01 48 05" src="https://github.com/user-attachments/assets/057952a0-6bcd-4b2e-a46e-a85190588e43" />
beta
Alpha Piscium v1.7.0-Beta1
1.7.0-Beta126 нояб. 2025 г.629Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## New
- Added ground albedo to atmosphere
## Improvement
- Improved cloud multiple scattering
- Improved cloud phase encoding precision
## Fix
- Fixed atmosphere multiple scattering parametrization
- Fixed atmosphere LUT quantization and noise flickering
## Misc
- Moved epipolar slice/sample count setting out from air sub category
<img width="1920" height="1080" alt="2025-11-26_17 55 00" src="https://github.com/user-attachments/assets/e17e17e9-2256-4193-bd4c-e1ae49263215" />
<img width="1920" height="1080" alt="2025-11-26_17 55 12" src="https://github.com/user-attachments/assets/de7eb2bf-1337-4033-a017-79f4cb22f4a6" />
<img width="1920" height="1080" alt="2025-11-26_17 53 55" src="https://github.com/user-attachments/assets/9885c39d-8500-4e8b-97a4-dc50bc6d8643" />
<img width="1920" height="1080" alt="2025-11-26_17 53 37" src="https://github.com/user-attachments/assets/fde94165-edff-4838-b41e-3a496369f499" />
release
Alpha Piscium v1.6.5
1.6.56 нояб. 2025 г.10,2 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
This is likely going to be the last release for 1.6, and we will then move on to the 1.7 shadow update.
## New
- Added option for entity/particle emissive multiplier
## Improvement
- Added depth write to water parallax
- Improved water volumetrics with multiple scattering approximation
## Fix
- Fixed wave parallax at larger scale setting
- Fixed caustics
https://github.com/Luna5ama/Alpha-Piscium/releases/tag/1.6.5

Without multiple scattering approximation:

With multiple scattering approximation:

Without multiple scattering approximation:

With multiple scattering approximation:

Without multiple scattering approximation:

With multiple scattering approximation:

release
Alpha Piscium v1.6.4
1.6.42 нояб. 2025 г.566Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## Improvement
- Improved water parallax quality with secant search (which should fix the random lines on water waves)
- Improved water wave

release
Alpha Piscium v1.6.3
1.6.323 окт. 2025 г.1,1 тыс.Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
## New
- Added option for emissive particle
## Improvement
- Better Fix for downward-facing reflection direction
- Tweaked water wave detail noise
- Tweaked water wave large scale curl
- Added PBR fallback for DH
## Fix
- Fixed wave normal grid pattern artifacts
- Fixed epipolar scattering shadow vector setup
- Fixed random exploding water scattering
- Fixed Hi-Z SST max mip clamping
- Fixed shadow AABB detection when using DH
- Fixed TBN for DH translucents
## Misc
- Removed garbage hf curl data
https://github.com/Luna5ama/Alpha-Piscium/releases/tag/1.6.3
release
Alpha Piscium v1.6.2
1.6.218 окт. 2025 г.608Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
# Fix
- Fixed the malfunctioned environment probe reprojection caused by the wrong deferred pass name
- Fixed accidentally disabled water epipolar scattering shadow sampling
release
Alpha Piscium v1.6.1
1.6.113 окт. 2025 г.638Minecraft: 1.20.5, 1.20.6, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2iris
Что нового
# Fix
- Fixed distant horizon support
- Fixed AMD && bvec compilation error
- Fixed env probe not resetting on time change
https://github.com/Luna5ama/Alpha-Piscium/releases/tag/1.6.1